Again, spending entire turns investigating potential recruits isn't the way to go. It literally doubles the amount of actions required to recruit new partners, and it can't actually tell us if they will be useful partners or not - we cannot know if a group has useful secrets without knowning those secrets, and the only way to know is to recruit them. And the best way to learn about the Eonir factions is to make allies of one of them and get the insights of those who have centuries of experience with Eonir politics.That said, your argument is compelling. Of course I already wanted to recruit the Halethans. The turn after the next one. Because this one I want to investigate Alric, preferably with a Coin face conductive to it. Which could be well coupled with investigating others as well. Which might just as well be the Hedgewise and a couple of Elven Houses. So that we actually know just what we are recruiting the following turn.
We have to take the plunge and just recruit someone. I originally thought that the Ward of Frost was a good first choice but upon further reflection we really need to start with a friendly great house. All but two of the votes on the council belong to cityborn, and all three magically incllined Eonir factions are great houses, and so the advice of cityborn allies will be much more useful in navigating Eonir politics.
There are three friendly great houses in Mathilde's notes: Fanpatar, Ellemakil, and Tindomiel:
- House Fanpatar: Galenstra seems like a nice guy and all but there is no indication that his house is likely to have any useful contribution to the project. The only obvious benefit to recruiting Fanpatar is the political one, and even there I'm not sure how useful he is, as our social action with him shows that his house is sometimes looked down upon for having their powerbase away from the city (though house Fanpatar mantains that this is not actually the case). They have two votes on the council, a feat matched only by House Malforric, and Malforric are hardcore isolastionists.
- House Ellemakil: Those are the Ulric worshipping ones. I really have no idea what the political implications of recruiting them are. How do other houses think of the house that's worshipping a human God? What political circumstances cause a house to dedicate themselves to a human God in the first place? We also have no reason to believe they have project relevant knowledge, especially when Ulric is not exactly a scholarly God. Thorek also indicated that he would be talking with them, so we might be able to glean some additional information on them if we just wait and talk with Thorek.
- House Tindomiel: A magically inclined house, voted in favour in contact and was there to greet Thorek. What's not to love? To top it all off they are from Saphery, like the other two magically inclined houses, and so are likely to have additional insights on our other potential recruitment targets. The main drawback with them is that their Goddess isn't well regarded in the Empire, and if it turns out they actually practice dark magic in some form then cooperating with them would be a pretty clear violation of the articles.
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