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Isn't that enough? If we send a killer knight charging at a mage who is used to using destructive magic to defend themselves (does he even have a weapon? I can't find any reference to him using one) that seems very sufficient.
I mean, that's definitely enough for me. But I'm just personally speculating on possible limitations.

(Boney has mentioned before that the Rider in Red whacks things with a sword, although you're right that the brief blurb it gets in Tome of Corruption doesn't actually make any mention of a weapon, only variations on what the Rider actually looks like. I could see individual Riders maaaaybe wielding other weapons, but I assume for game purposes they mostly use swords.)
 
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I mean, that's definitely enough for me. But I'm just personally speculating on possible limitations.

(Boney has mentioned before that the Rider in Red whacks things with a sword, although you're right that the brief blurb it gets in Tome of Corruption doesn't actually make any mention of a weapon, only variations on what the Rider actually looks like. I could see individual Riders maaaaybe wielding other weapons, but I assume for game purposes they mostly use swords.)
The he in question was Egrimm. Sorry about the confusion. I don't think that he uses any weapons besides magic and his character art doesn't show him holding a weapon either.

Edit: Nevermind alot of his figures as a chaos champion have him holding a sword.
 
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Do any of the other colleges besides the Greys have any significant amount of Ranaldites to Mathilde's knowledge? ( or do any of them have a dislike of Him?)

No. Brights and Golds are mostly secular, Lights have good ties with the Shallyans, Celestials have links to Verenans and Morrites, Ambers with Taalites, Amethysts with the Morrites. Jades are on generally good terms with the Taalites, Rhyans, and Shallyans, but their own religious issues that complicate things. In general the average Magister will make the proper respectful observances towards the Gods in the right contexts, but won't openly worship any of them.
 
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Actually are there any hero level wizard in Warhammer fantasy who don't use also use a weapon? Even Teclis who seems like he should be the codifying example of a squishy wizard wields a sword.

Just trying to adjust my expectations for how useful the red rider is likely to be.
 
I've seen "Thugni" and "Thungi" in lieu of "Thungni" on several occasions across here and Snorri-quest.

But "Dogmas" in lieu of "Dragomas" is new, and also conjures a very amusing image of a Supreme Patriarch who won his place not because no other Wizard can outfight his dragon-form, but because everyone just squees and goes "Who's a good boy?!" when he shape-shifts into the form of an unbeatably adorable giant Golden Retriever.
It also sounds like "Dogma" which is very much not what Dragomas is about.
In the Waystone Project, Mathilde is only the head of the project (a temporary endeavor that consumes some, but not all of the participants' time, and certainly doesn't define their lives), and her ability to direct it is at least partially built on having been the one to leverage her connections to get all the participants there.
Hunh. On a more serious note, I wonder if the situation when it comes to Mathilde's position as the primary tie that binds all the project members can be improved.

At the moment, Mathilde is still the primary connection that ties together all parties, but it seems to me that there's no reason we can't build further connections to permanently secure what that first stitch merely holds in place. If Mathilde were to die now, the project might fail, or be lessened, but if she were to be made merely the first stitch of many joining the peoples involved together then even undoing her might not be enough.

As the second, and first permanent stitch, we have Thorek using Karak Vlag to building trade ties with Kislev and Laurellorn via trade, using the crushed and metamorphized Bones of the Sea Marble.
House Tindomiel is looking to make its ties via the construction (or at least final assembly) of the waystones themselves.
We're currently building Eonir trade ties with the Empire and east at large via the EIC spice trade, Nordland Charcoal (subtly) and possible major Middenland route (openly)

As for possible projects to go further on that...

If we got a Sevirophone project prototyped it would make for cooperation between the colleges, though specifically the Golds, and the craftsdwarves of the Karaz Ankor. Both of whom are (currently) on the sidelines.
If we took Panoramia's idea of nutrition (or unwanted additives to be removed) in different dwarven diets it feels like there's a space for a Jade Order project in cooperation with either Runesmiths or the Rhunkit to study Karak Vlag's food production techniques?
We've been using the EIC so far, but the Kron-Azril-Ungol would also be a good tool for building strong institutional ties. Particularly on the academic level.
We also have a transcendent boon from Karak Vlag that could be used to build ties and strengthen all involved, if we could only figure out what to ask for.


The main two things it feels like it need thinking about with current participants is Kislev's trade and academic ties to the Empire...
And also building Hedgewise/Hedgefolk ties to, well, everyone. At the moment, the Hedgewise seem like the most politically isolated project member.
 
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Actually are there any hero level wizard in Warhammer fantasy who don't use also use a weapon? Even Teclis who seems like he should be the codifying example of a squishy wizard wields a sword.

Just trying to adjust my expectations for how useful the red rider is likely to be.
No. Magic is too unreliable to not have some other method of defending yourself.
 
Actually are there any hero level wizard in Warhammer fantasy who don't use also use a weapon? Even Teclis who seems like he should be the codifying example of a squishy wizard wields a sword.

Just trying to adjust my expectations for how useful the red rider is likely to be.

I mean, going by WHFB, no, they are all armed. But also going by WHFB they aren't mostly very good with them. The default Empire Wizards in that all have Str 3 and WS 3...the exact same as Random Soldier #43. They're armed and have basic training, but not enough to fight the kind of opposition the Red Rider seems likely to be.
 
Actually are there any hero level wizard in Warhammer fantasy who don't use also use a weapon? Even Teclis who seems like he should be the codifying example of a squishy wizard wields a sword.

Just trying to adjust my expectations for how useful the red rider is likely to be.
Probably not. Weapons are so intrinsic to the setting that the WHF-RP book has some very specific advice for double-amputees:

If old "Stumpy" Olricsson still brings sharpened steel to every battle, your squishy caster has no excuse!
 
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Every one of our people that ventures beyond their home carries a wayshard to find their way, and so they can be found if they fall."

"What is a wayshard?" you ask, trying not to sound too interested.

"Like a lodestone for Waystones, and just as useful for navigating,"
So... I saw this again and was wondering if we have access to these? I don't remember them coming up during the mapping action, I think wr just used windsight to track down the waystones. Seems like it would be a useful item to have for future mapping actions? And also I'm really curious how it works.

As for Supreme Matriarch Mathilde, I honestly wouldn't mind seeing her do that for a term. But we'd probably want to spend some time getting more involved with the colleges. Maybe even succeed Algard for a while first. Hm.

As for actually winning the fight, if we make that acid fog spell and grab a couple more riders, I feel we'd have a pretty good shot and fulfill the demand we be capable of mass destruction as war leader of the wizards. Hm. Would a transformation of kadon dragon be inherently magical enough to hurt an apparition? Or would it count as mundane and need to use magic against them? Can you even cast spells as a dragon? I guess they need to use magic to turn back and a wizard on that level can probably cast things just with their soul instead of needing motions and incantations as a crutch.
 
So... I saw this again and was wondering if we have access to these? I don't remember them coming up during the mapping action, I think wr just used windsight to track down the waystones. Seems like it would be a useful item to have for future mapping actions? And also I'm really curious how it works.

Mathilde will work to get her hands on one if she goes to do something involving finding Waystones.
 
Would a transformation of kadon dragon be inherently magical enough to hurt an apparition? Or would it count as mundane and need to use magic against them? Can you even cast spells as a dragon? I guess they need to use magic to turn back and a wizard on that level can probably cast things just with their soul instead of needing motions and incantations as a crutch.
Dragons definitely can cast spells, so a wizard shapeshifted into a dragon should still be able to cast spells.
I would not put it beyond the Amber college to have a variant of Blessed Weapon that works on natural weapons.
 
As for actually winning the fight, if we make that acid fog spell and grab a couple more riders, I feel we'd have a pretty good shot and fulfill the demand we be capable of mass destruction as war leader of the wizards.
More killy magic certainly wouldn't hurt, but I'd temper expectations on Pokemon being the deciding factor in the duel. There have been any number of Gold Battle Mages who will have brought packs of gilded Dark Hounds to the fight, and it's not proven enough to dislodge Dragomas.

It's another tool, and a good one, but I expect Mathilde would still be the primary fighter with teleportation and cannon sword, with the Riders acting as blockers and distractions to free up her movement rather than Dragonslayers in their own right.
 
Dragons definitely can cast spells, so a wizard shapeshifted into a dragon should still be able to cast spells.
I would not put it beyond the Amber college to have a variant of Blessed Weapon that works on natural weapons.
Dragons can cast spells, but they're dragons and so are used to cast in dragon form. Human wizards aren't dragons, and they're used to cast spells by talking and making hand gestures, which they can't do while in dragon form. And I think that in the tabletop shapeshifter wizards can't cast spells.
 
Dragons can cast spells, but they're dragons and so are used to cast in dragon form. Human wizards aren't dragons, and they're used to cast spells by talking and making hand gestures, which they can't do while in dragon form. And I think that in the tabletop shapeshifter wizards can't cast spells.
Tabletop must take game balance into account.

We know for a fact that the Quest version of the spell differs from the TT version, in that it can't be dispelled to return the wizard to human form.
Based on the Dragon Monolith, the only way the transformed person goes back to a dragon is if the transformation spell is cast in reverse (from the matrix).
To me that is evidence that the Wizard-Dragon can cast at least that one spell, which also proves they still can touch the winds.

And for someone who can cast Transformation of Kadon, casting blessed hands, a petty spell, without words and gestures should be no trouble. IMO it's just a question of learning to cast the spell in an alternate form, rather than outright not being able to do it
 
That's a battle altar tho, not a wizard casting the spell on themselves. And there's that quote from the informational thread mark.
Transformation of Kadon (16 favors): You turn yourself into a Manticore, Hydra or a Dragon until the end of the battle. While in this form you can't cast spells and your equipment stops working.
Sure, it concernes us buying an enchanted item, not a wizard casting the spell himself. But I'd say it's far from certain that a transformed wizard can cast spells.
 
Tabletop must take game balance into account.

We know for a fact that the Quest version of the spell differs from the TT version, in that it can't be dispelled to return the wizard to human form.
Based on the Dragon Monolith, the only way the transformed person goes back to a dragon is if the transformation spell is cast in reverse (from the matrix).
To me that is evidence that the Wizard-Dragon can cast at least that one spell, which also proves they still can touch the winds.

And for someone who can cast Transformation of Kadon, casting blessed hands, a petty spell, without words and gestures should be no trouble. IMO it's just a question of learning to cast the spell in an alternate form, rather than outright not being able to do it

I could be completely wrong on this, but I understood that as the Dragon Monolith being different, due to the choice of target. An Amber wizard has the training to keep the spell from sinking in, and preserve their original form underneath the transformation (which also keeps the spell from sinking in and becoming permanent, and means it's still dispellable).

The Dragon Monolith becomes permanent instead when dispelled, because it cheats and actually casts two spells: one to turn the target into a dragon (with none of the safeties), and a second to turn them back into their original form (also permanent), on a time delay due to the matrix. Dispel the second spell, and the subjects original form is lost.
 
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Everyone answers at the same time. Everyone has a different answer. Sarvoi said his own name.
Sarvoi's right.
It's another tool, and a good one, but I expect Mathilde would still be the primary fighter with teleportation and cannon sword, with the Riders acting as blockers and distractions to free up her movement rather than Dragonslayers in their own right.
I am firmly against trying to have Mathilde rise higher than her current position: as a LM she has a truly massive amount of authority, and if she needs more for something she can make her case to Alagard, Dragomas or Heidi; they can be convinced if it is important enough.

Any higher up in the ranks and she will be obligated to spend time and attention managing people and incoming situations.
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That said, I do have opinions on what would be acceptable to bring to that duel:

If we were to go up against Dragomas or someone similar in character, then I'd be against using the sword or the belt or guns, as those are runed. Anything enchanted like her robes would be fine. Because I'd rather risk loosing to them than risk undermining Mathilde's position as SM.
If we were up against someone like that would-be-murderer of our beloved best-dragon - who tried to cast Final Transmutation - then I'd be in favour of using the belt and sword because the goal is not to win 'fairly', but to stop them from being SP.

Also... If she takes either Alegard's or Dragomas' jobs, then I expect we'll see less of them in the narrative than we do now, and... I like scenes involving those guys.
 
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If we were to go up against Dragomas or someone similar in character, then I'd be against using the sword or the belt or guns, as those are runed. Anything enchanted like her robes would be fine. Because I'd rather risk loosing to them than risk undermining Mathilde's position as SM.
If we were up against someone like that would-be-murderer of our beloved best-dragon - who tried to cast Final Transmutation - then I'd be in favour of using the belt and sword because the goal is not to win 'fairly', but to stop them from being SP.

There's an argument to be made that Mathilde earned those runes through being wizard-y, and therefore it's valid to use them in a wizard duel.

It is a bit of a flimsy argument though.
 
Talking about backlog: Dont you guys agree that Magic 10 would look much neater on our stat-sheet compared to Magic 9?

How to get there? Idk, maybe you have some ideas?
 
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