Voted best in category in the Users' Choice awards.
Look less to the runic item slots and look more to what Mathilde has to work with:
-Around Mathilde - Mathilde needs this space free of Wind magic, permanent Runic magic is okay, permanent Wind magic is okay IF its made by Mathilde.
--Belt
--Aethyric Armor(her own, so it doesn't disrupt her spells)
--Her spells
--Potential runic banner

-Inside Mathilde - Mathilde this space free of any permanent magic unless it can be easily turned off for spellcasting, is fully in tune with her own magic, or only activates for short periods.
--Her spells
--Potentially Mathilde-crafted Talismans
--The Seed

-Applied By Mathilde to Target - This has no limitations other than Mathilde's ability to physically carry stuff and be able to equip them in a hurry
--Sword
--Staff
--Grounding Rod
--Pistol

Carrying a flagpole would seem to interfere with quite a lot of stuff...
 
I was just wondering if there was a way for Mathilde to be even less subtle...
Doesn't Teclis's staff have an entire bust of his goddess on it? In comparison, a simple banner with a nice design is downright tasteful. :V



Frankly, I'd go for something like one of these even in the likely case that we can't have runes on it. A Straight Up and Down length is pretty boring, and the banner would add flair and customization without compromising the integrity of the actual magical tool.
 
We likey would be better off if we had engineer guild favor.
While true, I remember this.
"I've signalled for Karagril and Karag Mhonar to be unsealed, I want as many hands applied to this as possible," says King Belegar.

"Tunnel fighting," you note.

"In tunnels dug by Snotlings," Princess Edda adds.

"In soil," Kragg finishes, but his tone is more thoughtful than disgusted.

"Tremors?" Thorek says, equally thoughtfully.

Kragg shakes his head. "Can't confirm the kill from just burying them. Lava."

"Could weaken the bedrock."

Kragg opens his mouth to object, then frowns. "Four thousand years of no proper maintenance, could do. We need an upheaval of some sort."

"Rapid condensation boil... no, would lose too much energy getting it through the soil."

"Soil vaporization, transmitted through the bedrock?"

Thorek shakes his head. "Tested it. Bedrock under the Caldera is completely separated from that of the Eastern Valley. We'd need to shift the Anvils into the Under-Caldera." King Belegar and Princess Edda have largely tuned out at this point, but you're making mental notes as best you can.

"Go from above, then. Liquefaction."

"Might be enough water in the soil if we concentrate it, but it would just bury the tunnels, same problem as the tremors."

"Boil that," you say. Both Runelords turn to you.

"It's likely there's barely enough water as it is, boiling it out of the soil would re-solidify it," Thorek says.

"Not the water, the liquefied soil," you say.

"It's not actually a liquid-" Thorek begins.

"Hear her out," Kragg says.

"Reality's still twanging from the Eye, and the greenskins are still maintaining a Waaagh field, I can taste it from here. Between them, what something literally is doesn't matter so much, not right now. If it looks like a liquid and acts like a liquid, it can be boiled like a liquid."

"Zhuf logic," Thorek says doubtfully.

"Zhuf logic just killed half a Waaagh," King Belegar interjects. "Will it work?"

"The Runes won't actually be touching what's going on in there," Kragg says thoughtfully. "They'll simply be shifting things about - moisture, movement, heat. So they won't necessarily reinforce proper physics."
I once suggested that Runecraft might work akin to Maxwell's demon. I still think they'd be the better to learn physics from, from the perspective of someone who wants to mess with it in the future.
 
Re-reading, I found this:
"Among other news," you say as he settles into his chair. "Do you want the good news or bad news first?"

"Of all the manling customs..." he says with a sigh, but there's a hint of a smile.
Still one of my favorite lines.


Yeah... dragon armor sounds good.
The dragon is a combat asset for K8P, outfitting it comes from Belegar's budget, not ours.
The Runesmith network's probably got that shit up in lock, and a great material for our staff might be the ideal.
Good idea.

If they still have any remnant items from the golden age lying around, letting us study those would also be good.

Why can't we be selfish once in a while ? This quest is called "Divided Loyalties" for Ranald's sake.
Speaking of Ranald, could we use this to spread Ranald worship amongst dwarves? He is pretty much the god whose favor you should court if you want to replicate this kind of thing and he did keep the Asp from eating our face while we were constructing the box. Now, if only we could find a way to spread Ranald worship while also annoying Ranald. That's the kind of relationship we have, after all; he's our best friend, but this time it's our turn to troll him!



We are truly suffering for not actually having a party that can keep up with Mathilde to outfit. Why can't more Imperial soldiers or dwarven rangers just turn invisible or cover themselves in shadows so we could have a buddy to gear up and go murder with.
Maybe we could ask for runic items that can turn people invisible?
 
Doesn't Teclis's staff have an entire bust of his goddess on it? In comparison, a simple banner with a nice design is downright tasteful. :V



Frankly, I'd go for something like one of these even in the likely case that we can't have runes on it. A Straight Up and Down length is pretty boring, and the banner would add flair and customization without compromising the integrity of the actual magical tool.
I think the general idea of a Banner is that you get somebody to carry it and follow the actual leader.
Useful on a lot of people, but not teleporting Grey Wizards.
 
Speaking of Ranald, could we use this to spread Ranald worship amongst dwarves? He is pretty much the god whose favor you should court if you want to replicate this kind of thing and he did keep the Asp from eating our face while we were constructing the box. Now, if only we could find a way to spread Ranald worship while also annoying Ranald. That's the kind of relationship we have, after all; he's our best friend, but this time it's our turn to troll him!

This is quite likely to put Ranald on a collision course with Grombrindal.
 
I think the general idea of a Banner is that you get somebody to carry it and follow the actual leader.
Useful on a lot of people, but not teleporting Grey Wizards.
Eh, I'm not really talking about a capital B, 'Gives Buffs' Banner anymore, just the idea of attaching a cloth to our staff for aesthetic purposes. If having other magical artifacts attached to it messes the staff up then we just won't do that, but I think that the overall design is still worth considering.
This is quite likely to put Ranald on a collision course with Grombrindal.
Is this a nice collision, or a collision where they don't like each other? :V

The eternal question when considering pantheon theology.
 
Does anyone have any ideas for what would be cool for our Staff of Awesome +1 to be able to do?
I assume you mean our eventual tricked-out dragonbone one?
  • Reduce miscast chance on Battle Magic
  • Pocket dimension tricks
  • Allow for a Mastery effect to be applied to certain spells every now and then
  • Small compartment in the side where we can store Abelhelm's flask for when we really need a drink
  • Something Ranaldian, assuming we progress up the Coin tech tree
  • Lets us understand languages the source dragon knew while it was alive
  • Allows us to use the Smoke and Mirrors effect to teleport on Moderately Complicated spellcasts, not just Fiendishly Complex
 
Pocket dimension tricks
Something Ranaldian, assuming we progress up the Coin tech tree
I think these could be combined. There's a spell in Ranald's Lore to get him to hide your items for you, with the caveat that he might not give them back if they're too fancy, so getting the staff blessed to let us just stick it behind our back and have him hold it for us isn't too far out there. I imagine he'd appreciate us sticking to using over-sized, improbably difficult to conceal tools that we can literally hide behind our back.
 
Ok, so I've no ideas for what to spend our favour on, so unless someone has any others, I'm going to ask: Does anyone have any ideas for what would be cool for our Staff of Awesome +1 to be able to do?

If we use human runes and some sort of AV/Powerstone/AV-Powerstone in it, I wonder if we might be able to have it bound to a tattoo on our hand, so that it is stored in the same sort of space as Algard's notes when not needed, as I expect that it would get in the way when we are fighting with our sword and guns.
As far as storage is concerned, we'd carry it on our back, in the same fashion as we used to carry a greatsword before receiving Branulhune. Dimensional storage is probably possible, although it's unclear whether Algard's desk is his own Ulgu effect or a Hysh enchantment he acquired (since the other crazy dimensional effect we've seen is the entrance to the Light College). I'm not sure we get much out of it, though, besides opening up the back slot to a banner (possible, but bulky for what they do, and we don't fight in units much) or rifle (oh god please not this debate again- also, I really don't want to spend the AP to get our skill up with yet another weapon).

A hypothetical staff of awesome could have any number of effects; perhaps the most achievable is a bonus to a specific spell (at Magic 9, getting the Magic 10 version of Aethyric Armour would be real nice, since it has breakpoints at even Magic numbers, but almost any of our commonly-used spells would enjoy this- more Steed of Shadows and/or Smoke and Mirrors range would also be sweet as hell, as would @picklepikkl 's idea about allowing Smoke and Mirrors on Moderately Complex spellcasting). Could also give an additional point of magic in highly specific circumstances (dusk?); could give our spells enhanced resistance to enemy counterspelling; could give a bonus to our own counterspelling; could be magically durable enough to not melt or warp if we have to use it as a grounding rod in a hurry; could give our duration spells increased duration (probably in terms of "if a duration spell would end, it instead lasts until the next dusk" or something thematic like that).
 
Last edited:
@BoneyM Dragon bones are very malleable to magic they are exposed to, right? Such that we can "bleach" most that aren't too fucked with dhar and then re-attune them to Ulgu?

So, would try to attuning dragonbone to AV be a valid experiment?
 
I assume you mean our eventual tricked-out dragonbone one?
  • Reduce miscast chance on Battle Magic
  • Pocket dimension tricks
  • Allow for a Mastery effect to be applied to certain spells every now and then
  • Small compartment in the side where we can store Abelhelm's flask for when we really need a drink
  • Something Ranaldian, assuming we progress up the Coin tech tree
  • Lets us understand languages the source dragon knew while it was alive
  • Allows us to use the Smoke and Mirrors effect to teleport on Moderately Complicated spellcasts, not just Fiendishly Complex
Something to help with Theurgy casting.

We should probably stick a powerstone on it, either Crystal Mist or perhaps an AV one, depending on what it does and if it even exists.
 
This is quite likely to put Ranald on a collision course with Grombrindal.
Rats.

The dwarven pantheon is short on Ranger gods, but using runelord favor to promote him as a ranger god seems tricky. Maybe if we had the runesmiths hand out a bunch of Ranald-themed runic items to rangers, but that just doesn't seem amusing enough.
 
Can we use our runepriest favor to get armor for Wolf? Actually, what equipment does wolf even have?
We don't bring Wolf into battle in general, since he's just a big wolf and definitely a big fluffy weak point for Mathilde.
There was discussion of getting him Ulgu items of invisibility and telekinesis, but other than that Wolf does not belong in a combat zone.
 
Well, I think trying to "bleach" one of the staff pieces with the magic-repulsing runes and then dipping it into AV could be real interesting.

What would a dragon attuned to raw Aethyr look like?
 
@SpaceSloth That's not what I asked for proof of. What i wanted was proof that an elven mage had been able to look into the mind of an ork god and didn't discover the same thing as us about ork magic. Seeing as that was the assertion that they had made.
 
Can we use our runepriest favor to get armor for Wolf? Actually, what equipment does wolf even have?
He has a collar of Move which allows him to manipulate objects with more dexterity than he normally could without hands.

We don't really need to outfit him with armor; we elected not to choose the boon after the reclamation of K8P that would convert him to a Winter Wolf, so he doesn't join us for combat or anything. He's basically our majordomo: he runs the house in our absence, helps visitors find us, and can set up the defenses in case someone tries to break in.
 
Rats.

The dwarven pantheon is short on Ranger gods, but using runelord favor to promote him as a ranger god seems tricky. Maybe if we had the runesmiths hand out a bunch of Ranald-themed runic items to rangers, but that just doesn't seem amusing enough.
I'm not actually sure what boney means in this case.

it might be that dwarfs mush Ranald lore with Grombrindal stories and kind of get a weird 50%/50% religion based on them.

which would annoy both of them, so still not a bad idea!
 
Last edited:
Back
Top