Please do not make personal attacks, even indirectly. There is ambiguity over the casting mode statement, and it is on the list of things to ask when he gets back on the thread.
I understand that misinformation might be frustrating, but even if the statement was more clear-cut there would be nicer ways to say it.
In the interests of not being a pillock I've edited the post to be more diplomatic, it's just annoying to read people saying the same thing over and again ignore GM posts on the subject and previous examples of its usage to bring up counter examples which are debunked by the story.
It's the difference between a standard usage of the spell that hits maybe ten goblins before they catch on and a ridiculous conflux of circumstances that allow us to devastate a major population center.
I can't say whether we'd get a trait for it or not, but of the things we've done on this expedition, if it were to happen, it definitely sounds like it'd be in the top three.
I should point out burning shadows will also destroy their structures in Orc town, it's less effective than against personnel but not useless so if they try to hide inside buildings they'll eventually crumble and they'll be in the burning shadow regardless.
That's a good point. My thoughts were on the synergy between the catapult bombardment so I didn't think about it. If you're an orc, when you're under an indiscriminate artillery barrage with all the noise and drama that creates, I don't think you hide in a building, I think you run out to work out what's what. You then run straight into a burning shadow and start melting.
You take a deep breath and plow on. "Okay. I am a worshipper of the human God Ranald, whose spheres are stealth, luck, trickery, and protecting the innocent."
Belegar frowns. "Sounds..."
[Belegar's reaction: 63+10=73.]
"Somewhat like a God of Rangers. Or a human Grombrindal, in a way," he decides.
There is whitewashing and there is this . Actually, I have an idea...
Mathilde: Hey, Ranald, I want to tell Belebro all about our heist!
Ranald: Go ahead, it's no skin off my nose.
Mathilde: Buuut, dwarves may not like you as you are and I like when my friends get along, so we need to disguise you a little.
Ranald: Disguise? How so?
Mathilde: Well, you are a god and therefore more or less immortal, right?
Ranald: Right, but what that have to do with anything?
Mathilde: Good, then this will not hurt you! *pulls Ranald after her*
Ranald: What? I suddenly don't like this conversation anymore! Where are we going?
Mathilde: We are already here. *opens the door and pushes Ranald into a pool full of bleach*
***two hours later***
Mathilde: ...stealth, luck, trickery, and protecting the innocent. Here he is, by the way.
Belegar: A white Umgi! I didn't know you had an analogue to Grombrindal, but that is certainly a god worthy of veneration!
For those not in the know - Grombrindal's other moniker is "White dwarf".
How is it meant to work? There's no way on earth that I'm splitting the vote at this point. As I created the original plan I thought I could modify it?
Now, hopefully people who voted for it wouldn't see indirectly asking Kragg about goblins shamans, and if they do, I deeply apologise. I know some people think it's poor form, but it seems like a minor modification that resolves an issue some people had with the plan without compromising its intent.
Okay, I am really late to this discussion but I got an Idea.
We already had Burning Shadows synergize really well with holy Magic by using a Holy Lightsource to cast a shadow. Now, could Kragg build a Rune out of Stone, to cast a shadow into the Caldera which we would use Burning Shadow on? And could he activate that rune?
For example, there is a rune called Verminbane that kills rats that enter its working radius. Now imagine a Rune of Fire/Heat or Thunder or whatever he deems most effective used in synergy to Bruning shadows...
Of course, the hardest part would actually be getting Kragg involved a plan as untested as this, but should it work it would be glorious. I think he would actually smile if the effect went of.....
People were just telling me that the outer edges of Grobi-town were empty and that's why the Rangers would be safe. I've edited the plan anyway to make the duration spent clearer, so shadowsteed probably isn't required, given how fit Mathilde is.
I think there are no more shamans because no one even tried to countermagic Kragg, and because we didn't see any actual casting of magic during the massive battle yesterday, and we'd have noticed given how closely we were watching.
A week isn't enough time to respond, because we keep changing the situation. They'll still be mobilise and fighting about how to respond to our appearance when we pull off one massive unexpected victory, which changes the situation and they need to reassess, and then we do it again, which puts them back a stage again.
That doesn't work, as they just stop rushing out and fight at the bottleneck inside the greenskins are. Burning shadows only works outside structures, not inside them, where the greenskins are. If they stick their foot out and it start burning, they'll go back inside. Burning Shadows in this situation is mainly acting as an area denial weapon.
Yes. That's part of why this is great. If the town is not that flammable we can send the monstrous cavalry down into the caldera and as long as they stay in the shadow they can cut down melting enemies with impunity.
You have yet to answer my question about riding through a town of goblins and then believing that they won't follow us. Your solution to my question of dealing with Mathilde being tired is to have her ride through the town. How can you not see a problem with that. That is going to turn a spec ops into a running fight and drag tons of goblins up TO the citadel. That is the opposite of what we want. This is now a huge problem for me and you so far have refused to address it.
So... Its not like we're limited to one and only one suggested plan is there
We can be like "have we considered fire applied liberally to greenskins" and then like "also I could probably cast my shadow across the length of the citadel and beyond, burning like acid on all it touches. That's more of a dawn plan tho" and see which Belebro likes best
You have yet to answer my question about riding through a town of goblins and then believing that they won't follow us. Your solution to my question of dealing with Mathilde being tired is to have her ride through the town. How can you not see a problem with that. That is going to turn a spec ops into a running fight and drag tons of goblins up TO the citadel. That is the opposite of what we want. This is now a huge problem for me and you so far have refused to address it.
No. My current solution to a tired Mathilde was to change the plan to make sure it clear why she wouldn't be tired. I initially ssumed we could rely on Mathilde not to be an idiot and act within her limits, but I added more detail as some people wanted to make the least charitable reading possible.
No Shadowsteeds were involved in this plan. Check it for yourself.
That would split the vote and then it's sure to lose. No thanks. With twenty four hours worth of voting it's impossible to run votes like that unless you make it impossible to have feedback improve the plan to clarify minor issues.
I've seen some mentions of getting a trait from Burning Shadows, and I'd advise not to put too much emphasis on that. It's fairly close to badgering about Masteries, which is explicitly not ok.
In the interests of not being a pillock I've edited the post to be more diplomatic, it's just annoying to read people saying the same thing over and again ignore GM posts on the subject and previous examples of its usage to bring up counter examples which are debunked by the story.
We can infer from the GMs statements that casting Burning Shadows at the Citadel will not burn those already inside the building and will burn everyone to the west of the building, but do we know if it will prevent anyone from entering it from the east (our side)?
Okay, I am really late to this discussion but I got an Idea.
We already had Burning Shadows synergize really well with holy Magic by using a Holy Lightsource to cast a shadow. Now, could Kragg build a Rune out of Stone, to cast a shadow into the Caldera which we would use Burning Shadow on? And could he activate that rune?
For example, there is a rune called Verminbane that kills rats that enter its working radius. Now imagine a Rune of Fire/Heat or Thunder or whatever he deems most effective used in synergy to Bruning shadows...
Of course, the hardest part would actually be getting Kragg involved a plan as untested as this, but should it work it would be glorious. I think he would actually smile if the effect went of.....
I think we are okay with just using the sun, if it were Skaven I could maybe see a reason to try it with a v~Verminbane but as it is there isn't a need
No. My current solution to a tired Mathilde was to change the plan to make sure it clear why she wouldn't be tired. I initially ssumed we could rely on Mathilde not to be an idiot and act within her limits, but I added more detail as some people wanted to make the least charitable reading possible.
No Shadowsteeds were involved in this plan. Check it for yourself.
That would split the vote and then it's sure to lose. No thanks. With twenty four hours worth of voting it's impossible to run votes like that unless you make it impossible to have feedback improve the plan to clarify minor issues.
We can infer from OPs sattements that casting Burning Shadows at the Citadel will not burn those already inside the building and will burn everyone to the west of the building, but do we know if it will prevent anyone from entering it?
You fucking changed almost every single word and didn't make an announcement or a v.2 of the plan. That is pretty low man. I am going to have to take some time to cool off and look over the entire plan again.
How is it meant to work? There's no way on earth that I'm splitting the vote at this point. As I created the original plan I thought I could modify it?
Now, hopefully people who voted for it wouldn't see indirectly asking Kragg about goblins shamans, and if they do, I deeply apologise. I know some people think it's poor form, but it seems like a minor modification that resolves an issue some people had with the plan without compromising its intent.
Also, I think we should take a moment to appreciate that at this point the reaction of the expedition to having to hold off a town of Orks is "How will we do this, Mathilda?".
I've seen some mentions of getting a trait from Burning Shadows, and I'd advise not to put too much emphasis on that. It's fairly close to badgering about Masteries, which is explicitly not ok.
Perhaps, but on the other hand we know we can work for certain ones fairly simply; advanced greatswording, for example. Masteries are special, but traits are just how we advance our stats now (like dwarven war yodelling).
I'd say it's probably more about the attitude: 'Does this get a trait? Does that get a trait?' is obnoxious. Thinking of ways to get new spell traits (the only way we can develop new spells) in a civil manner probably shouldn't be.
You fucking changed almost every single word and didn't make an announcement or a v.2 of the plan. That is pretty low man. I am going to have to take some time to cool off and look over the entire plan again.
You fucking changed almost every single word and didn't make an announcement or a v.2 of the plan. That is pretty low man. I am going to have to take some time to cool off and look over the entire plan again.
I made an announcement of a changed plan half an hour ago. You may not have read the post. I changed one clause to have more contingencies, and added a section on bringing Black Lotus poison. I clarified the assassination to match what I assumed Mathilde would do automatically, but people were concerned she'd take the worst interpretation of a plan I added some micromanament that shouldn't be needed.
[X] Plan Burning Shadows
-[X] Sell Belegar on the value of a day's preparation and rest time for the human mercenaries to get over their lack of sleep and hangovers, and the possibilities of the plan below.
-[X] Ask Belegar to ask Kragg if he believes there are any surviving shamans to worry about, and if there are can he be on overwatch for the below plan. If there may be shamans or Kragg can't/won't play ball spend the three or four hours before dawn hunting down and assassinating any surviving shamans. Make sure to sleep early the day before to be full rested and still fighting fit for the coming dawn.
-[X] Mathilde infiltrates into position to be down sun of the Citadel and arranges for the dwarves to attack at the local dawn, when the sun becomes visible above the eastern peaks. She then times the conclusion of a casting of Burning Shadows to complete moments after the sun is visible and the Citadel's shadow is cast. Ritual cast if Mathilde is confident she can do so reliably. Take enough black lotus to use as a reagent if that would help.
-[X] Scatter Black Lotus poisoned caltrops on the path to delay greenskins and get them stuck in the Burning Shadow longer.
-[X] Organise to have indirect fire of dwarven catapults firing whatever the engineers think will cause the most havoc arcing over the Citadel into Grobi down timed to a few moment after the Burning Shadows is cast.