DarkLight140
Credit to Team
- Location
- Lost in my thoughts
The Arcane Marks look pretty random to me. Flicker being tied to Burning Shadows is reasonable if you squint, but Dread Aspect isn't tied to shadows in any significant way; it's part of the mind-affecting range of Ulgu, not the shadow manipulation parts. It's reasonable to think that we're just rolling on the chart. If the marks seem to match our spells in flavor, well, that's because they all match the Grey Wind's flavor anyway so of course there are thematic similarities.As far as I can tell we get arcane marks related to spells we've been spamming first. The flame one happened with Burning Shadows, the spoopy shadow happened with Dread Aspect.
The moving shadow mark is arguably the worst on the list, exceeded only by having people need to make checks in order to recognize you (which is socially crippling rather than socially impairing). The Mark doesn't have a statistical effect here, just a narrative one, but if the magnitude of it carries through it should be understood that a penalty that size in WFRP is of staggering significance; with Mathilde's modest social chops (Diplomacy 10) it's likely that a -10% penalty is a third or more of her Fellowship stat. I'm pretty worried about that because losing a third of your stat through pure suspicion, fear, and creepiness is really bad.
Fortunately Mathilde can use her social buff spell every time that she ever has a conversation with anyone in order to make up the difference, but that's still a rather ugly circumstance for her.
We do have 2,000 thunderers and 40 cannon on the dwarven army listings. I don't know what you'd consider "industrial amounts", but that seems like quite a bit to me, even if not overwhelmingly so.-Gunpowder - Feasible. We don't actually HAVE anything that uses industrial amounts of dakka. A couple of barrels meets the consumption.
I'm no expert on the topic, but my understanding is that each time they fire cannon use about a third the weight of the cannonball in gunpowder and small arms with high-quality gunpowder use about half the weight of the bullet (with lower-quality powder using more, up to matching the bullet's weight). If we're consistently seeing battle the weight of two thousand bullets and forty cannonballs every time they fire adds up pretty quickly. Considering the size of those larger gyrocopters I wouldn't be surprised if we'd need one to make a fully-loaded trip spent carrying nothing but gunpowder for every gunpowder weapon in the army to fire once.
Still, that's achievable. Not ideal, but we could manage it based on imports if we have to, I think.
If we can import gold, we can export it, too, and Mathilde is still carrying around 256 gold on her character sheet. That should be more than enough to cover most studies. Based upon past GM comment it would cost about 50-100g in order to take a class at the College by paying cash rather than favors, and we know that expanding our personal library toward a new topic is 50g, so we're probably looking at something like that price range to import relevant texts on a per-spell basis (or per-research-project if we need to order other supporting literature). Well within our budget, though not cheap. There are some restrictions on the spells they'd be willing to ship materials for abroad, likely, but anything which we could have gotten as a journeyman we should be able to get now... once we get into turns with durations long enough that thinking about ordering things is at all reasonable, at least.-We can airlift in more wizards and/or spell literature for the siege phase for us and the journeymanlings. Mostly the journeymanlings, we would find it hard to pay for the books from here, their masters pay for it.
Of course, if the dwarves actually start paying us out of whatever treasure/artifacts are recovered at some point, then we'll probably be rich enough to order books from the Colleges all the time without even worrying about price.
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