- Location
- Wherever I feel like being
- Pronouns
- He/Him
No, Itchy Bones is so much worse.There is also "Rubber Bones", "Total Tongue Awareness", and, probably the most horrific, "Power Word: Scrunch".
No, Itchy Bones is so much worse.There is also "Rubber Bones", "Total Tongue Awareness", and, probably the most horrific, "Power Word: Scrunch".
Read that one. Coil, "Anvils!", surrender. Ch 9 "It gets worse" by Ack
Ah yes, the classic. What better way to get Coil to work with you then the circle of falling anvils!!! LmaoRead that one. Coil, "Anvils!", surrender. Ch 9 "It gets worse" by Ack
With the horn of one anvil pointing to the PRT building, a clear message to confess to Piggot.Ah yes, the classic. What better way to get Coil to work with you then the circle of falling anvils!!! Lmao
Forgot about that part, might be time for me to reread it again.With the horn of one anvil pointing to the PRT building, a clear message to confess to Piggot.
Maybe you weren't but the rest of us sure are!and that I was not amused by his trying to game the spell creation system like that.
I had one particular munchkin in a 2nd edition AD&D campaign create the spell Power World: Aardvark. What did this spell do?
First of all, it's a 3rd level spell
Second of all, it's an aoe.
It's actual effect is that it summons 100 hundred bipedal aardvarks with rayguns, who shoot 100 random targets within a 100 foot radius for 1d100 damage. Yes, the player specified 100 foot radius, rather then 50 foot radius. Meaning from 100 feet in every direction from the epicenter.
So, you might be wondering why I allowed this abomination to actually work. The player who created the spell forgot a very minor, completely inconsequential detail. They didn't add any range to the spell it's self, meaning it's centered on the caster. They also forgot to exclude the caster or their allies from the random targets being fired upon. I then added the following:
1. Only one copy of the spell can be memorized at a time.
2. Due to how strenuous the arcane energies involved are to manipulate It takes 72 hours of study to memorize the spell, any interruptions will mean you failed to memorize the spell, and have to start all over again. Meaning if you stop to eat, travel, sleep, or anything else you have to start all over again. Make a con check to avoid falling asleep every 12 hours. This check is done with a -2 penelty at 24 hours, which increasees by an additional -2 for each additional 12 hours (for a total of -10 modifier on the final con check)
3. Just trying to inscribe the spell into your spell book causes the gods to curse you, divine magic can no longer heal you. Ever. Yes, that includes being brought back from the dead.
4. Actually casting the spell will get you smote by 2d6 different gods (yes, even the evil ones) for 4d6 damage per smite.
5. There is only a 10% chance to scribe the spell to begin with, and you only get ONE chance. The spell's creator didn't need to worry about this last item.
The last 3 additional rulings weren't told to the player immediately. He managed to memorize the spell, once. And then the only time it was ever actually cast... all 100 raygun using aardvarks shot the wizard who cast Power Word: Aardvark, despite there being thousands of potential targets. The group (and I) watched in bemused shock as all 100 d1000 rolls came up 0001, which was the wizard. I used a different colored die for each digit, so it'd be easy to parse each result. They then all did 100 damage, due to me rolling max damage 100 times in a row. The only reason he didn't have a dozen gods (I rolled boxcars) smite him was... the aardvarks killed him first.
I then ruled that the spell book it's self (which should have been atomized by the mass raygun fire alongside the wizard and all the rest of his stuff) couldn't actually be destroyed no matter how much all the gods wanted it gone. The spell's very nature had turned the spell book into an Artifact that could only be destroyed in a foundry located in the exact middle of the capital of the Aardvark Empire. Why did all the gods, good, evil, and neutral, all band together to punish anyone who even dares learn the spell? Because every time the spell is cast, it risks the high tech, deity killing, and highly aggressive Aardvark Empire being able to access this Realm via back-tracing the path of the summoning and thus gaining a foothold.
During the course of the campaign, that player had 3 different characters find the Spell Book and try learning Power Word: Aardvark. Only to fail to do so, and end up getting killed a session or two later due to being incapable of being healed by the cleric. After the 3rd character got cursed to be immune to divine healing... the player actually asked me what the hell was going on. I explained the curse, the in-game reasons for it, and that I was not amused by his trying to game the spell creation system like that.
why do i suspect ryven will want a copy of that spell for the luls alone? (assuming i can have permission? - maybe a one-use scroll...)Rain of Anvils was a 4th level spell we came up with during our D&D 2e days.
The Gods didn't get a chance to smite the wizard because RNGesus took one look at that spell, went "Oh hell to the 🦆 no," and assumed direct control to assure that everything went wrong for your player and only your player, and alert the entire pantheon of what the 🦆 was up.The group (and I) watched in bemused shock as all 100 d1000 rolls came up 0001, which was the wizard. I used a different colored die for each digit, so it'd be easy to parse each result. They then all did 100 damage, due to me rolling max damage 100 times in a row. The only reason he didn't have a dozen gods (I rolled boxcars) smite him was... the aardvarks killed him first.
why do i suspect ryven will want a copy of that spell for the luls alone? (assuming i can have permission? - maybe a one-use scroll...)
two words, J - Helms deep - since i'm going there already, according to that snippet you have where i serenade the orks with the 'march of cambreadth' after dragon slaving their backline?
There was actually a cantrip similar to this in a Dragon magazine...Sure, go ahead. Mu ha ha ha ha.
Have another : The Cloud of Misfortune
This one comes from our Ars Magica game. It calls into being a small black rain cloud. This cloud is linked to one individual via arcane means (True Name, personal item, etc.) Once summoned the cloud unerringly appears over the target's head, and begins raining. It is resistant to being controlled and dispelled. Should the victim be doing something that requires quiet or concentration, it flashes a bit of lightning and rumbles thunder. The lightning stings, forcing the victim to maintain concentration, and the flash and thunder make stealth nearly impossible.
And the cloud rains continuously. For 30 days and nights. Indoors, outdoors, underground. In the desert. In the arctic, it snows, hails and sleets.
In D&D, this would probably be another 4th or 5th level spell, and definitely a ritual. The rain cloud would probably be summoned from the Feywild. Definitely requires V,S,M components, along with something to link the spell to the victim. Should the item not, the spell latches onto the caster, and makes them miserable for a month.
Needless to say, seeing various people walking around with black clouds hanging over them, raining usually has the secondary effect of the victims being humiliated and ridiculed by their peers...
Villain Support -There was actually a cantrip similar to this in a Dragon magazine...
I tagged that Insightful as you are officially less calamitous than Lina Inverse, who took many more villages and cities out before leaving that to the official villains.We used it three times - once to great effect, and Lolth hated it - and decided after having to go on the run for leveling a village with it, it was best forgotten, and maybe we should go hide in the mountains for twenty or more years...
The creator of Power Word: Aardvark also tried creating a few other spells, which didn't work. I'll outline what he'd wanted, and you'll be able to see why I decided they fail.
I know that this is from Ars Magica and not Mage: the Ascension, but I can't help but imagine the heaping helping of Paradox that a spell this vulgar is just begging the Universe to impose on the Magus casting it.Sure, go ahead. Mu ha ha ha ha.
Have another : The Cloud of Misfortune
This one comes from our Ars Magica game. It calls into being a small black rain cloud. This cloud is linked to one individual via arcane means (True Name, personal item, etc.) Once summoned the cloud unerringly appears over the target's head, and begins raining. It is resistant to being controlled and dispelled. Should the victim be doing something that requires quiet or concentration, it flashes a bit of lightning and rumbles thunder. The lightning stings, forcing the victim to maintain concentration, and the flash and thunder make stealth nearly impossible.
And the cloud rains continuously. For 30 days and nights. Indoors, outdoors, underground. In the desert. In the arctic, it snows, hails and sleets.
In D&D, this would probably be another 4th or 5th level spell, and definitely a ritual. The rain cloud would probably be summoned from the Feywild. Definitely requires V,S,M components, along with something to link the spell to the victim. Should the item not, the spell latches onto the caster, and makes them miserable for a month.
Needless to say, seeing various people walking around with black clouds hanging over them, raining usually has the secondary effect of the victims being humiliated and ridiculed by their peers...
Methinks the levels of those spells might be a bit low. As in, they should have another digit on them...
I mean, there were guidelines for making new spells, and from what little I recall anything with those sorts of effects, even with major down sides, should be VERY high level.