CedeTheBees
Probably high right now
- Location
- Somewhere
- Pronouns
- They/Them
Anyone got fun realm name ideas? Saga Establishment works, but I don't wanna just go with the default option.
(That being said, now that I think about it.. The Hamr Contest involved with Contested-Movement, that's improved by our Standstill Bonus, isn't it?)
likeAnyone got fun realm name ideas? Saga Establishment works, but I don't wanna just go with the default option.
Seems like the idea that blot energy has any direct connection to cultivation was a miss, but I assume the sacrifices had something to do with Thor's personal appearance.
So Odin was keeping us hidden from The Enemy all this while, huh? But then Hallr wasn't hidden. Because he was a True cultivator.
.. Anyone who becomes a True cultivator draws the attention of The Enemy. That's the other part of why it's so damn dangerous.
Thank youWildcraft didn't actually rank up. Which is correct, mind you, it shouldn't have, but it shouldn't be on the list.
Went swimmingly, you got the Fodder. It costs about 1/4oz silver for 8 Fodder.Also...what happened with the shopping trip? Doesn't need an in-depth analysis, but can we know how much Fodder cost at least?
You had 33d6 (unless I'm wrong about that), Steinarr gave you 6, with it gone you have 27d6.EDIT: I also notice two minor character sheet issues, our Training Dice should be 28d6
I'll update that in the next turn.and our max Combat Pool should be 44d6 (never got the two dice from buying Cut...it'll be going to 45d6 in the upcoming turn).
I only saw the 2 Good and 2 Fine Hens for Abjorn to bring along.And in additional character sheet error (I think anyway), we have 5 Fine Chickens that seemingly appeared out of nowhere and we super do not want (we wanted a total of only 5 fine Hens, 1 Superior Hen, and 1 Fine Rooster). We would've sent those with Abjorn for sale as part of the shopping.
So...with cultivation being automatic, what research projects are we trying next folks? I'm writing up a plan and with less dice I'm not sure how many research projects to plan for.
You could change the mechanics to just price out what food/fodder costs and convert it to an upkeep in silver if that's easier for you. Each animal then would have their upkeep cost in silver, and you'd have one less thing to track.
We need to simplify somehow. Like maybe instead of Management Dice and stuff, it's like, just, you can manage this many animals with this many dice.Honestly, the entire farming mechanic kinda just feels a bit beans. I'm thinking I might scrap it and come up with a better idea for the next character, if they even settle down to farm since it seems like you're planning on playing Sigurdr and he's gonna be a heckuva wanderer.
Specifically, the Food and Fodder aspects are what's causing me a lot of fatigue, which isn't great for the longevity of this Quest nor the regularity of updates.
It's also clogging up the plans, I think.
If anyone has any ideas, I'd be ecstatic to hear them!
The Enemy is associated with (if not confirmed to have caused) the Curse of Steel, which caused the Bronze Age collapse in the 12th and 13th Century BC IOTL. It's likely they predate Norse cultivation.Does The Enemy actually exist in the Norse mythos, or in a different mythos? Are they opposed to just us, or like, a lotta people? Since the (Norse) Gods are opposed to The Enemy, at least.
We need to simplify somehow. Like maybe instead of Management Dice and stuff, it's like, just, you can manage this many animals with this many dice.
Very good idea, 2 reward dice sent your way. I'll put the farming stuff on hold while I play around with that.You could change the mechanics to just price out what food/fodder costs and convert it to an upkeep in silver if that's easier for you. Each animal then would have their upkeep cost in silver, and you'd have one less thing to track.
Went swimmingly, you got the Fodder. It costs about 1/4oz silver for 8 Fodder.
You had 33d6 (unless I'm wrong about that), Steinarr gave you 6, with it gone you have 27d6.
I only saw the 2 Good and 2 Fine Hens for Abjorn to bring along.
Honestly, the entire farming mechanic kinda just feels a bit beans. I'm thinking I might scrap it and come up with a better idea for the next character, if they even settle down to farm since it seems like you're planning on playing Sigurdr and he's gonna be a heckuva wanderer.
Specifically, the Food and Fodder aspects are what's causing me a lot of fatigue, which isn't great for the longevity of this Quest nor the regularity of updates.
It's also clogging up the plans, I think.
If anyone has any ideas, I'd be ecstatic to hear them!
fun fact about that jesus fellow, he was actually portrayed as a warband leader when the missionaries were preaching to the germanic peoples mainly to help them understand his significance but also to heighten the awe at a simple fact, as far as fate was concerned jesus had conquered it. all men were destined to die, but he defied fate several times throughout his life. starting with when he was first born and the king of isriel at the time ordered he be killed. but the main thing was that he defied fate by not staying dead, and like a raider returning from the battle with glory and riches he offered a path to defy fate as well for all who would follow him.
Got it, fixed in the post and will be fixed on the character sheet with the next update
We should pick one to bring the rest of our inner circle up to date with our findings so far. That we seem to have figured out something kind of like that Zeal thing that Christians have, but activating it is pretty risky, we passed out the first time we tried our idea and if we weren't woken up, were're pretty sure we would have died. The way I see it, there's two conditions involved to try it for yourself.
Got it, fixed in the post and will be fixed on the character sheet with the next update
(X) Sickness Sear (Cost 20): By bringing a healthy flame near to where the sickness lies, the fire cleanses the area and restores the patient to good health. Only works on mundane sicknesses. (Refined: 1/6)
-Poison Boil: By focusing a healthy fire, the user is able to almost 'boil' away poison in a patient's veins. Only works on mundane and minor poisons. (Rough: 0/3)
"I can"?'I don't know of any tricks that do both, but I an teach you the Poison Boil and Sickness Sear tricks. Which would you like to learn?'
"Tales"?Steinarr entreats the young ones to tails of past glories while using his orthstirr as props and puppets.