I don't have a problem with burning the powerstone (though ruining our robes would be a bitch).
Mathilde has two power stones, one that's part of her robes and one currently unused.
I don't have a problem with burning the powerstone (though ruining our robes would be a bitch).
Just get to shore, and trust the rest to dwarven engineering in the morning. I don't want Mathilde to come back after one casting too many and have Belegar stare blankly at her and say "...do I know you?"
We can save the most lives by leaving the rest of the S&R to the dwarves.Any approaching greenskins could present a much greater threat to many more lives, and discovering the instigator of this attack and ensuring the Grudge is levelled against the correct party could have geopolitical ramifications that could affect, or even end, thousands of lives.
I'd assumed the other one would be in K8Ps in storage, but that's good to know.Mathilde has two power stones, one that's part of her robes and one currently unused.
There is every likelihood that these, highly traditional and conservative, Dwarfs will ignore a disembodied command to plunge themselves into pitch darkness. The option does not remove the chance of death by fusion, merely reduces it by an unknown amount.I believe the point is to remove the risk of getting splinched, so Mathilde is 'merely' dealing with the risk of miscasting an overcharged Illusion and then however many Substance of Shadow she'd need to get any dwarves that can still respond, rather than run the risk of splinching on top of the miscast risk, and needing more casts to get all the rooms. Anyone who can't answer gets Triaged - Mathilde literally does not have a shred of effort left.
Less rolls, but still quite a bit of them.
Or we could summon daemons on our parents. I have trouble recalling why that would be a bad thing.If we 'win' the gacha... We could go 'kaboom.' We could accidentally summon a daemon or something.
Hey congrats now your 44% shit goes wrong chance (any of 2x d100s less than 25, though technically speaking we don't know the threshold for the SoS splinching, only that a 1 was instadeath with no save) is now only a 25% miscast chance (1x d100 less than 25). And that's not considering the powerstone boosting cast either.The dangers before were very heavily revolving around the fact that not only could we miscast but every single room was a roll of the dice to die to substance of shadow being knocked off line by a working light and us suddenly exploding partway in a metal wall.
With the power stone that'sgone.
The powerstone isn't to reduce miscasts. It's to prevent being instagibbed by running into a lightsource and having the spell removed. The miscast chance is on top of that.I don't see how this reduces our odds of a miscast. All it does is make us getting splinched less likely. In fact, I would wager that it increases the chance of a miscast considerably by trying to cast a massive boosted spell when exhausted.
Yes, and the dangers before were NOT compounded by Mathilde being exhausted from chain-casting the same spell 300 times.The dangers before were very heavily revolving around the fact that not only could we miscast but every single room was a roll of the dice to die to substance of shadow being knocked off line by a working light and us suddenly exploding partway in a metal wall.
With the power stone that'sgone.
I mean, I'm not saying Belegar won't figure out who we are.Small note. That is not how forgettable works, it does not edit you from reality, it makes your likeness hard to recall. Mathilde would still be the only wizard dressed in grey around.
I don't get the reference.On has to know her limits - and Mathilde needs something less strenuous than mass casting right now.
Do not go full Sunscryer. Never go full Sunscryer.
That would be dude that exploded himself during Drakenhof in the hilarious sequence of 1 rolls
Light Wizard from the Sylvania campaign who blew himself, as well as his immediate surroundings, up.