Let's codify this. You can build up to 50 total surface installations before they start noticing. Right now you've got 23:
22x Manufactories
Small automated medical facility.
Hmmm. I might go for the opportunity of immediately throwing everything in to even more manufactories in that case. Shocking, I know. Better stealth missiles is nice, but if we can just flood the orbit with numbers and use them on the same turn to minimize the window of detection? It will be almost as good.
Also, perfect is the enemy of good enough and all that. I don't think it is a good idea to to spend more time researching for the perfect counter to the Mechanicus, when other threats might be closing in and Mechanicus and ACI are playing cat and counter-intelligence mouse about what Aevon is hiding under the nose of Mechanicus. Instead, I plan to go with multiple approaches when the time comes.
Magnetic catapult launcher for throwing basic SSMs (Space Stealth Missile) to the orbit (after we complete their blueprints on the next turn) should allow us to alpha strike hard. Hacking is currently good enough if we keep to reasonable goals, like distracting their detection and disabling the kill-sats and nuke launch capabilities temporarily. Combine with jamming, even sub-par jamming if we have a bad roll, and we should get our window of opportunity. And with even "basic" stealth fighters, we will have the capability of taking out ICBMs mid-flight. And one Medium Void-shield to top it all off.
With all taken together... We should be able to take on the Mechanicus on the turn after this if it looks like we
really need to. But with two turns, it will be considerably safer if we can afford it. Anyway, my plan allows flexibility, so that if bad things happen we will have at least a chance of salvaging things.
Also, changed free poke to databases to learning about the internal political/philosophical/theological divisions inside the AdMech, and the details on how Hereteks are found. And what kind of arguments are used to brand people as such, and what is needed for it to be done successfully. Besides that, opening up a bit more about Chaos for Anexa than in my previous write-in. Some wording changes for Victan's action, as well as applying him to educate-action for helping to conceal it, if mechanically-legal.
[] Plan: Mag-Rail To Heavens
-[] [Free] Poke around some more in the databases, looking for anything in particular.
--[] You believe its yet again time for diving into the distinctly non-wonderful world of the faith of the Priesthood of Mars. This time, you are looking into its various internal sects. What are their goals and means, basically always being some form of technology they specialize in. Their philosophical and theological outlooks into technology as well as knowledge. The amount of political (and so almost always also military) power they wield. Maybe most importantly, what and who can be declared Heretek, and for what reason. Because if you are going to be sneaking in education to the acolytes of the Enclaves, you need to understand how to conceal them better in to the byzantine labyrinth that is the Mechanicus. Should also help maybe in finding fault-lines in hindering their cooperation.
-[] Construction x3 (5950 GBP = 1300 GBP + 1950 GBP + 2700 GBP)
--[] Construction slot, 1st (1300 GBP)
---[] 13x Manufactories (100 BP, 50 CP)
--[] Construction slot, 2nd (1950 GBP)
---[] 14x Manufactories (100 BP, 50 CP)
---[] Underground Magnetic Catapult launch system (550/3000 BP, 50 CP)
--[] Construction slot, 3rd (2700 GBP) (50/50 of non-noticable surface installations)
---[] Underground Magnetic Catapult launch system (3000/3000 BP, 50 CP)
---[] 10x Basic Stealth Fighters (25 BP, 5 CP) (10/25 for global anti-ICBM coverage when needed, currently stored in spaceports)
-[] Research x1 (200 RP)
--[] Research slot, 1st
---[] Blueprint: 50 RP - Basic Stealth Fighters (25 BP, 5 CP)
---[] Machine spirit jamming (150 RP)
-[] Pay rent (Trade Goods, Aevon 45 -> 20)
-[] Anexa passive action: Education - Roll to level, difficulty is 10+5xLevel
-[] Additional Votes
--[] Educate (if Victan becomes available, apply here in helping to conceal this if mechanics-legal)
--[] Now (Write-in): Tell Anexa that you've found a warp-based cognitohazard. Limit the information to the basics of the nature of the Chaos, and the rough warning signs. Also tell her about your plans for the miniaturized shielding, as well as potentially a modification to her brain augmentation implant, mimicking the general function of what you've done to yourself. One might be enough, but both would likely be safer. Though if she doesn't want the implant-modification (if it works at all), you understand. It would likely be pretty invasive. You are planning to tell the specifics later, hopefully after figuring out how to shield her from the worst of the danger in some way. But even if those mitigation measures don't pan out perfectly, tell that you are still committing to revealing the full truth of what you know later anyway. Because you trust that she can navigate the dangers involved, and also because you might end up needing help if your shielding fails.
--[] Yes (Write-in): Let Victan first know about your slow efforts at subverting small numbers of acolytes in the Enclaves, and introduce Anexa. Then tell him what you have managed to put together what happened since your accident. Touch on the topic of Chaos
very lightly, even less than you did with Anexa. Just that
something has had an observable effect on the a type of shielding on your ship which had gone out of general use, and is a cognitohazard... Especially dangerous to you. And then reveal why that matters in this context, and why you
need Aevon as allies. Admit that your mere existence endangers their world. Tell him the truth about you being an AI, and how you would very much like to have a safe port in a galaxy that is
very hostile to beings like you. Then tell him why you
want the people of Aevon as your allies. Because way back then, when Victan was first assigned as your contact? You weren't lying about his people reminding you of those from your past, those who are nowdays called the Ancients. Finally, show him what you are building and designing to take out the kill-sats and nukes. And promise that if it is in your power, his people will be free to chart their own destiny by the time you leave.
EDIT: changes to where to apply Victan.