I have no desire to bring that specific thing up again because the thread voted against it and thats no big deal, just something for future exploration. However, I do not think any bit of my own perspective is wrong, just that we disagree on them.
As for the Dragon blood thing, my own perspective of it is that if we have a chance at it, it is worth investing in an action. Everything has multiple layers of risks and rewards. If we can skim some Elemental power off dragon blood, cool. If we can learn something about the old gods, cool. I assume anything will have multiple steps. I want to do everything, so that means taking steps towards everything and seeing how it goes despite whatever risks. While taking mitigating precautions of course.
Erm...I think we had crossed wires, my referencing the tomb of sargarus was because of the general trend in thinking we can try to do/learn epic level whatever while barely into the rare category.
There are more than enough things to keep us occupied long before we get to the stage of wondering about the sorts of things that.
And my perspective is if we have a chance at it we'll almost certainly have many other things we can try that are infinitely more doable and less likely to result in us going insane.
Its a super long term ambition to make non-shitty Orc Drugs, but we will never get there unless someone starts.
Which would be fine if there weren't already multiple alternatives some known to the orcs already and others not. Inventing new drugs tends to be out need first.
with a dragon to initiate what was done with the Warsong orc.
Which warsong?
As for Dragons...don't try the reds or the blacks, the others are more liable to be friendly, but the horde did not give the orcs a good reputation amongst dragon kind.
Not sure these are correct. Firstly there's that scene in the film when Grom is trying to sell them the Fel, and secondly there's the general logic of the deal.
Gul'dan sent the Blackrock warlocks around to the different clans to demonstrate how cool the Fel was, if the blood drinking didn't actually work well why would anyone want to take it? I assume Gul'dan organised some sort of Fel vs Mag'har WWE tournament to demonstrate the potency of the buff.
On orcs without the Fel, yes you're partly right, and I think that's an oversight on Bliz's part. You do have to remember though that they took a 20 year debuff and only got better afterward. Antonidas calls it a 'spiritual malady' or something, so yes the removal of demonic influence clearly affected them, and should also have affected them in terms of physical strength like them going back to normal and becoming less physically powerful.
I mean I assume he lied, he is a personal student of the Deceiver with a talent for silver tonguing his way to success.
The drinking blood thing is in general just weird. Like the implication seems to be that he somehow got the entire species to drink it all at once sans the Frostwolves at some points which is just impractical.
Never the less this does not distract from the point, lying is very much an option for Gul'dan, the orcs had already listened to them and he promised them power. Whether or not he actually
gave them power is another thing entirely, but the blood is described in much the same terms as a drug and I wouldn't be surprised if that's what it did. Gave the
feeling of power.
Like to back this up, we know there is a difference between simply drinking the blood and being empowered by the blood. Being empowered makes you turn into a red fel orc, which they absolutely were not during the first war and it makes them a hell of a lot stronger just see Grom vs Cenarius. But Gul'dan's thing doesn't do that it turns them green, makes em feel super good, but they don't seem to become stronger. Yes this is absolutely an oversight for Blizzard, but at the same time it makes sense.
Magtheradon and other pitlords
can empower them, but they don't want to empower people not under their control. That's the difference, Magtheradon with the warsong and the outlands pit lord empowered orcs they were the leaders of, but for Gul'dan they just did the binding thing, cause you know. They're greedy bastard, but well its consistent.
As for the lethargy, yeah, but them growing weaker physically is explained by the lethargy.
They've got
1. Crap food.
2. They're not eating it because they don't see the point
3. They're not exercising either
They're wasting away cause drugs have worn off and suddenly their entire race has gone cold turkey, a "spiritual" malady that's afflicting their bodies that was solved when Thrall gave them purpose again (and possible elements who knows.)
Not correct, there's a two canonically, Wrathion and Ebonhorn, however I would open this out to a more general question, what exactly does 'old god corrupted' mean? There's clearly some symptoms in the more extreme cases like madness, tentacles everywhere, stuff like that, but what does it actually do to a person?
There are several black dragons in canon which seem to be pretty normal, who talk to you sensibly, sometimes exchange things with you or contract the player for services.
Are these examples corrupted by the Old Gods? Yes, as per all Black Dragons being so, does this appear to impair them or dictate their actions? No. As an example one of them wants you to kill Dark Irons because he doesn't like Dark Irons. He pays you after. The Dark Irons serve Rag who serves the Old Gods, so clearly it's not just one corrupted hive mind.
Fair enough, however I will note the 10,000 year gap between those really reemphasises my point about it being bloody difficult.
Edit: Oh also the netherwing technically. Who seem to be a case of 2 bads equalling a normal.
You serve the interests of the Old Gods over all as a minimum. I'd liken it to reaper indoctrination personally, where you can still be a pretty much functional whatever, have all your biases and whatever, but you are still fundamentally serving their goals even if you don't consciously acknowledge it. Of course there are levels to this and they can infight because they are not directly mind controlled, but their ultimate goal is the Old Gods (also the Old Gods apparently found it very funny when their minions in fought so they might just legit set them against one another for the lolz.)
I do find myself continually amused by the propensity of players to go for stuff like this. In my other quest in a single arc the character has already accumulated 4 mutations from separate events and actions in which they continually go about messing around with Dhar and there's been talk of trying to create some new strain of vampirism or similar and recreate other masterpieces of Nagash, all the while the character having about a year's experience of using magic.
Its nice to have goals just keep in mind where you are.
So the various ways you could potentially power up you specifically are:
There's also becoming a void lord (not a Void Lord because Blizzard)
Assorted other blessings which might fall into various categories like what Varien had.
Death Knight/Lichdom
I think there's an arcane one too...
Oh and some Chi stuff.
Bare in mind though...these seem like capstone things?
whatever process makes fel orcs
Pit Lord Blood, ya drink it and it turns you into one. Not when Gul'dan does it to you though