This matches my own brainstorming from my notes. Sequencing-wise, I think we would want to do it like this:
T32:
- Fog Path
- Robes
- Scout
- Recruit
- Either Sword or Pall of Darkness
T33:
- Either Pall of Darkness or Sword
- Join the expedition at Praag
That way, if crafting the spell goes badly and we need to do another AP of it in T33, we can cut the second self-improvement action instead of scouting/recruitment/enchantment/joining the expedition early.
I think that for scouting, we definitely want to do the Steppes. Reasoning:
- Scouting High Pass seems silly given how safe it is, and is doubly silly if we intend to be along for that part.
- Scouting the Skull Road is not silly, but we already invested an action into getting intel on it (from Qrech and LM Grey), so I think our efforts are better spent elsewhere.
- Karag Dum vicinity is potentially useful, but we aren't likely to get eyes on whoever is currently inhabiting KD itself, so I think (given the concerns people have brought up about the Wastes changing their layout between our scouting and the expedition) it's not worth scouting this too ahead of time.
We should be able to do some scouting on the expedition itself, just like we did for K8P. It won't be quite the same, since we won't have gyrocopter support and we will have less time to do it, but it will still be very helpful. The scouting actions were most useful for the scenario where we didn't come along on the expedition ourself.
I will let other people fight on our recruitment slots.