@I.F. Ister
just wanted to check that you'd seen my choice to take a divination of Anja's plot as her outstanding reward from the seeress.
Good reminder

0~0~0

The divination of your plot reveals that underneath the jungle lies a pocket of fire clay! Very useful at the present time, especially for preservation purposes! It'll take clearing and a little excavation to get at it, but fire clay is quite a good find.

(Fire clay is a real-life thing, by the way, and does not actually have any fire powers.)

Wait. I thought you made this meeting for next Summer? @I.F. Ister which of these is correct? It's actually super important for my turn, among other things.
Crab Diplo is happening next summer, Bjarnesson's adventure with the crabs happens this season
 
Also also, if you have yet to spend your PT or claim boons, you may do so as long as you have not yet posted a Major Action.
Oddr's spending 6 PT to increase Arrow Kunna to level 3 and start reminiscing on what got him to the state he was in before Rekavidr, unlocking Bear Kunna.

[X] Oddr Gunnvaldson
-[X] Major Action: Explore the lands beyond the mountains.
-[X] Minor Action: Construct that leatherworking expansion.
-[X] Minor Action: Do a survey of the land that Oddr owns.
-[X] Minor Action: Build up a basic defense around Oddr's home, atleast some fence and trench.
 
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@I.F. Ister
Has the Seeress finished looking at the Black Communication Orb Grid got from the Necromouser.
Well, it's certainly used for communication over long distances. Marking up a copy of the local map, the Seeress makes a note of three locations that show some resonance with the orb. She mentions that there are others, but none nearby.

The black spots are the locations. None are within a day's travel, the Seeress has no idea what may lie at the locations.
 
Oddr's spending 6 PT to increase Arrow Kunna to level 3 and start reminiscing on what got him to the state he was in before Rekavidr, unlocking Bear Kunna.

Need to check with IF about the new Kunna. @I.F. Ister is Oddr allowed to grab a Bear Kunna?

@Clockmosis you already have Survival, and each level is more expensive. So you can raise Travel Kunna to 2 for 2 but your remaining 1 point is not enough for raising Survival.
 
- [X] Winter Year 2, Katla
-[X] Major - The Quest For Stone. Ragnarr is going to gather together an expedition to burrow downward and see if we can find stone in the depths of the earth (we expect we may also meet rattock doing this). Details to be determined based on participants.
- [X] Minor actions
- [x] Learn runes from Grid
- [x] test which herbs in her property and garden survive the winter and check if they are useful
- [x] work on building her own home near Grid's.
- [x] spend time with her son (who I accidentally wrote was a daughter in my intro.)
- [x] harvest wood from the jungle plot.

@Ralakesh Can Katla help with growing flowers?
 
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[X]Bjorn Drakeslayer actions, winter:
-[X]Major Action: Go on a hunt with Sigmund Sigurdsson, ranging far in search for something big and powerfull.

-[X]Minor action 1: Harvest enough lumber from plot to build a smokehouse
-[X]Minor action 2: Build a smokehouse
-[X]Minor action 3: Hunt the Suckface creatures
-[X]Minor action 4: train to simultaneously see through his own and his fylgjas eyes.
-[X]Minor action 5:Stalk around the village borders, looking out for any threats that try for more patient intrusion.
-[X]Minor action 6:Help Hulfr Hardwood with whatever the master craftsman might need help with
-[X]Minor action 7:Get a new bow from Hulfr Hardwood
 
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[X] Vatn Galtison
-[X] Major: Track down the hairy scale gift givers
--[X] Passive 1: Build hammock at camp
--[X] Passive 2: Build house on the beach as a decoy
--[X] Passive 3: Search for anything that Galti Hanison left behind
--[X] Passive 4: Check and reset hunting traps and fishing nets
--[X] Passive 5: Make jungle camouflage cloak
--[X] Passive 6: Gather wood and vines

Axeplay 1, Bushcraft 2, Stealth 1, Martial Style - Raptor's Fall 1
 
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[x] Anja Giantbone Winter 2 actions
-[x] [Major] Lead the expedition to the mountains, members should be Anja, Ivor, Igrunn, Kare and possibly Gefjosa (krakr is also supposed to come but hasn't gotten back to me)
-[x] [Minor 1] Construct a Small lodge on her plot
-[x] [Minor 2] investigate the speck on her plot with ivor
-[x] [Minor 3] construct trenchwork on Ivor's plot
-[x] [Minor 4] Reshape a small amount of brass into a hammer icon for thor
-[x] [Minor 5] draw and if paints can be found paint the new banner image for the village
-[x] [Minor 6] set up a small pit for digging for fire clay
 
[X] Kare Sky-Dancer's Actions, Winter Year 2
-[X] Major Action: Accompany Anja Giantbone on her Lightning Punching adventure
-[X] Minor Action 1: Scout out the Oni's Quarry from as far away as possible while still getting a decent understanding of what's changing over there, flee immediately if discovered.
-[X] Minor Action 2: Take lumber from my uncleared plot of land and deliver it to Hulfr Hardwood, avoid clearing the entire area and leave some trees for next turn.
-[X] Minor Action 3: create a pair of compasses like Grid's, giving 1 to the general public in case of another Void Eagle attack and keeping the other for myself.
-[X] Minor Action 4: Create a rune inscribed wooden amulet with the words "The wearer of this amulet is always completely calm" and "Harmful Magic will not effect my wearer."
-[X] Minor Action 5: inscribe "Arrows shot from me will always strike exactly what Kare Sky-Dancer wants it to" and "Magic cannot turn aside my attacks or afflict others with them." on my bow.
 
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Alright, I've updated the settlement information post.

Also, something to note is that you've not exactly got a lot of wood lying around right now.
 
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