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Replicating another colleges magic is likely a much much harder task than getting ideas on how to counter waagh magic better. The paper we wrote was not on how Ulgu can attack waagh magic it was on the fundamental weakness of waagh magic. This would mean that getting something out of it is going to be much much easier than trying to develop a new spell.
Its also trying to translate the literal divine inspiration we got from a temporary possession by one of the orkish gods into language normal people can actually understand, then translate that back into magic which any wizard can use.

That ain't gonna be easy.

I don't see the issue? The Gods being created as platonic ideals of the very things you idolise should point to why. Also most people don't know and will never learn otherwise.
Mythologically speaking the problem is that gods have to be outside and above humanity otherwise they kinda stop being that big of a deal.

In warhammer with smite happy gods if they're determined to be the creations of humanity than if that knowledge was known I'd imagine someone would have tried to kill and or mutate the gods away from their normal configurations.

The Nehekarans claim their gods walked amongst them in the early days and taught them all they knew about the divine, but there's a couple of things that could be the reason for that, firstly their record keeping wasn't great. Secondly they may be talking about the period of time during the great cataclysm and thus their gods could have manifested directly in the world which would completely warp their perspective of things especially as prior to that they'd be having trouble just surviving due to chaos issues.
Rarely is that far back, although in general that is a question.

How the fuck did humans survive when all the way back then humanity was meant to be barely into the stone age?

Gods might have helped, but there wouldn't have been that many humans at all especially against the endless tides of demons, so how did humanity survive and not be corrupted since the majority of the world certainly wasn't under the "oh so benevolent" aegis of the elves in Ulthwan or the dwarves in their mountains.

Fair enough, this is just general discussion on Warhamer metaphysics though at least on my end. I was not advocating anything IC.
Same, its an interesting little conundrum.

Looks like the further rolls went... just... look at the update to character sheet:
Arse :p
 
Any chance you could pm or link the dice roller history?
Here.
Gods, can you imagine if the madlad is betraying the whole of the Eshin? That'd be a hell of a roll. On the other side though, we now have implicit confirmation that there are two more Eshin Units still active in the field which is uh... yeah.

Sums up why they are the worst faction we can face.
 
Why did your quote remove my spoilers?
Ah. I must have messed up the quoting when I was trying to grab only part of it. Though admittedly that "part" was "the entirety of the spoilered stuff", but -- improper highlighting and text-selecting will mess it up anyway.
I vaguely recall some line in the tabletop going something like "The Nehekharans believe magic is the breath of the gods..."

They probably think their gods are pretty smite-happy, if they think their magic is a result of their gods.
Ah, here it was. "The Liche Priests believe the Winds of Magic to be the breath of their gods, a power that connects the mortal world to the realms beyond. The magical incantations of Nehekhara's Liche Priests have been perfected over millennia, and they have remained unchanged since that time."
"Uttered in long, monotonous rituals, the incantations of the Liche Priests must be precisely pronounced, for the slightest mistake can incite the wrath of the gods. It is not unknown for the angered deities to snap the bones of the offending Liche Priest, set his form ablaze or even rend his soul asunder as punishment -- such are the risks when harnessing the power of gods."
I love that new Eshin Sorcerer roll :V
So, after having mentioned Metal Gear Solid a few pages ago as inspiration for music, I've another question:

Has anyone here familiar with the old webcomic "The Last Days of FOXHOUND"? There's a few certain memes and particular scenes in there that have stuck with me forever ever since. :V It's also the originator of "Chronic Backstabbing Disorder" as a phrase, too! Revolver Ocelot takes inhaler medication for it.
 
Its the same reason I have my doubts about Teclis's answer being the whole story, since if the elves knew that then why would the elves like their gods so much and why would he personally be so chuffed about one of his gods giving him her staff?
I don't think so? Outside of the omnipotent monotheistic paradigms, gods hardly have much in the way of consistently dignified origin stories, if they even have a consistent one at all.

Their origins being rooted in a recursive feedback loop of interactions...is pretty much the story of everything, and thus not especially remarkable.
That you can change them by how a large mass of people believe isn't really all that different from your being changable by the means of blunt percussion after all.

And the gods are pretty damned big, capable of action in their own right, and can thus resist quite a lot of percussion if they were truly opposed.
 
Here.
Gods, can you imagine if the madlad is betraying the whole of the Eshin? That'd be a hell of a roll. On the other side though, we now have implicit confirmation that there are two more Eshin Units still active in the field which is uh... yeah.

Sums up why they are the worst faction we can face.
now now, we don't know whats in there- maybe theyre betraying the Horned Rat!
 
So, uh, question? Did we ever figure out if the Skaven husbandos was an assassin, a sorcerer, or whoever the leader was?
 
...

I..

I cannot resist.

WATCH AS YOUR PATHETIC MAGIC-USER... BEEEETTRRAAAAAYYYYYYYYS YOU!!!!!!

Oh Skaven, why must you be this way.
 
I don't think so? Outside of the omnipotent monotheistic paradigms, gods hardly have much in the way of consistently dignified origin stories, if they even have a consistent one at all.

Their origins being rooted in a recursive feedback loop of interactions...is pretty much the story of everything, and thus not especially remarkable.
That you can change them by how a large mass of people believe isn't really all that different from your being changable by the means of blunt percussion after all.

And the gods are pretty damned big, capable of action in their own right, and can thus resist quite a lot of percussion if they were truly opposed.
I mean so far gods in WHF do tend to have extremely consistent ones, I imagine exact stories vary a little, but I imagine you'd be hard-pressed to change sigmar's origin story.

I mean usually gods are rooted in the need to tell stories and explain natural phenomenum, not because they will literally sun blast you for not doing so.

And yes resistant to a point. There's only so large a selection of your population you can blast before that stops being viable.
 
This is part of what I love with this Quest. The sheer energy in the thread as we're expecting a chapter to drop.
 
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