Voted best in category in the Users' Choice awards.
Voting will open in 9 hours, 28 minutes
Eike: has trained in two different forms of combat since a child, and is a member of a militarised organisation, who's primary charter is creating living weapons to destroy enemies of the state.
Grey Wizards are known to be diplomats and spies as well as they are assassins. They shouldn't be opposed to killing, but it's probably one of the easier Colleges to get away with a low kill count, you just need to aim for it.

Now, Eike doesn't seem to be aiming for that kind of job, considering she's decided to idolise Mathilde, who is a seasoned war general and assassin that has the blood of hundreds of thousands of people on her hand, but it bears mentioning that just because you're a Grey doesn't necessarily mean you're a living weapon with a kill count hitting the triple digits.
 
Now, Eike doesn't seem to be aiming for that kind of job,

We don't really know what type of job Eike is aiming at, we never really asked how she envisions her career as a Wizard.

Considering she is a Shallyan, i would't exclude she is aiming at more diplomatic work. Or something spy related with less bloodshed involved.

hundreds of thousands of people

That seems a bit too high, Mathilde is absolutely responsable for a lot of deaths both directly and indirectly. But i think is more tens or dozens of thousands than hundreds of thousands. One hundred thousand top.
 
Yeah, theres a lot of non stupid ways we can do this.
Including don't worry about it until we're considering ending her apprenticeship, Eike naturally following along after Mathilde will probably inevitably get her into a fight after a while.
The dwarves are starting a new campaign and unless Mathildes duties are really swamped, she's probably going to jump in for the actual main battles. Unless Eikes apprenticeship is over before then it seems that would be a perfectly natural non contrived way to do it.
 
Yeah, theres a lot of non stupid ways we can do this.
Including don't worry about it until we're considering ending her apprenticeship, Eike naturally following along after Mathilde will probably inevitably get her into a fight after a while.
The dwarves are starting a new campaign and unless Mathildes duties are really swamped, she's probably going to jump in for the actual main battles. Unless Eikes apprenticeship is over before then it seems that would be a perfectly natural non contrived way to do it.
I liked the idea of having her join one of Kazador's Goblin-Hunting Trips, if we can't find something that seems like the appropriate skill level in the rest of our work.
 
[ ] Receive Tuition (Scouting, from Dwarven Rangers)
-[ ] Eike action: Scouting
is the cleanest and arguably most useful way to get it to happen. Puts us there with Eike, puts us against greenskins rather than human bandits, and pushes Mathilde's Scouting to (3/3) prior to the Elfcation.

The other option floated was bringing her on scouting the Bugman's Brewery nexus with Thorek. Equal chance of encountering greenskins, can be done as a Waystones action, and Eike as Mathilde's apprentice is basically the only person Thorek would be comfortable joining the two of them on the trip (even if she has to step out of the room for any actually juicy secrets)

The issue with either is, of course, the AP knife-fight we're likely to run into next turn with book writing and Morbs and maybe codifying the Knightbringer and following up on the Foundations work and learning either Kislevarin in anticipation of BorisBookBoon or Nehekharan for the various reasons that option's been floating around and starting work on mastering Mathilde's marks and more Windherding practice and etcetera etcetera.
 
Last edited:
I honestly tried to ignore that number because it was absolutely ridicolus.

Also, Snotlings don't count.
Even if Snotlings didn't count, because they seem to lack the requirements for sentience, the number of Orcs to Snotlings in the horde we culled was like 3 Snotlings to every 1 Orc, so Mathilde definitely killed more than a hundred thousand Orcs alone. This isn't counting the many other situations in which she killed others. Hundreds of thousands is fairly accurate.
 
I honestly tried to ignore that number because it was absolutely ridicolus.

Also, Snotlings don't count.
There were approximately 800000 snotlings which weren't much of a threat and 400000 Orcs which were the actual threat.
Clan Eshin estimates the Waaagh at 400,000 Orcs and about twice that number of Snotlings, with, surprisingly, no Goblins seen anywhere.
80% of those orcs were vaporized by the Eye of Gazul leaving about 80000. Those orcs were facing *rereads the updates and does a quick math check* 46825 soldiers total in a defensive position with a numbers advantage of less than 2:1 and were up against Dwarven fortifications. And that's not accounting for the fact that a good portion of that 80000 died when Kragg and Thorek used their Anvils to boil the soil. There still would have been heavy casualties incurred while holding off the Orcish attack, possibly in the thousands dead, but I don't think it's ridiculous that K8P won against Waaagh Birdmuincha, we stacked the deck and force multiplied the hell out of what we had, in a fair fight we would have lost which is why we made the fight as unfair as we possibly could.
 
I mean, there's a Ranaldian stricture that specifically says not to use swords, but neither any coreligionists Mathilde has run into nor Ranald himself seem to particularly mind Mathilde running around with one. So generally lay-worshippers live more according to the spirit of their god's teachings than the actual strictures.
 
Thats also not really a useful thing, a lot of what we are concerned about isn't the dehumanisation needed, its casting under the stress of combat.
Actually thinking about this.
Has Mathilde killed humans? I can only think about the Necromancer who got burned at Drakenhof and the Tsar. That might be part of the reason its been so impactful on her.
Does the guy with the mutant arm count?
 
Last edited:
Has Mathilde killed humans? I can only think about the Necromancer who got burned at Drakenhof and the Tsar. That might be part of the reason its been so impactful on her.
The first human she killed onscreen was the infiltrator at Eagle Castle who jumped her during the interview on turn 5. She killed him mostly by accident and then threw up. This implies to me that it was her first human kill, period; in contrast, she was much more relaxed about the gribbly trying to ventilate her on turn 1, so my assumption is that Regimand got her practice in killing gribblies, but not in killing humans.
 
I mean, there's a Ranaldian stricture that specifically says not to use swords, but neither any coreligionists Mathilde has run into nor Ranald himself seem to particularly mind Mathilde running around with one. So generally lay-worshippers live more according to the spirit of their god's teachings than the actual strictures.
I attribute that to in no particular order: bribery, nepotism, and pet cat privilege. :V 😼
 
Grey Wizards are known to be diplomats and spies as well as they are assassins. They shouldn't be opposed to killing, but it's probably one of the easier Colleges to get away with a low kill count, you just need to aim for it.
Hm, well, let's rank them.
1. Jade college. I expect it's pretty easy for a jade to find a niche in farming or healing with no violence except the occasional murderous beastman to put down at a farm. If they hang around a city healing, probably even less than that.
2. Gold College. I expect there's a lot of golds that just hang around the college being alchemists and researchers.
3. Celestial college. They've been pretty clearly called out as in favor with nobility as diviners in high demand, it might be even easier for one of them to get a spot as some noble's pet advisor and never need to fight often at all.
4. Grey College. I'd put them around here. They have tons of iptions to disengage from a fight and being a spy or a diplomat is a position that doesn't *need* to involve murder, even if it can.
5. Light College. I... admittedly don't know a lot of what the light college gets up to besides hunting chaos? I suppose they could act as healers similar to Jades and be higher on the list.
6. Amber College. Sure, there's probably some ambers running menageries like the imperial zoo, or running some noble's horse breeding program, but I expect most of them are spending most of their time out in the wilderness having run ins with beastmen.
7. Amethyst College. If you team up with the knights of Morr you're not technically killing anyone because your targrts are already dead!
8. Bright College. They're, very tightly bound with the military. I suppose there might be some Brights hanging around making magic booze to sell or something? But most of them are gonna be out burning things alive.

Honestly, I'd imagine it's somewhat self selecting, since the people that don't want to kill things would likely choose to join the colleges where that's less mandatory. Though even the most peaceful wizard is probably going to end up having to smite a beastskin raid or a greenskin attack at some point unless they spend their whole career hanging around Altdorf I'd imagine.
 
It also doesn't help that the Collages were founded upon the idea that they would be a fighting force. Fighting and killing is to a large degree a fundamental part of their foundation. More so then anything else, including research, development and infastructure. While they've grown large enough to accomidate people whom don't want to kill these days, i don't think it was always like that, espesically in the first few years.
 
8. Bright College. They're, very tightly bound with the military. I suppose there might be some Brights hanging around making magic booze to sell or something? But most of them are gonna be out burning things alive.
I believe Mathilde explicitly mentioned that an unambitious Bright Journeyman could make good money simply providing fire for smiths or charcoaling.
 
Voting will open in 9 hours, 28 minutes
Back
Top