True.
On the other hand, we know the Enemy can control what people hear, consistently enough that it's a major part of their overall containment strategy. For them, telling people things could be a relatively low-effort way to empower an asset.
And it can even be an investment. Because if you tell people things they can use on a regular basis ("Oh yeah, the weird whisper in my head warned me about this") then it predisposes them to take your advice later, which makes it much cheaper to use them as semi-independent agents.
I'm not sure it can do that, actually. Prevent people from saying things, or even do a broad 'Nobody can tell Halla X' kind of effect, probably. It also hates everyone who uses Odr, not just proper Odr cultivators. Like, it's stake in this engagement would have been
making it happen to get itself into a win-win situation where
either Halla or Hooknails would die,
both of which sounds like wins to it.
Sagaseeker can't create its own Pockets, I don't think, unless we teach it to weave, which is a whole different project, and maybe not even then. And if it could those pockets would likely let it store other things, not itself. I dunno if this version will work, but it seems like it'd be the way to achieve the desired effect (ie: Sagaseeker using its own Orthstirr to upgrade a Pocket to an Armory Pocket).
I mean, my understanding is that this project will lead to exciting (TM) things, because Sagaseeker's Orthsirr
isn't actually our own Orthsirr. Which means that if this is to work
at all from a metaphysical perspective, Sagaseeker must
NEVER leave the bounds of our body ever again or we would risk tearing apart that pocket where we put Sagaseeker's Orthsirr into or all sorts of !!FUN!! stuff.
Consider seriously what you're
actually attempting here. A pocket is something we created by needlebinding two of our aspects together. An Armory pocket is us adding extra Orthsirr, i.e,
an extra portion of our aspects, to that pocket to shape it to our liking. Adding Orthsirr that
isn't ours is very much asking for Exciting things to happen, because we are (if successful), effectively, adding foreign aspects into our soulscape pockets.
And the benefit isn't really amazing, we save like 10 Orthsirr if it works?
Like if you can get assurance that this experiment will not lead to !!FUN!! things happening to us, sure, but as I see it, this is presently very unwise based on what we know.