Rescuing Aki/Day 3
[X] Give in and pay the damn silver (-43oz Silver)
[X] Research Ginnungagap
-[X] The Elivagar
[X] Spend Money
-[X] A faering (Silver-Tongue Check)
0~0~0
Researching the Elivagar
After spending some time talking to people, you gather a few facts about the Elivagar.

A lot of the information is stuff you already know, like their numbers and that they flow through Ginnungagap. However, you didn't know all their names nor what is unique about each.

The Elivagar are, in no particular order, the Svol, Fjorm, Fimbulthul, Hrid, Sylgr, Leiptr, Ylgr, Slidr, Vid, Gunnthra, and Gjoll rivers. They all have their own weirdness going on, which makes them rather difficult to travel — the fact that they're in Ginnungagap notwithstanding.

The Svol is said to have the coldest of all the waters, that everything freezes completely the moment it touches the water. It is one of the hardest of the Elivagar to travel, thanks to that fact.

The Fjorm is the fastest of the Elivagar, so fast that one could lose a foot just from sticking it in! If one were able to survive its flow, they could travel it in mere moments.

The next is the Fimbulthul, the fiercest of all the Elivagar. Even more than the Svol, it refuses to be used for travel and breaks the hulls of any ship that dares touch its waters. It is the most lively, the most independent of the Elivagar.

After the Fimbulthul is the Hrid, the most violent of the Elivagar. Not only are its waters full of giant waves, it is also electric!

The Sylgr comes next, with its deceivingly calm surface. But, if one were to breach that surface, they would instantly be pulled to the bottom by the vortex of pressure. A rather horrifying way to go, all things considered.

The Leiptr, as you know, is the brightest of all the Elivagar. Its waters are so bright it's like sailing on the surface of the sun!

The waters of the Ylgr are said to induce a sort of frenzied madness in anyone who touches it. It makes its poor victim act the role of the wolf among the sheep.

The Slidr, as you've heard, is said to have water that turns the bravest men to the most despicable cowards. Not only that, but below the surface are churning swords — the cast-down weapons of cowards.

The Vid was once the widest of the Elivagar, except it, apparently, no longer flows thanks to Thor clogging it with a large rock. It no longer is traversable, though some of the people you spoke to claimed to have heard of people walking across it before.

The Gunnthra is said to have waters so painful that they make any wound sustained on the battlefield look like the smallest of bumps, like a lover's kiss on the forehead.

And the Gjoll... You're going to have to go there no matter what, as across it is where the souls of the bodily dead reside. There is a bridge that crosses it, the Gjallarbru, that is guarded by none other than the goddess Modgudr, who keeps the Abysslings from getting at the defenseless souls across the way.

Eitr, apparently, comes from the Elivagar, but no one you spoke to knew how that works so, of course, neither do you.

0~0~0
Buying a faering (Hugr (Silver-Tongue): hgugh, wtf... 6x5, 5x7) Max Success! 48 Successes!
After a day of no luck, you were about to call it quits when a strangely familiar voice reached your ear.

"Halla? Is that you?"

Turning around, you have to take a moment to steady yourself as none other than Eric is waving your way.

Eric's changed a lot since you last saw him. He's as tall as Steinarr — taller than Sten, at that! — and he's filled out a lot. His arms are thick and his skin is bronzed from working in the sun. His hands and forearms are covered in small scars and cuts, the product of long days spent fishing. His hair is hidden inside a green, woven hat and a sword hangs from his belt — the sword's guard is shaped like a ship.

In short, he's no longer the boy you knew. Eric is a man now.

You give him the fiercest hug you can manage. He laughs, easily able to withstand your strength. You laugh a little disbelievingly as you step away. "What happened to you?"

"Whatever he says, don't listen to him! He's far too humble for his own good!" A woman's voice, Stigrun's, draws a larger grin from Eric as his wife joins the scene. "Eric is one of Jarl Corpsemaker's Stonesons!"

Eric rubs at the back of his head as Stigrun shines with pride in her husband's accomplishments. But that's not what has your attention — though it is certainly noteworthy. Your attention is fixed to the little hand that Stigrun holds, the little hand belonging to a young boy. Red hair, steel eyes? Yep, that's Eric's son, alright.

"This is Leif, my son," Eric says as he picks the four-year-old up. Leif looks around, his eyes full of curiosity. "Say 'hi', Leif."

Leif says nothing and simply stares at you. After a long, drawn out silence, he eventually waves and offers a small "Hi."

"He's not very talkative," Eric is quick to cover for his son, not that it's needed.

You wave it off with a laugh. "There's no worry, he reminds me of Sigurdr."

"Sigurdr?" Eric quirks his head to the side and Leif starts playing with the hair escaping from the hat.

You grin. "My second oldest son."

Eric's jaw drops as his eyes bulge. "Wait, second? And son? When did you get married? And to who?!"

"I married Abjorn a couple years back and yes, Sigurdr is the second oldest... of four kids." Your grin widens as Eric shakes his head in disbelief and Stigrun — who's pregnant herself — eyes you with newfound respect. "So, what brings you to Asvir?"

"Four kids..." Eric trails off before shaking his head and getting back on track. "I could ask you the same thing, you know? But, to answer your question, the Jarl is finally establishing an outpost in Asvir and the Ironbrother heading the operation picked me and a few others to accompany him."

You nod slowly as your eyes narrow. The Headsman is supposed to represent the Kyrsvikingar in Asvir, so why is there another outpost being set up?

'It just stinks of warband politics to me,' Blackhand offers a grunt to accompany your narrowing eyes.

"...Right, well, I'm here to buy a faering, bu-" Eric cuts you off, latching onto the word 'faering'.

"I'm sorry for missing your wedding, but, if you want, I can give you a belated present?" He waits eagerly for an answer, which you shrug and give him.

"Sure?"

"Great!" He smiles as he pulls you into another hug. "I actually brought a faering with me, intending to use it for fishing, but it's yours now!"

You happily accept the gift even though you can't shake a rather odd feeling.

(Eric has returned! He and his family have been added to relations)
(Faering added to property!)
(Journal Entry Added: A Second Kyrsvikingar Outpost?)
0~0~0
You have 4 days left to rescue Aki.
How would you like to spend Day 4? (Pick 2)
[ ] Train (You have 3d6 Training dice to spend as desired)
[ ] Research Ginnungagap
-[ ] Eitr. What is it?
-[ ] Modgudr, who is she as a person?
-[ ] Write in
[ ] Spend Money
-[ ] Write in
[ ] Craft Something
-[ ] Something with runes that will produce light (Note: Requires you to make a phrase for it)
-[ ] Write in
[ ] Launch the Expedition!

0~0~0

AN: That freaking faering roll, dude, what the hell.

Anyways, Eric's back!

No moratorium as it is late.
 
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Yay!

That'll help!

[X] Research Ginnungagap
-[X] Modgudr, who is she as a person?
[X] Launch the Expedition!

I think it's time to go. It's going to take time to go through, but it looks like we've got the critical research done, and we've figure out enough about Eitr to at least know "We want nothing at all to do with it"

One more research action to figure out if there's anything we need to know with the guardian of the souls of the dead, and then we go. We should be able to figure out the rest as we go.
 
ERIC'S BACK YES

Wait does he know Sten's back? They just barely missed each other right?
Man he is gonna love the ship we got!

[X] Research Ginnungagap
-[X] Modgudr, who is she as a person?

Edit: Oh shit didn't catch that. Perhaps put some Odr into that?
[X] Train (You have 3d6 Training dice to spend as desired)
-[X] Sailing (3d6)

Edit: Hey Blackhand. Would it be possible to bottle or otherwise store some Eitr? You know for research purposes...on trolls...on troll-men...on Foemen. You know just normal things... Would that be Odreng?
 
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Erics's back! I've been wanting to visit him for ages, but I'm glad we don't have to spend an action on that now

[X] Research Ginnungagap
-[X] Modgudr, who is she as a person?
[] Launch the Expedition!

Let's do this


edit: oop
[X] Train (You have 3d6 Training dice to spend as desired)
-[X] Sailing (3d6)
 
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Wait.

WAIT

OH SHIT


[X] Research Ginnungagap
-[X] Modgudr, who is she as a person?
[X] Train (You have 3d6 Training dice to spend as desired)
-[X] Sailing (3d6)

You cheeky dickwaffle IF! I was wondering why Train was in that list! I was wondering why you kept saying 'This is super dangerous' and 'Don't be underprepared' But then gave us an option to do some training when most of the things that would help are out of reach or far beyond what 3 dice could do much for.

Guys, a Faering is a sailboat, we have zero points in Sailing.

WE NEED EMERGENCY BONUS DICE ON TRAINING! ANYONE WHO HAS ANY!
 
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How did this never come up?

We never needed it yet! We just got a ship of our own!

But we don't have the gas to fly all the way to our destination, we need a boat, but we have no ability to sail it yet!

We need an emergency crash course in this, right now!

And it still leaves us 3 days to get there, that's a fitting number.
 
[X] Research Ginnungagap
-[X] Modgudr, who is she as a person?
[X] Train (You have 3d6 Training dice to spend as desired)
-[X] Sailing (3d6)

Oh wow, that would have been real bad
 
So, @Imperial Fister

Did I manage to catch on to your CUNNING PLAN to make things difficult just now? With my REVELATION that Sailing is a skill that we don't have anything in yet?
 
[X] Research Ginnungagap
-[X] Modgudr, who is she as a person?
[X] Train (You have 3d6 Training dice to spend as desired)
-[X] Sailing (3d6)
 
HAIL THE ALECTAI SAVIOUR OF THIS PC!

I mean, I haven't finalized anything yet, I just cottoned on just now.

But anyway, this feels right. It was a minimum of departure on day 2, and we have to be there for day 7, 2 extra days of preparation including getting a crash course in the Sail skill feels right, especially given how we seem to have gathered all the relevant information by now.

We should have enough to either get our hands on a suitable Offering if we need one, or to ask one further question before we depart. Then we should have the better part of 3 days to get there, but we've taken steps to determine all the major obstacles in our way and should be able to bypass most.

(Hell, if we do well enough on Sailing to get to rank 3 or so, if enough people pour Bonus Dice in, we might be able to brave the GO FAS river)
 
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Which means we've been personal friends with Eric The Red and I just noticed
Siblings actually
Eric Steinarsson: (10/10) He's your older brother by about four years. He's fine, if a little absent-minded and a little timid, though that doesn't seem to be the case anymore! He seeks your counsel on certain matters. He's now a Stoneson of the Kyrsvikingar and an accomplished shipwright.
 
Purchasing something that produces light (Hugr (Silver-Tongue): 5x1, 4x4, 3x1, 2x1, 1x5)1+1(First Impressions)+3(Frenzy)=5 Successes
Buying a faering (Hugr (Silver-Tongue): hgugh, wtf... 6x5, 5x7) Max Success! 48 Successes!
The Nornir are being unusually obvious about fucking with us now

[X] Research Ginnungagap
-[X] Modgudr, who is she as a person?
[X] Train (You have 3d6 Training dice to spend as desired)
-[X] Sailing (3d6)
 
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