We can't go to Asvir as an action right now, since it's a Visit, we only get one of those per season, and we've already done ours. Summer at the earliest and only if it counts as part of the same Visit as investigating Horra.
too bad then.
Partially. Partially it was, as mentioned, that Wildfire's area of specialty seemed less relevant to our current situation. Additionally, Capacity is a factor...what Wildfire Trick do you think is worth two Capacity right now? Because that's how much it would cost (1 for the Muna, 1 for the Trick). That goes down as you add more Wildfire Tricks (4 Wildfire Tricks would be 'only' 5 Capacity)...but, like, what Wildfire Tricks do we even want? Maybe an area effect of some sort? We already have magic grenades in two different ways, do we even need more AoE than that? Like, I am sincerely having a hard time coming up with Wildfire Tricks I actually want in at least the short term, and I doubt I'm alone in that. And if we did come up with them we'd then need to train them on top of everything else we still need to train.
The Ignition option meanwhile specifically, per Word of QM, won't use a capac
I mean, we know its all power, but still.
There is long term flight, sure, we have emberwing cloack, but its more of a short distance movement mode with good positioning. remember the meteor jump Steinar arrived with Halfdan's farm? thats sustained flight which IF said ignition cant do.
DoT damage seems right up Wildfire's area, just cling to target and eat it.
I am sure it has AoE, and its most likely the type we want to use, in our immediate sorrundings, instead of firestorm's grid deletion.
basically, i imagine the fire hugreida we know of as rpg roles:
Campfire is support
Ignition is dps/sneak attack
Forgfire is support and normal damage dealer
Wildfire is the big sustained damage
Firestorm is the AoE specialist.
the skyforge, i have no idea what it could be, but we will see.
On a kinda related note though, we have pretty much all the hugreida needs covered, aside from support, sustained damage and AoE, no?