Night_stalker
Slava Ukraini!
- Pronouns
- He/Him
[x] Somewhere in that town-turned-battlefield is Brother Kasmir. Leave Van Hal's side. Find him. Sigmar will heal Van Hal
Okay, what I have in mind:
1. Take command
2. Dispatch a protective detail around Van Hal's tent (greatswords and other elites). Reinforce it if it's already there.
3. Arrange a search for light wizard and Kasmir with orders to show up by Van Hal's tent as fast as possible.
4. Relinquish command to a most suitable guy (Thane>Gustav>Asarnil I think?).
5. Return to Van Hal's side.
@BoneyM do I need a write-in for that or we'll be voting for this if we select "take command" option?
Main point is a) make sure everything is done to keep Van Hal alive b) make sure that leadership doesn't deterioriate given our marshal is a hothead fighting on the frontlines and quite possibly dead already by this point.
BoneyM assured us that the measures I outlined are obviuos enough to be taken regardless of our involvement.Can we vote for write-ins? I don't mean to micro-manage, but stuff like taking only limited command or going out to delegate stuff before going back in are things that aren't clear if they would be done anyway. Specific
I see the exaggeration has begun already.I also can't wait to hear what tales will be told about Mathilde after this battle (especially if Van Hal survives). I mean, she basically pushed back enemy army single-handedly to protect Van Hal and not with spells, but with sword - a feat magnitude of which is much more understandable by common soldiers than using magic. That's how heroic tales usually look after they were exaggerated, not before.
I voted for it but was summarily ignored. The vote was specifically: Get Light if you have the blessing so you can overcome institutional rivalry to get something better than a lone Magister, or get Jade so you have skilled healers for key figures being injured.I think the only plan that included the Jade Order was my Mostly Wizards plan. I'm pretty sure @veekie mentioned them, but ended up voting for something else instead of making his own vote like usual.
Yeah, super swords like Runefangs really shine in champion combat, where it cuts through all the bullshit armor and other eldritch crap.To put it another way, on it's own it's as big a difference as being completely untrained and being proficient.
And don't judge too much based on raw dice rolls. The damage done by a Runefang with a high roll is going to be more so than damage done by a mundane weapon.
With a dwarf forged weapon to boot!Silver lining to all this: standing over her fallen lord while fighting off wave after wave of enemies with no help in sight, being wounded and still fighting on anyway because there's no one else to do it and she was filled with desperate fury and conviction that she simply could not afford to lose, is perhaps the dwarfiest thing Mathilde has ever done. And the dwarves were the ones to show up and see it. She wasn't even using magic that they saw aside from the armor, just stabbing tons of things to re-death. So, probably rep++ there.
As per the combat plan:
- Where the fuck were our Greatswords? (Please take the phrasing as IC)
Nope. We were leading the charge, then suddenly realized that nobody else was charging with us after we carved a line deep into enemy ranks.
- I get that we were fucked over by rolls. But what happened from a Watsonian point of view? Didn't our forward charge and all the Dwarfen melee proceed in front of us? And Dwarfs aren't known for speed either.
As had been said many times, if its just trying to do another presented option, don't bother.
- Can we vote for write-ins? I don't mean to micro-manage, but stuff like taking only limited command or going out to delegate stuff before going back in are things that aren't clear if they would be done anyway. Specific
Nope. Several plans called for Jade. I'm included:I think the only plan that included the Jade Order was my Mostly Wizards plan. I'm pretty sure @veekie mentioned them, but ended up voting for something else instead of making his own vote like usual.
[X] Plan Might and magic
-[X] Send for Battle Wizards from a College of Magic (pick which, can be taken multiple times).
--[X] Jade Order
--[X] Grey Order
-[X] Recommend to Van Hal:
--[X] Grand Theogonist
--[X] The Slayer Keep, Karak Kadrin, is close enough to Sylvania to inspire a dislike for it. Ask if they'd be willing to join in.
--[X] Seeking mercenaries has, to put it mildly, gone rather well so far. Seek out more.
I figure we have enough artillery, human and dwarf, that we don't need magic for firepower. Healing and subterfuge however are things that cannon cannot do.
As per the combat plan:
-1st Row - Infantry, Van Hal, Mathilde
-2nd Row -Infantry, Greatswords
-3rd Row - Slayers
So they were unable to reach us for some reason until the Slayers caught up on stubby dwarf legs and the opposition became so much paste.
...Based on the reinforcement roll I hope they didn't take a leaf from Frederick's Greatswords.
I guess the suggestion is to take command in order to prioritize phase 2 early, then give command back once help is there.
Short version, @BoneyM had said repeatedly that Mathilde would do the obvious solutions.I guess the suggestion is to take command in order to prioritize phase 2 early, then give command back once help is there.
Oh, hmm, rereading it, it could be that we were assaulting multiple gates, in which case splitting into 4 forces was necessary to make sure no runners escaped to alert the castle by stoppering every entranceCould you point out the relevant quote? Because I read it completely differently in the last chapter:
-1st wave - Knights of Morr, who just rode through the gates
-2nd wave - Gustav, and hand-selected infantry, some Dwarfen Slayers
-3rd wave - Dwarfes, no details given as to which
-4th wave - Us two, and the bulk of the army
So my question would be, how did we run in there and meet no one of the first three waves, but plenty of skeletons? Did everyone before us essentially get surrounded?
...Based on the reinforcement roll I hope they didn't take a leaf from Frederick's Greatswords.
That could be what happened. Or it could not. Which is why I'm asking @BoneyM for clarification.Oh, hmm, rereading it, it could be that we were assaulting multiple gates, in which case splitting into 4 forces was necessary to make sure no runners escaped to alert the castle by stoppering every entrance
In which case thats a hell lot more epic than I thought, because we held out until the dwarfs reached our position from the OTHER SIDE of the city.
Actually we did run into men form the second wave.So my question would be, how did we run in there and meet no one of the first three waves, but plenty of skeletons? Did everyone before us essentially get surrounded?
Given this, the return of dwarves and the talk before the charge, I'm thinking that the battle went as follows:The ranks filling the gateway part to allow you through, and you've a moment to glimpse a bleached-white skull grinning at you before your sword, propelled by instincts ingrained into you by months of training, has smashed into it, tearing it free of the spine it rested upon and propelling it over the ranks of skeletal warriors.
I think runners are taken care of by halfling pickets, so we're storming a single gate. It's not really plausible to assault multiple gates from a single base camp, as seen in the update.Oh, hmm, rereading it, it could be that we were assaulting multiple gates, in which case splitting into 4 forces was necessary to make sure no runners escaped to alert the castle by stoppering every entrance
A couple of holes in our guts, for one.