The only ones that would be hard to explain out of that would be the Tylos coins then and not that hard, vampires are known for looting stuff.
I suppose dwarf runes in this scenario are another stamp, this one made by the user to the exacting standards of their teacher and ancestors.
Mathilde: Come on, let's go capture some apparitions to glue to our souls. Dibs on the Red ridersJohann: I want to be treated like a competent wizard.
Mathilde: ... But you are a competent wizard?
Johann: happy accomplished wizard noises
I suppose dwarf runes in this scenario are another stamp, this one made by the user to the exacting standards of their teacher and ancestors.
Dark magic users just throw up on the paper.
Oh, nice. As long as the years match up - and I think they do; K8P had fallen before Drakenhof was built then I'm on board with this.If we were going to launder ancient coins of unknown provenance, the best way would be saying we found them while book-mining at Drakenhof.
It doesn't really work that way. Vampires (like just about anyone who values their possessions) like to take their stuff with them when they move, so a vampire's hoard can totally have things that predate their current residence in it. So if Vlad was feeling particularly sentimental about Nehekara, or some other vampire looted an Imperial noble's collection of exotic trinkets sometime in the past, we'd be able to theoretically find that stuff in Drakenhof.Oh, nice. As long as the years match up - and I think they do K8P haven fallen before Drakenhof was built then I'm on board with this.
Thank you Drakenhof-based hypothetical coin collector!
Dark Magic is inherently more dangerous and destructive than High Magic and it's probably less intricate. It's effects are extremely simplistic, usually involving causing pain, death or empowerment. It still requires skill to do it like the Druchii, but I doubt it's the same level of complexity as High Magic. You don't need to master all the Eight Winds to even start on Dhar after all.Depends by what you mean by Dark magic. Some random SoB that fell off the Dhar wagon in the woods? Yep that is throwing up on the paper, but a Druchi mage would be doing things just as intricate with the Dhar as the High elf mage does with the Eight Winds, it's just that they were writing in blood to borrow the metaphor. Same goes for someone like a Necrarch Vampire. The Skaven... they made some kind of exploding Rube Goldberg machine that happens to write really fast when it does not blow up.
Dark Magic is inherently more dangerous and destructive than High Magic and it's probably less intricate. It's effects are extremely simplistic, usually involving causing pain, death or empowerment. It still requires skill to do it like the Druchii, but I doubt it's the same level of complexity as High Magic. You don't need to master all the Eight Winds to even start on Dhar after all.
The complexity comes in when you're trying to not hurt yourself while doing it.Dark Magic is inherently more dangerous and destructive than High Magic and it's probably less intricate. It's effects are extremely simplistic, usually involving causing pain, death or empowerment. It still requires skill to do it like the Druchii, but I doubt it's the same level of complexity as High Magic. You don't need to master all the Eight Winds to even start on Dhar after all.
Their 8th Edition book gives them access to all the Eight Winds and Dark Magic but not High Magic, as opposed to older iterations where they only had access to Shadow, Death, Fire and Dark Magic. Morathi only casts from Shadow, Death and Dark Magic even in 8th Edition, similarly to how Alarielle is restricted to Light, Life and High Magic.It probably is simpler, but at the same time do we know how the Sorceresses work canonically? They might have training in the Eight Winds for all we know.
We operate in a world of abstractions. We recognise that they are abstractions, but we still try to extrapolate information from it. We've had this argument countless times, don't worry about it, I'm sure everyone here knows that we're using data points, not stating facts.The list of magical lores a character can access or is barred from using in game rules is an abstraction. For example, there's no reason Alarielle should be incapable of using Winds other than Hysh and Ghyran if she can do High Magic, it's probably just that those are the magics that she prefers to use or is the best at handling.
It's about tabletop balance, and also for convenience of the player I guess. Choosing a limited number of spells at the start is better then pausing the game while you flip through the whole list, trying to decide which would be best.We operate in a world of abstractions. We recognise that they are abstractions, but we still try to extrapolate information from it. We've had this argument countless times, don't worry about it, I'm sure everyone here knows that we're using data points, not stating facts.
Teclis, for example, has a unique method of choosing spells. Unlike other characters who generate spells by rolling a D6, he chooses which spells he wants. He can either choose to know all High Magic spells, or he can choose one spell from each of the eight basic lores. This is an abstraction, since Teclis is likely to know every High Magic and Wind spell all the time, but if you compare it to other abstractions, you can extrapolate information from it. Such as the fact that he's really good at casting magic.
Many Is Bickering applies to the Empire just as well.
That would be amazing, just imagine how much pointless bloodshed that could prevent.Now that it looks pretty likely that the librar-We will be happening what do you guys think the long term effects will be? After all most of the population has not interacted with the We so far, just the rangers and maybe the weavers, but this is going to be in their faces. Yes the giant spiders are valued allies of the Karak, strange yes as most things that come from wizards are, but they seem to be useful and they pay well. I think that we can get to the situation where the hat of the K8P local is they want to do diplomacy with everything they meet...
Hans: No Bokri you cannot talk to the flesh-eating man-scorpion hybrid.
Bokri: Has anyone tried though?
Well, the plan will probably have to change to make it a repository (High security) over a learning centre that scholars spend all day in and work out of. (long term, there will be no jobs that the WE cant do)Now that it looks pretty likely that the librar-We will be happening what do you guys think the long term effects will be? After all most of the population has not interacted with the We so far, just the rangers and maybe the weavers, but this is going to be in their faces. Yes the giant spiders are valued allies of the Karak, strange yes as most things that come from wizards are, but they seem to be useful and they pay well. I think that we can get to the situation where the hat of the K8P local is they want to do diplomacy with everything they meet...
Hans: No Bokri you cannot talk to the flesh-eating man-scorpion hybrid.
Bokri: Has anyone tried though?
Except as I mentioned, 1) Boney is not limited to canon arcane marks. and 2) I disagree with you on how severe the problems arcane marks cause are. Especially the temper ones. There are non-magic people with bad tempers who have been successful rulers. Napoleon was noted having a terrible temper, but his people loved him and he was generally a decent ruler.There's definitely worse Winds for a ruler. Like Ghur and Aqhsy. Those give mental arcane marks that are really not appropriate for a ruler, while others like Azyr or Ghyran have less of them, so less chances of getting them.
It's less potentially problematic than your ruler attacking someone in anger, and more easily solved.
It would also work to say they were found in possession of the Druchii or the Skaven or the Greenskins at K8P. Not like anyone would find that weird.Oh, nice. As long as the years match up - and I think they do; K8P had fallen before Drakenhof was built then I'm on board with this.
Thank you Drakenhof-based hypothetical coin collector!
It is an abstraction, but it could just as easily represent what Battle Magic the character knows rather than what they're most comfortable with. The Everqueen never learning much Battle Magic even makes sense, because traditionally she doesn't fight.The list of magical lores a character can access or is barred from using in game rules is an abstraction. For example, there's no reason Alarielle should be incapable of using Winds other than Hysh and Ghyran if she can do High Magic, it's probably just that those are the magics that she prefers to use or is the best at handling.
"On the other hand, he proved himself to be a pretty good neighbor. So we felt safe in deciding to bring the magic stone so we can turn one of our Manling into a dragon instead."I have a lot of fun imagining how weirded out the rest of the Karaz Ankor is going to be when K8P forces turn up for the Silverspear Crusade. "Manlings with Dwarf pikes and giant wolves? Halfling Rangers? Wizards? Ironbreakers with gatling guns that airdrop from gyrocopters‽ What in Grungni's name is that Belegar doing over there and why has no one stopped him?"
And a little while later:
"What do you mean 'it is a shame we couldn't get the dragon to help'?"
"And what do you mean 'We couldn't even get the other one too'?""What do you mean 'it is a shame we couldn't get the dragon to help'?"
I am not sure that is the right name.
RAR isn't open-source, though, which goes against the idea of the library being free and open to all beings.