- Location
- The Surface Of A Hostile Planet
Creating a magic item so that Kragg can observe the Winds is something I'd very much like to do, but it will be non-trivial to create.
The "default" way such an item would work is by placing an enchantment on the person using it, and manipulating their perceptions.
This is not feasible for dwarves - the Ritual of Valaya would tear apart the enchantment before it affected them, and if we somehow bypassed that then they would start turning to stone instead.
So we'd need to create a free-standing illusion - a hologram that affects space itself instead of targeting the user.
The good news is that the MAPP fits that use case fairly well.
The bad news is that creating an enchantment to link a MAPP so it automatically updates based on Windsight is something Mathilde will basically have to invent from scratch.
The worse news is that as things stand, the only "magesight" spell known to the Colleges is Soulsight, a Shyish spell, so Mathilde will basically have to translate that spell to Ulgu just to get started.
Still, it's not like this research is single-purpose. Dwarves being able to see the Winds has a lot of value to them beyond just reverse-engineering Bok, and turning MAPP from something that only the caster can modify into something that can act as an automatically updating "display screen" has a huge number of implications when it comes to future enchantments.
The "default" way such an item would work is by placing an enchantment on the person using it, and manipulating their perceptions.
This is not feasible for dwarves - the Ritual of Valaya would tear apart the enchantment before it affected them, and if we somehow bypassed that then they would start turning to stone instead.
So we'd need to create a free-standing illusion - a hologram that affects space itself instead of targeting the user.
The good news is that the MAPP fits that use case fairly well.
The bad news is that creating an enchantment to link a MAPP so it automatically updates based on Windsight is something Mathilde will basically have to invent from scratch.
The worse news is that as things stand, the only "magesight" spell known to the Colleges is Soulsight, a Shyish spell, so Mathilde will basically have to translate that spell to Ulgu just to get started.
Still, it's not like this research is single-purpose. Dwarves being able to see the Winds has a lot of value to them beyond just reverse-engineering Bok, and turning MAPP from something that only the caster can modify into something that can act as an automatically updating "display screen" has a huge number of implications when it comes to future enchantments.