Yes, all of that. Others at TSR noted the source legends and set the leotaur man-eaters up as Greater Lamia in the second Monster Manual to the best of my knowledge. Later takes on D&D shifted the serpentine mindjobber role over to the yuan-ti.
The Greater Lamia was introduced in the Fiend Folio, which slightly predated Monster Manual 2 in first edition.

I'd have to dig out my first edition books to be sure, but as I recall the Greater Lamia was strictly serpentine from the waist down, while the common variety could be either serpentine or "cat-taur", with the later being used in the associated image. No stat difference, oddly enough.

(I'd search and link images, but both were nude, with the common being a "tasteful" nude that showed nothing while the greater was full frontal. First edition art was often like that...)
 
Wasn't the Fiend Folio the one that seemed to be filled with monsters that were pretty much designed to be unkillable? I seem to remember one of the lich variations where you needed to know certain lore about that lich, and it was specifically stated that no lore spells or lore skill would help you to find this information. It's been more than 20 years since I last saw an original copy of the FF, so I might be misremembering, but if so, not by very much. I remember VERY clearly that the description made it clear that this was a monster you drove off because it was basically unkillable unless you used artifact level chicanery to have even the slightest chance of doing anything permanent to it.
 
I remember a Devil subspecies that managed to figure out a loophole clause in some sort of divine law that makes it so that it's borderline impossible to attack them unless they've attacked you first, and even if you manage to do it through sheer willpower, you get celestial blowback. I wonder if it first appeared there lol.
 
Fiend Folio, I still remember that Githyanki on the cover. Now that I've been reminded, it was filled with monstrous monsters and... how shall i put this?

...real weirdies!

The Flumph is in there. Case Rested.
 
Wasn't the Fiend Folio the one that seemed to be filled with monsters that were pretty much designed to be unkillable?
The Fiend Folio is an... odd mix, as would kind of be expected for a compilation of reader submissions to a British gaming magazine column. Some of it is perfectly sensible, some of it is absurdly hard to defeat, some of it is classic 1st edition fuckery, and some of it is silly.
 
Wasn't the Fiend Folio the one that seemed to be filled with monsters that were pretty much designed to be unkillable? I seem to remember one of the lich variations where you needed to know certain lore about that lich, and it was specifically stated that no lore spells or lore skill would help you to find this information. It's been more than 20 years since I last saw an original copy of the FF, so I might be misremembering, but if so, not by very much. I remember VERY clearly that the description made it clear that this was a monster you drove off because it was basically unkillable unless you used artifact level chicanery to have even the slightest chance of doing anything permanent to it.

Ah, the Fiend Folio. That was a 1981 fever dream including a bunch of now classic D&D monsters. Without the Gith races, Baldur's Gate 3 wouldn't be the same. It also introduced the stereotypical bird-men in several settings, the Aarakocra. It included the Kuo-Toa, which became famous with the D series of adventure modules (specifically D2, Shrine of the Kuo-Toa) that also solidly introduced the Drow as big bads. D&D wouldn't be the same without Ettercaps, Iron Cobras, Mephits, or Slaads.

It was also full of the kind of D&D weirdness that was tailor-made to allow a Dungeon Master to mess with players. The Adherer would stick to your weapons when you struck them. The Carbuncle was an armadillo with a precious gem on its head, but you had to non-violently coax it to give it up (which was a problem for many players). The Disenchanter would ruin your precious magic items. The silly-named Flail Snail had a shell that could reflect spells back on the caster (and the drawing looked exactly like you think it would). The Gorbel was a rubber-skinned limpet that would explode when pierced. Needlemen are humanoid plants that "appear to hate elves and will attack on sight." A lot of it didn't make a ton of sense but it was really fun.
 
Ah, the Fiend Folio. That was a 1981 fever dream including a bunch of now classic D&D monsters. Without the Gith races, Baldur's Gate 3 wouldn't be the same. It also introduced the stereotypical bird-men in several settings, the Aarakocra. It included the Kuo-Toa, which became famous with the D series of adventure modules (specifically D2, Shrine of the Kuo-Toa) that also solidly introduced the Drow as big bads. D&D wouldn't be the same without Ettercaps, Iron Cobras, Mephits, or Slaads.

It was also full of the kind of D&D weirdness that was tailor-made to allow a Dungeon Master to mess with players. The Adherer would stick to your weapons when you struck them. The Carbuncle was an armadillo with a precious gem on its head, but you had to non-violently coax it to give it up (which was a problem for many players). The Disenchanter would ruin your precious magic items. The silly-named Flail Snail had a shell that could reflect spells back on the caster (and the drawing looked exactly like you think it would). The Gorbel was a rubber-skinned limpet that would explode when pierced. Needlemen are humanoid plants that "appear to hate elves and will attack on sight." A lot of it didn't make a ton of sense but it was really fun.
Yeah, the Fiend Folio was something of a grab-bag. You ended up picking and choosing depending on your campaign atmosphere and plotline, but that's pretty much any of the monster compendium. And sometimes you made up stuff that was just as silly on paper (tar golems) that ended up being a lot deadlier than you actually intended (again - tar golems).
 
I see we have another mythical species created as a result of Zeus screwing around.

So many Greek myths were caused be him being a cheater, it's ridiculous.
The standard start of most Greek myths seems to be "a god was horny (usually Zeus)". There may have been some additional steps involved, but usually a horny god preceded all the other actions in one way or another. (Not always. Just usually.) Just go on ahead, and try to find more then a bare handful of stories from that mythos that don't involve gods banging or the actions of their decedents. I can virtually guarantee there will be far more that involve the results of gods getting it on then do not.
 
And many Asian ones, too. After all, the current Emperor of Japan can (supposedly) trace his ancestry all the way back to Amaterasu Omikami...
 
As long as the Gazebo and the Redneck Trees stay out of Brockton Bay, we're all good.

Stuff like that starts showing up....

Take off and nuke the site from orbit; it's the only way to be sure.
 
The Norse stuff can be traced back to Loki being a shit, Odin being an ass, paranoid, or a paranoid ass. Or Thor being overly prideful.

And most of the native american stories can be traced back to Coyote having a "Good Idea™️"
 
That depends on the native American cultures in question as coyotes used to have a vastly more limited range than they do now.

Coyotes expanded their range massively in the 19th and 20th century thanks to the activities of western settlers and their elimination of predators like wolves and Cougars that directly competed with and preyed on coyotes.

Among various native American cultures of the American northwest the Raven is both the creator of the world and a trickster god from what I gathered while in other places the trickster position might be taken up by Raccoon spirits.
 
D&D needs a chainsaw written for it.
D20 modern has one; just change the descriptive text to make it a Gnomish tinker weapon and you have a D&D chain saw.

d20modern.fandom.com

Melee Weapons

Melee Weapons are used in close combat, and they are generally among the simplest types of weapons. The feat that provides proficiency with these weapons varies from weapon to weapon; some are considered simple weapons (covered by the Simple Weapons Proficiency feat); others are archaic (Archaic...

It's under exotic weapons, second from the top.

And yes, I have used one, once. We were cutting a hole to get out of a burning warehouse when an idiot minion attacked us.

The GM's description of splatter and gore was awesome.
 
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