Voted best in category in the Users' Choice awards.
Keep in mind we havent had the protector boosted rep from saving the dorfs in the sunk monitor. I was expecting a load from that were essentially single handed respo sible for pulling vlag from the warp.(yes others helped fight for it afterwards but we did all the unique bits) Thats going to be huge. Now couple what ever nonsense we get on the next leg and im very curious. Consider when we help the ice witch with the chaos artefact, will the coin make our actions appear selfless?

Honestly im super hype to see what happens when we get back even though losing Gotrek makes it kind of bitter sweet.
 
Note to self: Once you've convinced the thread to go for necromancy, develop a spell that allows Mathilde to revive dead pillows.
I think this would prove unnecessary, Mathilde is already superior at Draconic lounging than dragon.
With another extremely dubious look at the Warboss' former bed, you instead clamber atop the pile of wealth to perch upon the second-softest thing in the room: a rolled-up rug, presumably from Ind or beyond. To the sound of the grumbling thunder of a fading storm, you quickly surrender to fatigue and fall asleep.
He piles of fish gold will always keep her comfortable with a simple rug or throw.
Keep in mind we havent had the protector boosted rep from saving the dorfs in the sunk monitor. I was expecting a load from that were essentially single handed respo sible for pulling vlag from the warp.(yes others helped fight for it afterwards but we did all the unique bits) Thats going to be huge. Now couple what ever nonsense we get on the next leg and im very curious. Consider when we help the ice witch with the chaos artefact, will the coin make our actions appear selfless?

Honestly im super hype to see what happens when we get back even though losing Gotrek makes it kind of bitter sweet.
We're already driving the Ancestor Conclave to Out-Of-Context errors. Much more 'selfless Protector success' and... well, I have no idea what the result will be. But there may be further consequences beyond the simple accumulation of rep.
 
Last edited:
I love how there's a constant undercurrent of wanting to use/teach Necromancy. It's like Mathilde was mildly corrupted from fighting vampires and reading the necronomicon, but instead of hitting her directly it went meta and spread to the thread.
I think it's more the thought that we could honestly do better, if we just tried. And we could. We could be the second coming of Nagash, sitting at almost peak magical capability for a human and wielding the secrets that actually makes necromancy so terrifying. Also Omegahugger is just very vocal.
 
It's like Mathilda was mildly corrupted from fighting vampires and reading the necronomicon,
Nah, it's just questers falling into the old idea that in their responsible, enlightened use, it'll all be just fine and avert any negative consequences whatsoever. Rather amusingly, this is more or less the exact same way of thinking that every Necromancer and Daemonologist in-setting starts out with, except for Van Hal, who was just desperate in his fight against Skaven and willing to do anything to win.
 
Last edited:
I mean background desires to use Necromancy in the service of er...romance-y there was a semi-serious thought of murdering the entire Under-Empre with necromancy if they killed Belegar. That might actually get a majority.
 
There is no undercurrent, there's one person, two occasionally. Out of a voter base that has exceeded 200.
I mean, this very last vote we had three people explicitely vote for necromancy and several others going either "For once I am tempted by necromancy" or "I would consider necromancy if not for X".

So no, this undercurrent is not just me and the occasional Ninjafish. There are other people who are at least sympathetic to the plight of us necromancy voters.

I think it's more the thought that we could honestly do better, if we just tried. And we could. We could be the second coming of Nagash, sitting at almost peak magical capability for a human and wielding the secrets that actually makes necromancy so terrifying. Also Omegahugger is just very vocal.
We'll never know how far we could go if we don't try!

Richter Kreugar proves that free-willed, independant and Dhar-based undead are possible, we just need to develop a way to make them as a not-curse. And possibly give them an off-button too, that might also be a good idea...
 
I, for one, believe that our next expedition should be to retrieve one or more of the books of Nagash, because we are clearly the only person who can be trusted with such artefacts.

I mean, just look at our perfect track record with the one we have already-even the High Priests of Sigmar have been tempted into using their copy historically!
 
Source for that? I thought that at least the second one was applicable to all Dhar-based constructs.
We're both half-right.

It works on some dhar-based constructs, including but not limited to necromancy. It does not work on chaos-anything, despite the amount of Dhar they throw around.
Second Secret works on all Dhar constructs, not just First Secret ones.
No. Chaos spells are at least partially Divine magic.

Dwarves trying it are definitely off the table though:
The Second Secret is a way of using Dhar. Runesmiths couldn't do it.
 
I, for one, believe that our next expedition should be to retrieve one or more of the books of Nagash, because we are clearly the only person who can be trusted with such artefacts.

I mean, just look at our perfect track record with the one we have already-even the High Priests of Sigmar have been tempted into using their copy historically!
Mathilde wouldn't even be tempted by it, she already has a much better guide that isn't boobytrapped.
 
I'm pretty sure that's a "try it and find out" question.

The only thing we can be sure of is that it affects undead constructs.
That's why I asked for a source. Klaus made a definite statement and said that it had been covered. I didn't remember that happening, but while I have read every single BoneyM comment, my memory isn't always the best.
Wanting to know the dice rolls and their modifiers in advance is asking for perfect foresight. Mathilde doesn't have that. All she knows is that the steam-wagons are very heavy and will be going off-road.
Not every dice roll. Just if the actions give a straight modifier. And yes, I know I probably have no leg to stand on here. I guess I was just frustrated that we are spending up to three AP for a single activity with little literary content.
If Mathilde is present when that happens.
Don't answer this, but I am speculating that this would be a 1d4 to see what action we are currently performing. Maybe a d5 to simulate all the in between time where we sleep or socialize with our inner circle or whatever. Since visiting the Yusak is probably in the running it then makes sense to be a 100% sure to preempt a mishap. Even if I think that it's unlikely that we visit the Yusak before encountering Dolgan leadership.
Yes. Hence why it might be considered important to seek them out in advance.
Oh. That's pretty dumb and risky of them. But I guess they could counter that not scouting the supposedly friendly Chaos Marauders is just as dumb and risky. Still...
I'm very strongly against these sorts of options. The point of a quest is for voters to make the best choice they can, and in scenarios like this 'ask them what they want to do' is not a choice, it's an abrogation. But they still win compromise votes because voters mistakenly believe it to be both 'safe' and beneficial for their relationship with the person in question. Mathilde is in command of Johann and it is her job to decide where he would be most useful.
Is that a confirmation that Johann will not join us unless we tell him to and that neither result means that it would be the objectively smarter result? I only proposed that because @veekie gave "he would come along anyway if it would be the smart thing to do" as his reason for why he (and others?) aren't voting for the write-in.

Most sane people consider 'can't do it at all' and 'can't do it without generating Dhar in the soul' to be the same thing. If you're at the point where you decide to do necromancy, you've probably decided that's not a problem.
I thought most Necromancers considered themselves as playing it smart and relatively safe for not resorting to pure Dhar magic.

Speaking of, why don't Vampire Mages, who aren't really afraid of corrupting their souls any further, go full Dhar instead of sticking with the Lore of Vampires plus Wind Lores?
There is no undercurrent, there's one person, two occasionally. Out of a voter base that has exceeded 200.
There's two to three, plus a few more occasionally humoring them.
It does not work on chaos-anything, despite the amount of Dhar they throw around.
Didn't think it would. Though it might work on Chaos Spawn for the same reasons that their flesh might light itself on fire in our mouth.
 
Is that a confirmation that Johann will not join us unless we tell him to and that neither result means that it would be the objectively smarter result? I only proposed that because @veekie gave "he would come along anyway if it would be the smart thing to do" as his reason for why he (and others?) aren't voting for the write-in.

There are arguments for and against bringing Johann. You won't be bringing him unless the vote says to do so.

Speaking of, why don't Vampire Mages, who aren't really afraid of corrupting their souls any further, go full Dhar instead of sticking with the Lore of Vampires plus Wind Lores?

Because both Necromancy and Vampires were created by Nagash, so they're a natural fit and synergize well together. And Necromancy is capable of a lot of things that pure Dark Magic isn't.
 
There are arguments for and against bringing Johann.
Do you mean player arguments or more generally? Because I missed those arguments when I flew over the comments.
Difficulty of learning? The only ones who know Dark Magic are Elves.
Where are they going to find a Dark Elf to teach them to use it safely? Dhar can still blow them up fine is misused.
I thought that using Dhar and flinging it at people was really easy and also really bad for your mind, soul and body All not really considerations for Vampires.
 
threads of thoughts sometimes overlay and interrupt
Wonderful omake, it really spoke to me.

But the quoted bit here; how you demonstrated the overlay in the text via jumping from one point in the story to another stuck out to me as a particularly clever touch.

Much good word-food. Will recommend this restaurant to friends & fam.
 
[x] Attempt to make contact with the Dolgan with Johann
[x] Attempt to make contact with the Yusak with Johann
[x] Use Rite of Way for the worst patches of rough terrain
[x] Use Rite of Way for the moderately difficult ground
 
I thought that using Dhar and flinging it at people was really easy and also really bad for your mind, soul and body All not really considerations for Vampires.
There's a specific Lore of Dark Magic Morathi developed thousands of years ago. Nagash created Necromancy after finding a few Dark Elves washed ashore and combining their knowledge of Dark Magic with Nehekharan magic. The only ones that practice the straight-Dhar are Elves- Dark Elves in all editions, and also Wood Elves in 8th edition.

Chaos magic is Dark Magic, but it also uses the power of the chaos gods and all that.
 
I thought that using Dhar and flinging it at people was really easy and also really bad for your mind, soul and body All not really considerations for Vampires.
Two different types of dark magic; Dark Magic as in the Lore of Magic, versus dark magic as in using dhar to cast spells and turbo-charge them so they're powerful but unstable.
 
I'm definitely not interested in Necromancy. But if Panoramia and Belegar die, then I'd seriously consider it.
Necromancy is unlikely to revive them into forms they would want to be revived as. And beyond just the normal Order faction dislike for Necromancy, Panoramia would be turned into the complete antithesis of her current soul and culture (born and raised Ghyran) while Belegar would definitely rather move on to Gazul.

If it was the only way to save them on the other hand...
Dude's made of gold and they're getting paid silver.
I thought he hid that from sight. But regardless, I know that there are arguments against. I was just curious if the pros and cons have been discussed in the thread already.
There's a specific Lore of Dark Magic Morathi developed thousands of years ago. Nagash created Necromancy after finding a few Dark Elves washed ashore and combining their knowledge of Dark Magic with Nehekharan magic. The only ones that practice the straight-Dhar are Elves- Dark Elves in all editions, and also Wood Elves in 8th edition.

Chaos magic is Dark Magic, but it also uses the power of the chaos gods and all that.
I thought there also was something like amateur Dhar-tossing that could result in powerful desrructive effects, at massive personal cost if you're a mortal. It was the stuff we got IC tempted into doing (and in the voting options) back when we traipsed through Sylvania without having yet gotten our Belt.

And I thought that if explored, which Vampires can do relatively safely as far as I understood, pure Dhar can lead to all kinds of exotic effects without necessitating instructions in Morathi's Lore. Especially when given research time in Vampiric magnitudes.
 
[X] Use Rite of Way for the worst patches of rough terrain
[X] Use Rite of Way for the moderately difficult ground
[X] Attempt to make contact with the Dolgan
[X] Ranging far ahead of the convoy
 
Back
Top