Voted best in category in the Users' Choice awards.
I'm not one to put superstition as the force above all in matters of luck, but I swear we are just asking to be fucked over at the final hour with all the people talking as if the battle is already won. :p
 
All this talk about us getting all the credit is making me think this again
If a hammer does what it's created to do, do you give praise to the hammer, or the wielder? This, if any, is going to solidify Belegars legitimacy for this wisdom to not just hire us, but managing to keep us around.
 
Keep in mind, the Thane title, if we get to keep it? It puts Mat on the same footing as Captains and Generals of the Empire. That's 2-3 Great Deeds of title/reputation in one jump.

Any time there are any dwaves in any joint army, expect them to be mortally offended if any nobleman says something to the effect of "No offense is meant, but why are we listening to a Wizard in matters of command?"
 
I think recent events demonstrate the value of spoken Queekish, for our own sake, even if it ends up freakishly difficult to teach to others.
 
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I'm not one to put superstition as the force above all in matters of luck, but I swear we are just asking to be fucked over at the final hour with all the people talking as if the battle is already won. :p
Well, it's either won, or horribly lost. The only real middle ground I can think of is destroying the Waagh itself, but having the survivors sneak into the newly reclaimed peaks, and even that seems like it'd be dealt with pretty fast. And with all that in mind, it's certainly more entertaining to imagine things going well than it is to contemplate us having to throw together an evacuation that'd almost certainly fail as most dwarves here decide they'd rather die defending their home than lose it again.
 
See, I don't think so. Mat didn't do all that as Mat. She did it as Loremaster of K8Ps, and Thane of K8P. IE it was both expected and a duty for her. Some favor might be generated, but this is one of those "Are you doing it as Mathilde Weber, Magister of the Grey Colledge, or as Mathilde Weber, Lormaster of Karag Eight Peaks?"

I think what we will get is reputation with the dwarves (like already spent favor), far more than favor.

After all, the main reason multiple dwarven armies, inculding a damn dwarven king, took orders from us, is because we are Loremaster. So don't expect too much favor. Do expect lots of "Huh. Guess she earned that Thane title" as well as respect and reputation.

It's like having a job. You're already being paid to deal with it. If something comes up, extraordinary, you'll get a bonus, but it won't be as much as they'd pay a freelancer to solve the problem.
You might have a point concerning the 'secure Karagril' and 'make sure Mors doesn't come out ahead' task and subtask, but those were the only things expected from our position. Everything else was entirely above and beyond what was expected of us as a Loremaster, though not as a hero of the Reclamation, and there were an awful lot of things we did above and beyond those objectives.

(Like, just as one example, we walked into the Trench and basically personally murdered most of them. The armies who came down after us swept up the survivors; not the remaining combatants, just those who survived.)

Favor isn't just based on 'would they have done this anyways', but in large part on what makes the best story (which is why we get less for assassinations we don't tell anybody the details of), and the sequel to the Reclamation Sage (which we had to sit through for hours at the sword ceremony) that this is going to turn out to be is going to have us as the Main Character if there are any dwarven survivors. It might still be a tragedy, if we get stabbed, or if when Drazh occurs we don't manage to sweep them in time, but Belegar is out of the hold and Kragg hasn't gotten to his interlude chapter where he gets to hit a Rogue Idol with the force of the Ancestor Gods while we play a sick guitar solo for him, and we're the one in charge of all the dwarves who will be telling the tales of today, so we're probably going to experience the opposite of the usual thing where nobody cares as much about what we did in the dark.
I'm not one to put superstition as the force above all in matters of luck, but I swear we are just asking to be fucked over at the final hour with all the people talking as if the battle is already won. :p
Empire superstitions are there to catch the eye of Ranald, this is true, but bracketing every post with 'if we survive the literal million orcs coming for our heads' does get a bit tiresome. Either what we're talking about occurs or the quest is probably over, and thinking about the quest being over doesn't sound particularly fun.
 
we need to sstart getting into petty feuds with our colleagues at the college, and then start dedicating actions to writing papers about how they are bad and should feel bad.
We sent that ale(?) to the bright wizard who decided to play along with our MAP spell naming in defiance of linguistic convention tho.

...
"Inverse academia quest" tag? :D
 
We sent that ale(?) to the bright wizard who decided to play along with our MAP spell naming in defiance of linguistic convention tho.

...
"Inverse academia quest" tag? :D
That wizard is the best college ever.
And enemy to every future apprentice.
The question who invented Mathilde's Multidimensional Aethyric Polysevirric Projection will be answered wrong more often than not. :D
Because the answer is L.M. Olenus (Bright)
 
That wizard is the best college ever.
And enemy to every future apprentice.
The question who invented Mathilde's Multidimensional Aethyric Polysevirric Projection will be answered wrong more often than not. :D
Because the answer is L.M. Olenus (Bright)
Based upon the preparatory work of Mathilde Weber's Mathilde's Multidimensional Aetheric Projection.

God. I can feel the time traveling students coming back for vengeance now! There must be so much we can learn from them, think of how much good can be achieved with such future discoveries and developments! :D.

Obviously, to ensure greater good than lesser good, we must make further efforts in this area!
 
I'm not one to put superstition as the force above all in matters of luck, but I swear we are just asking to be fucked over at the final hour with all the people talking as if the battle is already won. :p
Well, it's either won, or horribly lost. The only real middle ground I can think of is destroying the Waagh itself, but having the survivors sneak into the newly reclaimed peaks, and even that seems like it'd be dealt with pretty fast. And with all that in mind, it's certainly more entertaining to imagine things going well than it is to contemplate us having to throw together an evacuation that'd almost certainly fail as most dwarves here decide they'd rather die defending their home than lose it again.
Well, if they send a few hundred wyverns to hit the Eye before it can fire, there's always the possiblity of taking and holding the West Gate - if it can only let in 15 or so orcs at a time, that's not impossible to fortify and hold, even against a stupidly-large horde.

Send 30 of the grapecannons to the underway connection with Karak Drazh, set up quick-and-dirty mountings for 30 pointing at the West Gate's exit to the Caldera, build fortifications, move as many other siege weapons there as can be spared... might be doable.

Yeah, we're quite aware that things could go wrong. But it's annoying to have to throw out that disclaimer every single time.
 
Come to think of it, anybody remember how there's only a narrow band of the sky that we can use our light source in order to hit? Well, I just realized a workaround for that. The Red tower lets us put a big ball of light generally where we want it to be, to account for shadow size and angle, I think, so we can position it anywhere we'd like around the mountain to produce our desired shadow, so long as nothing else interferes with it.

Now, you would think that it being day time would interfere with the operation of the Red Tower, but we can define what 'day time' is. We know that we can grab and move around the light from the sun any time we want while it's visible in the sky, and we can also do so for a few hours after it goes below the horizon. Normally this means positioning the sunlight to create a useful shadow, but I don't see anywhere where we can't put it below the horizon ourselves, essentially creating an artificial night. If we make it night, we can use the Red Tower all we want, in any configuration we want.

Of course, fiddling around with levers to try and swat Wyverns out of the sky sounds harrowing, but it's quite workable in theory.
 
If a hammer does what it's created to do, do you give praise to the hammer, or the wielder? This, if any, is going to solidify Belegars legitimacy for this wisdom to not just hire us, but managing to keep us around.
If the hammer is a sapient being that does work on its own with neither supervision nor input I'm praising the hammer
 
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Keep in mind, the Thane title, if we get to keep it? It puts Mat on the same footing as Captains and Generals of the Empire. That's 2-3 Great Deeds of title/reputation in one jump.

Any time there are any dwaves in any joint army, expect them to be mortally offended if any nobleman says something to the effect of "No offense is meant, but why are we listening to a Wizard in matters of command?"
Wasn't it mentioned that you keep dwarven titles forever once acquired when all this started?
I think Mathilde is just a dwarven thane now.
 
It's been 30 hours since the last update.

Everybody panic and send out search parties. We need to find Boney's corpse before we can raise it.
 
It's been 30 hours since the last update.

Everybody panic and send out search parties. We need to find Boney's corpse before we can raise it.
I know you're memeing, but please don't make this kind of post. He's expressed frustration in the past for people treating the 24 hours thing as a goal rather than a minimum.
Wasn't it mentioned that you keep dwarven titles forever once acquired when all this started?
I think Mathilde is just a dwarven thane now.
You keep it unless it's removed for cause. Either she wins and she's a thane, she dies and she dies a thane, or she survives but gets a lot of Belegar's people killed in a way that compels him to strip her of her title.
 
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I think recent events demonstrate the value of spoken Queekish, for our own sake, even if it ends up freakishly difficult to teach to others.
Not particularly. It smacks of fighting the last war.

Would spoken queekish have been useful in this particular situation? Absolutely.

But with this done and the Skaven out of Karak Eight Peaks we don't expect to have to regularly infiltrate Skaven, which means we will have very little use for it outside of bragging rights.

We're already hard up for AP, better to stick with "only" upending the intelligence and linguistic world a single time and move on to all our other potentially world changing projects.
 
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But with this done and the Skaven out of Karak Eight Peaks we don't expect to have to regularly infiltrate Skaven, which means we will have very little use for it outside of bragging rights.
We're also going to have a much harder time finding Queekish speakers who don't know we're there and so won't be able to check our work, too.

I think spoken Queekish simply isn't happening now.
 
Not particularly. It smacks of fighting the last war.

Would spoken queekish have been useful in this particular situation? Absolutely.

But with this done and the Skaven out of Karak Eight Peaks we don't expect to have to regularly infiltrate Skaven, which means we will have very little use for it outside of bragging rights.

We're already hard up for AP, better to stick with "only" upending the intelligence and linguistic world a single time and move on to all our other potentially world changing projects.
The war against the skaven will not really end. Maybe for us(and that's a big maybe), but not for the empire or Karaz Ankor. If it was useful for us in this situation, it's going to be useful for others again.
We're also going to have a much harder time finding Queekish speakers who don't know we're there and so won't be able to check our work, too.

I think spoken Queekish simply isn't happening now.
This was never a problem. Finding Queekish speakers consists of simply picking a city at random and heading underneath.
 
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I think spoken Queekish simply isn't happening now.
I think that next turn we should build rapport with Qrech, tell him more or less the truth about what happened to the skaven in K8P*, and see how he reacts. Let him process that. I can imagine that this would make him go full Under-Empire Loyalist, in which case we can't trust him to teach us, and I can imagine him mellowing out and Stockholm Syndroming onto us, in which case we can probably invest the AP in the future to learn.

But I agree that I don't want to commit the AP before we see how he reacts.

*Why not just lie using Deceiver? Two reasons: first of all, we'd need whatever lie we tell to be consistent with whatever physical evidence he will be able to examine in the future, and second of all, the opportunity cost of using Deceiver when spoken Queekish has dropped from a "really useful" to a "would be nice."
 
We're also going to have a much harder time finding Queekish speakers who don't know we're there and so won't be able to check our work, too.

I think spoken Queekish simply isn't happening now.

We can find Skaven slaves to teach us a bit of Queekish from a human perspective, plus we don't have to physically stay in K8P all turn, there are other Skaven communities that we can access ( not in K8P though)
 
Wasn't it mentioned that you keep dwarven titles forever once acquired when all this started?
I think Mathilde is just a dwarven thane now.
Hmm, so since dwarves keep their titles forever, doesn't that mean that our soldiers would remain our soldiers until they explicitely choose a different employer or occupation (or we relieve them of their duties)? And by the same token, it is okay to ask them to fight in our battles until they cease to be our soldiers?

In other words, it is totally morally justified to raise our dwarven warriors as undead legions! Their duty to their Thane doesn't end just because their life does!
(Slayers exempted. Once you die, you ain't a slayer no more)
 
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