Orc Quest; or, A Critical Examination of Agency Through in Interactive Fiction (Warcraft)

[X] Quickly through Alterac Valley, and on against the Syndicate.
I expect the Stormpikes already know about us coming, and about the "defensive pact" part of our contract. Let's not give them the reason to use it and sic us on some "Frostwolf caravan raiders". Less information means more potential danger, but we've promised our fellows a post-victory feast already, let's not betray that. Besides, taking warriors from either group will lead to the other going on offensive against their base.
 
[X] Quickly through Alterac Valley, and on against the Syndicate.

Let's not give the leaders a chance to do something silly. Scorn has no need to take the tower thirty times because Grok keeps not protecting the flag properly!
 
[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
To stay or go. mmm

To also note that you wouldn't be able to influence their affairs unless you did talk to them now (at least until the end of the arc), so perhaps now is the only time for a while that you might do so
Would we be essentially cutting the arc short by jumping straight to the meat and potatoes of fighting then?
 
[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.

We just found out that we have 500 ogres as a potential hostile faction, what else do we not know?

Information is a weapon like any other, arm ourselves before rushing into the land filled with the veteran guerilla army.
 
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[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
To also note that you wouldn't be able to influence their affairs unless you did talk to them now (at least until the end of the arc), so perhaps now is the only time for a while that you might do so

Oh, I was about to vote for "[] Quickly through Alterac Valley, and on against the Syndicate." as I thought we would be in a better position to negotiate if we could arrive to the Frostwolves with liberated prisoners and to the Stormpikes with having just helped them, but if that's not in the cards then probably try to negociate now ?

[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.


I was going to vote otherwise, but @Valerian convinced me
 
I thought we would be in a better position to negotiate if we could arrive to the Frostwolves with liberated prisoners and to the Stormpikes with having just helped them, but if that's not in the cards then probably try to negociate now ?
Well you could take it both ways. On one hand, you know the Syndicate are fine with orc slaves, and you might think there are some kept by them, and therefore use such slaves as a bit of an intro. That would certainly oblige the Frostwolves to speak to you. However, equally you might think that talking to them now would be better. For example, you do have the gravitas to meet them anyway, you're the son of a chief, you're accomplished etc.

However you might also say you might do better to speak to them now and potentially mitigate any problems they might be having. It also depends what you actually want to do with them really. Ultimarely though this is the chance to speak with them now, compared with the potential to deal with them later.
Would we be essentially cutting the arc short by jumping straight to the meat and potatoes of fighting then?
This depends significantly. On one hand, if you swiftly knocked over the Syndicate, grabbed Perenolde and got him back to the Crusade, that would be good. But you also have to investigate the Jubeithos stuff, which might take longer. Of course though, the whole point of this quest is for me to put obstacles in your path and interfere with plans. So say you're busy up a mountain checking stuff out, and oh no so and so has raised an army and is ready to attack. Or there's been a troll invasion etc. While I don't necessarily intend to just tar pit you here in Alterac, it's a complicated place and that has to be respected. Similarly, while Grok recognises that he can't get involved in everything, he's bound by honour to help out in certain circumstances.
 
I just want to talk to them.
In the Peter Griffin sense?

[x] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.

Hey Stormpikes, you get any of those uhhh *smacks lips* gun powder rifles?
 
In the Peter Griffin sense?
I don't know much of Peter Griffin to say. I do know family guy but not enough of his character.

With the Stormpikes I want Grok to talk shop with them once they explain their objectives involving ancient artifacts which he will have learned from Brann.

For the Frostwolves it's to talk about the current situation and shamanism.
 
[X] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.

Information is the key to victory!
 
I don't know much of Peter Griffin to say. I do know family guy but not enough of his character.

With the Stormpikes I want Grok to talk shop with them once they explain their objectives involving ancient artifacts which he will have learned from Brann.

For the Frostwolves it's to talk about the current situation and shamanism.
Well here ya go.

Memeing aside, talking to everyone is going to be a good plan so we can account for future actions. I'm still iffy about the whole Constable thing.
 
[X] Tarry in the pass, and try to gather information from the Stormpike Brigade or Frostwolf Clan, and perhaps even gather reinforcements from either party.
 
Vote closed
Scheduled vote count started by FractiousDay on Jan 27, 2023 at 4:19 PM, finished with 25 posts and 16 votes.
 
And now for some rolls.

How's AV actually doing? 48, situation normal, tendency toward more fighting than less, but not open warfare yet.
Dwarves 89, dwarves doing very well, secure and well resourced
Frostwolves, 70 also doing fine really, though have been hurt in various conflicts, so not amazingly.
Others eg trolls, 74, can still present a credible threat.

Grok disruption? 95, super disruptive! Significantly alters the plans of parties within the pass

Mystery roll 1 41, moderately poor
Mystery roll 2, a lot worse generally
FractiousDay threw 7 100-faced dice. Reason: D100s Total: 444
48 48 89 89 70 70 74 74 95 95 41 41 27 27
 
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Alterac 5
Alterac 5

Alterac Valley was a wider vale than merely the pass through the mountains.

While the pass sat in the middle of the region, Alterac Valley was rather a series of valleys and sheltered places, running alone the hills and mountains south of Lordaeron. From the shores of Lake Lordemere, to the heights of Aerie Peak, the Valley was crisscrossed with old trails between dwarf villages or mines, human rural communities at the valley's floor, and more recently communities of left-behind orcs from the wars.

It was a hard yet porous region. Hard, in that the mountains provided formidable barriers to armies seeking to enter, and that only the South River which wends through the mountains, and the main road through Alterac Pass were the ways through a force would take, yet also porous, for smaller numbers could easily navigate along paths.

High in the mountains the Dwarves used great riding rams, surefooted creatures who charged forward with their horns out, often combatting the Frostwolves on their eponymous mounts. For almost twenty years the Frostwolves had contested that region, first from human settlements, then against the Stormpike Brigade, a military expedition sent by the Brozebeard king to safeguard Dwarves folk in the area and assist the Brozebeards' cousins, the Wildhammers.

Thrown into this were the Frost Trolls of the Winteraxe, the bandits of the Syndicate, and the Ogres of Crushridge, as well as the new caravans of supplies and soldiers that the Alliance was sending north to aid the Crusade, and the region was complex militarily politically.

The Alliance controlled the east, broadly speaking, for the Dwarves were finer mountaineers than the Syndicate. The Frostwolves controlled the west, for they were faster in response and stronger in battle than the Winteraxe. Between them lay the Pass, loosely controlled by the Alliance for the most part, but often suffering Frostwolf raids for those resources they couldn't extract themselves, often including fine metal tools or armour.

You rode openly at the head of the column. You didn't have enough human scouts to match one with each Warsong rider, and you feared that any scouts would imply you were hostile to either party, but on you went. Sorek was beside you with the Burning Blade banner and Darion was on your other side with the 'L' of Lordaeron. Beside him rode Kalaran, the lion of Stormwind on his breast.

Any scout would be able to see the banners, and should know what they mean, for you were sure your fame had spread to this region, Andorhal was only a week up the road after all! But you still didn't want to send scouts too far and risk they be picked off by Stormpike or Frostwolf patrols. Currently you sat in a wide valley, with gently sloping walls. It was an isolated place, and frequently you knew Orcs and Trolls would stream out of one of the many crooked vales that led into the Pass to raid caravans. You could see all about you, but if you went into those passes you'd be open to ambush.

According to those you'd spoken with in the Crusade, both the Stormpike and Frostwolves were relatively secure at present. They'd fought in the past, but recently the Alliance's attention had been on the north against the Scourge, and the Frostwolves had been content to remain where they were.

You had half a mind to just camp in the middle of the pass and see who turned up. No scouts from either Dun Baldar, the Stormpike keep, or from the Frostwolves' clan hall appeared, though you were aware each were some miles away, down winding mountain passes. But there was risk in a passive approach.

The main problem was either the Dwarves or the Frostwolves thinking that you were allied to the other party, and making a pre-emptive attack. The Dwarves should see the Alliance banners, and should have heard about your arrival, but messages sometimes went awry. The Frostwolves also, by now, should have probably heard you were in the region, if only from Gol'dir in Hammerfall. Still though, they might perceive you as the Alliance's tame orc, and assault you because of that fear.

The Dwarves were a conservative people, you didn't think they'd make an attack against your force and the Frostwolves if they thought you were allied, but you weren't sure if that would be the case with the Frostwolves themselves. Drek'Thar was known to be a hater of the Fel, and would he respond aggressively to your presence?

"Quiet isn't it?" Darion remarked at your side. "Which way do we go, sir?"

You couldn't just sit about in the middle of the Pass forever.

You couldn't go forward, you intended to speak with the parties in the Pass at least, and you wouldn't refuse reinforcements if you could get them.

You could divide your forces, but you desperately wanted to avoid that.

You could turn left, head toward the west, into Frostwolf territory, and potentially be attacked by the Stormpike if they thought you a traitor.

You could turn right, eastwards toward Stonehearth, the Stormpike fort at the head of their part of the Valley, and risk the same fear from the Frostwolves that you mean to join them.

But what to do?

Choose 1:

[ ] Stormpike visit
[ ] Frostwolves visit


I originally thought to give this as a write in, but have subsequently decided on a biary choice between going to see the Frostwolves and going to see the Stormpikes.
 
[X] Frostwolves visit
The dwarfs can wait and getting the frostwolves now shouldn't wait cause yeah the frost wolves wont like many of our people (and we don't want to fight horde members). Also neat darion is still with us
 
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