Shuttlebays ad breadth of capability more than depth. Shuttles do a lot of things pretty well. We would need to augment them with facilities to add depth.Shuttlebays should help to get the depth of capability starfleet asked for
cargo seems to go in the direction of various capabilities, and not in depth
I mean, as far as capabilities Starfleet is hurting for it does explicitly say that bar the Archers (which are slow, weak and needed for the reconstruction) the cargo bay offers a capability nothing else has.Shuttlebays should help to get the depth of capability starfleet asked for
cargo seems to go in the direction of various capabilities, and not in depth
there are hundreds of planets, across a hundred lightyears is dozens of planets, having 1 or two federations doing cargo jobs isnt actually effective as dedicated haulers. Its also a combat craft, I guess it will never have an issue with pirate.Spread out across hundreds of light-years is exactly where you want your logistics ships anyway.
well how would cargo add depthShuttlebays ad breadth of capability more than depth. Shuttles do a lot of things pretty well. We would need to augment them with facilities to add depth.
It's literally twice as effective as our next best hauler and something like 4 times as effective as a civilian ship just in terms of cargo light years per day.there are hundreds of planets, across a hundred lightyears is dozens of planets, having 1 or two federations doing cargo jobs isnt actually effective as dedicated haulers. Its also a combat craft, I guess it will never have an issue with pirate.
Cargo capacity is itself depth. Just the cargo bays turn the Federation into twice the cargo ship any other ship in our fleet is just in terms of cargo carry speed. Add in the fact that it doesn't need escort and it's replacing an Archer and a Miranda, so it's own total tonnage, but going twice as fast.well how would cargo add depth
I figure we probably won't get other modules to synergize with that
seems like breadth is what we would get because the other modules wouldn't go as well with the cargo bay
what other modules do you foresee here that would work with the cargo bay
We don't have combat craft. Very explicitly, if our ship does not do enough when it's not fighting, Starfleet will not be interested. That's why it's so risky to focus on emergency response, a role which relies heavily on having enough ships that one is actually close enough to respond to things, and equipped with a breadth of modules that allow it to respond to anything. Pretty much by definition an emergency response ship must be a jack of all trades, master of none, and that's not exactly adding a depth of capability, so will Starfleet order enough to actually make it a useful responder?there are hundreds of planets, across a hundred lightyears is dozens of planets, having 1 or two federations doing cargo jobs isnt actually effective as dedicated haulers. Its also a combat craft, I guess it will never have an issue with pirate.
No, it's much more effective as civilian haulers whilst offering even greater bulk capacity than the Archers are also much slower and even weaker, the Archers are faster and stronger than the civilian haulers but can carry much less and are having to do double duty between civilian infrastructure/rebuilding and Starfleet jobs.there are hundreds of planets, across a hundred lightyears is dozens of planets, having 1 or two federations doing cargo jobs isnt actually effective as dedicated haulers. Its also a combat craft, I guess it will never have an issue with pirate.
I dont like it, thats tying it to that role when its meant to do other stuff. I rather just make a proper hauler one that has fast capabilities and massive cargo capabilityIt's literally twice as effective as our next best hauler and something like 4 times as effective as a civilian ship just in terms of cargo light years per day.
Add in the fact that the Federation doesn't need escort and you are looking at the Federation doing a job that would otherwise take an Archer AND a Miranda to do, but twice as fast.
is that really true with previous designs such as the Selachii class and the Skate class having been builtWe don't have combat craft. Very explicitly, if our ship does not do enough when it's not fighting, Starfleet will not be interested. That's why it's so risky to focus on emergency response, a role which relies heavily on having enough ships that one is actually close enough to respond to things, and equipped with a breadth of modules that allow it to respond to anything. Pretty much by definition an emergency response ship must be a jack of all trades, master of none, and that's not exactly adding a depth of capability.
Yes? Those were tiny and cheap. This is the single most expensive ship we have ever designed. Starfleet will not buy any significant number of them if it doesn't serve a useful peacetime function.is that really true with previous designs such as the Selachii class and the Skate class having been built
and the Saladin and Excalibur don't have too much outside of tactical
I mean, it would be a really good hauler. It would literally take two Mirandas and two Archers to replace the functionality of ONE cargo hauling federation. That's 600kton of ship being replaced by 300ktons.I dont like it, thats tying it to that role when its meant to do other stuff. I rather just make a proper hauler one that has fast capabilities and massive cargo capability
I'm just saying that starfleet definitely has combat craftYes? Those were tiny and cheap. This is the single most expensive ship we have ever designed. Starfleet will not buy any significant number of them if it doesn't serve a useful peacetime function.
The Excalibur was mediocre in peacetime, which is why Starfleet has declined to order any more.
It's way bigger than an Archer. That secondary hull being mostly cargo is a LOT of cargo.I... dont think this ship would be capable of replacing the archers can it? the cargo hold is in the secondary section right?
It won't replace the Archer fully because the Archer fills a need that's so badly needed Starfleet is still cranking them out a decade past warp 8 cores being available.I'm just saying that starfleet definitely has combat craft
and emergency response goes with our choice of maximum cruise over efficient cruise
there's no way this can replace the archer anyways - only augment it
We're probably not going to get a hauler brief (or one that's amenable enough to become a hauler like the Archer was) for the rest of this century.I dont like it, thats tying it to that role when its meant to do other stuff. I rather just make a proper hauler one that has fast capabilities and massive cargo capability
Starfleet's dedicated combat craft are all small, cheap space fillers that we literally cannot afford to build anymore. If this ship is not very useful when it's not going to war, Starfleet cannot afford to buy it.I'm just saying that starfleet definitely has combat craft
and emergency response goes with our choice of maximum cruise over efficient cruise