Wait, does that mean they're Norse? If they can be identified as Niding, and know how to hide themself from Norse magics, are they actually a part of the culture, or just have something general purpose enough to work against us?
(Nidingr is a Norse description for 'coward'. Whether they are Norse or not, Moli is describing them in Norse terms.)
 
Huh, this has been going by so fast that I thought it was coming from the other side.

In that case
[X] Agnes evacuates with her family and what few possessions they have to the site of the main hall.

Not much else I can do here.
 
Sorry, if it is currently containing living beings they destroy the building + the living beings.

Check. Well, we evacuated our people and have no livestock, so I think we meet them at the village. Well, right outside the village behind the defenses we're constructing.

kreen did you just volunteer someone else for a dangerous task?

Specifically me. The commander. Who can't leave the battle for that reason.

But it was clearly a typo, so it's no big deal.

It happens when I am asleep :(

The fight will apparently be broken into smaller sections and occur over the course of the next few days.
 
Huh, this has been going by so fast that I thought it was coming from the other side.

Not much else I can do here.
I mean, she probably could accomplish some reasonably awesome things by picking up a shield and an axe or something, but if it's not her style, it's not.

Check. Well, we evacuated our people and have no livestock, so I think we meet them at the village. Well, right outside the village behind the defenses we're constructing.
Good call evacuating the noncombatants, by the way.
 
So we're putting together a kill team to go after the Necromancer following the initial wave of undead. Gunnar and I think Kare would be in charge of transport, since they can fly people with them, and we need at least one person with Seeing Eyes to point the way. Who else is interested? We're probably only going as a group of 4 or 5, since we still need people holding against the main Skeleton Wave
Bjorn would be up for mercing a necromancer and hes unlikely to be the most efficent at the main battle itself.
 
@Alectai Rikard Villeson, we need someone with seeing eyes to join a small strike team to kill the Necromancer sending these Draugr at our settlement, and the Hersir has recommended you as the man for the job. You in?
 
I do not have any combat skills. Especially since I have not had the chance to really practice my warding yet.
All norse have some level of combat skills, having a rank of 1 means it's good enough to be literal Magical.

But against these skeletons that are described as 'normal human level strong', combat 0 can still 1v1 them handily. You're a superhuman even if you're not a combat savant super human.
 
I do not have any combat skills. Especially since I have not had the chance to really practice my warding yet.
Yeah. It's like how it's sort of assumed that Erik knows how to thatch a roof or sow crops without having a special skill in it. You CAN specifically play a Norsewoman who's basically never picked up a weapon in her life and simply cannot fight effectively in hand to hand, but it's absolutely not required unless you're doing it for the aesthetic.
 
[X] Brynjar will, at the request of Ragnarr, review the information provided by the scouting team and attempt to predict the skeleton army's tactics so that we can refine our own.
Using Frenzy, you determine that any plan that the skeletons could reasonably utilize involves these two components;
1. Drown the defenders in normal skeletons while preparing to hammer-and-anvil with the cavalry and goliaths.
2. Use the goliaths to throw large rocks—potentially balls of skeletons? or logs?—at the defenders/Rekavidr to attack
 
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Skuli Draugrhater is already literally this guy, for the record. He was made for this specific situation. Despite having been created beforehand.

Abyssius: "I like Ironmasks and Draugur, so I'm going to do a character who is half an Ironmask and good at killing Draugrs. Not sure how useful it could be."
Apollo Whatever Norse God in charge of the prophecy: "Hold my mead".

[X] Skuli Draugrhater
-[X] Follow the direction of the Hersir: create delayed fire blasts as traps for the Draugr
-[X] Then take place in the most dangerous front and use your combination of Shield Kunna, Martial style and experience in dealing with undead to keep them at bay as long as possible.
 
Using Frenzy, you determine that any plan that the skeletons could reasonably utilize involves these two components;
1. Drown the defenders in normal skeletons while preparing to hammer-and-anvil with the cavalry and goliaths.
2. Use the goliaths to throw large rocks—potentially balls of skeletons? or logs?—at the defenders/Rekavidr to attack
Always handy to have a berserker around! Until, y'know, the "going berserk" part.
 
Using Frenzy, you determine that any plan that the skeletons could reasonably utilize involves these two components;
1. Drown the defenders in normal skeletons while preparing to hammer-and-anvil with the cavalry and goliaths.
2. Use the goliaths to throw large rocks—potentially balls of skeletons?—at the defenders/Rekavidr to attack

This information is great. We can defend against the second one, but we hadn't thought of it. Anyone wanna spitball options? Ice-walls, sniping their attacks out of the air, just reversing their momentum in a few ways...there's stuff to be done.

Always handy to have a berserker around! Until, y'know, the "going berserk" part.

He doesn't even have berserkergang. Neither of our berserks actually do, so this is less likely. Not impossible, but less likely.
 
Abyssius: "I like Ironmasks and Draugur, so I'm going to do a character who is half an Ironmask and good at killing Draugrs. Not sure how useful it could be."
Apollo Whatever Norse God in charge of the prophecy: "Hold my mead".

[X] Skuli Draugrhater
-[X] Follow the direction of the Hersir: create delayed fire blasts as traps for the Draugr
-[X] Then take place in the most dangerous front and use your combination of Shield Kunna, Martial style and experience in dealing with undead to keep them at bay as long as possible.
That would be the Norns.
 
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