- Location
- Brazil
Where's the predecessor action to investigate in Julbach?
How does predecessor approach differ from the league?-[ ] PREDECESSOR APPROACH: The damage is done; we must repair it.
-[ ] PREDECESSOR APPROACH: The rot lives on; we must excise it.
That was an option we give our boss and he said no, focus on expanding the network
Depending on what @BoneyM , we could also take just one of the magic swords with us as a free action and see what those at Altdorf think.
I can get behind a plan like that.What about something like this:
[x] Plan Backlog
-[x] The Wurtbad Watch already has their ear to the ground. Make their information flow to you.
-[x] Personally vet everyone that works in the castle, and replace everyone you're not sure of the loyalties of
-[x] Much of Western Stirland is under the de facto direct control of the Elector Count. Meet with each of the local leaders and make it clear that you're to be kept in the loop.
-[x] Van Hal is considering candidates for the post of Marshal, and he has asked you to vet them. Investigate them in person.
--[x] That damn Asp has still been quiet, but maybe it's just biding it's time. Finally admit it's existence to your contacts back in the College and see if they know anything that can help.
-[x] Home Comforts: Your Palace-Shrine is bursting with potential. And also mud.
--[x] Diggy Diggy Hole, Outsourced: Pay someone to do the digging, then Mindhole them on their way out. (no action required, -personal gold)
-[x] A large number of Shyish-stained weapons were uncovered from the Barrow. Perhaps you should:
--[x] Examine them yourself and see if they're useful, or dangerous, or both.
The Watch already has a network in place, we got to coordinate. The castle staff is way too big a vulnerability to leave as-is. Meeting with more of the locals to firm our grip on the region is exactly what we were told to do.
Might as well go to Altdorf to research into the three guys, as we can also look into the Asp. These are both things Van Hel wants done.
Lets take a shot at the enchanted weapons as that's also something the Boss wishes.
Again, we will lose them all with that.--[X] Send them to the Amethyst Order for examination (does not take an action).
-[X] Filled with Potential: You've got a room cleared out and ready to be put to use. Decide what you're going to put there.
@BoneyM do the action plan and the answers need to be in one big plan?
If you're heading there anyway, you can bring a sword along and show it to your Master and get his opinion of it - as far as you're aware he's got no special talent with enchanting, but he does have more general knowledge than you.
If you do, please specify how you transport the weapon.
See this, stirland is POOR. why? because the league is choking it.
Is enchanting laboratory an option?I should have specified - this requires writing in what the room will be.
Added that to Plan Backlog. Transport in a lead-lined steel case with magic and mudane locks.This seems like a good addition to any plan where we travel to Altdorf.
Yea, I seriously don't want to send them out... we just have to find the time to look at them ourselves.This seems like a good addition to any plan where we travel to Altdorf.
The "please specify means of transportation" is triggering my paranoia something fierce though.
Added that to Plan Backlog. Transport in a lead-lined steel case with magic and mudane locks.
What about something like this:
[x] Plan Backlog
-[x] The Wurtbad Watch already has their ear to the ground. Make their information flow to you.
-[x] Personally vet everyone that works in the castle, and replace everyone you're not sure of the loyalties of
-[x] Much of Western Stirland is under the de facto direct control of the Elector Count. Meet with each of the local leaders and make it clear that you're to be kept in the loop.
-[x] Van Hal is considering candidates for the post of Marshal, and he has asked you to vet them. Investigate them in person.
--[x] That damn Asp has still been quiet, but maybe it's just biding it's time. Finally admit it's existence to your contacts back in the College and see if they know anything that can help.
-[x] Home Comforts: Your Palace-Shrine is bursting with potential. And also mud.
--[x] Diggy Diggy Hole, Outsourced: Pay someone to do the digging, then Mindhole them on their way out. (no action required, -personal gold)
-[x] A large number of Shyish-stained weapons were uncovered from the Barrow. Perhaps you should:
--[x] Examine them yourself and see if they're useful, or dangerous, or both.
---[x] Bring an example or two to show your master while you are there.
----[X] Lead-lined steel case. Magic lock on top of mundane one.
The Watch already has a network in place, we got to coordinate. The castle staff is way too big a vulnerability to leave as-is. Meeting with more of the locals to firm our grip on the region is exactly what we were told to do.
Might as well go to Altdorf to research into the three guys, as we can also look into the Asp. These are both things Van Hel wants done.
Lets take a shot at the enchanted weapons as that's also something the Boss wishes.
While riding. A heavy case is a burden, but ultimately doable no?
It doesn't cost an action, and it might reveal a bunch of interesting stuff.Hmmm, we already have a room excavated and ready to use for something though, not convinced that digging out another one is a priority.
We seriously need to vet for spies.[ ] Acquire a copy of Brother Kasmir's report, and confirm everyone is worshipping as they claimed to.
to
-[] Personally vet everyone that works in the castle, and replace everyone you're not sure of the loyalties of