Plot important NPCs:
Princess Aeria Windgust: the half human harpy that oversees sky mountains after the demon overlord Lord void killed her parents. She guards her nation's artifact the Four Winds Orb said to give it's Weilder the power of controlling wind to their whim.
Lady Dusk: this necromancer shamaness has a tight leash on her lands and upholds the rule of respecting the dead. Her people wander the dark plains the sight of countless wars working to put the spirits of fallen warriors to rest. She also guards her sacred treasure the Spiritual Twilight Staff said to give the user the ability to comune and control the dead.
Muse Serenade: this siren is also a famous Bard and runs the Tempest coast with a surprisingly upbeat fist making ocean trade the safest for hexamire. She guards the sacred treasure the Currents of the Sea Blade said to give one the abilities to navigate and control the seas.
Ruby Blazecore - this dragoness is not one to cross, fair to people around her she was raised by a human blacksmith centuries ago and had picked up the craft making the blaze wastelands the largest supplyer of metal and glass. She keeps the barbarians in line and guards the artifact she found when she set up shop the Dragon's Firestone said to grant one immunity and the power to control fire and lava.
Preistess Dawn: the leader of the clergy in light city and unknowingly has a connection to lady Dusk. Her devotion to her faith and nation makes her the best to guard the holy Divine Cross the clergy's sacred treasure said to let someone see the truth and control light itself.
Sage seline foxroot - master kitsune druid of the wild forest and protector of nature she holds a deep connection to the forest and leads the rangers and druids in protecting the woods and guide those lost in them out from danger. Her connection to the spirit of nature makes her worthy of the sacred treasure of the forest, Nature's Aegis said to be able to give the user the power to sense everything in the forest and control of the forest itself for defence.
Lord void - a demon king who was defeated centuries ago and exiled to the isle of void as his prison. Somehow he escaped and started conqouring hexamire and taking the sacred treasures to have absolute rule over hexamire. His armies of demons have caused chaos everywhere and ignited full on war.
Jack Crosswind: disgraced Noble who using what remained of his fortune to fund the creation of the trading town Nexus and in the years since runs it as the fair but tough mayor who is beloved by the merchants guild that set up there. Always willing to lend a hand to adventurers in a bid to try and redeem himself for something in his past.
NATIONS:
Sky mountains - the mountain range to the South of the hexamire contenant home to expert marksmen and monks and also home to the kingdom of harpies led by the half human harpy princess Aeria Windgust, this nation's sacred treasure is the Four Winds Orb.
Dark plains - home to dark mages and rogues alike and sometimes undead these feilds are protected by the shamaness Lady Dusk, located to the west of sky mountains and the east of the Wild forest, their sacred treasure is the Spiritual Twilight Staff.
Tempest coast - home to sirens, bards and Pirates this coast is located to the east of the sky mountains and led by the siren queen Muse Serenade. Their sacred treasure is the Currents of the Sea Blade.
The Wild Forest - this forest is located to the west of the contienant and is home to kitsune, rangers and druids led by the kitsune druid seline foxroot. Their sacred treasure is the Nature's Aegis.
Blaze wastelands - this region is to the north and consists of dessert, cliffs and mainly active vocanos. Home to blacksmiths, dragons and barbarians this land is ruled by the dragoness Ruby Blazecore who is reknowned as a master Smith and warrior. Their sacred treasure is the Dragon's Firestone.
Light city - this city is located in the north-east of hexamire and is considered the holy city of the realm led by the preistess lady Dawn of the clergy. Home to pallidans, angels and Riders this lands sacred treasure is the Holy Divine Cross.
Nexus - located in the center of hexamire in-between the six nation's is the central trading crossroads town of Nexus and thus unofficial capital of the contienant. It's mayor is mister Jack Crosswind a former Noble who decided to let anyone pass freely through town on business and enforce strict laws to keep the peace in town.
The isle of void - a island nation off the coast of hexamire that is the former prison turned base of Lord void and his demon army and the seat of his power as he conquers hexamire sowing chaos.