[X] Incomplete Boon: Knightslayer - Unlocks certain scenes and makes it easier to battle Pages, Squires, and Knights. Unlock by dueling and defeating 9 different Pages, Squires, and/or Knights (1/9)
[X] Vague Trick: Stomping-Power-Lunge Trick - A powerful Pierce trick that sees the wielder stomp the ground before delivering a potent attack. The stomp itself can also deal significant damage to a prone opponent.
[X] Plan Family And Shopping but with questions
-[X] (Personal) Spend time with...(Write in)
--[X] Drifa
--[X] Asva
-[X] (Visit) Go visit...
--[X] Asvir!
--[X] Visit the seeress and go shopping
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Train Halting-Vortex 1d6
--[X] Train Imaging Skill-Trick 4d6
--[X] Ask Blackhand about Focus, if he heard or seen any Norseman using it. (just question, not trying to learn it now)
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks (Write in)
--[X] Train Leaping-Cleave Trick 1d6
--[X] Talk with Steinar about how our eyes become worse after our Fyjgla grew... He did mention someone with a Farsight Kenning, perhaps there is a way to fix it? (just question, not trying to learn it now)
-[X] (Training) Hamr (8 successes to rank up)
--[X] Train Hamr Itself 4d6
--[X] Train Bash 1d6
--[X] Train Dodge 1d6
-[X] (Training) Hugr (31 successes to rank up)
--[X] Train Composure 1d6
--[X] Train Management 1d6
--[X] Train Scouting 1d6
-[X] (Orthstirr Usage)
--[X] 4 Hamr
--[X] 6 Hugr
--[X] 4 Fylgja
--[X] 3 Silver-Tongue
--[X] 1 First Impression
--[X] 18 free for tricks
We can make our temporary luck permanent by hanging out with lucky people/the people that gave us the temporary hamingja to begin with. The only people we know that are 'lucky' are Stigr and Randi. Well, I'm not 100% sure on Randi, but I'm pretty sure she is?
Probably won't happen this turn, but the closer we get, the happier we'll be.
5/6 is good enough to match a 20 year old who's good to raid after all. Doubly so as we have a decently well explored Hugareida with impressive applications.
It's not unheard of but it's not common either, especially with the social roles being doubly enforced because it's hard to crank up to these levels without regular direct training. Probably happens once or twice a generation at least.
It's not unheard of but it's not common either, especially with the social roles being doubly enforced because it's hard to crank up to these levels without regular direct training. Probably happens once or twice a generation at least.
[X] Sparring with Gabriel - +2 training dice and +3 Relations with Gabriel.
[X] Incomplete Boon: Knightslayer - Unlocks certain scenes and makes it easier to battle Pages, Squires, and Knights. Unlock by dueling and defeating 9 different Pages, Squires, and/or Knights (1/9)
[X] Yes, keep the previous plan
-[X] Assign the 2 new Training Dice to Hamr
[X] Plan Family And Shopping
-[X] (Personal) Spend time with...(Write in)
--[X] Drifa
--[X] Asva
-[X] (Visit) Go visit...
--[X] Asvir!
--[X] Visit the seeress and go shopping
-[X] (Blackhand's Training) Try to develop old/train new hugareida tricks (Write in)
--[X] Train Halting-Vortex 1d6
--[X] Train Imaging Skill-Trick 4d6
-[X] (Steinarr's Training) Ask Steinarr to teach you a trick/some tricks (Write in)
--[X] Train Leaping-Cleave Trick 1d6
-[X] (Training) Hamr (8 successes to rank up)
--[X] Train Hamr Itself 6d6
--[X] Train Bash 1d6
--[X] Train Dodge 1d6
-[X] (Training) Hugr (31 successes to rank up)
--[X] Train Composure 1d6
--[X] Train Management 1d6
--[X] Train Scouting 1d6
-[X] (Orthstirr Usage)
--[X] 4 Hamr
--[X] 6 Hugr
--[X] 4 Fylgja
--[X] 3 Silver-Tongue
--[X] 1 First Impression
--[X] 18 free for tricks
0~0~0
(Hamr Trick Training: 4) 1 Success
Leaping into the air, you bring Sagaseeker down a little faster, a little harder, a little surer than before.
It's like you were chipping away at a rough stone. Little by little, it improves and little by little, it is refined.
Looking over to where your father is playing with fire, you call out a question that's been on your mind. "Dad? How blurry is your vision?"
He pauses and quirks his head to the side. "Not very, why?"
"Mine kind of are. Is there any way to fix it? I know that you said there was a guy with the kenning of Farsight, how'd he get that name?"
He squints, thinking it over. "You know, I never really asked. I think he figured out some way of focusing orthstirr into his eyes, but I can't quite recall." He shrugs sheepishly, "It was several decades ago... Sorry about your eyes."
Blackhand tsks, shaking his head. 'I love you, Steinarr, but you never were the most curious of my sons.'
"It's fine, I'll figure something out, but..." You pause as an idea occurs, "Would it be hamr or hugr, do you reckon?"
"Definitely hamr." Steinarr responds with zero hesitation. "Enhancing some aspect of your body? That's hamr if I've ever heard it before."
"Got it, thanks." You smile at him, he smiles back.
(+1 to Leaping-Cleave Trick)
0~0~0 (Hugareida Trick Training: 3) 1 Success. (Hugr Trick Training: 5, 4, 1, 1) 1 Success
You spend your days working at your hugareida and your art skills. Both of which improve a little bit.
Just a little bit more and you can get working on those runes!
In the meantime, though, you might as well quiz Blackhand over that 'Focus' thing he mentioned. What is it and can it be used by Norsemen?
'You want to know about Focus?' Blackhand asks as you stifle a yawn in the shadows of the hearthfire. You nod, stretching as best you can before preparing for bed. 'I don't remember much, but...' He hms to himself as he works his memories over, 'Focus has something to do with maintaining some kind of internal cycle or rhythm. We Norsemen lack an internal cycle, so I reckon we can't use it.'
You frown, slightly disappointed.
(+1 to Halting Vortex)
(+1 to Imaging Skill-Trick)
0~0~0 (Hamr Training: 4, 6, 5, 5, 6, 4) 10 Successes (Bash: 3) 1 Success. (Dodge: 6) 2 Successes
The boulder stands before you like a laughing specter. Day after day, you tried to lift it.
Day after day, you failed.
But today?
You take one, two staggering steps. Your knees shake and shudder under forces far beyond mortal strength. Your body burns with exhaustion and sweat pours down your skin like an early summer storm.
They say that this boulder was once a troll. And troll-like it does indeed look. It's well over three times your size and dozens upon dozens of times heavier.
But lift it you do.
You let it fall to the earth with a ground-shaking crash. A smile makes its way across your red-hued face as you collapse against the stone. You heave, sucking in mouthful after mouthful of precious, life-giving air.
You did it. You. Did. It!
'Good job, Halla.' Blackhand's words are a salve to your burning muscles. 'Soon, you'll be throwing ships like the best of men.'
"I won't just stop at ships," you declare as you climb to your feet. You point a finger towards the cloud-filled sky, as if challenging it to try and stop you, "I'm gonna throw entire fleets!"
'Attagirl.'
(Hamr Rank Up!)
(Bash Rank Up!)
(Dodge Rank Up!)
0~0~0 (Composure: 2) 1 Failure. (Management: 2) 1 Failure. (Scouting: 1) 1 Failure
You find yourself rather feeling rather glum.
After all, no progress was made today.
0~0~0
Asva, in a fit of insanity, decided that it would be good for you, Drifa, and her to go watch the boys as they played some manner of game.
"Why am I even here?" Drifa grumbles as she scowls, arms crossed. She's not really old enough to get why Asva wants to go and watch the boys of the valley play and fight. The only reason you're here is because Abjorn is too and, well...
You blush as you round the bend and Asva takes you to the edge of an iced-over lake.
The boys of the valley stand on the ice. Their forms are a mixture of steady and wobbly as they fight with sticks over a ball. Abjorn, of course, dominates the other team as is expected for a boy with his size and talent. They're a little blurry, but squinting seems to help a little bit.
Asva sits with hands on her chin. She sighs dreamily as Jordan Halfdansson leaps over the fallen form of Moinn Burisson — knocked to the ground by a tag-team of Stigmar Kersson and Sverre Glebsson — and crosses the scoring line.
His team cheers, waving their sticks in the air as their opponents — mainly the Burissons and an eclectic mix of other boys, to keep things fair — scoff and make excuses. Jordan throws his hands sky high as he turns and shoots a wink at your sister.
The dreamy sigh deepens and a dopey look flashes over her face. Drifa groans, like she was in utter agony as you laugh. You pause in your merriment as an idea occurs to you.
Looking to your right, you eye the closest tree with a careful climber's eye. The higher branches are definitely sturdy enough to support your weight and they'd give you a better view of Abjorn laying waste...
Mind made and jaw set, you flex your hands and approach the tree. (Hamr (Overland): 4, 4, 3, 6, 4) 6 Successes
With practiced movements, you scramble your way up the tree.
"Halla!" Asva squawks, mouth swinging wide as she looks at you. "Get down from there, it's dangerous!"
Drifa, on the other hand, seems to find the prospect of climbing things far more appealing than watching a bunch of smelly boys exclude her from games. She springs to her feet, a wild grin on her face as she too climbs the tree and leaves Asva all alone.
"It'll be fine, Asva." You brush off her concerns with a familiar ease. "Besides, it's way easier to see what's happening from up here than down there." (Hugr (Silver-Tongue): 2, 3, 6, 5, 5, 6, 2, 4, 1, 6) 9 Successes
Asva bites her lip and grabs a handful of her dresses. She looks to the mass of boys on the ice and then back to you, temptation growing rapidly in her eyes.
She scowls and huffs. "Fine! But I better not get dirty."
She approaches the tree and places a hand on it but pauses before making any headway. She frowns, creeping doubt clear in her gaze.
"Here, I'll help!" You say, hopping down from the tree. She lets out a high-pitched squeak as you scoop her off her feet and leap back up with cat-like grace.
"You brute!" She scowls and quickly turns away, but not before her eyes betray her delight.
(+1 Relations with Drifa and Asva.)
0~0~0 (What's going on in Asvir? 1, 4, 6, 4) 3 Successes. 3 things are happening
Asvir in the winter isn't much different than Asvir in the summer. The only real difference is that there seem to be more people gathered together for the feasts and celebrations that fill the winter months.
"You're looking for Solrun? The Seeress?" A hat-wearing farmer scratches his curly beard as he leans on his scythe. "She scampered off a week ago, not wanting to get snowed in by the winter storms. Sorry, but you'll have to catch her come snowmelt."
You frown as you thank the farmer, who tips his hat and returns to his work.
Well, that was a bust. But since you're in Asvir, you might as well get some other work done.
What do you do?
[ ] Go shopping (Please specify what you want to buy and/or sell) (Hugr (Silver-Tongue))
[ ] There's some kind of a commotion in the middle of Asvir, go check it out
[ ] There's somebody telling tales in the Headsman's hall, go listen for a spell
[ ] There's a wrestling competition going on with handsome rewards, go participate
0~0~0
(Wizard-Owl Gacha: 6, 6, 3, 5, 5) 9 Successes. (Relevancy: 3, 4, 3, 4, 6) 6 Successes
One morning, you wake up to find a smooth piece of pottery in the folds of your sheets.
After looking it over and having Blackhand read you the runes, it seems to be some kind of... Explosive charm? One which you throw and cause an explosion at the impact site? Not a very big explosion, no, but an explosion nonetheless.
You pocket it, humming to yourself. It sounds like it would be rather useful!
(+1 Basic Explosive Charm Added to Inventory)
0~0~0
AN: Not much to say here other than that I'd like to get a second update out today.
Also remember that you can do all of the Asvir options should you desire it.
One more thing, there's a slight update to Reward Dice: They can't roll failures.
Eh, hard to say, our Hamr is good but only exceptional when compared to others in Halla's age group, if this is a general wrestling competition, I don't see it going too well since our Glima isn't great and most adults are expected to be around Hamr 5 anyway.
Might be worth trying out, but I don't see it going super well.
Definitely going to be useful when the Destined Battle happens I think. Though hopefully we can learn how to make them ourselves before we need to use it.
Huh. I guess Wizard Owl is proving its worth. I wonder if it's possible to reverse engineer it, or memorise the runes used at the very least? Oh wait, we don't even have Imaging Trick. Would it be possible to even copy it?
[X] Go shopping (Please specify what you want to buy and/or sell) (Hugr (Silver-Tongue))
[X] There's some kind of a commotion in the middle of Asvir, go check it out
[X] There's somebody telling tales in the Headsman's hall, go listen for a spell
I don't feel confident about winning a wrestling contest given Halla's relative lack of focus in grappling, she's hit the benchmark for being an adult warrior, but only barely, and if the rewards are up there, the competition will be fierce as well.
Of course, we've now officially plucked all of the Low Hanging Fruit in Halla's Stats, which means we can really knuckle down and work on bringing her Skills and Tricks up to par as well.