Almost anywhere people live will in the Old World will have streams and rivers. Othewise they'd have starved to death for lack of food.
And it's impossible to know whether yngra elthrai would work for streams. I don't think we have any evidence either way. The only way we'd know is to try.
Yvresse is the land in between a mountain range and the ocean. It's going to have rivers coming down from those mountains and pouring out into the sea. Most of them may not be vast behemoths so wide they're visible on continent scale maps, but that doesn't mean they're not there. If you look at a map of Europe very few rivers would be visible, but that doesn't mean there's only the Rhine and Danube and couple of others on the continent.
What Yvresse clams to want is something that can be made and deployed quickly. Presumably because their Waystone network is a mess. This would meet that need, it would act as a stopgap until more permanent solutions could be made.
And note that my suggestion would not require any archamage labour at all. They can still be focused entirely on the storage problem for a longer term solution.
This statement doesn't mean anything. It also does not address what I said,
AGAIN. Why are you so incapable of addressing the points people bring up against you? Rivers and streams are where the Empire would be focusing on the most for the exact reason that you pointed out. So the vast majority of places where the 1,000 to 2,000 waystones in the Empire that need to be replaced will be places where there are not easy flows of water.
Does the average stream flow in the same location for thousands of years? Or even exist for that timespan? The team used the term "river" they did not use the term "flowing body of water". I see no reason to assume that it will work the way you assume.
Yes, loads of rivers exist that aren't typically on maps. That does not mean that riverine waystones can be used in all of those areas. Because there is a
very big flaw with that.
Do you know what it is? I've been bringing it up for the past hundred pages. See, for the exact reasons that you mention, that rivers are necessary for civilization, the waystone network is the most secure along rivers. For places where it was destroyed or was never created, like Moussilon, Sylvania, and Troll Country that does not matter so much. But for places like Bretonnia and the Empire, that
does matter! The vast majority of areas where you are pointing to as an example of where riverine waystones would be useful are
already covered. And no, I do not want to replace vast sections of the network and add a thousand more waystones to the number of what the Project wants to replace.
Eltharion brought Mathilde's attention that it was difficult to get Caledor to make waystone gold, implying that was one of Ulthuan's major bottlenecks. And there's something funny here. The purpose of the reverse-engineered leylines is that it won't require Archmages forever. Isn't that what you were arguing before? Eliminate the need to have both leylines, and the waystone I proposed would easily satisfy that requirement.
And again, what's the best way to get Ulthuan's archmages to spend the most effort refining the enchantment? Making it so they need to do it to restore Yvresse's waystones the quickest.
I think there's a couple of reasons, three of the regions we care about clearing have rivers: Sylvania, Mordheim and The Blackwater. The other reason is that a system which has riverine as a back up is more durable in the case of parts of the network shutting down, and because of that I think a lot of voters view it as being inherently superior to the golden age's waystones.
Yeah I get wanting to be able to deploy waystones to Sylvania right off the bat. I even get wanting to have it as a backup system. But that is not the argument I'm criticizing. Purely riverine leylines are best used in places where the network is just completely gone like Sylvania. Not in places where civilization at its strongest. That being, along the rivers. Where the Empire can deploy the most soldiers to kill people who like toppling waystones.
(Edit: I should be more clear that I don't get why people are
seeking out riverine waystones so much. The enthusiasm about it is just weird.)
The keyword there is "eventually." In the scope of this quest, having a purely riverine design is going to massively reduce the time it takes to roll these things out in contested areas. In case you've forgotten, we need to get as many Waystones as possible up and running before the next Everchosen hits Kislev. Improving rollout speed as much as we can is absolutely critical, and absolutely worth two actions.
Its also important to note that making these things easier to put up is going to increase the speed at which the reverse engineered storage gets better, so it's even more worth the investment.
Restoring the waystone network is going to be a project of decades. We have upwards of two thousand waystones to replace in the Empire alone. Stripping a waystone down to the bare components will definite put up more, but they'll be less effective in the long-run too.
I've mentioned this before but rivers are going to be some of the most well-off sections of the Waystone network. That's where the least waystones will need to be deployed to ward off magic and gribblies. Because that is where the Empire, Bretonnia, ect can deploy armies the best to destroy threats.
I was not criticizing the current winning design. I was criticizing building purely riverine designs. If it turns out that the Kislevite network won't work with keyphrases, sure. But on its own that
sucks. That is a failstate. Not something to be desired.
Because people usually live on rivers and streams, because you need water for agriculture, and the setting pre-dates large scale pumping of water from aquifers.
And the main proactive job of Waystones is to protect people who live in their vicinity. It matters much less if there's a high magic concentration where no one or very few people live. The leyline network approach requires building lines of expensive Waystones through the middle of nowhere where they're very hard to defend and aren't doing very much of use. The riverine approach allows you to cover a large proportion population using a fraction as many Waystones, so it can be done much faster and more cheaply.
It could take many decades to build enough leyline Waystones to connect all the places we need - and in Kislev, for example, the leyline Waystones may not work at all. And those leyline Waystones in the middle of nowhere will then always be vulnerable to attack and destruction, so why bother to build them at all, when their are so many places on rivers that need protection?
It will take many decades to build
any kind of waystones in the numbers you are talking about.
I already covered these points above, but I'll reply again. The areas where civilization focuses are the areas where the waystone network will be the safest. That means that along rivers, you would have the least need for waystones to be replaced. In those areas, the damaged would be much more limited. Therefore the most utility for waystones would be those that can interface with both riverine leylines and keyphrase functionality. And the
least utility for waystones that only have riverine capacity.