He's probably going to use that army to assault and conquer the half of the valley he's not related to. You know, the ones he doesn't control. That's what I'd do if I was an evil necromancer.


What, and then get his head - and by extension, his army - smashed in by a Steelfather or two? Unless I'm massively overrating a Steelfather, but from what we've been told of them, they're that strong.

Oh, wait. I think I'm wrong - Dorri Rattlespear isn't a Steelfather, I believe?
 
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I mean... what is Horra's end goal? Like, this definitely goes beyond just killing Steinarr - Wolfwind, Hasvir, himself and whoever else he has under his sway could undoubtedly kill Steinarr, even if it might be costly. But he's got an entire draugr army to boot. But like... given from what we've heard about Steelfathers, I'm under the impression that if the Headsman (who is a Steelfather) teamed up with the rest of his felagi, he could easily take care of Horra's upstart revolution. Not to mention he might even be able to get the Jarl to come and help. Does he have something that'd let him take down a Steelfather or two? Because even if he does manage to kill the Headsman and all of his men, the Jarl certainly won't like it.
I believe the Headsman is in service to the Jarl, not the Jarl of Judby. The Jarl is a Steelfather.

But yes, what the army is for is a good question. The Valley is a perfectly lovely place for Horra, he's got his home base, and he's related to everyone so he's safe. The two targets that make sense to me are killing Steinarr specifically, who is not Steelfather tier, or going home to the place he was outlawed from and kicking over whoever rules there. Narrative principles suggests his target will be something personal to us to give it stakes, so likely the target is Steinarr.
 
[X] Buy 2 slates (10 oz. silver)

[X] Plan Prepping For The Future
-[X] Speak further to the Seeress, both regarding the trial, but particularly about Wolfwind, both how to free him if he's been magically compelled and to see if she can find him.
-[X] Go shopping. Specifically, we're looking for any available magical plants and to buy an arm-ring or some other jewelry appropriate for putting Runes on. We have silver, so the iron shortage shouldn't stop the latter.
-[X] Try and see if there's any more networking to be done. Three judges on-side is great, more would be better.
-[X] Try and find anyone in town whose testimony can support ours. The skald who told the story about Horra, or the guy who sold the elephant to him, or whoever else.
-[X] Try and see if we can find anyone who has kids around the same age as ours so we can hopefully help them achieve a proper peer group.

Some of these are reaching, but the top two seem real important. If anyone has additional ideas, I'm happy to consider them.

EDIT: Switched up the last couple.
 
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I don't think we should trust RNG a second time, this way lies peril, I sense the tides of fortune shifting.

For our last action, maybe specifically go looking for plants, herbs, or other interesting curiosities? Or hell, maybe even see if we can find the guy who sold the elephant.
 
I believe the Headsman is in service to the Jarl, not the Jarl of Judby. The Jarl is a Steelfather.

But yes, what the army is for is a good question. The Valley is a perfectly lovely place for Horra, he's got his home base, and he's related to everyone so he's safe. The two targets that make sense to me are killing Steinarr specifically, who is not Steelfather tier, or going home to the place he was outlawed from and kicking over whoever rules there. Narrative principles suggests his target will be something personal to us to give it stakes, so likely the target is Steinarr.

Yeah, yeah, you're right, my bad. Still, a draugr army feels like way too much just for Steinarr. Yeah, he's a bad ass, but he's also out of shape and Horra's got a bunch of preparations on top of that. Like, I think he'll definitely use it, but it feels like too much to only be used for killing him. I considered him maybe going after the rest of our family in Skane, but that sounds pretty ridiculous lmao - how would he get a draugr army all the way to Skane without anyone hearing about it? If the Headsman isn't a Steelfather, I think Horra has a chance of killing him? But even then, that'd probably still invite retribution from the Jarl, so either I'm worrying over nothing or the army is for something else after he kills Steinarr.
 
Yeah, yeah, you're right, my bad. Still, a draugr army feels like way too much just for Steinarr. Yeah, he's a bad ass, but he's also out of shape and Horra's got a bunch of preparations on top of that. Like, I think he'll definitely use it, but it feels like too much to only be used for killing him. I considered him maybe going after the rest of our family in Skane, but that sounds pretty ridiculous lmao - how would we get a draugr army all the way to Skane without anyone hearing about it? If the Headsman isn't a Steelfather, I think Horra has a chance of killing him? But even then, that'd probably still invite retribution from the Jarl, so either I'm worrying over nothing or the army is for something else after he kills Steinarr.

Except we also saw that Steinarr can kill like, seventy fucking dudes in a single combat turn.
 
Yeah, yeah, you're right, my bad. Still, a draugr army feels like way too much just for Steinarr. Yeah, he's a bad ass, but he's also out of shape and Horra's got a bunch of preparations on top of that. Like, I think he'll definitely use it, but it feels like too much to only be used for killing him. I considered him maybe going after the rest of our family in Skane, but that sounds pretty ridiculous lmao - how would we get a draugr army all the way to Skane without anyone hearing about it? If the Headsman isn't a Steelfather, I think Horra has a chance of killing him? But even then, that'd probably still invite retribution from the Jarl, so either I'm worrying over nothing or the army is for something else after he kills Steinarr.
As for strength, well, we killed one draugr when we were a lot weaker than we are now, and we are much weaker than Steinarr. Sixty might just be to slow him down. Add that onto the bandits, the dwarven tech... with the right killing field, that could do it.
 
Why would Horra go after his own defenders?

If anything, the Draugr army is bait and backup to turn the valley into the de facto fiefdom of his line in the future.
 
Except we also saw that Steinarr can kill like, seventy fucking dudes in a single combat turn.

I mean, sure, but those were all troll-men, and we've been told that troll-men are all about quantity and not quality. And that the strength of a draugr can vary wildly from 'chump' to 'woah what the fuck is that?!'. On top on all of the men and weapons he already has.

Why would Horra go after his own defenders?

If anything, the Draugr army is bait and backup to turn the valley into the de facto fiefdom of his line in the future.

Yeah, that's the thing. I don't think he'd go after the people in the Valley, as it doesn't make much sense. Like, he's not well-liked, but they'll leave him alone. And even if he kills the Headsman, the Jarl will kill him. Maybe I'm just reading into it too much and he really is just salty enough to start kidnapping people and making an army just to kill one guy.
 
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Horra is basically an evil wizard, so there's the usual Evil Wizard answers - feed a bunch of people to a monster or into a ritual to feed his own power, summon something, etc.
 
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I think kinslaying is nid even if they are an outlaw, and Horra is related to the headsman, so wether the headsman could take him in a fight is rather irrelevant. I think he just plans on using his draug's army to kill everyone he isn't related to in a deniable way.
 
How old are the kids? Three? Two? I mean, it sounds like a good idea, so I don't really have any complaints. Like you said, might as well get started on it early. Don't really think there'd be any 'up-and-coming peers' given their ages, though. Unless we let them meet older kids.

As for marriage... well, I'm fine with letting them marry whoever as long as they're decent.

I think kinslaying is nid even if they are an outlaw, and Horra is related to the headsman, so wether the headsman could take him in a fight is rather irrelevant. I think he just plans on using his draug's army to kill everyone he isn't related to in a deniable way.

I think Horra's long past the point he cares about nid. Given how he's killed people dishonourably, aided bandits, repeatedly run away from fights, stolen from graves, etc. The list goes on.
 
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Horra doesn't care about Nid, but I bet the Headsman does, since it directly hurts his combat power.

Oh, you're talking about the Headsman, not Horra. My bad. Huh.

@Imperial Fister, if someone you're related to attacks you, and you kill them in self-defense because you have no other option, would that result in nid?

I wonder if we can ask our dwarf friends for some of that egg-iron. Well, that's probably way too optimistic of me, but maybe we could make a deal or something if we manage to prove that Horra is the one that's aiding the Lurkalings.
 
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I don't think we should trust RNG a second time, this way lies peril, I sense the tides of fortune shifting.

For our last action, maybe specifically go looking for plants, herbs, or other interesting curiosities? Or hell, maybe even see if we can find the guy who sold the elephant.

I'm down with replacing it, I can see about trying to find people with useful testimony, I guess, including both the skald and the elephant seller. We already looked around for plants last plan, I thought?

Network for the kids. See if there's any up and coming promising peers of the same generation to get an early start on interacting with. Also gives us an in to the intermarriage web going on there

We can see about finding them some peers, sure.

EDIT: And added witness searching and trying to find peers for the kids (instead of RNG and feeling out exactly how the town feels).
 
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The plant bit seemed to have been subsumed by the Blacksmith bit, or that was my impression?
 
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