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Would the Dwarfs be more willing to engage in those types of studies if they had a steady supply of Dawi-Zharr corpses, or does their cultural mores protect them as well?

No. The Dawi-Zharr are looked at as a source of shame for the Karaz Ankor, rather than existing completely outside of it, so desecration of their corpses would still be shameful. It would also be potentially problematic, considering the Dawi-Zharr have at least a few biological differences.

For that matter would they be willing to accept medical insights from humans and the Eonir haul? There are some biological differences but there are even more biological similarities, some of the knowledge should be cross-applicable. There's also that human biologist who conducted autopsies on Dwarven corpses and made notes on their biology until he was killed by Dwarves for desecrating Dwarven corpses. Would they be willing to use the knowledge gained from that to improve their medical practices or does it fall under the fruit of the poisoned tree? There's also that Skaven book on Dawn-Zharr anatomy we translated, would that be of any use to them or does that fall under the fruit of the poisoned tree doctrine again since its origin is both Dawi-Zharr and Skaven?

Dwarves aren't super big on changing their own methods and traditions based on input from others.
 
IIRC, the council of 13 members actually live pretty long.
Canon-wise, the Council of 13 circa ~2520 has the same membership as the one ~2304, when the Horned Rat dropped the Black Pillar and ended the 2nd Skaven Civil War.

In-quest there is/was a third one going on, so that might not be true. Especially with Clan Mors dead.
 
Also, if people want insights into Chaos Dwarf anatomy, there is this recent publication of a Skaven work, translated by M. Grey and J. Gold, who must be very fine people indeed to accomplish such a thing!
 
Valaya might have some magic brew with healing properties. Not sure if that has been shown in this quest, might be thinking of another, but it isn't really a stretch considering her domains of healing and brewing.
 
I wonder if there is, or was, any runic healing. Runes can apply magic buffs to dwarfs without issue, so presumably they could also heal them.
Tabletop-wise, the Ancestor Rune of Valaya gives a fairly wide area a big burst of healing (equivalent to casting the spell Regrowth on everyone)

Don't think they're breaking out an Anvil of Doom and using that for just anything, though, even with AV allowing much quicker recharges.
 
Speaking on Engineering it is at +16, our second largest collection of works and beaten out only by Linguistics which is not just a random flex. We have both a radical dwarf engineer and the Gunnery School right there. Granted we selected for common sense, but even so it is worth keeping in mind that Hans the Engineer working in Nuln has a +5 to work with, which is a little more than a third than people with access to KAU books can say. Now granted to get the full benefit you either have to be readin on the Skaven... or be a local who just know about it.

We might see some really interesting engineering out of the Gunnery School eventually is the point
An engineer would need to speak Khazalid and Eltharin to get the most of our engineering books, but +12 is still an appreciable amount of literature. I think Nuln may have more than +5 though. Tilean books may well find a place in Nuln's library given Leonardo da Miragliano, and maybe Estalian books too since Tilean and Estalian are mutually intelligible.
 
After Linguistics at +17 and Engineering at +16, I find our +15 library topics all pretty funny:
  • Anatomy - Given differences between humans and elves and dwarfs, and how dwarfs do not want to mess with their dead bodies even if it means not having surgery proper, I would imagine the full bonus does not actually apply to your average doctor. Presumably, if someone ever does need to autopsy something, it'll apply its full bonus. But otherwise, it's so specific that it's funny. We only had anatomy books at first because, what, we needed them for the Chaos Dwarf anatomy book's translation?
  • Arthropods - The We probably loves this one and it helps them to an extent, but unless the Karak ever needs to deal with some sort of roundabout insect-based attack by Nurglite cultists it's not gonna come up that much. Or maybe if some people decide to get really into bee-keeping and making honey?
  • Music and Poetry: I hope one day Mathilde's just walking around the Karak and finds out that some Undumgi have invented Hybrid Yodeling.
  • The Eonir of Laurelorn: Deeply ironic given that they're still in the process of coming out of their isolation.
  • Skaven: Extremely ironic given that their existence is a secret in the Empire and that they're a paranoid mess bent on world domination.
  • Waystones and Henges: The funny thing here is that Boney has said that we got access to relevant Waystone texts from the Library of Mournings automatically as part of the Project, so having these copied over doesn't improve anything for the Project itself. It's more like, if we ever again need to do anything waystone-related after of the Project (i.e. make a personal model for some reason, study some other culture's waystones), we'll have that knowledge. But otherwise, I'm not sure it'll be used all that much, which is funny because it's our chunkiest magical topic.
 
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  • Waystones and Henges: The funny thing here is that Boney has said that we got access to relevant Waystone texts from the Library of Mournings automatically as part of the Project, so having these copied over doesn't improve anything for the Project itself. It's more like, if we ever again need to do anything waystone-related after of the Project (i.e. make a personal model for some reason, study some other culture's waystones), we'll have that knowledge. But otherwise, I'm not sure it'll be used all that much, which is funny because it's our chunkiest magical topic.
Oh hey @Boney , do our new books include instructions on how to draw non-Ghyran winds out of waystones? (in a way compatible with empire wizards)
 
Oh hey @Boney , do our new books include instructions on how to draw non-Ghyran winds out of waystones? (in a way compatible with empire wizards)
I feel like that's something of a long shot. Like, I would imagine those are lessons on the proper drawing of energy, not something you necessarily write down.

Edit: It's also possible that that would be, like, stuff you put in the Antiquarian/Esoteric Wind books, which we don't have.
 
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It's a casual feat in the 2e books, with proximity bonuses being in the core book and a non-denominational lesser spell to get even more juice out of them when cast right before performing rituals added in the Kislev setting book.

It might be hidden knowledge right now because we're in the past but I don't think it's meant to be very hard knowledge.

Edit: Edited because I realized my post didn't really make sense as a reply, sorry.
 
Now that Eight Peaks has the Eonir's books on both Arthropods and Textiles, maybe they can begin raising ordinary spiders to weave things from their silk.
 
Now that Eight Peaks has the Eonir's books on both Arthropods and Textiles, maybe they can begin raising ordinary spiders to weave things from their silk.
The King thinks it's a silly idea:
Belegar grasps it first, his eyes locking on the square of fabric as he starts to calculate. Princess Edda slides the fabric over to him and he examines it carefully. "The Elves are said to muck about in spidersilk, but that's some damn-fool business with thousands of regular-size ones. But these..."
I can't say that he's entirely wrong--the We can produce the stuff at such a scale that there's no point in using normal-sized spiders.
 
Now that Eight Peaks has the Eonir's books on both Arthropods and Textiles, maybe they can begin raising ordinary spiders to weave things from their silk.
The question is why would we? There's a real life cape made from the silk of Golden Orb spiders and it took 8 years and 1.2 million spiders to produce enough silk to make it. It's why attempts to produce spidersilk in mass quantities do things like genetically engineering goats so their milk contains spider silk, you just can't produce usable amounts of silk from normal spiders without a ridiculous amount of them. The We solve that problem by being giant and the cubic scaling of length to volume means they produce enormous amounts of silk. Let the Elves wait patiently for their spider farms to produce a usable amount of silk over years, we have a better approach.
 
@Boney how economical is Eonir spider silk production?

Let the Elves wait patiently for their spider farms to produce a usable amount of silk over years, we have a better approach.
Real life spider silk production may not be economical, but Warhammer is a strange place even within the realm of the supposedly mundane. Clockwork horses, for example, or draughts that instantly heal small cuts and bruises. Perhaps the Eonir have some selectively bred breed of spider that makes it economical. Or maybe their +5 Ungulates includes information on a draught that makes goats lactate spider silk.
 
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And are there good redemption fics?

'The Enfant Terrible of the Horned Rat' , reeally really reeeeeeeally does not get enough attention because it was not orignally in English. It has a good squeakwell going also.

There is also 'Revolt Revolution Yes-Yes'

There is also 'an ISOT in Grimdark' which has this as a subplot.



I maaay be a little bit biased in this department but I hope that makes me qualified to point the way.

EDIT: 'The Rat Kingdom' is the English name of the continuation-followup.
 
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@Boney an idea occurred to me while contemplating the thousands to millions of spiders needed for normal spider silk farming and it resulted in me having a few questions to ask you about familiars:
  1. Can bugs (that is what would fall under insecta or vermes in the 10th edition of Systema Naturae)be familiars? If yes does this mean you could set up a bug farm that cultivates massive amounts of bugs, picks out the ones with the potential to be a familiar for use by a wizard, then culls the remainder except for a breeding population large enough to produce the next generation to repeat the process with? Or are bug souls with the exception of anomalies like the We not suitable for magical potential?
  2. If the answer to the previous question is no is it possible to set up a rodent breeding farm to produce massive amounts of rodents and search through them for familiar material before culling and repopulating a new generation similar to the previous scheme? Rodents are noted as being typical bound familiars in paragraph 3 of page 183 of Realms of Sorcery 2nd edition so they should have the potential.
  3. In humans magic seems to be at least partly inherited, if you're descended from magically puissant ancestors you have a higher chance of having magical ability and familiars are hypothesized to be the animal equivalents of Wizards. Has anybody experimented with breeding two familiars of the same species in an attempt to produce offspring with an increased chance of having the potential to be a familiar?
 
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