Starfleet Design Bureau

I'd argue there needs to be a heavier investment in shuttles anyways. Too many very, very useful things you can do with them. Improve the capabilities even a little and you've got massive boosts in surveying and airlift in transporter free zones.
 
I argued for a cheap spherical dedicated surveyor, sadly good sense lost again to Canon Starflitism and we are stuck with a boring overpriced saucer. So our course is clear. Let us turn this surveyor into another overpriced dual role ship so our science guys get first class seats when their science ship fights pirates. Why fight piates? Because of all the gigantic guns, armor and shields we stuff onto this.
 
The full saucer won, so...one torpedo tube to launch probes (either fore or aft; definitely fore), a few Type-1 Phaser strips to prototype it, then the new engines + nacelles (hope we get some new variants).

Internals is of course, dedicated to SCIENCE! Probably add a Medbay and Engineering section just in case.
 
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I do think we need one tube for probes, since so many of our probes launch that way and it gives the ship some ability to defend itself at warp. Otherwise a few phaser turrets and a deflector dish should cover us for defenses.
 
I argued for a cheap spherical dedicated surveyor, sadly good sense lost again to Canon Starflitism and we are stuck with a boring overpriced saucer. So our course is clear. Let us turn this surveyor into another overpriced dual role ship so our science guys get first class seats when their science ship fights pirates. Why fight piates? Because of all the gigantic guns, armor and shields we stuff onto this.
Oh sod off with your 'my way is the only right way' attitude. It's almost like there are multiple different 'good sense' ways to make a ship
 
Can we have one prototype gun tho plz?
As a treat.

The prototypes make sense to pick, it's just, maybe don't add 20 gigantic top of the line weapons to a survey ship. :V

I mean look at Stellaris that game has non combat survey ships that manage to survive, and they aren't really armed.
 
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The full saucer won, so...one torpedo tube to launch probes (either fore or aft; definitely fore), a few Type-1 Phaser strips to prototype it, then the new engines + nacelles (hope we get some new variants).

Internals is of course, dedicated to SCIENCE! Probably add a Medbay and Engineering section just in case.

I want to make sure we double tap science before medbay or engineering, though those are nice to have. We made that mistake last quest.
 
And if you look at 40k all our ships have insufficient anti-demon protection. Different rules for different settings.

Besides, I seem to remember quite a few events in Stellaris that blow up your science ship

Yeah, but honestly at least early game, the science ships in Stellaris; feel very star trek.
 
On the other hand, a single torpedo launcher would be a good way to ensure this can crack something annoying open and it's not that much more expensive than a phaser.
Literally, not joking... do you think a torpedo launcher launch probes, you know. Usefully?
[Ok, was joking]

'Cuz if so, I'd want one. If not I'd just use this as an opportunity to protype some gunz
[edit: no longer joking about 'probe launcher']
The prototypes make sense to pick, it's just, maybe don't add 20 gigantic top of the line weapons to a survey ship. :V

I mean look at Stellaris that game has non combat survey ships that manage to survive, and they aren't really armed.
Stellaris is little baby setting made out of kittens and blankets.
[I'm just being silly. Stellaris has it's own nightmares. Like lag. Oh god the lag on my potato machine]

Star Trek... well, if we can't have 20 guns on our survey ship, how about 19 and have 10 of our 'probes' be photon torpedoes.

To do high energy physics SCIENCE at the less friendly negative space wedgies.
 
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I mean look at Stellaris that game has non combat survey ships that manage to survive, and they aren't really armed.
And if you look at 40k all our ships have insufficient anti-demon protection. Different rules for different settings.
Fancy. Schmancy. Whatever it is, we want our survey ship at least capable of defending itself whilst not going gung-ho on firepower and do the surveying properly.
 
"What do you mean 'you want to blow an anomaly with extreme prejudice?! :mad::mad:"
"Did I stutter?! 😤"
Captain: "I thought you d-did."
Chief Science Officer: "No captain, that-t's time breaking a-apart! We need have l-launched our 'torpedo probes' at that anomaly fiv-e minutes from now."
 
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Stellaris has the problem that you can't put any weapons on the survey ship and lose to a meteor. Star Trek has the problem that there's a brain parasite on every asteroid that can't be detected until it's on board, and the federation only produces so much ivermectin per year. Not enough to kill that many parasites.
 
Honestly not even entirely sure what would help surveying, but this is what I can think of.

torpedo tube: Launch probes

prototype Phasers: they are kinda implied to be a multi-tool type thing, whereas the outdated phase cannons are weapons. Though probably don't need too many.

shuttle bay: I imagine shuttles are useful to surveyors in some manner.

Sensors: this thing would be pretty much a necessity probably (not Spock, the weird microscope he's always shown looking into). Otherwise scanners are a necessity tbh.

star trek - What is Spock's box on the bridge good for ...

Med bay: for researching biological stuff.

Cargo bays: for storing samples.
 
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We might get an option for a larger navigational array. It's been a part on all the ships we've built so far, so maybe we'll get a large one with more capability for scanning planets or similar.
 
It'd be cool if we had a good set of main sensors and then like smaller clusters spread out to create a mini-very large array. Sensors that could see smaller, larger, or in frequencies/subspace bands that are non-standard. If it can do tachyon technobabble scanning at large ranges it might be even better at running away before known dangers get close. Scanners that had better subsurface scanning capability also would be handy for surveying mineral/oceanic stuff.

Then likely computers, or maybe a computer that's an absolute unit.
 
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