Regarding the Border Princes in general:
The Empire's position is that it would much rather maintain the incredibly formidable defences at Black Fire Pass than try to fight off all comers from the aptly-named Badlands in the open. The reason the Border Princes are anarchic is because they are, in the world as it currently is, not worth it. The land is barren and lacking in natural resources worth the trouble of extracting, a great many greenskin call it home, and any permanent infrastructure will last only as long as it takes for the next Waaagh (or worse) to arrive.
Sure, it's possible to make something of it. If someone went to the trouble of wiping out a whole bunch of native greenskin tribes, pushing back the skaven presence, cuffing a thousand petty kings about the ears and telling them to fall in line, establishing understandings with the Empire, Tilea and Barak Varr, and fortifying one or more of the rivers near Barak Varr, you could create a new kingdom or add a new province to the Empire. But the existing powers in the Old World believe that they have better things to do with that much time, effort, money, and blood.
If you really wanted to, you could be able to convince the College to let you try, but it would be more to get it out of your system than them thinking it'd result in any return worthy of the investment. Thinking they can make something useful out of the Border Princes is probably a phase a lot of up-and-coming movers-and-shakers goes through.
@BoneyM are the dorfs skilled enough that they could forge gromril so fine it's thread-like?
Asking for a friend who likes to wear grey robes.
If we used something that's already armor-like, such as silk, as base for enchanted armor robes, could we get a better rating than just the spell?
For the gromril, you'd either have to commission experiments or search for records of someone else who's done so to find out. That's to do it at all, in a way to how silver or gold thread is used. To do it usefully would require technology and techniques currently unknown to the dwarves.
For the latter, not by itself. If you rolled very well while making the enchanted armour, that could be
why you exceeded the expected result, either because you found a way to make the enchantment and the base material work in harmony, or because of some sort of conceptual link between the material and the magic.
Probably a stupid question, but Mathilde has a knife on her or something right? I know it's not listed on the character page as equipment, but I'm writing something and it makes more sense to me to stab someone with a knife than a greatsword when trying to be quick and quiet about it. Still, I'd rather write it accurately either way.
IIRC it's never been said explicitly since way back in year one, but it can be reasonably expected that anyone expecting to see battle in this setting would have a knife on them.
Additionally, one of her enchantment cantrips creates a temporary chisel, which could be used to shank someone if required.
I don't think Empire wizards are allowed to work for Border Princes.
Since you know they aren't part of the Empire.
You basically working for a foreign power without consent from the college or Empire
If you did nothing to threaten your current good standing with the College, they'd likely approve if you ran it by them first, but they'd expect that your first loyalty would remain with them and the Empire. Either officially, with your presence in that polity being a favour from the Empire to them, or unofficially, where you'd tell the polity that you've gone rogue and hope that they're ignorant enough of the inner workings of the Colleges of Magic (which, for minor polities, is not too much of a stretch) to not question the lack of assassins. Though I suppose you could always fake the assassins.
Was that before or after modifiers from traits?
At first, after. After the first few times Ranald dunked on statistical probability, I upgrade his 'naive' trait to something along the lines of 'inspirationally naive'.
This concept just made my day, thank you.
On the note of her being a Knight a question for
@BoneyM is it possible for Mathilde to found a Knightly Order? Or is that only in the purview of higher nobility like the folks in Altdorf and the Elector Counts?
E: I guess this is also a question of how Knightly Orders get founded at all.
On paper, most Knightly Orders are technically monasteries. If you had the backing of an approved religious institution and enough accumulated money or favours to make it happen, you could do it.
Making a secular order in one go would require the approval of the current Emperor, or the approval of an Elector Count and not being actively opposed by the Emperor, and would be the subject of a lot of suspicion from the other Elector Counts as well as any future Emperors until they proved themselves. You could also do so gradually - start off with a sort of Riding Around On Horses Club for nobles, scale up, and eventually petition for official approval, like the Knights Encarmine. Or you could start off with happenstance, like the Knights of the Golden Lion or the Knights of the Broken Sword, wherein a group of unaffiliated armoured horsemen achieve some notable deed, and found the Knights on the spot based on it - though you'd still have to get the backing of an Elector Count or religious institution at some point.
It's worth noting here that Ranald is not officially recognized in such a way that would allow for a Knighty Order dedicated to him.
@BoneyM, do rituals from Realms of Sorcery exist in your quest?
Yes, though they are unknown to Mathilde.
I've also used something I've been calling 'ritual casting' in the thread, which is shorthand for casting a spell over a longer time with greater effort for a greater effect.
Voting closed, writing has begun.