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There is no good way to get rid of warpstone.

At least trolls appear to be able to digest warpstone, so your problem transforms from "bunch of warpstone plus gnarly troll" to "even gnarlier troll."

This is one of those cases where moving the problem does not, strictly speaking, solve the problem... but it at least gives you a new, excitingly different problem you may be better equipped to deal with.
Kill the troll and use the stomach acid to dissolve the warpstone?
End result will probably be a mix of warpstone particles floating in troll acid.
Glowing green super-acid.
Bad idea :V
 
Kill the troll and use the stomach acid to dissolve the warpstone?
End result will probably be a mix of warpstone particles floating in troll acid.
Glowing green super-acid.
Bad idea :V

It could also end up in a gaseous state. Gaseous Dhar is probably a bad thing to inhale.

If you or a loved one was diagnosed with Mesothelioma you may be entitled to financial compensation. Mesothelioma is a rare cancer linked to warpstone exposure...
 
All Mathilde knows is it gets sealed up in very sturdy containers and taken away.
My money is on it being hidden in secret vaults within Karaz-a-Karak. It's the most secure location the Dawi have, and, given how much the Dawi population has declined since the Golden Age, there's certainly enough space. Still, all I have is educated guesswork, and it's not like this theory is flawless.
 
On the topic of achieving High Magic, the entire thought process behind it is one that inherently buys into the Elven narrative of High Magic being the pinnacle of spellcasting and single-Wind magic being inherently lesser.
Well, to be fair, the OOC well known fact that Slaan also use High Magic and they are explicitly strongest Arcane casters in the setting (including Greater Daemons of Tzeentch) does lend a lot of credit to that idea.
 
My money is on it being hidden in secret vaults within Karaz-a-Karak. It's the most secure location the Dawi have, and, given how much the Dawi population has declined since the Golden Age, there's certainly enough space. Still, all I have is educated guesswork, and it's not like this theory is flawless.
If you add in that one Dhar -> Heat rune (Valaya's Vengeance) they could even safely put the warpstone to use! Power steamships with it or something.

Much better than equivalent nuclear storage.
 
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How's that working out for them?
Who, the Slaan? Not that great, but I'd say it is in spite of their spellcasting not because of it. In fact, I would argue that the Slaan being powerful enough to meaninigfully contribute to fight against Chaos all the way from Lustria is the biggest thing keeping Lizardmen relevant to the rest of the setting.
 
How's that working out for them?
I don't know, they are tended to their every (un)living moment and they nap a lot. You tell me. :V

Jokes aside, i think that Slann just get by by somehow being able to handle far greater influxes of power than just High Magic, so for mortals like us and Elves, the difference between the two schools of thought is less pronounced. Still, i am pretty sure if Wizards were targetted the same way Slann are, even with means of natural replenishment of their kin, there wouldn't be a single trained magister left.

That said, single wind works for humans, trying to go for High Magic doesn't, and thats okay. They can still work miracles.
 
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I don't think that direct comparisons of the various magic factions is very useful. While the Slann use the standard lores of magic on the tabletop, in the fluff they're much more powerful casters than almost anyone else. You can see something similar, albeit from the opposite direction, with Imperial Wizards and Elf Wizards. An Elf using one of the Winds is very distinct from an Imperial Wizard, but the tabletop treats them as very similar to lower complexity.

It's entirely possible that the ways that Slann and High Elves use High Magic is as different as the way that Imperial Wizards and High Elves use Wind Magic, and that Slann Wind Magic is distinct from both.
 
It would require a deep understanding of the fundamental nature of Warpstone to have any idea how to induce or accelerate warpstone decay, which is a rare thing to find in acceptable research partners.
I mean Mathilde knows how to induce warpstone decay, and even got that information from an authorised research project (when she helped dismantle the ratling gun).
True it does decay rather explosively...
 
Can we put the warpstone decay thing in a Mystical matrix and send the warpstone to the rats? :V
It'd be like poisoned cheese.
I am not sure if the second secret of dhar is able to be used as enchantment. That said, results would be disastrous, as the effect has tendency to propagate. Which is kinda bad when its near Skaven, because those tend to have lot of warpstone.
 
Bad? Why?
Just don't do it under a human city
For the exact same reason why trying it on Morrslieb is.

If the Warpstone to Dhar conversion ratio really is as catastrophic as some predictions assume, its entirely possible that doing it to a place like Skavenblight would knock Malus out of orbit as the continental plates crack and most of Old World sinks under ocean, soon to freeze as the planet careens out of reach of sun.
 
Ah, so I see then, my mistake is that what I had thought was plan B should clearly have been the main thrust all along. :V

The Elven paradigms at their peak do things human mages can barely begin to figure out: They call it High Magic.

Clearly then, the solution to this dilemma is to reach an equivalent peak of the human paradigms --- perhaps a wizard demonstrating their nature as a living incarnation of their wind, perhaps something even stranger*--- and there do something that is similarly only possible within said paradigm the that Elven Lores can only barely begin to figure out.

And call it The High Magic of Man.

Sure, the Elves will argue, but their inability to explain it will just be proof of the matter. *nods in theatrical sagacity*

*I'm still partial here to "The winds warp Man easily. Does Man likewise warp the Winds?"
 
For the exact same reason why trying it on Morrslieb is.

If the Warpstone to Dhar conversion ratio really is as catastrophic as some predictions assume, its entirely possible that doing it to a place like Skavenblight would knock Malus out of orbit as the continental plates crack and most of Old World sinks under ocean, soon to freeze as the planet careens out of reach of sun.
Sure, going for the second highest concentration of warpstone will probably have consequences.
That's why you set your sights on something lower, like a small outpost in a tunnel somewhere in the mountains.
 
Controlled conversion of warpstone on Morrslieb, turn it into a dark magic torch-engine pointed parallel to Malus and send the damned thing off into deep space to menace some other setting.
 
Controlled conversion
We might first want to ascend to Godhood and then spank all four chaos gods at once while we are at absolutely accomplishable and reasonable goals.
That's why you set your sights on something lower, like a small outpost in a tunnel somewhere in the mountains.
My point is that even trying to unravel even a pound via the means at our disposal could probably devastate a city. Until we actually try unravelling it and see how much energy it will crap out, we should keep fantasizing about superweapons down to a minimum :V
 
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We might first want to ascend to Godhood and then spank all four chaos gods at once while we are at absolutely accomplishable and reasonable goals.
Sounds like a plan to me!
Morrslieb has enough agency to turn itself around, at which point it has a torch-engine driving it down into the planet.
If elected, I will form a committee to investigate the feasibility of reducing this agency's discretionary funding. :V
 
Well, to be fair, the OOC well known fact that Slaan also use High Magic and they are explicitly strongest Arcane casters in the setting (including Greater Daemons of Tzeentch) does lend a lot of credit to that idea.

I mean, sure there's kroak, but Nagash and Manfred are pretty amazing casters in their own right. Arguably they are each better than any single living slann.
 
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