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I think that's a bold claim?
I thought it was cannon that they weren't affected by the plagues of nurgle?
Some sources like Sword of Caledor indicate that elves are substantially more resilient to disease than humans (Tyrion and Teclis don't need to worry about catching a fever in the Lustrian jungle) but even in that example it is immediately pointed out that some elves do suffer from disease, indicating that it's resistance and not immunity.

The wiki and lexicanum also have a statement about elves being resistant to disease but still vulnerable to Nurgle's Rot, but that one is unsourced so I'm not sure where it's from.
 
I think that's a bold claim?
Secret elf detected?
I thought it was cannon that they weren't affected by the plagues of nurgle?
No. Nurgle is one of the Big Players. Elfs don't just nope him. Hell, even the elf-Nurgle connection via Isha is a 40k thing, and that's not about immunity of eldar, it's a goddess of healing and life being Nurgle's experimental subject.

That said, an elf might make the claim that elves are of course immune to disease, and point at light magic's ability to cure diseases. If an elf dies of disease, it's either exceptional circumstances or it's not a proper elf. Boney had a post about elven superiority not too long ago, in that vein.
 
The wiki and lexicanum also have a statement about elves being resistant to disease but still vulnerable to Nurgle's Rot, but that one is unsourced so I'm not sure where it's from.
I think, it's a conclusion drawn from the description of Nurgle's Rot being deadly to all mortal races, and while some Elves have methods of immortality... most are just very long lived and thus 'mortal'. So if Nurgle's Rot can affect all mortals then it can logically infect Elves.
 
I think, it's a conclusion drawn from the description of Nurgle's Rot being deadly to all mortal races, and while some Elves have methods of immortality... most are just very long lived and thus 'mortal'. So if Nurgle's Rot can affect all mortals then it can logically infect Elves.
It might be, but it's phrased the same way on both wikis, which usually indicates it's a specific sentence from a published book.
 
Huh. If I'm being completely honest I would have expected Teclis to be *incredibly* vulnerable to diseases, even if he'd be able to erase them instantly with magic. I guess the curse doesn't weaken his immune system?
It did, but bacteria can't survive the cocktail of drugs he constantly doses himself with. He's just too sick to get sick.
 
It might be, but it's phrased the same way on both wikis, which usually indicates it's a specific sentence from a published book.
True, they're usually pretty good at citing that stuff though, which makes this a very weird case if it is quoted from something.

It did, but bacteria can't survive the cocktail of drugs he constantly doses himself with. He's just too sick to get sick.
Don't know why, but this made me crack up.
 
It might be, but it's phrased the same way on both wikis, which usually indicates it's a specific sentence from a published book.
If you go back to when the Fandom page was first created, it's version of the Nurgle's Rot passage was contained in a paragraph completely identical to the one currently on Lexicanum.

Elves are inherently magical, and their long lives give magically gifted elves more than enough time to train their skill at controlling many of the winds of magic. This is in contrast to human wizards, who can usually only hope to use one form of magic. Elves are resistant to disease and to physical mutations caused by Chaos, although notably they are still vulnerable to Nurgle's Rot. There is also some evidence that Chaos can affect their minds in more subtle ways. Elves experience emotions and thoughts more intensely than most other races. At best, this can result in them spending centuries training or honing a skill to perfection. At worst, they can become "lost" in their experiences, over-indulging and losing track of reality.
Either there is a source with that exact paragraph, or one wiki copied the other.
 
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Either there is a source with that exact paragraph, or one wiki copied the other.
Interestingly, that paragraph dates back to 2015 for both.
So while it isn't the exact quote we're looking for, both pages do have the 1st Edition Roleplay Core Rulebook as a source. Which after flipping through my copy has a section on Nurgle's Rot and how it should be used against players, and it states no special rules about Elves, just that no mortal can withstand the changes caused by the Rot and will perish from it eventually. Plus, that only Champions and Beastmen of Nurgle are immune to it.

Given it is the 1st Edition and things have changed a lot, but afaik the lore on the Rot has stayed pretty consistent no?
 
So while it isn't the exact quote we're looking for, both pages do have the 1st Edition Roleplay Core Rulebook as a source. Which after flipping through my copy has a section on Nurgle's Rot and how it should be used against players, and it states no special rules about Elves, just that no mortal can withstand the changes caused by the Rot and will perish from it eventually. Plus, that only Champions and Beastmen of Nurgle are immune to it.

Given it is the 1st Edition and things have changed a lot, but afaik the lore on the Rot has stayed pretty consistent no?
I don't think that there's any question that Elves will die if they contract Nurgle's Rot- it's Nurgle's Rot, that's the whole point.

The only question is if the passage about Elves being specifically vulnerable to it is from any actual source.
 
I suspect that it's actually more humans are especially vulnerable to plague than anything else, making everyone else look resistant. Because they're vulnerable to Chaos, and Nurgle exists, so...

Though thinking on it, do we know if elves can catch human diseases and vice versa, and with other species? I doubt that matters much for the extra magical diseases like Nurgles Rot, but for the closer to mundane ones would they count as sufficiently different organisms for the diseases to not work? Considering the age and general prosperity of the elven species, they could have eradicated their worse mundane afflictions. The elf averse swamp bugs in Laurelorn come to mind.

If elves are more resistant to magical diseases than humans and have eliminated the worst elf specific non-magical plagues, it could certainly appear to be a general resistance to disease.
 
I suspect that it's actually more humans are especially vulnerable to plague than anything else, making everyone else look resistant. Because they're vulnerable to Chaos, and Nurgle exists, so...

Though thinking on it, do we know if elves can catch human diseases and vice versa, and with other species? I doubt that matters much for the extra magical diseases like Nurgles Rot, but for the closer to mundane ones would they count as sufficiently different organisms for the diseases to not work? Considering the age and general prosperity of the elven species, they could have eradicated their worse mundane afflictions. The elf averse swamp bugs in Laurelorn come to mind.

If elves are more resistant to magical diseases than humans and have eliminated the worst elf specific non-magical plagues, it could certainly appear to be a general resistance to disease.

On the other hand the elves are designed to be a long lived and slow breeding species. If I were the Old Ones I would certainly do my best to make sure they do not die to elfluenza.
 
Elves are described by Queen Marrisith (upon first meeting her) as people who bend to the Winds and then straighten unbowed (I suppose like a reed?). I can't help but think it is also applicable to them in general. They try not to specialize too much on any given thing, lest they become unbalanced or remain changed - we've seen this with their general thoughts on their pantheon, and in Asarnil's thoughts on the Winds and also training with weapons.

Maybe their immune system really is Just Like That. Like, flexible enough that most normal diseases that get in can't get enough of a foothold to actually really get to them.
 
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Been thinking about IC solutions to the problem of getting Waystones to orbit winds correctly in order to send them down the line.

I suppose a terrible but probably workable solution is to just tie a powerstone into the tip of every waystone line, build an energy storage space in every waystone to draw energy from the line coming from that powerstone so there's always some available for using in orbits with other energy, and enchant every waystone energy storage to orbit their other energy with the 'baseline' energy type.
If we're lucky we might be able to use some materiel that's huge but cheaper than a powerstone to attract the 'baseline' type of wind energy which all the other human-built waystones in the system would depend on to make the orbit enchantments coherent.
Start the line on top of a mountain(azyr), or in a graveyard(Shysh), or in a played out mine that still has strong Chamon resonance?

I bet we're going to find out that Waystones create Dhar if they need it by allowing two or more winds to overflow the eight-pointed baseplate wind storage spaces, but only towards the center. If so it may be possible to make the thing without any enchantment by a college wizard creating Dhar. Maybe just by conventional craftsmen working with wind-conductive materials to create the Dhar.
 
Huh. If I'm being completely honest I would have expected Teclis to be *incredibly* vulnerable to diseases, even if he'd be able to erase them instantly with magic. I guess the curse doesn't weaken his immune system?
In the book Teclis cast a protection spell that repel all insects, dirt and hostile plant life from touching him while in Lustria and keep himself cool while everybody else dealt with mosquito bites and heat.

Also by that time, he already had his potions to boost his health back to normal-ish levels.
 
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Some sources like Sword of Caledor indicate that elves are substantially more resilient to disease than humans (Tyrion and Teclis don't need to worry about catching a fever in the Lustrian jungle) but even in that example it is immediately pointed out that some elves do suffer from disease, indicating that it's resistance and not immunity.
Interesting this suggests that all elves are True Scotsmans. Which does rather explain the lake monster Laurelorn has.
It did, but bacteria can't survive the cocktail of drugs he constantly doses himself with. He's just too sick to get sick.

View: https://www.youtube.com/watch?v=gmBj8r1-fDo
Ah, the Mr. Burns method of immortality.
Just because you beat me to it doesn't mean I won't post the video.
 
Old One: Hey...So i've noticed that template Elves is immune to disease, that template Dawi is even more so, and that template Orc is practically growing stronger on it, so why is it that template Human die from the lighest breeze. Why wasn't any of the more advanced anti-enemy viral infection systems in them as per the original design plan, why did you remove them?

CL Old one:... Uhhhh, well, it all started when CD-3 played a prank on me.....
 
But elves also don't get diseases, so they won't have germ theory or probably even the contagion theory of plague spread, and they don't get nearly enough corpses passing through for dissection and internal anatomy to be anywhere as easy a direction of development as it is for humans.
Elves definitely get diseases. In the RPGs, they don't get Resistance (Disease) and their Toughness is equal to a human's, meaning they're as susceptible to contagious diseases as humans. WFRP 4e page 306 even presents us with moonflower, a Laurelorn moss that elves use to treat black plague (it's a tranquiliser for other species). Maybe they're less susceptible to genetic diseases, so cancer won't cut their lives short at age 60, but they can still catch all sorts of nasty illnesses.

Gaelen's Anatomy is a primary medical textbook in the Empire and was written by an elf, so Eonir anatomy books will benefit the rest of the Old World. As for corpse availability, while there aren't as many elven corpses as human corpses, elves don't have the same religious opposition to autopsy, and on top of that, there's plenty of animals they can cut up to advance their anatomical science.

I'd bet that Elves just use magic to sovle a lot of their medical problems. They're a lot more comfortable with it, and they have more mages per capita than the Empire or human nations do.
Elves have more mages per capita but they don't have so many more that they're a major pillar of the medical community. Plenty of Forestborn are herbalists, and both Asur and Cityborn have herbalists, apothecaries, and physicians. They make up the majority of elven medicine rather than the spellcasters.
 
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I always wanted Mathilde to interact with the Shallyan priests more often. Doubly so with the Father coin to see what would happen. While they do say they aren't the sort to get into politics, that quite often means the complete opposite.

Being able to siphon them some Elf medical book is pretty good foot in the door.
 
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