Voted best in category in the Users' Choice awards.
@Boney are you able to give any sort of insight on the nature of the sabotage that Mathilde will be potentially committing e.g. ensure Alric's project doesn't succeed, ensuring that success won't result in a wave of glory for Alric to ride.

If you can't give any information that is fine.
The thread would be able to decide on an approach after it's discovered what he's up to.
 
Last edited:
"Her staff cut them like a hot knife through butter. The staff just sliced through. Really just cut through them like a scythe through wheat."
"So like a sw-"
"Staff, yes, like a staff does."
Elspeth von Draken has a scythe for a staff. Maybe Mira can just say she was borrowing her girlfriend's staff to do the job.
 
"Her staff cut them like a hot knife through butter. The staff just sliced through. Really just cut through them like a scythe through wheat."
"So like a sw-"
"Staff, yes, like a staff does."
Step 1: get ourselves some fancy white robes and jewelry
Step 1.5: Enchant our robes and jewelry with glowing light
Step 2: Learn to fight on stilts
Step 3: Teach our shadow to hide
...
Profit?
 
as they would lack the senses to perceive the immaterial Waystone in the middle of the pattern
The Light Order isn't even being subtle about their Waystone knowledge.

and that two of the tables nearest to her are also in use despite others being available indicates a level of comfort around Wizards that is rare even in Altdorf.
Wonder how K8P compares with Altdorf for Wizard tolerance.

"The variety of tea the Tileans call 'blue', the Cathayans call 'water'. Of course, most Imperial tea-drinkers who have adopted that style of naming teas don't realize it's based on the Cathayan understanding of the Winds."
A fragment of Cathay lore. Hopefully the first of many.

"Of course. The back room of an upmarket Altdorf teahouse is sacrosanct."
A sure sign that they are a civilised people.

…I got nothing. Google has nothing, aside from this thread.

You suppress a sigh, and nod as you see where she's going with this.
Eh, Mathilde has been on the other side of this. Such as when the Metals wanted all that Skaven tech 'on behalf of the world' and she demanded their secrets in compensation.
 
He seems to believe himself to have already earned the rank, and that it was denied to him because Alric wants him to remain his personal troubleshooter.
That dead Higher Daemon would qualify.
Thanks for clarifying. So, Egrimm definitely thinks he's being denied promotion to remain Alric's minion, and has the magical chops and deeds to justify this position.

He will be grateful to us for getting him what he feels is already due, and would react badly if we somehow leaned on this gratitude to deny him what he thinks he's earned in the future. I'm not really sure how Mathilde would even do that, but it's something to look out for.
 
[] Plan Simple Transaction
-[] Lady Magister Elrisse (2 Favours)
-[] Investigate Alric (2 Favours)

I like this one the most so far. I'm not entirely certain of spending favor capital to promote Egrimm for a few reasons. But if we do, then introductions to the Order of the Guardians is obvious.
 
Alright likely doesn't have a divine artifact capable of boosting any reputation gains massively. So the easiest thing to do is for Mathilde to rock up wearing the Protector side, and go to town on whatever Alric is there for.
 
Contributions:
[ ] Magister Egrimm van Horstmann (free)
[ ] Lord Magister Egrimm van Horstmann (1 Favour)
Well worth it. Especially as it makes a clear distinction between Mathilde and Alric. Alric deliberately prevented Egrimm from advancing so as to maintain control of him. Mathilde is willing to spend political support to drag her friends and subordinates upwards.

[ ] Choirmaster Stephen (2 Favours)
While they might be useful later we are a long, long way from prototyping. We need info, not enchantments.

[ ] Lady Magister Elrisse (2 Favours)
Need this one. This is precisely the what we came for.

[ ] Lady Magister Mira (4 Favours)
Dangerous option. She is likely to be a full Matriarch before long and that would make the chain of command a bit… awkward.


Favours:
[ ] Denounce Alric (1 Favour)
Really don't want to denounce someone without evidence. Being bad at your job is not a reason for official criticism by uninvolved parties.

[ ] Investigate Alric (2 Favours)
An AP. A heavy price. But it is something we were considering doing on our own anyway.

[ ] Sabotage Alric (2 Favours)
Nope. Alric is, to the best of our knowledge, trying to restore his position by doing a Great Deed. I refuse to sabotage something that will be a major benefit to the Empire.

[ ] Introduction to the Order of Guardians (1 Favour)
Sure. Networking is to the benefit of all involved.

[ ] Permanent access to KAU (1 Favour)
…not keen. Spreading knowledge might be the aim but a one-way flow is very much not what we want.


Preliminary plan:
[ ] Magister Egrimm van Horstmann (free)
[ ] Lord Magister Egrimm van Horstmann (1 Favour)
[ ] Lady Magister Elrisse (2 Favours)
-
[ ] Investigate Alric (2 Favours)
[ ] Introduction to the Order of Guardians (1 Favour)
 
He will be grateful to us for getting him what he feels is already due, and would react badly if we somehow leaned on this gratitude to deny him what he thinks he's earned in the future. I'm not really sure how Mathilde would even do that, but it's something to look out for.
Engrimm just needs remember Mathilde's Dwarfish roots:
-A good turn does not go unrewarded, but a grudge will never be forgotten.
-Humans may bluff and bluster, but Longbeards don't. Listen when they speak and you won't go far wrong. (Mathilde's plaits are long enough :V)
 
Lord Magister promotion
There is no hard list of requirements for a Wizard to be promoted to Lord Magister, but the criteria considered are loyalty, ability, reliability, and experience, and someone has to tick the box for all four before they'll be promoted. The Magister Patriarch or Matriarch of the College is the one who decides this, and though the promotion needs to be approved by the Supreme Patriarch or Matriarch and the Emperor, this is usually a formality.
So this is the criteria for promotion.

I think this is a good time to remind people that the spell Horstmann used to kill that Higher Daemon was most likely Banishment, a very high level Battle Magic spell, one of the harder ones to cast in its normal version, and he coordinated a three Journeymen Choir to do so. Magical ability isn't the only metric for determining who should be LM, but in that category at least Horstmann is set. He's already demonstrated magical ability worthy of an LM I think.

Other aspects? Experience wise I think he matches Mathilde. He's about the same age and was running around as Alric's troubleshooter for a while now. Loyalty? Despite absolutely hating Alric, Horstmann continued to work for him and be as loyal as he had to be until he was pulled out from Alric's grasp by someone else. Reliability? We don't have his record, but I believe that he's got that part covered considering the way he's generally portrayed as Alric's great contribution to Karag Dum (and he was worth it imo).

I think he deserves the rank.
Elven Religion
The Elven Gods are metaphors for the many facets of the Elven mind and soul.
The Elven Gods are shorthand for the ideals that Elves strive to reach, and the imperfections with which they must grapple.
The Elven Gods are a creation myth, providing a bevy of just-so stories to understand the many wonders of the natural world and the forces that gave rise to them.
The Elven Gods are mythologized taxonomy, the embodiment of the collective efforts of the Asur to impose order and understanding on an inherently chaotic world.
The Elven Gods are a magical force shaped and empowered by the collective psyche of their worshippers.
The Elven Gods are actual beings that once ran around the place, squabbled with each other, and hit Daemons with swords, and They like it when you do nice things for Them.
Elves believe all of the above to be simultaneously true.

Everchosen
Only three Everchosen are known for sure: Morkar, slain by Sigmar, Vangel, slain by the Dwarf King Gromrir Goldfist, and Asavar Kul, often said to have been slain by Magnus the Pious. It's also known that these are the first, second, and twelfth Everchosen, which raises an immediate question: what happened to the other nine? Bretonnia claims that one was slain by Repanse de Lyonesse, and scholars of Nekekhara say that buried somewhere in Settra's titles is a claim that he accounted for one. Some speculate that Losteriksson was an Everchosen that lead Norsca into an intermittent war with Lustria that continues to this day. Some possibly-heretic myths and legends give the names of Gharad the Ox, or Ragnar Painbringer, or Kastragar, or Zorastra, or Harald Hammerstorm. Hochland tries to convince anyone that will listen that their Elector Counts have killed two: one at Ostwald Moor but covered up by a jealous Emperor Jurgen, and one by their Crusader-Count upon his return from Araby, who died while doing so. Some scholars bicker about which of the above should be slotted into the list to give the proper number, but many turn their eyes east or west, arguing that it would be quite arrogant to claim that the Old World has absorbed the full attentions of Chaos for the past two and a half millennia. Who knows what Everchosen may have marched against Cathay or Naggaroth, or sailed against Nippon or Ulthuan?
Also, I went to the FAQ to check the requirements for LM and I don't remember these things being there before. I saw Boney's posts in thread about them, but it's nice to see the FAQ being added to. A reminder to check the FAQ every now and then, it's got some good information to be reminded of.
 
I also think we can probably afford to drop an action on investigating Alric for a second Lord Magister? I don't feel comfortable openly denouncing him or sabotaging him - that feels like getting too entangled with their internal politics to my liking.
Yes, and if Alric manages to come back as MP it will blow up in our face. I think that investigating is safer, and we were planning to do that already so it costs us nothing.

We definitely shouldn't be staking our reputation to tarnish Alric by denouncing him with no evidence. That's a suckers move, and also if Mathilde cares rather dishonourable. Neither does it make sense to commit to sabotage here and now, if he is in fact acting in the interests of the Empire alongside his own.
That.

Introduction to the Guardians and the Permanent Access to KAU seem like no brainers to me. Especially the first one.
Agreed for the Guardians, but the access to KAU would put us in a weaker position for any further negotiations with the Light Order, and we don't really need that favour anyway.

The way I see it is that Light Enchanting is valuable in the sense that it frees us from the cost of hiring a capable elf who could do the same (more or less), while Knowledge ensure we get the most available info available.
I think knowledge is better. That's the very reason we're contacting the Order, after all.

Considering we know out of game that Horstmann's secretly a chaos worshipper giving him any kind of support even if it's free seems like it's likely to backfire on us down the line rather a lot.
We know no such thing. Boney said that his whole canon backstory was garbage, and that he's a different person in DL. But Boney also said he roled for Egrimm's allegiance, so it's possible he's secretly a cultist. For that reason I prefer not to make him a Lord Magister.

We also know he believes himself to deserve the rank, but we don't actually know if it's the case. IMO we should simply clear him for more information. That would also be enough to make Egrimm's opinion of us even better.

[ ] Plan Generous and Open-Handed
-[ ] Magister Egrimm van Horstmann (free)
-[ ] Lady Magister Elrisse (2 Favours)
-[ ] Investigate Alric (2 Favours)
-[ ] Introduction to the Order of Guardians (1 Favour)
That's my favourite plan so far. Even if the Guardian part isn't necessary, it's still good for the Empire and the Karaz Ankor. It also possible the LO will owe us a favour, which can always be useful.
 
Ah, that is quite informative. Speaking of, I got a burst of inspiration and made a statblock for Stephen and his choir. I wanted your opinion on how I portrayed the Choir, because there's very little portrayal of how the Choir works in any official material:
Stephen:
MWSBSSTWIALd
433343318
Troop Type: Infantry (Special Character)

Magic: Choirmaster Stephen is a Level 3 Wizard who uses spells from the Lore of Light, but he has unique rules to represent the Choir. For each full Rank of Acolytes (Stephen included) in his unit, Stephen adds +1 to casting and dispelling rolls, up to a maximum of +3.

Special Rules:

Choir of Acolytes: Stephen has a number of special rules to represent the Choir that he's a part of. While Stephen is a character, the Choir is a Special unit choice that he must be deployed with. He may not leave this unit for any reason, and if he were to die, then all the Acolytes would be removed as casualties. For a unit of Acolytes to qualify as a choice for deployment, you must have a minimum of one full rank (minimum frontage of 5) and a maximum of four full ranks of 5 (for a total of 20 models including Stephen).

As mentioned above, the Choir adds a bonus to Stephen's casting and dispelling attempts in the Magic phase, but they do not count as Wizards individually, only Stephen does. This means that all spells must be cast through Stephen and through his line of sight. When a miscast occurs, do not roll on the Miscast table. Instead, deal D6 Strength 10 hits to the Choir, distributed as for shooting. At least one of those hits must be allocated to Stephen. One of the Acolytes may be upgraded to a Musician, and another can be upgraded to a Standard Bearer. Stephen counts as the Unit Champion.

Guardians of Light: The Light Order are trained to deal with fear in the face of adversity. All failed Psychology tests caused by Daemons, Undead or Nehekharan Undead are rerolled, and when fighting units with those rules, the Choir counts as Stubborn.

Chants of the Choir: In addition to the regular spells that Choirmaster Stephen has access to, the Choir has two Innate Bound Spells with a Power Level of 3. They are as follows:

Protective Chant: Augment Spell. Choirmaster Stephen and his Choir have a 5+ Ward Save until the start of the next friendly magic phase

Healing Chant: Augment Spell. The Choir heals a friendly unit within 6" for D3 wounds lost earlier in the game, including slain models.

Purifying Light: The Choir is capable of making a shooting attack during the Shooting Phase. This attack has a range of 18" and a Strength of 3 and counts as a magical attack. It requires line of sight and to be in the forward firing arc as normal for shooting attacks, and is subject to all the rules for shooting. The difference is that the number of shots is determined differently. For each full rank of at least 5 models, D3 shooting attacks are dealt, up to a maximum of 3d3. Against Undead, Nehekharan Undead and Daemons, the shooting attack is dealt at Strength 4 and deals double the number of hits that it would normally do. This special shooting attack can be used to Stand and Shoot.

Equipment: The Acolytes are only armed with hand weapons and may not wear armor, use shields or be upgraded to use different weapons. Only Choirmaster Stephen has special equipment.

Magic Items:
Amulet of Warding: This talisman protects Stephen from creatures of darkness. All models with the Undead, Nehekharan Undead or Daemonic special rules take an automatic Strength 5 hit at the start of the Close Combat phase before any attacks are resolved if they are in base contact with Choirmaster Stephen.

Circlet of Clarity: Magic Armor. This circlet is particularly effective at revealing the unseen. No model with the Scouts special rule may deploy within 20" of Choirmaster Stephen. In addition, any Hidden unit within 12" of Stephen must be revealed. If a Unit is in close combat with Stephen, then at the start of the Close Combat phase, all magical items the unit has must be revealed.

Staff of Tactical Retreat: Arcane Item. This staff was made by Stephen for emergencies. One use per game. This staff may be used at any point in which Stephen is alive and his unit is about to flee. Activating it makes it so that no unit may pursue Stephen or his Choir, and that their flee distance is equal to 3D6, discarding the lowest result. Stephen and his choir also pass any Dangerous Terrain tests they have to take, and they can move through hostile units without being wiped out for that phase only. Panic tests don't have to be taken, thanks to the incredible speed in which things occur leaving little room for reaction.

Average Acolyte:

MWSBSSTWIALd
433331317
I took a lot of inspiration from the "Coven" mechanics for Sisters of the Thorn, Doomfire Warlocks and the Horrors of Tzeentch. I also gave him magic items because what's the use of being an enchanter if you don't enchant?
Just to point out that the rules for deployment mean that Stephen gets deployed separately from the unit. You might want to just have a minimum unit size and maximum unit size (4-19) like a normal unit does instead of this odd way of stating it where you specify ranks of 5. Also, I can't tell if you're trying to restrict formation too, but if you are, you might also want to specify that. Final thing, how would the choir interact with Banishment? The spell's whole shtick is that it gets more powerful per Light Wizard, so would the acolytes count up to a certain amount, or not at all?

I like the unit as a whole though. It's a very interesting set of mechanics.
 
Just to point out that the rules for deployment mean that Stephen gets deployed separately from the unit. You might want to just have a minimum unit size and maximum unit size (4-19) like a normal unit does instead of this odd way of stating it where you specify ranks of 5. Also, I can't tell if you're trying to restrict formation too, but if you are, you might also want to specify that. Final thing, how would the choir interact with Banishment? The spell's whole shtick is that it gets more powerful per Light Wizard, so would the acolytes count up to a certain amount, or not at all?

I like the unit as a whole though. It's a very interesting set of mechanics.
I specified that only Stephen counted as a "Wizard". He benefits from Rank Bonus for casting the spell, but he's the only Light Wizard in the Unit for the purposes of spells like Banishment. Also, I don't know what you mean by separate deployment, I said that he must be deployed with the unit in question and that he can't leave the unit. I specify ranks of five in that a Unit only counts as a "Rank" if there are at least 5 models in it, at least for infantry. Maybe I should clarify that you don't to have exactly 5, you just need to have a minimum of five for it count as a rank.

I don't intend to restrict formations, but I wanted to clarify that if a rank lacks 5 models, they don't get the rank bonus. It's important for balance purposes.
 
Six pages of comments in eight hours. We are like starved animals in a feeding frenzy of discussion, aren't we. I'm just gonna post my first thoughts before diving in.

Nestled within this odd neighbourhood is an equally odd tearoom, supplying exotic beverages at affordable prices to those who wish to be seen drinking them, who will staunchly refuse to acknowledge the middling quality of the drinks or the counterfeit crockery they are served in. The courtyard outside it is laid out in a triangular pattern radiating out from a central point, and most of its visitors would take the neatness of this pattern as a sign of how upmarket the business is pretending to be. It may be that nobody working here realizes why they feel so compelled to correct even the slightest crookedness in the layout, as they would lack the senses to perceive the immaterial Waystone in the middle of the pattern, and would be equally blind to the currents of Hysh being drawn in from the radiant sunlight and eddying unnervingly around misplaced furniture. All they would know is the subtle wrongness they would feel, and would correct it without ever knowing the source of that sensation.
Hidden Waystones being specifically drained for Hysh through permanent and self-maintaining enchantments and Mira tries to pretend that the Light College doesn't know more than the diddly squat that the Grey knows. Good one.

"Dear Teclis was not exactly forthcoming with information on the Waystones, even to his favourite pupils."

"If the Light Order wanted to pretend they were all autodidacts in the style of Volans, it should have chosen a less exotic building style. I aim to sit us at a table where Hoeth and Thungni already have seats. We must meet their antes with our own, and ours have lineages to match theirs. Let us bring Tahoth Trisheros to the table."

Egrimm had been either unable or unwilling to uncover more for you than that name, but as Mira narrows her eyes at you over her cup of tea, it seems that it had struck home. "You ask much," she eventually says.

You frown. "I ask on behalf of the world."

"You misunderstand. I do not question the price, I question the wisdom of paying it." She swirls her remaining tea. "Anything we might achieve would be useless if it is subsequently squandered by a resurgent Alric. There are few Light Wizards who can be fully trusted with the information required, and those who are aligned with me are already busy keeping the Order in order, and those that are neutral would require swaying."

You suppress a sigh, and nod as you see where she's going with this. "So you would need external assistance to be able to freely rally the resources I ask for."

She nods, and you take a breath as you ready yourself for the negotiations.
This might be a faux pas but I'm just too curious and so I've got to try and ask: Were there any rolls involved in this?

I don't want to know the results or modifiers or really any numbers involved in the rolls. I don't even want to know if there was one overarching roll or many cascading and interdependent ones. Just if sections such as the above are in fact adjudicated by rolls or if the favor price tags simply are based on Mira's needs. Because since the prices are already set it's not as if the rolls are all going to happen during actual on screen negotiations.

Can be stacked with Investigate Alric.
Is this supposed to be "Can only be stacked with investigate Alric"? Because I assume they can all be stacked, no?

- If you have other ideas for Light Wizards to recruit, or other favours with which to recruit them, feel free to bring them up. 'The Light Wizard who knows the most about X' is a valid sort of Wizard to seek - Mathilde does not know the entire Light Order by name. You can recruit multiple contributing Light Wizards.
I also struggle with coming up with more Waystone related favors they can give us. But I potentially thought of one to offer. Aren't there any Grey Order secrets that Mathilde is authorized or potentially authorized to share? The Grey Order is poor on Waystone related stuff, but they've got to have some juicy magical insights over the centuries, no?

My thoughts on the options:

[ ] Magister Egrimm van Horstmann (free)
It's free. No reason not to take it regardless of what else we choose.
Well... there might be technically a reason. But it's OOC and I'm not gonna give it any weight.

[ ] Lord Magister Egrimm van Horstmann (1 Favour)
I am very divided on this option. On the one hand I don't like fast tracking Magister careers due to favors among third parties. I already disliked that we inadvertently gave that to Max.
On the other hand hiring a Light LM next to him will mean that he will be quite overshadowed and also feels a bit unfair, though the Light LM in question wouldn't be a WEB-MAT member. And according to Egrimm he should already have been promoted. But that's according to Egrimm and with Alric pretty much out of the way he should be able to prove that fact on his own merits.
From a selfish/hypocritical yet not quite invalid angle, Mathilde benefits from the difference in rank between him and her. Who knows how long we can keep him around if even his own Patriarch felt the need to keep him on the mere Magister level in order to monopolize his services. Then again, freeing him was one of the inciting reasons that we hired him in the first place. Do we even want/need him as part of WEB-MAT in the long, post-Waystone, run?

[ ] Choirmaster Stephen (2 Favours)
Other than his specific skills in enchantment (which would make him juicy for WEB-MAT but that's not what we are recruiting him for), does he offer anything else? As is I don't know if I have reasons to be interested in him compared to the other options. Although, if a LM Egrimm does the secret insights part of the business, who knows, maybe it turns out that a Choir, even if it's just Hysh, can be quite useful during actual work on the Waystones. Maybe his techniques can be adapted and expanded with the help of Wind Herding and Elven support.

[ ] Lady Magister Elrisse (2 Favours)
Biggest access to secret knowledge and connections for the price. Though it might just be the potential for access, with Elrisse not being all too forthcoming when she's not sure it's for the benefit of the Light Order and the Empire.
@Boney Any chance we could get Egrimm's opinion on the personalities of Stephen and Elrisse?

[ ] Lady Magister Mira (4 Favours)
Not only is it damn pricy, it would also make her the senior ranking Imperial Human in the project. Soon she might even officially be a Matriarch. We had good reasons not to want Alric here and while Mira is no Alric, she's still someone who might pull the project into politics against our best interest.

[ ] Denounce Alric (1 Favour)
I don't want to denounce someone that high profile over what, from Mathilde's perspective, is ultimately hearsay. So I'm against doing this without any investigation.

[ ] Investigate Alric (2 Favours)
I kind of wanted to do this anyway.

[ ] Sabotage Alric (2 Favours)
Sabotaging an LM when we don't even know if his actions are ultimately for the benefit of the Empire is pretty bad.

[ ] Introduction to the Order of Guardians (1 Favour)
Is there a reason not to do this? I can't think of any. Mira seems smart enough to not screw around with Dwarven sensibilities.
Though this option does kind of make me regret that we never dove in deeper with them as we often talked about.

[ ] Permanent access to KAU (1 Favour)
Divided on this one. I am pretty determined to gain reciprocity and this would definitely make it harder. But it's also favor right now and we could buy reciprocity with a different and unrelated favor any time in the future. Let's say that I might approval vote plans that only work out smoothly due to this one extra point of favor, but only if the other acceptable sources are exhausted.

@Boney Can we bank any of this favor? I actually kind of hope not just for the sake of simplifying the thread discussion, even if banking it would of course be useful.
 
I hope I'm not the only person sketched out by Mira wanting us to sabotage Alric?

Sure she paints a picture of him doing compromising things but fundamentally I think that's self serving bullshit she's using because she wants to shore up her own political position.

I'm perfectly willing to investigate Alric and give her an introduction the guardians but sabotaging Alric when we've no indication thus far that he's doing anything other than trying to stomp out something dark and rotten to fix his damaged reputation would be utterly wrong and harmful to the empire as a whole. Internal politicking is no excuse to give chaos cultists and others a helping hand.
 
Also, I went to the FAQ to check the requirements for LM and I don't remember these things being there before. I saw Boney's posts in thread about them, but it's nice to see the FAQ being added to. A reminder to check the FAQ every now and then, it's got some good information to be reminded of.

Remaining to place: Gharad the Ox, or Ragnar Painbringer, or Kastragar, or Zorastra or Harald Hammerstorm

The One Settra killed:
In 666 IC: A host of Daemons invades Nehekhara, and Settra's army is hard pressed to halt the onslaught. Aid arrives when a High Elf army, led by Prince Stormrider, offers an alliance. The spears of the Glittering Host and the Golden Army fight side by side, and the Daemons are vanquished before Nagash's Black Pyramid

Khagul Bloodfist
Valgar the Butcher defeated Settra, and took Khagul Bloodfist stole his crown. Settra then went North with his Armies and killed the guy. I theorize he was a nascent everchosen.

Settra was awake from -1151 to 2522 IC, so the Everchosen could literally be any one from 3-10.
Personally, I think it would have been one in the 3-6 Range, from before the founding of Bretonnia.
1MorkarSigmar
2VangelGromrir Goldfist
3
4
5
6
7
8
9
10
11Repanse (born 1991, A chaos invasion happened in 2007 brettonnia)
12Asavar Kul
13?? (Canonically, Archaeon)
 
Last edited:
Remaining to place: Gharad the Ox, or Ragnar Painbringer, or Kastragar, or Zorastra

The One Settra killed:
In 666 IC: A host of Daemons invades Nehekhara, and Settra's army is hard pressed to halt the onslaught. Aid arrives when a High Elf army, led by Prince Stormrider, offers an alliance. The spears of the Glittering Host and the Golden Army fight side by side, and the Daemons are vanquished before Nagash's Black Pyramid

Khagul Bloodfist
Valgar the Butcher defeated Settra, and took Khagul Bloodfist stole his crown. Settra then went North with his Armies and killed the guy. I theorize he was a nascent everchosen.

Settra was awake from -1151 to 2522 IC, so the Everchosen could literally be any one from 3-10.
Personally, I think it would have been one in the 3-6 Range, from before the founding of Bretonnia.
1MorkarSigmar
2VangelGromrir Goldfist
3
4
5
6
7
8
9
10
11Harald Hammerstorm (Norscan,Lyonesse is close)Repanse (born 1991, A chaos invasion happened in 2007 brettonnia)
12Asavar Kul
13?? (Canonically, Archaeon)
Harald comes back in the End Times so he can get killed by Mannfred or something, so at least in canon he probably wasn't an Everchosen, since I don't think an Everchosen stops being an Everchosen unless they die. Maybe Boney would just ignore that, but personally I like Harry.

He's so silly. I like him.
 
I hope I'm not the only person sketched out by Mira wanting us to sabotage Alric?

Sure she paints a picture of him doing compromising things but fundamentally I think that's self serving bullshit she's using because she wants to shore up her own political position.

I'm perfectly willing to investigate Alric and give her an introduction the guardians but sabotaging Alric when we've no indication thus far that he's doing anything other than trying to stomp out something dark and rotten to fix his damaged reputation would be utterly wrong and harmful to the empire as a whole. Internal politicking is no excuse to give chaos cultists and others a helping hand.

Oh yeah no question about it, she is a stone cold political operator whom I trust less than Heidi.... but on the other hand I think Alric is a useless has been who never should have been given a leadership position after the Night of a Thousand Arcane Duels. All other complications aside if there was right now a bottom Mathilde could press to make Alaric trip going down some stairs and break his neck I would vote to press it
 
I just want to point out that "Sabotaging Alric" could be "swooping in and destroying the Chaos Cult he's been eyeing before he gets to it". One chaos cult removed, and he gets none of the glory :V

(And I give it 50/50 someone else has already either pointed out this, or pointed out that it won't work, this is thread right after an update)

That said, I'm probably in favor of just spying (and arranging a meeting with Gunnars)
 
Do the elves have Choir equivalents? I think that is really the only reason why we would bother picking a Choirmaster over a Knowledge holder.
 
Oh yeah no question about it, she is a stone cold political operator whom I trust less than Heidi.... but on the other hand I think Alric is a useless has been who never should have been given a leadership position after the Night of a Thousand Arcane Duels. All other complications aside if there was right now a bottom Mathilde could press to make Alaric trip going down some stairs and break his neck I would vote to press it
We also don't know if she's the one that came up with the options for us to choose from.
 
Do the elves have Choir equivalents? I think that is really the only reason why we would bother picking a Choirmaster over a Knowledge holder.
Sisters of the Thorn in Athel Loren are a Coven of Warriors who can cast spells in unison, specifically Shield of Thorns from the Lore of Life and Curse of Anraheir from Lore of Beasts. Dark Elves have Doomfire Warlocks, who cast Doombolt (Dark Magic) and Soulblight (Lore of Death). I don't know if Laurelorn have these covens, and mechanically the Asur don't have covens.
 
Back
Top