[X] Accept the offer and hire Kurt and Haydis into your service (Gain a total of 13 management dice)
[X] Seal the deal and increase the size of your land

[X] Plan Only The Best
 
NorseQuest: Glory, Power, and Optimizing our Farm!

[X] Accept the offer and hire Kurt and Haydis into your service (Gain a total of 13 management dice)
[X] Seal the deal and increase the size of your land

[X] Plan Only The Best
 
[X] Accept the offer and hire Kurt and Haydis into your service (Gain a total of 13 management dice)
[X] Seal the deal and increase the size of your land

[X] Plan Only The Best

Do we have a place to store all these new animals, and people?
 
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Is it possible to become resistant or immune to Jarlspeak, aside from (presumably) becoming a Jarl yourself?
 
Do we have a place to store all these new animals, and people?

We will by Winter. If we upgrade our house to Decent and make a Basic Barn (which we can easily do over the next round given our Tools and 32 Management Dice), we'll have room for 5 people (Halla, Abjorn, Stigmar, our two new employees), and up to 20 animals (we will have 16, since all the chickens only count as 2). And by a turn later (when we will build a second house), we'll have even more room.

Is it possible to become resistant or immune to Jarlspeak, aside from (presumably) becoming a Jarl yourself?

Are we even effected by it much now? I think the only reason it worked was because we were part of the Felag, and thus temporarily sworn to him. Without that, I'm pretty sure it doesn't work on us.
 
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So, given various hints, we can guess that expanding Norse cultivation will involve an act of sacrifice, an ordeal of some sort. It seems likely this is how Charred-Soul came about - the pain of losing the flesh of one's hand, but I wouldn't be surprised if the Nine Steelfather Pileup was part of it, too. It might be that Hallr did it intentionally, and has forgotten that he did so as part of being spread across 20 descendants - it might also have been an accident.

It seems increasingly likely to me that the sacrifice of the potential for long-life is powering Norse cultivation. Christian cultivation is bound by the sacrifices of much of the population to the priests, prayers, and possibly other things - oaths, acts of service, years of intense training. If Steelfathers are really something other, then they likely sacrifice something too, perhaps related to the Curse of Steel, perhaps not.

The idea of creating an inner soul-space, a runestone/dantien etc, suggests to me that we would need to undergo a symbolic mortification of the flesh. Tattoos probably wouldn't do it, but possibly branding or scarification. Maybe even disembowelment, or a blood eagle, since we're literally creating a space inside us and symbolically, that might involve taking stuff... out. It would have to be intense, because no one else has gotten this, and obviously I'm not suggesting random mutilation - we would want to be following some inspiration, some advice from some spirit or divine being. Odin's sacrifices were to someone - Mimir, and the runes themselves.
 
I've always heard Odin's sacrifice described as a sacrifice of himself to himself. I think, in terms of cultivation, that might be the right way to think about it...sacrificing oneself to oneself definitely seems like a powerful symbolic act in cultivation terms.
That's true too. That line was partially covering my ass and saying no, really, I don't advocate disemboweling ourselves randomly without a solid plan behind it. :V
 
'You have nine cousins named Hallr.
'9' really shows up. A lot. Notable with 9 Steelfathers chopping Hallr Blackhand up.

Hallr x9.

Can we... reunite parts of Blackhand's soul and get a bunch of knowledge that way? Can we try to 'find' our cousins named Hallr? Since Blackhand clearly passed down his Charred Soul to more than just us. But it's possible we might have gotten more of our share than the others.
Are we even effected by it much now? I think the only reason it worked was because we were part of the Felag, and thus temporarily sworn to him. Without that, I'm pretty sure it doesn't work on us.
He did also use some Jarlsspeak of some sort when inviting us into his Felag. Being able to resist that would be good.
 
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That's true too. That line was partially covering my ass and saying no, really, I don't advocate disemboweling ourselves randomly without a solid plan behind it. :V

Fair enough. We definitely don't want to just start hurting ourselves without knowledge of how things work or an idea of where to go from there, I just think what we need is knowledge rather than necessarily a patron.

It would have to be intense, because no one else has gotten this, and obviously I'm not suggesting random mutilation - we would want to be following some inspiration, some advice from some spirit or divine being.

Thinking further, this part I'm not sure I entirely agree with. I do think we need to do some mortification of the flesh, but I'm not sure nobody having done it means it needs to be quite this extreme...you need to not only do the self-harm, but do it with the proper knowledge and methodology for this to work...even if tattooing alone would do it, you'd need to actually know the proper methodology for doing so and pour orthstirr through them in the right way. People not having stumbled onto this is not surprising, IMO, even if the physical acts are less extreme.

He did also use some Jarlsspeak of some sort when inviting us into his Felag. Being able to resist that would be good.

We had the option to turn that down, though. It wasn't a compulsion.
 
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We did actually kneel when he said 'Kneel'. And that one was a compulsion for sure.

I guess...we didn't really have a real reason to resist that one, though. I'm pretty sure we could put up some resistance if he gave any order we actually resented strongly enough.

We do probably want a Composure Trick (or Campfire Trick) to resist mental and emotional influence in general, though, since that's cropped up a few times and Hallr's protection from that kind of thing is hit or miss.
 
Blackhand provides, essentially, immunity towards 'cold emotion' manipulation. Stuff like fear, dread, sadness. Things like that.

He can't do much against 'hot emotion' manipulation. Stuff like anger, hate, jealousy. Things like that

That makes sense, yeah. Probably makes Campfire not a great choice for this either...and that'd eat up Capacity while a Composure Trick wouldn't to boot. Definitely want to look into that for an anti-mental and emotional manipulation Trick.
 
Standstill might do it. Shock our mind in response to a command or intercept it. Don't know how well that would stretch though.

Seems like Jarlspeak might be similar to Speaking from Practical Guide to Evil or the Bene Gesserit Voice, interesting.

Thinking further, this part I'm not sure I entirely agree with. I do think we need to do some mortification of the flesh, but I'm not sure nobody having done it means it needs to be quite this extreme...
I disagree. It's not about methodology, it's about sacrifice. Sure, I'm not saying every Norsemen will have to do this, but the first PC to do this will be busting a roadblock in a Divine plan. We're carving new territory in cultivation. Odin gave an eye and hung himself at the edge of death for nine days while impaled on a spear. Jesus of Nazareth was betrayed, tortured on the cross and actually died. Hallr lost a hand and was killed. I'm honestly not sure the stuff I've proposed is extreme enough.
 
I disagree. It's not about methodology, it's about sacrifice. Sure, I'm not saying every Norsemen will have to do this, but the first PC to do this will be busting a roadblock in a Divine plan. We're carving new territory in cultivation. Odin gave an eye and hung himself at the edge of death for nine days while impaled on a spear. Jesus of Nazareth was betrayed, tortured on the cross and actually died. Hallr lost a hand and was killed. I'm honestly not sure the stuff I've proposed is extreme enough.

Sacrifice is important, but what I'd expect of Norse cultivation's use of it would be increasingly extreme acts as you go higher and higher, not necessarily something like disembowelment as a starting point. Like, if there are nine realms in the final version of Saga Cultivation (a likely scenario given the importance of 9 to the Norse), then to get to the 9th Realm you probably do need to duplicate Odin's sacrifice or something like it...but what we're talking about at the moment is, effectively, being the first to get to the 2nd Realm, and I'm not at all sure that requires something quite as extreme.

This being a Divine plan is an assumption, not something we're actually sure of, and mucking with it may or may not be as simple as knowing the right methods to use.

I'm also very doubtful that Hallr's death was actually part of his method of ascension. The hand clearly was, but he also may well not have known what he was doing, cultivation-wise, so he may well have used raw power where more finesse would've allowed for less damage...and what he did was also a lot more than just getting to the 2nd Realm of Norse Cultivation, based on both his history and how Charred Soul actually works.
 
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Since I'm likely not sleeping tonight (this year's Spider War has begun. I've drawn first blood, but I didn't find the body so it still lives. Don't worry, though, for I have done as I do best and Escalated) I figure I might as well do a bit of a Q&A.

Hit me with your questions.
 
Did the Norse peoples have any stigma against warriors who preferred a bow, instead of close combat? Is it seen as somehow less glorious or honourable? Famed saga-warriors seem to favour the axe, sword and spear much more than ranged combat.
 
How many generations do you think we'll make it before hitting actual Steelfather power level?

Clearly Halla probably can't pull it off, but if we play as her kid and head out to learn about the world, how many generations of working on the cultivation system do you think it's gonna take to hit a similar level of power to them, or preferably the original Hallr?
 
How common is thrall ownership among this world's Norse, and how many do they own?

Steinar only had one thrall before the raid where he got Gabriel and Jerasmus and he seems pretty successful. Thralls being actively less powerful than karls (as this world's cultivation system helps ensure) would also seem to disincentivize them slightly, though not strongly.
 
Hit me with your questions.
whats wrong with spiders? :V

joke aside....
Information on the Valley Halla knows? like, we know the healers, but what else is there/can we get without moving to Asvir?

Whats the relationship with the other families, aside from Abjorn's, Stig's and Aki's? Whats the dynamic between families? (aside from everyone hating the Burisons)
 
You should feign weakness, baiting the spider out of hiding, before casting Fist and annihilating its being. Its corpse should be sacrificed to the elder gods. Cahf ah nafl mglw'nafh hh' ahor syha'h ah'legeth, ng llll or'azath syha'hnahh n'ghftephai n'gha ahornah ah'mglw'nafh.
 
[X] Accept the offer and hire Kurt and Haydis into your service (Gain a total of 13 management dice)
[X] Seal the deal and increase the size of your land

[X] Plan Only The Best
 
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