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Comparing the rolls from when we made our robes to this attempt, that's a lot of bonus points that weren't applicable to this round of enchanting. I assume this means we did it in Laurelorn, and the library didn't help because this is outside the precedent of what's written in the books.
We may have done it in K8P, but since Windherding is, by its own nature, something that requires two or more winds to work... So, whenever we try to enchant something using windherding we will never be able to take advantage of the mono-wind environment that our towers provide.
 
Even a distant dragon cannot suppress the local snake - Heidi would definitely be invested in the outcome and have the skills to help, but possibly the least freedom to actually do so.

[X] Bring in Regimand
[X] [SADDLE] Donate it to Stirland

Waystone research was a very mixed bad. Mathilde thinks of herself as one of the best living human experts on Dhar and couldn't see it processed, so I'm guessing it's getting transported to the evil moon.

On the other hand, Panoramia explicitly mentioned the ability to pull Ghyran out of Waystones but Mathilde didn't try to observe the process? That seems mega sus or super lazy.

The marks appear to be part of the Ulgulization process that Cython mentioned, though from the current results it seems Ulgu is off the leash. I'd be game to try controlling the marks, channeling large volumes of Ulgu without casting the way Paranoth did with Ghyran and then just straight up petition Ulgu for the Rune.
 
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I feel like getting the Forgettable mark is an inevitability, unless Mathilde dies first.

Edit: it is not a happy feeling :/

A sufficiently long quest will acquire all of the arcane marks, sooner or later.

I take solace in the fact that Boney has confirmed that they have several different ideas for how that mark will manifest, and that they will roll to pick one randomly. At least that way, what ever we get will feel fair-ish.
 
Only Forgettable is purely bad.

I hate to be a nitpicker here, because I agree that Forgettable is really the worst one we can get, but technically, it's not purely bad. It would be really, really, REALLY good for Intrigue. It's just that, well... the price is also really really REALLY not worth it. But it'll have some upsides, some silver linings to the stormcloud, technically.

So yeah, it sucks, but its not "purely" bad. It's just that the upsidse is so not worth it compared to the downside I'd rather the purely bad Trickster over the "technically has an upside" disaster.
 
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[X] Approach the Hunter's Council
[X] Approach the local Witch Hunters

Against bringing in our mentor here. While there are certainly similarities present, i would be surprised if the exact same conspiracy was trying their trick a second time after they were dismantled, so his direct experience won't get us much. Whereas I suspect that the general ideas he would likely do would be the same things we would be doing. Plus it would pull him away from whatever important thing he is currently working on, which could be bad. Let's actually do some of the investigating ourselves, and only bring in Regimand should we either get stuck. That way we'll have the preliminary investigation already done when he gets here, and won't waste his time doing the things we should really have done ourselves beforehand.

Plus, one thing to keep in mind is that we don't actually need to solve the problem, just find out what is going on. But likely either Alric or Mira - with our info - are capable of actually removing whatever's behind this plot.
 
I hate to be a nitpicker here, because I agree that Forgettable is really the worst one we can get, but technically, it's not purely bad. It would be really, really, REALLY good for Intrigue. It's just that, well... the price is also really really REALLY not worth it. But it'll have some upsides, some silver linings to the stormcloud, technically.

So yeah, it sucks, but its not "purely" bad. It's just that the upsidse is so not worth it compared to the downside I'd rather the purely bad Trickster over the "technically has an upside" disaster.

I wonder if Mathilde could develop an always on spell to broadcast her face similar to 'the stone is an excellent insulator meme' to counteract Forgettable.
 
Or she could just, you know, ask for magic dampeners, give up on being a magic-user, and revert to being plain Dame Weber of the Cactus Fief (and part-owner of the EIC).
Pfft, that's quitter talk. Using Dhar to surpass the limitations of life and death is a much better idea.

... Honestly, if it weren't for the connections she's made like Belegar and Panoramia, I wouldn't have been surprised if giving up magic would've been more harmful for Mathilde's mental state than channeling Dhar.
 
Sry if this has already been answered, but do we actually know what controlling the arcane marks would achieve?

Also,

[x] [SADDLE] Donate it to Stirland
[x] Approach the local Witch Hunters
 
Sry if this has already been answered, but do we actually know what controlling the arcane marks would achieve?
We haven't actually tried it yet, so we have not found out—directly, at least. We have examples of other characters doing it though, and generally it should be a good idea to exercise control of your own soul.
When you arrive at the Grey College, you're delighted that Regimand is there to greet you, and quite glad that he seems to have gotten his new beard somewhat under control. Instead of being blown away with every errant breeze, it has thickened enough to stay in place and almost look like normal hair unless he moves his head too quickly.
Lady Magister Wilhelmine looks anywhere from thirty to fifty, her hair the pure grey of Ulgu rather than the interspersed whites of age, and it rather unnervingly wriggles from time to time as it tries to escape from the bun it's been forced into.
 
Is there a list of all the canon arcane marks? Both GW's and DL's marks. Always been really curious on all the different types and just what they do, so i took a quick glance through the threadmarks and couldn't find anything.

My second guess, was searching up Codex mentioning arcane marks, in hope's they'd created a post at some time, but if they did. I failed at finding them. Just curious on what kind Mathilda can still get, or other wizard's for that matter
 
@Boney Is Clarity one of those spells that no non-Light Wizard should be using on a day that he also plans to cast spells on?

A whole day might be overkill, but yes, you don't want to be using Clarity too near to casting magic from other Winds.

The whole mountain? Did the whole thing betray its nature under her Windsight or only a part of it? Did Mathilde have to go to the base or the top to manipulate it?

Feel free to reread the update where it happened.

Does that mean you rather we don't do it even when it makes sense? Or just that we should keep repetition like that rare and have a compelling reason for it that we discuss beforehand?

I don't really feel the need to lay down a blanket policy here. If the issue comes up, I'll address it for that individual instance.

Although... How unprecedented is what Mathilde achieved here even? Could it be seen as nothing more groundbreaking than an enchanted Hysh pommel and an enchanted Ulgu seat that are then merged into something fundamentally less flexible and useful than either of the two? Or is it actually a proof of concept that can do something never done before in the Colleges, even if it does it badly and inelegantly?

I'm not asking how the peer review of Magisters would ultimately judge it. Just Egrimm's and Mathilde's own assessment of what they wrought here. We didn't see Egrimm be either exhilarated at the new discovery he never thought possible, nor saw anything like politely hidden confusion at what the point of all this was. Nor did we see his initial reaction to Mathilde explaining what she has in mind. So I have a hard time gauging how revolutionary any of this was.

It's somewhere in that nebulous middle ground between 'completely banal' and 'completely revolutionary'. At this scale, it's a neat trick. If it can be scaled up to more potent enchantments, then it would start getting attention.

What's the capital of Talabecland in sources that don't have it be Talabheim?

Krieglitz.

So one could say that Talabheim differs from other provinces in that the EC's Military advisor is not necessarily in charge of the province's military. Instead they have a separate council with no permanently selected supreme commander that has quite a bit of independent political power. That must be at least a bit scary to whoever rules the place. Who appoints the individual Hunter Lord Generals (or whatever they are called)?

Candidates are chosen by the current incumbents and the Elector Count, and to join the Council they need to ceremonially hunt and slay some sort of dangerous beastie.

@Boney Could you elaborate or give an example of what you mean with "violent parodies of the apparent 'natural causes' that carried off the Haupt-Anderssens"? Do you mean that there's a pattern eerily similar to how the Haupt-Andersens died, except that the accidents are even more gory? Or do you mean actual serial killer stuff where someone is clearly murdering the Unfähigers and deliberately staging each crime scene to look like an "official" Haupt-Andersen cause of death?

The latter.

@Boney how come our grounding rod didn't activate?

Grounding rods are for when you're casting a spell, and you grab a handful of Winds and tell it what to do and it says 'no'. At that point the Wind really wants to be doing its own thing anyway so giving it an easy path to ground means you can dodge the tantrum a lot of the time. It's different when you're spending weeks elbow-deep in an enchantment, trying to forcefully change the ephemeral Wind into something permanent and therefore completely opposite to its nature. At that point the Winds are extremely pissed and half nailed down in the enchantment and half deeply entangled in your own soul.

On the other hand, Panoramia explicitly mentioned the ability to pull Ghyran out of Waystones but Mathilde didn't try to observe the process? That seems mega sus or super lazy.

Trying to steal the secrets of another Order is the sort of thing that gets a Wizard exiled.
 
Or do you mean actual serial killer stuff where someone is clearly murdering the Unfähigers and deliberately staging each crime scene to look like an "official" Haupt-Andersen cause of death?
Huh. That can't exactly be a long list of people with that much knowledge of the original killings.

Honestly makes me wonder if the Predecessor Spymaster might be involved here. Wilhelm von Tarshof.

Count Artur von Treitschke of Franzen has a great deal to say about the man he identifies as Wilhelm von Tarshof, after you finally get him to understand the question and bring him another cup of wine. "Franzen, you see, is located on the branch between the River Aver and the River Lammer," he says, full of self-importance and slightly slurring, "and Baron Helmuth of Purgg and I worked together to facilitate north-south trade in competition with the so-called 'Stirlandian League' of von Tarshof. Oh, he never acknowledged any connection with them, but he's not the only one that can pay people to follow other people. So we worked around him. Goods would go up the River Lammer to Ohlsdorf, along the road to Purgg, then down the River Teichd and just like that, they're in Talabecland. A little excise for me, a little excise for him, and none for von Tarshof, who was taking a slice out of trade at every town and village along the Old Dwarf Road, unless you were in his League." The Count takes a drink of his wine. "Then Helmuth had an accident, or so it was said. He fell down some stairs, which may or may not have been related to the fourteen stab wounds in his back. Possibly contagious, since all three of his heirs caught the same thing. And just like that the Barony reverts to the Elector Count." He pauses to collect his thoughts, then peers at you suspiciously. "Who are you, anyway? One of Krebs' daughters?"
 
[X] [SADDLE] Donate it to Stirland
[X] Bring in Regimand

I've decided to move to Donate to Stirland

a) to keep the legend Alive
b) The honchlander is not that much of a NPC, but he still deserves something better.
c) A striland knight or messager won't know that this enchantment is a bit of an embarrassment.
 
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