The latter@Imperial Fister does Mire Ward's "stand completely still" requirement mean we can't fight at all while using it or is it more like an MMO root where you can still fight but can't move from the spot?
Nah, The Enemy has been waiting for an opportunity for a while now. You weakened + only Abjorn + far away from any potential help was the perfect opportunity for it to pull some bullshit, so it did.So what, was the Enemy notified when we sprung the 'trap', and sent the Foemen after us?
The latter
Nah, The Enemy has been waiting for an opportunity for a while now. You weakened + only Abjorn + far away from any potential help was the perfect opportunity for it to pull some bullshit, so it did.
Maybe open up with a Kindlespinner on each group? Seems like we should be using AoE attacks, at least a bit.
I think we should focus on one side and with double attacks on individual Foemen until they die.
Six is an incomplete number... think there might be three more hiding? We could have our fylgja scout the area for more.
She can move at full speed, but can't move from the spot.Is Halla effected by Mire Ward herself or is she just unable to move from her position but otherwise at full speed?
You cannot.
Temporary?Yuck. Well, maybe switch it up and split dice between Hamr and that for a turn or two...we do have a temporary Frenzy solution after all.
3 [Orthstirr per success] * 40 [successes needed]=120 Orthstirr usedEvery success equals 3 orthstirr back, so you only need 40 successes
120 [Orthstirr used]/24 [pockets gained]=5 [Orthstirr for one pocket]Twenty-four in total, each with the ability to store things inside.
5 [Orthstirr for one pocket]*3 [pockets needed for one Frenzy]=15 [Orthstirr per level of Frenzy]And on the brighter side, you can store the fruits of your soul-plants in them!
And on the brightest side, though it takes three Pockets to do so, you can store your Frenzy away!
3 [Orthstirr per success] * 40 [successes needed]=120 Orthstirr used
120 [Orthstirr used]/24 [pockets gained]=5 [Orthstirr for one pocket]
Sorry, that was a goof on my part. You spent 240 orthstirr on it. 10 orthstirr per pocket.5 [Orthstirr for one pocket]*3 [pockets needed for one Frenzy]=15 [Orthstirr per level of Frenzy]
These are monsters. Does Drengskapr and Odrengskapr even apply?
You are, yes.@Imperial Fister , is Halla strong enough to carry Abjorn in a rocket jump to that hill? Being surrounded by bushes on all sides is screaming "DANGER, DANGER" to me, and a tactical repositioning isn't Odreng, right?
Temporary?
We figured out how to store Frenzy. Independently of shape-crafting, without wasting shape-crafting slots.
@DeadmanwalkingXI
Please update the plan to have Halla rocket jump with Abjorn in tow over to that hill, this is a terrible place to be fighting in as they have all the cover in the world and we're out of the sun.
They don't seem to like the Sun very much. Which might actually matter if they're part of the "Underdwellers" clade of sophonts. Getting a clear sky over our heads seems a good play regardless. While them being under the cover of the canopy is another thing entirely. Even if they have magic that lets them ignore the death effect, it probably won't be healthy for them, either in resources or penalties.
It instead wastes Orthstirr. Which we want to go with permanently seems like a decision we should wait on until we have Hamr at 7 and can see how Shapeshifting works.
Like, if the shapeshifting option stores 3 Frenzy and each three Pockets only stores 1, and we want to get Frenzy 3, that's 9 pockets, which is a lot of Orthstirr to invest. If it's 1 shapeshifting per 1 Frenzy then Pockets look more competitive.
Sure. Easy enough to add.
Pockets are useful, yeah, but storing Frenzy seems an inefficient use of them--though it works as quick and dirty measure. They're probably going to be further handy down the line, especially with hiding High Value Objects (Like, say, the demon seeds).
Have you? As far as I'm aware, your normal, everyday wear is still the gambeson.Also, @Imperial Fister, our character sheet still lists our gambeson as being in use, even though we've switched to our mail.
Have you? As far as I'm aware, your normal, everyday wear is still the gambeson.
You just wear the mail when exploring, as previously talked about
We should really find out how frenzy is gained in the normal way, we could probably double dip.Imho we should do some unraveling, since we were a bit overzealous, but we solved Frenzy and can now infuse Hugr (with precautions in case involuntary berserking isn't unique to the first time) for more Frenzy.
Well combat aside do we actually want to reduce the number of pockets we have?