Orc Quest; or, A Critical Examination of Agency Through in Interactive Fiction (Warcraft)

There may indeed be Orc slaves among the Syndicate, which would be something Grok would be unwilling to ignore.
Which would mean the syndicate will always come to blows with Grok.

I am kind of curious what would happen if Grok still gives what Danrothan wants towards the syndicate if he still refuses but damages much of the syndicate along the way.

Of course I read the spoilers for the orc slaves. If some VIPs among them were to be freed by us. It would help towards getting back into Thrall's good graces.
Which just exposes the shaky political constitution of the modern horde etcetc.
They need more representation and sharing of power.
 
In order to do that they'd need to more sharply define roles and organize the clans.
Someone got to be da chief boss first.
I mean you're not loyal to Thrall really. The problem there though would be that Thrall can't accept anyone assuming his title, it's an inherant threat to him. Additionally, your new constituency, made up of the Dark Horde, wouldn't accept subservience to Thrall. You can't both be authoritative enough to them to lead them, but also subservient enough to not anger Thrall.
I thought about it for a while but maybe what Thrall wants is not what Grok wants.

Then there's the matter of the Dark Horde who joined Grok and not Thrall. He's too much of a pussy in their eyes but not Grok. I don't think there's any way to reconcile that unless someone gets sacrificed for fealty or there's a split. I prefer it to be amicable.
 
The trick is that the war chief's ability to meddle with intra clan issues is limited by how much the other clans are willing to let them meddle in a given clan, with the expectation that if the current target clan still exists afterwards they'll be more than happy to have others be similarly treated. So the clans are encouraged to maintain at least a loosely united front on how far the war chief is allowed to go as far as micromanaging them or setting policy within the individual clans. Some war chiefs could work around this in various ways, but I doubt Thrall is one of them.
 
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I really think the commission is required if we want to continue building up our power base, not only does it give us a base of operations with access to at least one important Orc clan, it ensures we won't have to worry too much about our logistics by keeping ourselves fed on Alliance Rations.

We are now at the scale that foraging as we go along is both inconvenient and likely not enough to sustain us, especially now that we have Ogers in the ranks. We *need* a source of food and its being offered to us here for the low low price of doing something we were already going to do.

As for Dathrohans intrigue, I'm not worried about it much. It's good to theorize about why the people we work with want something and what they might be gunning for six turns down the line.

That being said...

We shouldn't let fear of getting involved in politics influence our decision, because we have already gotten involved and short of failing the expectations of everyone around us and ourselves, we aren't going to get out of them any time soon. We are the son of a Clan cheif, an important hord exile, and now a somewhat( I'm not actually sure how renowned or infamus we are?) famous War chief of a baby hord that's only going to grow if we maintain the course we are on. Everything we do is going to have political ramifications of some sort now so there's no point in denying ourselves convenient actions because we are worried it will get us involved in politics.

Another reason I think we should take the deal: The baby Hord is very new and I'm not certain it can or should be without us and our core followers for an extended period of time. They are going to be eager for conflict and if we don't give them an outlet for that, say in Alterac with the Syndicate and Orc/ Troll tribes that won't submit, they are going to find their own conflicts. Just something to think about.
 
In order to do that they'd need to more sharply define roles and organize the clans.

The trick is that the war chief's ability to meddle with intra clan issues is limited by how much the other clans are willing to let them meddle in a given clan, with the expectation that if the current target clan still exists afterwards they'll be more than happy to have others be similarly treated. So the clans are encouraged to maintain at least a loosely united front on how far the war chief is allowed to go as far as micromanaging them or setting policy within the individual clans. Some war chiefs could work around this in various ways, but I doubt Thrall is one of them.
Ah yes, the fun of constitutional reform. Blackhand tried it a bit, which sort of worked, but eventually perhaps this would be an issue you might face too.
We *need* a source of food and its being offered to us here for the low low price of doing something we were already going to do.
I have no partciular desire to go research alpine agricultural productivity or foraging, but let's say that you could just about scavenge and demand food from settlements you pass by. Yes that would take up time though, and is one of the reasons the Orcish populations are so dispersed in Azeroth, because they hvae no central supply systems. There are a load of Ogres in Alterac, who I assume are receiving food tribute from the Syndicate, or raiding them etc etc.
I'm not actually sure how renowned or infamus we are?
I shall write an info post!





Also inclined to close voting relatively soon as the voting appears to have stabalised.
 
I have no partciular desire to go research alpine agricultural productivity or foraging, but let's say that you could just about scavenge and demand food from settlements you pass by. Yes that would take up time though, and is one of the reasons the Orcish populations are so dispersed in Azeroth, because they hvae no central supply systems. There are a load of Ogres in Alterac, who I assume are receiving food tribute from the Syndicate, or raiding them etc etc.
Possibly some part of the warband could be split to remain behind but that leaves other issues.
 
depends on what elders thrall listened to doomhammer, saurfang, grom drekthar, the ones who like to remember the best of pre horde orks while grok listens to burning blade and black rock elders those who like blackhand and they embody the worst of the orks like leaving the weak to die (also some of our warband came from rends horde)
The issue is more that Thrall's perspective of things is warped by Doomhammer and Grom, and he seemingly doesn't take on board the talking of people like Saurfang (who was one of those black rock elders you mentioned) and Drek'Thar.

Possibly because of their sacrifices for him, or hearing their legends (even seeing them) he seems to try and ignore the fact that Doomhammer and Grom were, to put bluntly, bastards and really bad examples to follow. I've said this in the past, but I consider Doomhammer to be the Orc most responsible for their current state beyond Gul'dan, and him dying to a random lance to the back probably helped save the Orcs a crap ton in the long run.

As long as he doesn't cheat like he did against Garrosh then you'd again have a decent chance. You are an exceptional swordsorc, Thrall is a deadly combattant, but he doesn't regularly fight anyone, and when he does he relies on his shamanistic abilities. In a contest of pure skill you'd probably win, you did definitely earn your title as a Blademaster.

Would also note that Thrall is fairly mature, he likely knows that he's not doing amazingly as Warchief, and once Cata happens he will indeed look to find a successor. He's also interested in peaceful transition.
mmm...I mean...I guess? I suppose the way I look at it is Shamen or other casters shouldn't be allowed to just summon a mountain on your ass, but ultimately as you say he's a Shamen, so I feel like it wouldn't unfair for him to self-buff to close the gap, since that is a major part of his martial skill. Without that he's majorly restricted so it feels like someone like Garrosh or Grok would be defacto cheating just the rules allow it. At the very least I feel like it'd leave a bad taste in his mouth if it was just a 1v1 no magic scenario and Grok was is skilled enough to over come him.

Oh yeah, the issue would be in demonstrating that we are also interested in the same.

And yeah one hopes that Thrall is self-aware enough to realise that his passivity isn't helping. I guess the way I see it is Thrall sort of lacks commitment? Which feels strange seeing as he committed the Orcs to going to Kalimdore or building a home in Durotar, so I guess its more social commitment. I've mentioned it before, but he's stuck in this weird mid point between being reformist and traditional, orcy and humany.

Very much indeterminate, the longer the better from Thrall's perspective. To an extent from yours too, and the BBs, because there needs to be time for tempers and tensions to decrease after Forneus etc.
Also rebuild etc. and that's fine. I don't know if there'll ever be a "good" time persay, but I think the "best" time is probably some variation of turning up when the horde needs a boost and kneeling to the war chief and asking where do you want us, including if that means fuck off.

Do it after this mini arc, and therefore the conclusoin to the broader arc of Lordaeron, at the moment you'll be wearing the Mightstone so you're not getting any stronger etc. You did get some skill boosts fighting aginst Mograine though given how skillful he was.
Oh yeah forgot mini-arc rules and I thought the might stone broke. Weird.

The problem here is partly that the elders don't have a consensus. Thrall is fairly radical, he has this vague pacifistic position, but that really doesn't work with the fundemantal nature of Orcish culture, and he doesn't entirely get that. There are elders who are arguing for one thing, while others argue for another. There are also relatively few elders, like actually old people, rather than just middle aged. I think I've noted before but many would have died off. If you were of Blackhand's generation, someone like Eitrigg or Saurfang, they were in middle age even before the First War. By this point they're in their 60s, even 70s, and they would have had to survive all the various tribulations along the way. The true elders are people like Drek'Thar and Grok's grandfather wandering about in Feralas. This is represented a bit in game with people thinking Drek'Thar is senile in Cata, or him needing a wheelchair, but one of the real problem of the Horde is the massive demographic shocks they've had. This is a time of conflict at the moment because of Grok's generation, the first who were born in the camps and post-camps era, who are just now coming of age and needing more resources etc etc. I did an infopost abotu ti a while ago, but yea it's complicated and unstable.
My god the demographic shocks the orc's have suffered is absurd. Mind boggling sorta stuff.

And yeah they don't have a consensus which is a problem and as I said above I think the issue is that Thrall really wants to fit in as an Orc. Its a pretty common theme in his back story book, he's always very worried and sensitive about the fact he was raised as a human slave and isn't like the other Orcs he meets, and he gets fairly traumatised by meeting orcs in the camps who are just so...limp.

Then he meets Grom and I think kinda idealises him as and Doomhammer as aspirational orcs, which means that even though I think he does know that a lot of their shit is wrong in his head, he can't bring himself to act on it and truly try to change their society. Its a messy one as he's sufficiently removed from the orcish context that things like the Path to Glory and the knock on effects of things like Grom's interpretation of his orders via the night elves should be things he tries to address, but he can't because he really wants to be in that orcish context in a manner he kinda can't be.

I shall write an info post!
The irony of becoming one of the first "honourable orcs" in the alliance's books :p

mmm...I wonder what happened to Whitemane, I have no doubt Balnazar's going to try and get his claws deep into her skull... :(

In order to do that they'd need to more sharply define roles and organize the clans.
So repeat Blackhand :D

Honestly there's not really an easy way to fix this. To use a comparison we're in a similar spot to the Krogan in ME. Not identical, but similar in that the Orc's society revolves around violence in a majority of ways. Reforming the clans in some fashion might be part of this, but fundamentally unless we resolve this problem the Orcs are going to have issues that their entire cultural context gives great credence to aggression in a manner that makes living just real freaking hard.

Since if there's no conflict odds are they'll start one.

It is cultural I think, there's other races with innate great strength etc. that don't have a constant fight fight thing going on, (the Tauren for example) but that doesn't stop culture being real freaking difficult to address.
 
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The issue is more that Thrall's perspective of things is warped by Doomhammer and Grom, and he seemingly doesn't take on board the talking of people like Saurfang (who was one of those black rock elders you mentioned) and Drek'Thar.

Possibly because of their sacrifices for him, or hearing their legends (even seeing them) he seems to try and ignore the fact that Doomhammer and Grom were, to put bluntly, bastards and really bad examples to follow. I've said this in the past, but I consider Doomhammer to be the Orc most responsible for their current state beyond Gul'dan, and him dying to a random lance to the back probably helped save the Orcs a crap ton in the long run.
Thrall's problems have always been rooted in his idealism, seeing the best version of everyone and insisting that's who they really are. Couple that with his crippling self doubt, to the point where he thinks of himself as the worst version of himself, as shown when he said he feels like every decision he's made as Warchief was the wrong one.
 
Grok's Deeds of Note
Fame and Infamy

I'd been considering writing something like this so I suppose I shall now!

To assess how particular people might perceive you in future, you should also consider how well known you are, and for what you're known. This will consist of positive and negative acts, which are sometimes difficult to separate. As such I'm going to list various acts which people might perceive in various ways. To an extent it'll be up to you to consider how these might be considered though.

  • Weakling Son: The initial aspect that you're known for is being the weakling son of Neeru Fireblade. While Neeru has never been known as a great warrior, he is a notable warlock and chief and for his mate to bear him a notably small and weak son was a source of great shame for him, and infamy for you. While you've proved yourself in skill and strength now, this reputation has preceded you, and influenced Grok's thoughts in many cases.
  • Felborn: Being the son and heir of the Elder Warlock of the Horde, and being associated with Gul'dan's death magic in general, creates a certain reputation for you, despite you never actually wielding that power yourself.
  • Heir: As the son of a clan chief, and now declared heir, you will be granted access to particular places or persons, and counted among an exclusive array of peers, but also expected to act in a particular way.
  • Blood-brother: While not necessarily making you famous, the solemn act of swearing blood-brotherhood is seen as laudable across Orcish society, and especially among the Warsong.
  • Blademaster: You are the first Blademaster in generations. This brings honour in and of itself, and is respected by almost all Orcs. Your skill, but also your personal honour, is well known due to this.
  • Flameseer: You are also one of the first shaman and seers for a long time. Seers have a privileged position in Orcish society and are greatly respected. Additionally, you are one of the only Orcs to take an interest in the old traditions of Flameseeing, a funerary practice common to the Burning Blade and Blackrock clans. Being a shaman, seer and flamecaller bring you great respect from many in Orcish society. Most orcs would listen to you and obey you simply because of this.
  • Warleader: Despite the somewhat dubious results of some of your battles, you have commanded your warband in several battles and more skirmishes. You are a tested leader in a time of relative peace among your generation. In particular, your battles against the Kolkar and Scourge have made you well known for winning harsh victories against great odds.
  • The March of Forneus: The main aspect of your career that's well known enough to affect your reputation is your involvement with the Barrens conflict against the centaur Kolkar, as well as the raising of the elemental Duke of Earth, Forneus. The elemental's rising devastated central Kalimdor, and caused many deaths among the Orcs. While you are not specifically blamed for this, you are known to have had some part in it. Some Orcs respect this as a significant elemental engagement, while others scorn you for bringing destruction to Orgrimmar.
  • Exile: The other aspect of your career well known is your exile by the Warchief, Thrall. You publicly took blame for your clan's actions, which is generally acknowledged to be a face-saving exercise. Due to your exile being political rather than criminal, you are not generally scorned by others who might know of it.
  • The Scarlet Orc: Among the Alliance you are known to be of great honour, having voluntarily joined the Scarlet Crusade's war against the Scourge. You displayed qualities desired by human culture, and gained the respect of the nobility involved in the Crusade. Your civility and virtue were especially noted, and most Alliance nobles will now have at least known of you.
  • Breaker: The stories of the Orcs' origins have now spread among many learned or martial humans, and due to your acts you are known as 'Breaker' for your victory in Naxxramas. Your skill with a sword is speculated upon, and you are known to have defeated Alexandros Mograine in single combat, a knight who in life was known as one of the finest combatants in the Eastern Kingdom.
  • Mak'gora: You fought the most notable Mak'gora since Doomhammer and Blackhand, a duel which exceeded may others in the last twenty years in both significance and magnificence. Almost every Orc approves of the Mak'gora, and to defeat Haomarush Demonsword is also extremely impressive, cementing your status as one of the most skilled warriors in the Horde.
 
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  • Weakling Son: The initial aspect that you're known for is being the weakling son of Neeru Fireblade. While Neeru has never been known as a great warrior, he is a notable warlock and chief and for his mate to bear him a notably small and weak son was a source of great shame for him, and infamy for you. While you've proved yourself in skill and strength now, this reputation has preceeded you, and influenced Grok's thoughts in many cases.
I ask the modified question of Parthunax, is it better to be born strong, or to become strong through great effort?

I would say usually the latter, but at the same time I imagine plenty of people will look at him and go "well he had the support of a clan behind him."

  • Felborn: Being the son and heir of the Elder Warlock of the Horde, and being associated with Gul'dan's death magic in general, creates a certain reputation for you, despite you never actually weilding that power yourself.
Again hopefully something we can work into more of an advantage, know thy enemy and all that.

  • Flameseer: You are also one of the first shaman and seers for a long time. Seers have a priveleaged position in Orcish society and are greatly respected. Additionally, you are one of the only Orcs to take an interest in the old traditions of Flameseeing, a funerary practice common to the Burning Blade and Blackrock clans. Being a shaman, seer and flamecaller bring you great respect from many in Orcish society. Most orcs would listen to you and obey you simply because of this.
? One of the first shaman and seers in a long time? Strange. Also privileged :p


Speaking of, I do find it interesting that we apparently took the Ashbringer's crystal. I can only speculate as to what it is (I suspect a piece of corrupted Naru), but I imagine attaching it to the Fireblade is going to have interesting consequences down the line.
 
Speaking of, I do find it interesting that we apparently took the Ashbringer's crystal. I can only speculate as to what it is (I suspect a piece of corrupted Naru), but I imagine attaching it to the Fireblade is going to have interesting consequences down the line.

Yeah, the Crystal is the corrupted heart of a dead Naruu. We could purify it with the Light or maybe try and change it's alignment to Spirit instead of Death or Light.
I cant really see the advantage of doing so would be right now, but academically speaking it is possible. We will more then likely instead restore it to a Light based heart eventually.
 
@FractiousDay watched a scene from baldur's gate 3 where they had a party after a great victory. Kinda thought there was something missing after Naxxramas although to be fair there were casualties. Would be sobering to celebrate lavishly.

Another reason I think we should take the deal: The baby Hord is very new and I'm not certain it can or should be without us and our core followers for an extended period of time. They are going to be eager for conflict and if we don't give them an outlet for that, say in Alterac with the Syndicate and Orc/ Troll tribes that won't submit, they are going to find their own conflicts. Just something to think about.
Hmmm and now Grok can tap into the light while being a respected shaman/pyre caller/flame seer/blademaster.......

Warrior heaven and horde samurai crusaders here we come.
 
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  • Weakling Son: The initial aspect that you're known for is being the weakling son of Neeru Fireblade. While Neeru has never been known as a great warrior, he is a notable warlock and chief and for his mate to bear him a notably small and weak son was a source of great shame for him, and infamy for you. While you've proved yourself in skill and strength now, this reputation has preceded you, and influenced Grok's thoughts in many cases.
  • Felborn: Being the son and heir of the Elder Warlock of the Horde, and being associated with Gul'dan's death magic in general, creates a certain reputation for you, despite you never actually wielding that power yourself.
  • Heir: As the son of a clan chief, and now declared heir, you will be granted access to particular places or persons, and counted among an exclusive array of peers, but also expected to act in a particular way.
Grok started off with a pretty bad reputation being the weak son and heir of his father. He's had to work a lot to advance past it and has in most cases but people will likely still remember his origins.

  • Blademaster: You are the first Blademaster in generations. This brings honour in and of itself, and is respected by almost all Orcs. Your skill, but also your personal honour, is well known due to this.
  • Flameseer: You are also one of the first shaman and seers for a long time. Seers have a privileged position in Orcish society and are greatly respected. Additionally, you are one of the only Orcs to take an interest in the old traditions of Flameseeing, a funerary practice common to the Burning Blade and Blackrock clans. Being a shaman, seer and flamecaller bring you great respect from many in Orcish society. Most orcs would listen to you and obey you simply because of this.
Being a Blademaster has earned Grok a lot of respect both for his skill and character. While as a Shaman he's notably powerful and is capable of some rare things such as being able to heal, competency in funerary practices and most notably being a Seer. These two things earn him a lot more respect from Orks in general compared to being the Heir of the Burning Blade and his father's son. Grok has a very wide, potent and unique skillset that earns him a lot of respect among Orcs.

  • The March of Forneus: The main aspect of your career that's well known enough to affect your reputation is your involvement with the Barrens conflict against the centaur Kolkar, as well as the raising of the elemental Duke of Earth, Forneus. The elemental's rising devastated central Kalimdor, and caused many deaths among the Orcs. While you are not specifically blamed for this, you are known to have had some part in it. Some Orcs respect this as a significant elemental engagement, while others scorn you for bringing destruction to Orgrimmar.
  • Exile: The other aspect of your career well known is your exile by the Warchief, Thrall. You publicly took blame for your clan's actions, which is generally acknowledged to be a face-saving exercise. Due to your exile being political rather than criminal, you are not generally scorned by others who might know of it.
This is a Grok's political reputation, he is currently an Exile for something that isn't entirely or even mostly his fault. This saves him from the normal hatred of being an Exile and in some cases earns him respect but an Exile he remains.

  • The Scarlet Orc: Among the Alliance you are known to be of great honour, having voluntarily joined the Scarlet Crusade's war against the Scourge. You displayed qualities desired by human culture, and gained the respect of the nobility involved in the Crusade. Your civility and virtue were especially noted, and most Alliance nobles will now have at least known of you.
  • Breaker: The stories of the Orcs' origins have now spread among many learned or martial humans, and due to your acts you are known as 'Breaker' for your victory in Naxxramas. Your skill with a sword is speculated upon, and you are known to have defeated Alexandros Mograine in single combat, a knight who in life was known as one of the finest combatants in the Eastern Kingdom.
Grok's reputation among humanity, he's earned a lot of respect for his work in the Scarlet Crusade and his personal skill is known due to his actions in Naxxramas. I'm interested in his new reputation as the Breaker since it's connected to the story of Orcs origins which is very interesting.

Titles and Names:
Grok'mash of the Burning Blade
Blademaster
Flameseer
Exile
The Scarlet Orc
Breaker
 
@FractiousDay watched a scene from baldur's gate 3 where they had a party after a great victory. Kinda thought there was something missing after Naxxramas although to be fair there were casualties. Would be sobering to celebrate lavishly.
This is true, shall put something in the next chapter about it

I'm interested in his new reputation as the Breaker since it's connected to the story of Orcs origins which is very interesting.
Firstly it's his persuasive narration when he met the alliance dignitaries, and subsequently him doing probably the best out of anyone at Naxx, and Dathrohan seizing on an interesting and useful story to sell to everyone etc. The Humans wouldn't be familiar with Orcish creation myth, but the Dwarves might at least be interested because they'd be able to identify the Titans maybe.



Also will close the vote now.
Scheduled vote count started by FractiousDay on Jan 25, 2023 at 8:30 AM, finished with 118 posts and 26 votes.
 
wait did the titians have anything to do with dreonor I forget (we know the mess they made of azeroth, galagrond, g'hunn and always lied about about a lot, you know maybe razageth has a point/s)

The Titans were involved with every world that has life. That was their job. To go around altering barren worlds to develop life bearing capacity.

Edit: or did Blizzard alter canon on that?
 
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This is true, shall put something in the next chapter about it

View: https://www.youtube.com/watch?v=wiT5mCZWid4

View: https://www.youtube.com/watch?v=R7E5lfKKlio

Watched those scenes and it's quite interesting. The scene of merriment and consumption of food and liquor while your companions or others have reactions to it all. I do dare say those of the warband and recent recruits may find the reaction to the accolades especially if they fought in the battle rather awkward but enjoyable to be thanked by humans. The more recent recruits after the battle might ponder if it's more rewarding to fight alongside rather than against the alliance what with rejecting the horde under Thrall.

but the Dwarves might at least be interested because they'd be able to identify the Titans maybe.
Stormpikes say hello.
Firstly it's his persuasive narration when he met the alliance dignitaries, and subsequently him doing probably the best out of anyone at Naxx, and Dathrohan seizing on an interesting and useful story to sell to everyone etc. The Humans wouldn't be familiar with Orcish creation myth, but the Dwarves might at least be interested because they'd be able to identify the Titans maybe.
A bard needs to get in on that.

A more opportunistic one or a storyteller might just ask to join Grok to archive his journey like this guy because he's going to become one of the most interesting orcs in Azeroth.

View: https://www.youtube.com/watch?v=M5HZmzhmLUI
 
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wait did the titians have anything to do with dreonor I forget (we know the mess they made of azeroth, galagrond, g'hunn and always lied about about a lot, you know maybe razageth has a point/s)

The Titans were involved with every world that has life. That was their job. To go around altering barren worlds to develop life bearing capacity.

Edit: or did Blizzard alter canon on that?
Their job was basically 'ordering' life, rather than necessarily 'making' it. They particularly opposed the void, as well as inherantly chaotic influences like demons.

There has indeed been some retcons, but with Draenor specifically, Aggramar, the Titans new military dude after Sageras went bad, came to Draenor, saw that there was too much Spirit in the planet and there were too many plants, and therefore empowered a big rock to fight the plants, which eventually led to the Ogres and Orcs as degenerated rock people.
 
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Alterac 4
Alterac 4

[X] Accept an Alliance commission to take Alterac, guaranteeing cooperation from local Alliance forces, and support from Dathrohan's Crusade.


You'd marched for two days, down the road from Andorhal.

A writ weighed heavily in your pocket, your commission from Dathrohan, declaring you a captain of the Alliance under his authority.

The choice had been difficult, fraught with fear for the future, yet the promise of great benefits too if you but stretched forth your hand to grasp it.

Dathrohan was skilled, very skilled, and you wondered whether that was what a leader should be, not necessarily the greatest fighter or the canniest tactician, but merely the one who can make others do things without force.

The Kingdom of Alterac had joined the Alliance during the Second War, after the Horde had destroyed Stormwind and come north to attack Lordaeron, but then as you understand they'd led the Alliance on a merry but ultimately useless chase through the north of the continent. Your father had much to say on the leadership of Doomhammer during those years, for he and others of the Burning Blade had followed along, only narrowly escaping internment in the camps.

You also supposed you must have been born sometime during those years, though you admitted you didn't know the year or circumstances. Neeru Fireblade did not speak of his mate or your birth, and you'd never liked bringing it up. To do so would risk reminding your father of your birth, of the shame your weakness had caused him…

Many a night you'd spent on the other side of your father's tent, away from his sullen glare, away from that shame, before finally he'd sent you off to the Valley of Trials for your training.

But now you sat on a war-warg at the head of a column of warriors from many clans, you sat beside your brother, the Mok'Nathal who rode a mighty human packhorse as if it were a pony, and you had retainers and warriors all around you.

All had been made well, from your father's shame to your own, and all by the blade. Akinos had been right, it was the blade, and honour, which ruled a warrior's life.

You shook yourself, concentrating on the high mountains ahead, their peaks shrouded in snow and cloud, so it looked like the world just bent upwards, instead of there being a clear horizon between land and sky.

Alterac was a broken and divided nation. Fearing Doomhammer's approach, their king had surrendered, allowing Doomhammer to travel through the strategic passes of the kingdom and making common cause with him. Swiftly though the Alliance had fallen on them, capturing the king and eventually executing him sometimes after the war. While Doomhammer's Horde fought and died around Blackrock Mountain, the Syndicate had risen from the ashes of Alterac, a loose confederation of outlaw nobles and their retinues, forced to band together against the Alliance, even helping the remnants of the Horde in the dark days after Doomhammer's defeat.

In the years that followed the Syndicate had supposedly aided the Scourge, made common cause with the Forsaken, as well as trading with trolls and ogres. Indeed, there was a clan of ogres occupying Alterac City, you suspected in similar pact as those which had occupied Stromgarde before you'd taken that stronghold.

You'd had cause to think back on Dathrohan's offer several times as you'd marched. Clearly Dathrohan was using you to destroy his enemies, enemies that you were uniquely placed to battle. To pacify the orcs of Hammerfall, to perhaps treat with the Frostwolves, these would have been much more difficult without 'the Breaker', as they called you. Accepting the commission had gained you a powerful ally in this mission, but you'd been finding it difficult to remember what you'd come here for in the first place.

True, you'd come to Lordaeron to fight the Scourge, but you'd also intended to seek out the old fortresses in Alterac, the places where remnants of the demon-worshipping Horde had clung on, the places where Jubei'thos fell and was presumable raised as a Death Knight… or whatever he was…

But in the discussions with your commanders the issue had barely come up. Instead it was talk of supply lines and bases through the Alterac Valley, of the numbers of your enemies, of potential allies, of tactics in the mountains and formations. Not once had anyone mentioned scouting to discover the location of the old Orcish bases, and truly it just seemed an oversight. Your people were made for war, and now war lay before you, just as Dathrohan had said.

The tramp of boots came up the trail and you found Scorn jogging along toward you, drawing up beside you at a rapid stride. "You must survey the warriors. Draw up on the left there, on the crest, and I shall stand beside and you shall call out their names."

You agreed easily enough. In truth you had relatively little experience in command, and it was credible advice. Despite this, Scorn had a tendency to talk down to you, which was somewhat grating, besides being inappropriate to your rank.

You urged the warg up the small rise as Scorn has said, letting the column march on. Dismounting you dismissed the beast to rest, Vark climbing off his own mount too, coming to stand beside you.

"It was good advice. I'd not have thought of it." your brother said.

"It was." you acknowledged quietly.

"I've been talking to my Ogres. The other Boulderfist are apparently the strongest force in Alterac. Five hundred at least." Vark said, his voice low.

Five hundred!

"I thought yours were the main part!" you hissed back, "We knew there were some in Alterac, but hundreds?"

"Apparently they just form up and charge their enemies, run them down, trample them." Vark remarked lightly.

Five hundred ogres, apparently reasonably well organised, would be a fearsome foe. Indeed they were one of the largest forces of their kind in the world you guessed. There were thousands down in Feralas, and ogre mounds in general had been established all over Azeroth. You supposed they'd been difficult to turf out and there'd been no organised force to limit their growth. Even hostile wildlife wasn't usually fierce enough to prevent ogres from breeding, because an ogre child was usually more dangerous than a wolf or sometimes a bear. And while you didn't doubt they were extracting a tribute of food from the Alteraci, they could also eat a much greater variety of food than most, being happy crunching bones or snacking on tree bark.

"We'll meet them if it comes to it. Ambushes maybe…"

"Maybe." Vark agreed, "I mention it though because I doubt my lot are reliable. They might abandon us. I'm not sure where they should be placed to prevent any treachery."

You nodded, "We'll consider it when we're closer. We need to know more about what's going on anyway."

You estimated, from Dathrohan's spies as well as other sources, that the Syndicate couldn't have more than a few thousand in their army, and that was spread out over various locations. The passes through the mountains were narrow enough, and Orcs were stronger than humans anyway. If you were pinned down it would go poorly, you thought, but you already had a few ideas there too.

Myzrael stirred on your wrist.

The commission from Dathrohan was limited in scope and time, it placed your authority at six months, and commanded others of the Alliance to aid you against the Syndicate, and to let you go where you would, but it did little more. The idea that you might gain a kingdom by such engagement though… Well, that was tempting…

A strong place for your clan if Thrall sought their destruction again, stable employment fighting trolls or helping the Alliance in their wars, perhaps even mercenary work fighting between kingdoms. It was hardly glorious, but the Horde squatted in Kalimdor because of that search for glory. At least it was honourable.

"Dathrohan has offered to make me," you paused, the word 'Constable' didn't really translate, and you weren't sure Vark's grasp of Tirassian extended to it either, "A sort of warleader for all Alterac, to command it's military, ensure the mines are productive."

"Really?" Vark remarked, "Hm!"

You waited, ready to reply, but nothing came. "What do you mean?"

Vark looked down at you, "What?"

"You said 'hm', I thought you were about to remark, offer some insight."

The Mok'Nathal laughed, "By the Spirits no, you're the philosopher!"

You bit your lip to stop the smile, it would hardly do to encourage him. "I don't know what to do. We're already more involved in Alliance politics than we should be. More than I have the authority to do."

"Well that doesn't matter really." Vark replied, "You're an exile remember?"

It was your turn to grunt then, as you looked out at the well-equipped force your 'exile' had furnished you with.

"This could be good for us, for the Horde, for the clans." you said, tapping a finger on the gem you'd lashed to the Fireblade's hilt.

"Very well." Vark shrugged. "But I'd ask what you're actually thinking to do."

You looked wordlessly up at him.

"You want to make friends with the humans. Alright, I don't think it'll work but it's better than my plan of just killing them I suppose. But allying with them is inherently different from securing your clan, from finding work for us instead of raiding. Say you drive off all the trolls, what then? What about our sons' sons? Will they just fight the humans again?"

There was a pause as the warriors march by, eyes bright, axes ready.

"The humans don't fight each other. Well," you paused, "Not as much as the clans do."

Vark nodded slowly, "I suppose it would be like that. But again, what would you do with it? It's time to grow, time to build, and that is worthy, time to bring warriors to your banner, but as I've said before, if the Warchief sees that you're gathering warriors in a far place, you know what he's going to think."

You didn't respond to that. You'd like to think that Thrall thinks the best of people, and you'd like to think that he know you have no intention of challenging him. But also, you suppose, he knows that you lied to him about being responsible for the demonic activities of the Burning Blade. There's much your father hasn't told you, much that might be hidden…

"And what about this southern Warchief? Dal'rend, son of Blackhand? You have some of his warriors, and some from clans who might be his allies, he'll respond too. You're caught between them, them and the Alliance. If you declare for one the others will see you as an enemy."

"But it need not be that way, it-" you began, but Scorn's bellow cut you off.

"You're meant to be surveying the warriors!" he shouted, and somehow managed to make that call loud enough to shame you, but quiet enough not to be overheard, "Call out to them, acknowledge their feats!"

The sullen orc leapt up on the rise, nodding down at one or another warrior, telling you their deeds as you called to them.

"Fine work against the shamblers, Dok'ral!" you said to one, injecting some element of enthusiasm to your praise of an event which you'd barely been aware of.

"If you lose the respect of the warriors you'll lose your life." Scorn hissed. "That's what happened to Blackhand."

What had happened to Blackhand was that he'd been fooled by demon-lovers, but you didn't bother to correct Scorn.

"And you need to hold some sort of festival soon, a celebration of their efforts. You've been feted by the humans, and they got a few casks of grog out of it, but they need victory in word as well as deed."

That brought the weight of shame onto you. You shouldn't have to be reminded of such things, and Scorn was right. You'd held the funerary rites for those who died in the distraction forces to take Naxxramas, but Scorn was right, you should have done more.

"I will." you said, "Promise them they'll feast in the king of Alterac's halls."

And so you would, for when you remount you see a gap in the mountains, a tight pass through to Alterac proper beyond. This is the main pass of the kingdom, Alterac Valley, and you know it is contested fiercely between those who would protect or raid travellers from the south.

The next choice is one of speed against security. You came to fight the Syndicate, and you could simply go swiftly onto them, take Strahnbrad by storm and surprise, and then make away to continue your campaign. Alternatively, the Dwarves of the Stormpike Brigade will have information, resources and potentially reinforcements, let alone what the Frostwolves might offer if you decided to contact them in the Valley itself. Going into Alterac with greater information and strength might be just as wise as going swiftly.

Choose 1:

[ ] Quickly through Alterac Valley, and on against the Syndicate.
[ ] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
[x ] Refuse the commission. You dislike embroiling yourself further in Alliance politics, no matter how convenient it is for Dathrohan. This will make getting through Alterac more difficult for a number of reasons.



We will raise it up as a province belonging to the Horde. Thrall will throw a fit.
So will the rest of the Alliance.
Then we dismantle the Scarlet Crusade by outing Balanazzar and revealing our own LIGHT!
The sheer chaos will allow us to make the necessary gains to establish ourselves and the New Horde.
Time to tip over this house of cards.
 
[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
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