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Well, the good thing is that Belegar and Dreng are actually receiving useful intel from our prisoner now, which is good because they subsidized the jail.

Yup! With that locked down we're going to be able to suggest Queekish acquisition as an easily viable project for both expanding on the Queekish Lexicon as well as Immediate Strategic information. I can even see it helping affect Belegar's downward trend because this'll be a massive boon for the entire Karak Ankor that wouldn't have been possible if he didn't walk this path.

How many minds is this paper going to blow?

I believe I saw Shattering mentioned twice.

So only a couple :V

Aww, roll of 108 on a Diplomacy check isn't enough to get a result of "Thrilling" to read? Still just Compelling? Aw. Oh well.

I believe all those crits contributed to the altering of our Practical trait. We net gained +1 Learning and will have likely lost our -10 to writing rolls in general.

I disagree. It's not just mediating between colleges that's important, it's also dwarf/college relationship, which Mat is by far the best imperial for.

Old quote but that's why I believe that Matty would end up retaining her Court Wizard position in this case. The Head of the Colleges of K8P would be the overall authority of the learning institutes while Matty would remain the Head Of the Department Of College-Dawi Relations so to speak.

Edit:

She might actually even get her own department to run with the mandate of "Keep doing whatever Weber has been doing to cause this fantastic situation."

That said whatever is "Killing a bunch of Orcs and Skaven" just means we'll have to be selective with our personnel.
 
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Hmm, preliminary vote choice:

[ ] Yes, have one social interaction be initiated by someone other than Mathilde.

I hope we don't regret this, but I do think that NPC initiated interactions do make the world feel more alive.

[ ] Check in on your fief in Stirland.

I gave my word to vote for this a few days back. The duty argument was convincing, but not enough to off-set the other options.

[ ] Francesco Caravello, proud leader of the Undumgi and possible future Thane.

The same duty-based argument as fief applies here. We are the EIC's biggest shareholder, so he is our asset. Let's get to know him more.

Seriously, if we are about to turn Karag Nar into an EIC Corporate Town, let's at least have a sense of the monster we have indirectly had a hand in making.

[ ] Investigate the aftermath of the Empire's campaigns against the Skaven in Nuln and Ubersreik.

I don't think it's time for Mathilde to go to Britannia yet, and I believe her sense of duty means it's very in character for her to see the results of her decisions, for good or ill.

[ ] Prince Kazrik, as he builds on his relationship with Nuln.

I want at least one Councillor action per turn, and if we are going to see the results of the campaign against Under Nuln, seeing Prince Kazrik at Nuln seems to be the most sensible choice for a busy Mathilde, since it's on the way.

[ ] Kragg, who's begun to be seen around the Karak once more, indicating he might be finishing his study of the rune-axe you and Johann found.

Vote for best Uncle. Enough said.

I'm also tempted to vote for King Belegar, and might do so depending on how the votes develop, if some of the five options I've selected turns out not to be able to gain momentum in winning.

Edit: Morantium is over:
[X] Kragg, who's begun to be seen around the Karak once more, indicating he might be finishing his study of the rune-axe you and Johann found.
[X] Prince Kazrik, as he builds on his relationship with Nuln.
[X] Investigate the aftermath of the Empire's campaigns against the Skaven in Nuln and Ubersreik.
[X] Francesco Caravello, proud leader of the Undumgi and possible future Thane.
[X] Check in on your fief in Stirland.

[X] Yes, have one social interaction be initiated by someone other than Mathilde.
 
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Clan Eshin has been remarkably uninvolved, though Clan Mors doesn't realize it since they've been attributing to them the attrition of the We and the raids you and your fellow wizards have been engaged on.
So quick thought. We may actually be helping the Eshin on accident. After all, they have a duty and an interest in seeing Clan Mors defeated but they also most likely do not want to spend resources they do not need to. But as the ninja clan they are not realy expected to field armies but instead agents unseen. So if Clan Mors keep suffering surprise attacks behind their defenses as weak as thefts and sabotage Eshin must be doing their job right?

So if they play along with the fact that Others think our attacks are theirs they can sit back and gather strength as everyone else bleeds out.
 
I'd like to do something with Max. He was great this turn, and has been solid for a while. Maybe take him out for drinks or something to celebrate the paper.
 
Yeah though, nice, Mathilde's at the limit of what can be 'Learned' in terms of magic. We still want to pick up Cloak Activity at some point just because it's useful, but the conventional spellbook is pretty much a done deal now.

Arcane Mark is also entirely something we can work with. And Universal Confusion is now a smoke bomb, because We can literally Smoke and Mirrors it, so we disorient everyone and in the same action disengage from the place they had us surrounded in.
 
We really need to check Eshin out IMO. They are the most dangerous clan to us and we have no idea what they are up to.
 
**Matty is fantastic. There are many many other wizards who are currently better suited to be the local equivalent of the Supreme M/Patriarch.
And all of those better-suited wizards can go take a hike. If we found it, it is our college. If we need help with warngling wizards, we can just find competent deputies and offload most of the work on them, like a normal headmaster does.
 
So quick thought. We may actually be helping the Eshin on accident. After all, they have a duty and an interest in seeing Clan Mors defeated but they also most likely do not want to spend resources they do not need to. But as the ninja clan they are not realy expected to field armies but instead agents unseen. So if Clan Mors keep suffering surprise attacks behind their defenses as weak as thefts and sabotage Eshin must be doing their job right?

So if they play along with the fact that Others think our attacks are theirs they can sit back and gather strength as everyone else bleeds out.

On the contrary.

I suspect Clan Eshin is here to make sure the Civil War doesn't actually exterminate Clan Mors, that they get suitably chastened for their arrogance but their expertise not be lost by the time the Horned Rat declares an end to hostilities, their largely passive stance aside from poking Mors to keep them looking, while they hold an entire Mountain seems to strongly suggest this. They're the one Skaven Clan that can be trusted to maintain discipline even lacking specific marching orders from their God after all.

Remember what we saw in the clusterfuck event? Eshin very much was interested in fucking us, not something that a Clan that's otherwise accepted an extremely passive stance should be interested in doing.

What does this mean on the whole?

It means that we need to pop Eshin first, because they will fuck us if we start making ground on anyone else.
 
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Neat update. Max has been very valuable, that's a heck of a paper.
I didn't realise we'd changed the Practical trait till Boney called it out.
Mantle of Mist: Visible vapours are drawn to you. Fog and mist makes it easier to hide; smoke and gases are rather less convenient. +1 Intrigue, potential trouble with any gas-based weapons.
Such as Skryre poisoned wind globadiers...
 
I much prefer the self-improvement and advancement to a point of favor. :) I was just worried that it was going to be impossible to deliver a Thrilling paper ever, if rolling over a hundred couldn't do it. But in hindsight it probably should have been more obvious that, roll or no roll, having a negative trait was going to be causing issues no matter if we had a really comfy desk or whatnot.

Ah! So, would it be right to, more or less, say that our distaste for writing papers meant that we were pretty much never going to write a Thrilling paper? But that theoretically speaking, it is possible to write a Thrilling paper now -- now that we've moved past our weakness to paper -- assuming we roll really really really well?

Or would we need to get way better at paper-writing, as opposed to "no longer being bad at it" and "no longer hating it", and probably needing to pick up a trait that benefits paper-writing rather than merely lacking weaknesses?


Hmm. Maybe we can ask for paper-writing hints and training from Max, now that we're not as bad at it. Potentially? A 'learn paper-writing from Max' action under the Max category?
 
How many minds is this paper going to blow?
With both Shattering and Tactically Groundbreaking, it's already mind-blowing twice-over. I imagine it'll soon be required reading for any Wizard expecting to fight Greenskins, which is almost all of them.

Yeah though, nice, Mathilde's at the limit of what can be 'Learned' in terms of magic. We still want to pick up Cloak Activity at some point just because it's useful, but the conventional spellbook is pretty much a done deal now.

Arcane Mark is also entirely something we can work with. And Universal Confusion is now a smoke bomb, because We can literally Smoke and Mirrors it, so we disorient everyone and in the same action disengage from the place they had us surrounded in.
Might be Gacha-able... Hey @BoneyM if we run out of non-Battle Magic spells to learn, does the Gacha start landing on Battle Magic? Or is it solely for the "standard" spells?
 
I can see it now. Dwarven Valaya runes added to our now-detoxifying steam-shower Penthouse entrance. :V

Talking to at least one local notable each time, and this time clearly

[ ] Francesco Caravello, proud leader of the Undumgi and possible future Thane.

And this is good
[ ] Yes, have one social interaction be initiated by someone other than Mathilde.
 
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@BoneyM, I think a project Belegar would be interested in is some kind of industrial-scale Cleansing Glow thing to keep water sources clean and un-poisonable. It's simple magic too, with a casting number smaller than some petty spells.
 
Remember what we saw in the clusterfuck event? Eshin very much was interested in fucking us, not something that a Clan that's otherwise accepted an extremely passive stance should be interested in doing.
Hmm, I'm not so sure. They weren't interested in fucking us. Not specifically or exclusively, anyway. They were interested in fucking with the general Mors clusterfuck.

Now that we know Eshin is in all of Karag Yar, we can look at these rolls again:

[Karag Yar, ???: Req 50, 11-10(???)-10(???)=-9.]

[Under Karag Yar, Clan Eshin: Req 50, 19+10(focus)+10(opportunity)+10(favoured strategy)=49.]

So the overland route over the Caldera? Eshin did not want to get involved with the Dwarf armies marching in there. Not in the open, hell no. And not as the only army doing so.

But in the Underway? Where Mors and Moulder and Greenskins and Dwarfs fought? They definitely would have loved to have gotten involved. That doesn't mean they would have been interested in fucking over us, more than fucking over Mors, though. They probably would have happily stabbed us of course. They just, probably, would have valued kicking Mors a bit more.
 
Remember what we saw in the clusterfuck event? Eshin very much was interested in fucking us, not something that a Clan that's otherwise accepted an extremely passive stance should be interested in doing.

No? That was an intervention roll, not "fucking with us specifically" roll. Mors rolled high and attacked Moulder, not us. Why do you think Eshin would attack us and not Mors?
 
K / Dispel: Allows you attempt to Dispel an ongoing spell within short range. Cannot be used to try to banish demons or unbind the undead.
- See also: the Counterspell section at the end of this post.

Considering that Dispel Crits are nearly always going to be used to better screw over the enemy caster, should we consider the Dispel Traits we've picked up as our 'Masteries' for the Dispel Spell or is there a nonzero chance that we eventually get some sort of Super Dispel?
 
Might be Gacha-able... Hey @BoneyM if we run out of non-Battle Magic spells to learn, does the Gacha start landing on Battle Magic? Or is it solely for the "standard" spells?

No. Battle Magic will always be at least one AP all on their own.

@BoneyM, I think a project Belegar would be interested in is some kind of industrial-scale Cleansing Glow thing to keep water sources clean and un-poisonable. It's simple magic too, with a casting number smaller than some petty spells.

Magic in the water might be even worse than warpstone poisoning.
 
[ ] Yes, have one social interaction be initiated by someone other than Mathilde.
[ ] No, the social actions should remain as they currently are.
I think it would be best if it was random. Or rather 'random'.

Basically whenever you get the inspiration for something to occur you write it out and then in the next social action one of the choices is locked out and we get to enjoy the mysterious inspired writing.

Not sure if such an idea is appealing to you though.

Edit: also my standard Julia addition.
[ ] Julia, See what she has gotten up to as Stirland's most experienced spy master.
 
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Considering that Dispel Crits are nearly always going to be used to better screw over the enemy caster, should we consider the Dispel Traits we've picked up as our 'Masteries' for the Dispel Spell or is there a nonzero chance that we eventually get some sort of Super Dispel?

Dispel as a spell is a blunt instrument used to break magic, not interfering with the process of casting them. It could be mastered if it sees use.
 
Remember what we saw in the clusterfuck event? Eshin very much was interested in fucking us, not something that a Clan that's otherwise accepted an extremely passive stance should be interested in doing.

What does this mean on the whole?

It means that we need to pop Eshin first, because they will fuck us if we start making ground on anyone else.
While I agree with fucking with Eshin first, I don't think they were focused on us.
[Under Karagril, Clan Moulder: Req 50, 69+10(nearby)-10(focused on Mors)=69.]

[Under Caldera, Clan Mors: Req 50, 83+10(desperate)=93.]
[Under Karag Zilfin, Clan Skryre: Req 50, 5+10(focus)+10(opportunity)=25.]
[Under Karag Yar, Clan Eshin: Req 50, 19+10(focus)+10(opportunity)+10(favoured strategy)=49.]
Note how Clan Moulder had a roll modifier for being focused on Mors and both Skyre and Eshin rolled to join after Mors did. The other +10 that both of them shared was 'oppurtunity' which is exactly what it says on the tin and Eshin had the favoured strategy modifier which I imagine has to do with picking off their target when they are distracted. There wasn't anything directly related to us.
 
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