Members that have entered the GBZ can build Outposts, mining colonies and the like.

What they need our permission to build is actual full colonies - and we have not given that yet as we don't want the headache of trying to hold them against a determined offensive.

Now our forces have found some very nice potential colony sites, so there is political pressure to get the full colonies allowed.
 
Some napkin math suggests we do in fact have a strong advantage in combat strength right now. It depends mostly on how good our reinforcements are, if we can bring in ~20C we'd put ourselves over the top - no trap could be expecting that. However, someone else will have to figure out the shuffle required to get that many more ships.
Was working on it, but it's almost 4 AM here. And it's a mess. If anyone wants to see my efforts, links are in discord.

I'll just go with reinforce.

[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)

o7 Sulu.
o7 Nash.

Now, time to sleep.
 
[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)

Given that our GBZ strength is in much better shape than I thought, and given that most of the dig in stuff is utterly useless against the ambush tactics being used, upon reflection I'm going to vote for the offensive. If someone could come up with a fleet shuffle that sends 20C+ to the GBZ while not moving any ship more than one sector please do. Bed time for me.
 
The red/green light is basically to say if it's safe to colonize the area or not. If it is we give the member worlds the offer to do it and they then decide if they should.

There are specific settings colonizing is one of them and the option you just described is Yellow light.

Current Sector Policy Settings
Green Light = Fully Allowed, Red Light = Fully Denied, Yellow Light = Proceed on Own Recognizance

But Starfleet has set that specific setting to Red light.

Civilian Colony Building - Red Light

Along with Red-lighting members to use their fleet in the zone or to send their prospectors in.

Apiata Fleet & Auxiliary GBZ Access - Green Light
Amarki Fleet & Auxiliary GBZ Access - Green Light
All Member World - Fleet Unit GBZ Access - Red Light
All Member World - Auxiliary GBZ Access - Red Light


Starfleet is the commanding authority in the GBZ, but the Council are the ones who can authorize the use of member fleets outside their home sectors and colonies in the first place.

So your saying the Traffic light system is set by the Council? if so why are they redlighting member fleet and AUX ships from entering the GBZ but UESPA is preparing a task force and to colonise the planet they were forced to purchase... because their prospectors are disallowed...

its a mess.
 
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[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)
 
[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)
 
[X][NASH] Instruct Nash digs in and fortifies (30pp to deliver Starbase, minefield, weapon platform, tachyon net construction materials, 10% and 5% chance of ignoring or insubordination)
 
[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)

// I simply think that forting down sends the wrong signal after a successful raid. And I really hope Nash doesn't get suckered into a trap.
 
Sometimes sacrifices need to be made. The needs of the many outweigh the needs of the few.

[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)
 
[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)
[X][ADDENDUM] Discuss with the President the recent loss, strategic direction now that Konan have joined and Starfleet's recommended response before it happens.


Given that our GBZ strength is in much better shape than I thought, and given that most of the dig in stuff is utterly useless against the ambush tactics being used, upon reflection I'm going to vote for the offensive. If someone could come up with a fleet shuffle that sends 20C+ to the GBZ while not moving any ship more than one sector please do. Bed time for me.

Just looking at what could be pulled away in 2318:Q2 without breaking our D requirements.

Ferasa - Excelsior-A
Rigel - Excelsior-A
Apinae - Constitution-B
KBZ - Excelsior-A
SBZ - Renaissance
LBZ - Miranda-A

C34 plus the existing C77 = 111 Combat fleet
Adhoc vote count started by TyrialFrost on Aug 19, 2017 at 5:40 AM, finished with 48 posts and 21 votes.

Adhoc vote count started by TyrialFrost on Aug 19, 2017 at 5:41 AM, finished with 48 posts and 21 votes.
 
[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)
 
[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)
[X][ADDENDUM] Discuss with the President the recent loss, strategic direction now that Konan have joined and Starfleet's recommended response before it happens.




Just looking at what could be pulled away in 2318:Q2 without breaking our D requirements.

Ferasa - Excelsior-A
Rigel - Excelsior-A
Apinae - Constitution-B
KBZ - Excelsior-A
SBZ - Renaissance
LBZ - Miranda-A

C34 plus the existing C77 = 111 Combat fleet
Only two of those are stationed in sectors we can pull reinforcements from.
[ ][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)
(Reinforcements may only come from CBZ, SBZ, Amarkia, Apinae, Orion Sectors due to travel time)
 
So an all in plan could summon the Salnas, Sappho, Valiant, Yukikaze, Winterwind, Cheron, Gale, and Zephyr. That would be 35C. It would leave Amarkia and Apinae without ships and the SBZ covered by a Centaur from Sol and a Constellation from Rigel.

I'm not going to use the other format so follow below:

Cardassian Border Zone – Requires D12
1 Starbase I (6)
  • 1 Excelsior (6) [Salnas],
  • 1 Renaissance (5) [Reason],
  • 1 Oberth (1) [T'Mir]
Either Salnas or Reason can be moved.

Sydraxian Border Zone – Requires D11
1 Starbase I (6)
  • 1 Constitution-A (5) [Cheron],
  • 2 Centaur-A (6) [Gale, Zephyr]
All vessels in the SBZ can be moved. To cover this gap, Lightning is moved from Sol and Seleya from Rigel.

Apinae Sector – Requires D10 (supported by CBZ and SBZ)
2 Starbase I (12), Extra Outposts [5]
  • 1 Constitution-B (5) [Valiant],
  • 1 Centaur-A (3) [Yukikaze]
Both vessels can be moved without dropping below D requirements. Sectors that could cover this shortfall would already be dispatching ships.

Amarkia Sector – Requires D7 (supported by SBZ)
Starbase I (6), Extra Outposts (5)
  • 1 Constellation-A (4) [Sappho],
  • 1 Miranda-A (2) [Svai]
Sappho can be moved without dropping below D requirements. The only sector that can't contribute directly that Amarkia touches is Tellar, which has one vessel.

Alukk Sector – Requires D7 (supported CBZ)
1 Starbase (6)
  • 1 Centaur-A (3) [Winterwind]
Winterwind can be sent. Replaced by Bull from Ferasa.


In total, would be sending:

[ ] Plan All In
1 Excelsior [Salnas]
1 Constitution-A [Cheron]
1 Constitution-B [Valiant]
1 Constellation-A [Sappho]
4 Centaur-A [Winterwind, Gale, Zephyr, Yukikaze]
Total: 35 C

We would be moving:
Bull from Ferasa
Lightning from Sol
Seleya from Rigel.

A more conservative version that strips no sectors of ships would consist of:

[ ] Slightly In
1 Excelsior [Salnas]
1 Constitution-A [Cheron]
1 Constitution-B [Valiant]
3 Centaur-A [Winterwind, Gale, Zephyr]
C: 28

Not stripping Apinae by retaining Yukikaze, and not stripping Amarkia by retaining Sappho.

A highly conservative plan that kept more ships in the SBZ might look like this:

[ ] Conservative
1 Excelsior [Salnas]
1 Constitution-A [Cheron]
1 Constitution-B [Valiant]
1 Centaur-A [Winterwind]
C: 19

E: small mistake, missed Svai flying off in 2318.Q1, adjusted accordingly. Maybe we can get her in-transit, @OneirosTheWriter ? in which case, add +3 to all C totals.

EDIT: Another option would be to not strip Amarkia, send Winterwind to Apinae, keep Yukikaze in Apinae.

[ ] Protec Bees, Amarkia Protec too
1 Excelsior [Salnas]
1 Constitution-A [Cheron]
1 Constitution-B [Valiant]
2 Centaur-A [Gale, Zephyr]
C: 25
 
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[ ][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)
(Reinforcements may only come from CBZ, SBZ, Amarkia, Apinae, Orion Sectors due to travel time)

[ ][NASH] Authorise offensive but approve no reinforcements (20% chance President summarily fires you for authorising an attack on the even of the elections, 40% lesser consequences, 40% no care)

Yeah, fuck that. I'd rather see Nash fired than Sulu.

[X][NASH] Instruct Nash digs in and fortifies (30pp to deliver Starbase, minefield, weapon platform, tachyon net construction materials, 10% and 5% chance of ignoring or insubordination)

[][ADDENDUM] Discuss with the President the recent loss, strategic direction now that Konan have joined and Starfleet's recommended response before it happens.

If Onerios approves the write-in I might change my vote.
 
[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)
 
It is my great regret that I am waaaay too busy this night/morning to even read this huge thing that is going on.

My heart says 'attack,' but I don't have time to do the reading, thinking, and discussing I'd think required to vote.
 
[X][NASH] Authorise an offensive and write-in reinforcements (40% chance President summarily fires you for authorising a major attack on the eve of the elections, 40% lesser consequences, 20% no care)

The Konan are trying to provoke us with ambush tactics. We need to teach them a lesson but we have to be smart doing it. We should bring in as many ships as can be safely spared including ships from the affiliate species as well.
 
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Does nobody give a damn about Trump!Cat firing Sulu!? We know from previous experience that she'll do it.


It is my great regret that I am waaaay too busy this night/morning to even read this huge thing that is going on.

My heart says 'attack,' but I don't have time to do the reading, thinking, and discussing I'd think required to vote.

TLDR? If we approve an attack, there's a 40% chance President Cat will fire Sulu on the spot. If we order Nash to dig in, there's a 15% chance she'll attack without orders.
 
Does nobody give a damn about Trump!Cat firing Sulu!? We know from previous experience that she'll do it.




TLDR? If we approve an attack, there's a 40% chance President Cat will fire Sulu on the spot. If we order Nash to dig in, there's a 15% chance she'll attack without orders.
So?
It doesn't really matter if we switch PCs and if our president fires Sulu it'll propably lower her chance of winning the election.
 
I don't know many cases were you wouldn't get fired after stripping defense assets from important sectors to launch an offensive without even informing the President first, tbh. :V IN PEACETIME, even.

"Hey where'd the fuckin' ships go from Yokosuka?"

"uuuuuuuuuuuuuuuuuuh......"

E: like, what I'm getting at here, is doing this might be the right thing to do but it's also well past MacArthur territory. Don't think this is sticking it to N'Gir at all. If this rampant militarism and insubordination makes people think the Pacifists would be a better option, you might not like Stesk so much when he shuts down further expansion into the GBZ. There'd also probably be major repercussions for the Expansionists.
 
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