Thanks for the update
@Boney. The discussion is already dominating all the points I wanted to mention, but that won't stop me from reacting to the update.
"Some of the families wanted to - Akkerman had been part of the Kuyper bloc, after all - but the Cults voted in favour of disclosure. It'll hurt our good name for a few years, but if it turns out the Akkermans have been getting up to evils in our name it'll be a lot worse if we hadn't made the truth known." He shakes his head. "Say what you might about the Sigmarites, at least when they were around people used to think twice about getting on the wrong side of the Mountain Dwarves."
You'd been considering that since you left Marienburg. "Akkerman was part of the leading bloc of the Directorate," you say. "And they've been replaced by one of Fooger's choosing, who's forming his own bloc.
I forgot to mention this in the previous update, but Kuyper is the dominating family of Marienburg, who have influence over the majority of the votes in the Marienburg council. To quote the character description of their leader, which is kind of scary:
"The van de Kuypers family head is
Jaan van de Kuypers, 57 years old. Reputedly the richest man in the world, he became the head of the family when his elder brother, Bertold, went insane and slaughtered their parents and sister. He counts among his personal friends the Tsar of Kislev, the King of Bretonnia, the Sultan of Araby and even Emperor Karl Franz and the Electors. All of them owe him money. He is the true leader of the Directorate: through his web of clients and contacts, he commands a block of eight votes. Allied to House van de Kuypers are Houses van Raemerswijk, van Scheldt, den Euwe and Rothemuur. Among the permanent seats, the High Priests of Haendryk and Verena appreciate his pious gifts to the cults, while the Rector of Baron Henryk's is his cousin. Jaan van de Kuypers has never lost a vote on the Directorate, and some fear he plans to make all the Directors his puppets."
In canon, Fooger tries to contest this bloc with his own alliance, but they are inferior in scope, mostly consisting of people who have issues with Jaan. I don't know if he is currently the leader, but he is in his 20's, so I imagine he's involved. He's pretty dangerous.
"They are as the silt they dwell upon, or so I'm told," he says. "Easy enough to tunnel through, but you have to do it all over again on the way back, and there's never any possibility of unexpected profit while doing so."
Converting from mining metaphor, that's praising with faint damns, especially when a comparison to mud was there for the taking. You nod down at the topmost map, where the topic of the conversation features prominently. "Marienburg on your mind?"
Maybe I'm just not good at metaphors, or the mining terminology is confusing me, but I do not understand what Thorek just said. I assume "Easy to tunnel through" means they are easy to convince or work with, but I don't get what he means by tunneling back. Please explain it to me like I'm 5.
"Mine and many others of late. That city seems to have a lot of beards in its fists." He taps the city with more force than emphasis requires. "I've got the foundations laid for trades with Miriel, Mardil, and Filuan,
I've long since forgotten the details, but thanks to my past self, who was a far more obsessed woman, she got me covered:
House Miriel: Nagarythian Vaul isolationists, house focus on artisanry and crafting. Interested in Dwarven artisanry. Hold dominance over the secrets of communication with the Priests of Vaul working to craft things under the Rainbow Falls, and as they are blind and deaf, this gives them a monopoly over their creations that solidifies their position. The House is led by Councillor Galrith.
House Mardil: Trading house. Open to human/dwarf contact for trading purposes. Cothiquan Mathlann worshippers.
House Filuan: Avelornian Isha worshippers. Possible Queen loyalists. In favor of outside contact.
Vaul, Mathlann and Isha Houses.
but only one can go ahead without needing infrastructure built up to support it - the Mardil deal is for Runic luxury goods, which demand a price that could turn a profit if it was delivered by a Gromril gyrocopter." You almost bring up that you'd thought that the knowledge of luxury Runes was lost, before you remember you're talking to the world's greatest living expert on rediscovering lost Runes.
I'm actually genuinely surprised Thorek is willing to trade Runic goods. That stuff isn't just regular goods, that stuff possesses religous meaning to the Dwarves. It's luxury goods, so it doesn't help the Elves in any meaningful way from a military perspective. Still, either Thorek is a lot more mercantile than I expected, or he percieves the reward to be worth the cost of Dwarven pride. Dwarves are so stringent about their Runes that they refuse to mass produce them after all.
"But Miriel wants metal, which needs at least a decent road, and Filuan wants stone, which is only practical to move by water."
"You'd ship ore by road?"
"What Dwarf worth their beard would export ore to Elves? No, ingots. It's easy enough to get them from Karak Kadrin and the Young Holds to Middenheim, but there's no overland route that would service. Barak Varr to Tor Lithanel is a long route through hard waters for unfinished goods. So we'd need to either secure Nordland's cooperation and ship them from Salzenmund to Tor Lithanel, or hunk them all the way from Wolfenburg to Salkalten."
Barak Varr to Tor Lithanel would require a roundabout trip from the Border Princes' Black Gulf, across the Estalian coast, over the Bretonnian Coast, then into the Sea of Claws. It's a long and arduous trip with a lot of stops along the way, even for Dwarven steamships. The cost would be ruinous, especially if any pirates got the idea to attack. Wolfenburg to Salkalten... I mean, take a look:
There is no open land between the two cities. It's all Forest of Shadows or Middle Mountains or hills. Hell, there are no rivers that would make the trip easier. Any caravan moving from those two locations would be susceptible to countless attacks by Beastmen, bandits, Goblins or any other sort of gribbly or outlaw. Even heavily armed Dwarven escorts would find the trip somewhat daunting with such a heavy haul.
Conclusion: Trade would be a difficult endeavour. Rite of Way seems more and more like an attractive prospect at this point.
"Aye. Now stone, stone is actually easier thanks to Gotrek's Expedition.
Somebody already mentioned the distinction here, but rather than disrespect to Borek, I interpret this as respect to Gotrek. Yes, Borek dishonored himself and no amount of Slayering is going to cause Thorek to reconsider that. But, as a matter of fact, Gotrek was essential to the expedition. He was the primary engineer who worked on the Steam Wagons, which made the trip possible in the way that it operated in the first place. Without him, there would be no expedition in the way that it happened, and his death makes him a martyr, imprinting his influence on the operation permanently.
We saw the Dwarven respect for the dead, especially the honorable dead, in Karak Eight Peaks. The Hall of Oaths is a testament to Grimnir's Oathkeeping nature, rather than his Slayer side. The respect offered to Oaths is also an integral part of Dwarven thinking, which is a part that Belegar emphasised greatly in his speech all those years ago, as a couterpoint to Grudges. Gotrek made an Oath to ensure the expedition would be successful, and while he didn't live to see it succeed, his death no more lessens his Oath than if he had lived. The Hall of Oaths, which records all those that died reclaiming Karak Eight Peaks, is a testament to that part of the Dwarven psyche.
All of this to say, I think this is less of a disrespect to Borek, and more of an honor to Gotrek.
It'll take a generation to get Karak Vlag's mining and smelting back to acceptable levels of quality and quantity, and a generation more before they've stockpiled enough to even think about starting to sell it. But if anything they're even better stonewrights now than when they were lost to us, and it's viable to haul the stone to the western end of High Pass and barge it down to Praag. Getting it from there to Tor Lithanel presents an opportunity to rope in a fourth family - House Teleri, the former boatwrights. I've sounded them out and they're interested in being so again. Less so than they should be for returning to the path of their Ancestors, mind, but that's the material we have to work with."
Thorek already mentioned what House Teleri stands for, but because I already have my post opened up:
House Teleri: Ellyrion Mathlann worshippers in favor of outside contact. Former Boatwrights and boatbuilders.
Note that this Mathlann house was based on Ellyrion, an inland kingdom famed for its worship of Kurnous and its wide open, endlessly shifting plains and the horses that graze on it. They were never going to be a big name back in their homeland, but the nature of their location and the separation from the open sea thanks to the Annuli mountains. This probably means that they built their ships to navigate the Sea of Dusk and Sea of Dreams, otherwise known as the Inner Seas to the Elves. This probably means that their position was less prestigous and them moving on from being a boatwrights and boatbuilders was, yes, because of convenience, but also it makes sense why they aren't as excited to get back into it as Thorek would like them to be. Elves respect tradition and their ancestors, but not so much that they would let it overwrite their sensibilities, such as the pride they take in their work. If they don't feel satisfied with their job, they're not going to keep doing it because their ancestors used to do it.
"An opportunity?" you ask.
"The balance of power between the two factions here is only in our favour by a hair. If we're going to be investing here, we need to be looking to bring more families over to our side and shoring up those that already are. Right now only three families are really dug in on our side - Fanpatar, who've taken a liking to the Middenheimers after fighting alongside them, Ellemakil, who are dominating the clergy of the new Cult here, and Tindomiel, who you've lined up to build the Waystones."
"Yavanna are going to be handling the spice trade, too."
"Good, that makes two families nominally on the isolationist side that'll stand to lose money if they succeed."
I don't get tired of Thorek interactions. It's so interesting to see such a politically savvy Dwarf. He's not so much atraditional as he is practical, and it's really neat to see him work his trade in a way that combines runecraft with modern sensibilities. Kragg may not respect him as much because he splits his attention from runesmithing to do all this maneuvering, but this particular situation makes him much more valuable to our continued success with the project.
You run through your mental list of the Major Houses. "By that metric, that leaves four families on our side that might still be swayed back, against two on theirs that might balk if it looks like they could win."
He nods. "Still work to be done."
That, you reflect, is a very Dwarven approach to the situation - when in doubt, fortify. It's not a bad instinct by any means, and all else being equal you'd much rather have the political situation nailed down than not. But whether or not it would be the best use of your time to pin down the remaining families on your side and continue to erode the isolationists is not so clear-cut.
I assume that this is primarily because Boney wants to make sure that Mathilde is neutral on this topic so as to keep it open to votes in the future, because he knows that making Mathilde pro-Thorek in this endeavour would encourage votes in the future to keep politicking, and Boney doesn't like to tamper with voter choice that much. However, I personally believe that it is very much a good use of our time to ensure the political situation is stable and in our favor. This is one of the stated goals of working with the Eonir which we proposed to our higher ups, and while restoring the Waystones is a much loftier goal, improving the political situation through this project is one of the more achievable and attainable goals that would improve the internal balance of the Empire. Especially since it's in our best interests as a Grey Wizard and a citizen of the Empire.
We could settle with the current precarious situation, but when were we satisfied with dealing only with what we have?
From your meeting with Thorek, you go to catch up on the news from the EIC to see if there's anything that might shift the geopolitical roadblocks obstructing those trade deals, and you find the opposite of what you were hoping but pretty much what you were expecting. The piece of geopolitical drama dominating news from abroad is in Nordland, as the Grand Baron finally makes his counterplay to the alliance between Middenheim and Tor Lithanel. To the very great relief of anyone with sense, it does not come in the form of troops spilling into the forest, but instead a foray into the business of the Cult of Ulric, reaping a harvest of would-be heresiarchs sprouted of the Cult's historical baggage. The deployment and subsequent desertion of the Winter Wolves, of course, looms large in the minds of many, but so too does the Vow of Celibacy that the Cult of Ulric had forced upon them after missteps during the Time of Three Emperors, which any non-Middenheim schism would have no reason to uphold. That the aforementioned Vow has led to a Cult that almost entirely excludes women from any positions within its Orders is another point of friction in the minds of many. The Teutogen origin of the Cult of Ulric has led to strong streaks of exclusionism and supremacism among many Teutogen Ulricans, leaving many Ulricans of other tribes to feel less than sanguine about a Cult that harbours such elements and has never been headed by someone not of pure Teutogen descent. And that the Cult has historically focused a great deal of attention and resources grappling for political influence in Middenland instead of focusing on concerns in other provinces has led to similar discontent with branches of the Cult that hail from other corners of the Empire.
All of these fracture points have finally come together, as the High Priest of Salzenmund and the High Priestess of Sudfast have become a locus for disaffected elements to rally around, calling for a Cult of Ulric that speaks for all peoples, not just Teutogens, for all provinces, not just Middenland, and with all voices, not just those of men. Though they haven't yet formally broken with the Ar-Ulric, it's just a matter of time, and various elements within the Cult are moving to back one side or another. In abstract, this seems like a just and worthy cause. In the actual, this could have worrying repercussions for the matter of Laurelorn.
I remember these tensions. There's a whole lot of talk about this in various 2E sources including Heirs of Sigmar (Nordland section) and the Cult of Ulric section in Tome of Salvation, for those who are up for source delving. I'm on a new laptop and my old one is whirring with very worrying noises, so I can't exactly check my sources without a lot of work on my part.
Also, laziness is pervading my usual scholarly work. Apologies, but I can't muster the energy and time needed to keep up with my past self. Most of my sources are literally old posts that I made or wiki articles, which are unreliable at the best of times. But hey, there are new loremasters contributing to this thread by the day, so the shoes I left behind are more than filled.
Now, if you'll excuse me, I need to go to the bathroom. DL update delayed my bodily needs, and I got so invested I needed to finish this post before I could leave.