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Interesting thing about Steelfathers - Steel is foreign (the creation myth references Finnish mythology), and cursed. An odd thing for Norsemen to name themselves after.
 
*Reads latest update*

Hmmm. It's not a railroad, but if somebody had scribbled a different destination on our ticket after we bought it, I wouldn't be surprised.

This is distinctively unpleasant.

Then again, I guess Halla is due for a challenge? She can't spend all her time ruining her husband's hips.

Also fuck you Folkmarr, you do something as grand for your bondsmen and maybe they wouldn't swear to a 16 year old.
 
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Steel is also an alloy. Perhaps they can steal life from others? Can they deal out a form of True Death and take life from their victims?

That said I thought the oldest any Norsemen had gotten was 67? Was that not including Steelfathers?
 
Which means the equivalent 'thing we're building' like Christians use the Rosary should obviously be a Saga.

I think you're correct. It fits quite nicely.

That being said, Nine Steelfathers from one faction though? I think it was called out as the Jomsvikings too? What kind of absurd concentration of power is that? What are they doing with it too that they can afford to spend nine of them stomping one guy in the middle of nowhere too?

Interesting thing about Steelfathers - Steel is foreign (the creation myth references Finnish mythology), and cursed. An odd thing for Norsemen to name themselves after.

Huh.

You're right, Steel isn't something that the Norse really know how to work yet. Sten figured something out, but it's explicitly some cursed stuff, which says Troubling Things about the current state of things.
 
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That being said, Nine Steelfathers from one faction though? I think it was called out as the Jomsvikings too? What kind of absurd concentration of power is that? What are they doing with it too that they can afford to spend nine of them stomping one guy in the middle of nowhere too?

According to Hallr, IIRC nine was all they had (he said something like 'it took all nine of their Steelfathers'). They sent everything because they thought they'd need it. They may have been right. Why? We don't actually know, though I'd like to.

But yeah...that's definitely a very high concentration of power.

Huh.

You're right, Steel isn't something that the Norse really know how to work yet. Sten figured something out, but it's explicitly some cursed stuff, which says Troubling Things about the current state of things.

Yeah...I hadn't thought of that but it's fairly ominous when examined. Interesting.
 
Phew, that's it for my wild theorizing right now. It'll be nice if someone can find out what Virthing is supposed to actually be though so I can try to fit it into my Unified Norse Cultivation Theory.
I think Virthing might be who you are, or maybe your soul. Halla's Virthing at the start was a plain cloak, Hallr's was a fine material Halla couldn't place. Halla's right now, singed owl feathers, represents charred soul and her Fylgja, which is also herself.
 
I think Virthing might be who you are, or maybe your soul. Halla's Virthing at the start was a plain cloak, Hallr's was a fine material Halla couldn't place. Halla's right now, singed owl feathers, represents charred soul and her Fylgja, which is also herself.

"Worth"

It's your Self-Worth isn't it?

Fame--What people see of you
Worth--What you see of yourself
Saemd--The Weight of your Deeds

Altogether, someone with the skill in reading someone's Aspect can read you like a fucking book once they've seen all three of yours. It's also why Nid is a problem even if nobody knew you did anything wrong, because you, yourself, know that you did wrong, thus, it attacks your Virthing, and due to whatever automatic system cultivates for you, it means your Frami and Saemd have to pick up the slack and cushion the loss, which lessens them in equal value to the loss in Virthing so you remain in general balance.

Because the default cultivation is 'Use your Aspects as storage for Orthstirr', but I suspect that isn't how they're supposed to be used. With the theory of "Saga" being the actual form of Norse Cultivation, it'd make sense then that you're supposed to use your Aspects in tandem and weave them together into a collective Saga of your Life and your Deeds, and that's where your passive benefits come from. They're supposed to be the threads you weave together, not just mere receptacles of additional power.
 
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Honestly shouldn't we be trying to actually establish our livelyhoods like our farm and such for our soon to be apparent kids. Like Horra can wait for a while I feel.
 
Honestly shouldn't we be trying to actually establish our livelyhoods like our farm and such for our soon to be apparent kids. Like Horra can wait for a while I feel.

Yeah, it's part of why my anger's cooled. If we were on a time limit, I wouldn't be quite as chill about this, but at the end of the day, killing him isn't something we have to do next Year, especially since he isn't popular enough to round up a posse to attack pre-emptively either, and if he wants to feed us monsters for our Saga? I'm entirely willing to play him to death.
 
Anyway, it was nice to recoup the Training Dice we lost from Hamingja out of Stigmar, roping Aki in shouldn't be super hard either once we finish the Meteorite Quest, and Stigr recovered might follow his brother's example too, even if it won't count for Jarlsoul.

I wonder what Twoshields' business proposition for Steinarr is as well, we've probably got enough cash that we can buy in if it's a trading trip, and going on a family outing might be fun too--but there probably should be at least one or two beastly fighters on the homefront at all times until the Horra Situation can be sorted out.
 
@Imperial Fister your tabbed menus on the information posts are very beautiful ... unfortunately they're also hell to navigate through when trying to figure out "ok now what does THIS norse word mean and what mechanics does it tie to?" since you'd need to already know in order to know what tab to click into. So it amounts to randomly clicking through tabs and sub-tabs.

Please add a dictionary/glossary
 
Hey, @DeadmanwalkingXI , could you add a bit about maybe seeing about tracking Thievesbane's proper owner or their heir into our trip to the Seeress? That seems like a good chance to pick up some Hamingja relatively cheap, or at least some Drengskapr progress.

It's ultimately fallen behind too much to be something we should keep with us, especially since our recent influx of cash means we can prepare to make a fire sword instead, which we might be able to create some neat Tricks with thanks to our Fire Hugareida, and I think we can probably bash a Good Sword together by the time we've picked up the Trick to it.
 
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@Imperial Fister your tabbed menus on the information posts are very beautiful ... unfortunately they're also hell to navigate through when trying to figure out "ok now what does THIS norse word mean and what mechanics does it tie to?" since you'd need to already know in order to know what tab to click into. So it amounts to randomly clicking through tabs and sub-tabs.

Please add a dictionary/glossary
You got it. I'll stick it in the Mechanics post
 
Huh, apparently 3, 9 and 27 are very important numbers in Norse mythology.

So, if we make some assumptions.
Are there only nine Steelfathers allowed to each of three factions.
And that's why it was nine Steelfathers who hunted down our grandfather?

So 27 Steelfather's in total, and not one more...

Additionally, would that make 27 the be all - end all of Norse cultivation?
 
Hey, @DeadmanwalkingXI , could you add a bit about maybe seeing about tracking Thievesbane's proper owner or their heir into our trip to the Seeress? That seems like a good chance to pick up some Hamingja relatively cheap, or at least some Drengskapr progress.

It's ultimately fallen behind too much to be something we should keep with us, especially since our recent influx of cash means we can prepare to make a fire sword instead, which we might be able to create some neat Tricks with thanks to our Fire Hugareida

Sure, though since this isn't plan voting per se me doing it makes less difference than it might. I do agree it's a good idea, though, and have added it.
 
He's not an Outlaw in Agder. He's an Outlaw in Gotland, what's left of it rather.

He's also not exactly liked by the rest of his extended family, so whether they would move to avenge him is up to them individually.

Halla (and Folkmarr, for that matter) is overreacting to a lot of this. She is still a teenager.

Halla's mom didn't know either. She'd be horrified to learn that it was the case, actually.
Okay, but here's a thing I dont' get.

Steinarr basically hunted him, killing off cousins and uncles until he ran out of cousins and uncles.

So what the heck is he doing with an entire valley and village full of close relations? For that matter, how did word not get back to them that Steinarr had butchered his way through half their family tree?
 
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So what the heck is he doing with an entire valley and village full of lose relations? For that matter, how did word not get back to them that Steinarr had butchered his way through half their family tree?
That is also a very good question.

But, to answer, it's the family that he married into that got Steinarr'd. Sort of
 
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[X] Yes, go shopping
-[X] See if any livestock are for sale, particularly milk cows
-[X] See if we can hire a farmhand who will bring his wife to help us with housework and children
-[X] See about buying more land
-[X] Check the blacksmith for tools, weapons, and metals
-[X] Visit the Seeress
--[X] reveal Asbjorns Fylgja
--[X] does she know how to get evidence on the nisse or evidence that could get Horra outlawed
--[X] Ask about the prophecy we got about Steinarr getting involved in the Horra situation being bad...see why she didn't go to him about this.
--[X] Ask about finding Thievesbane's original owner
 
Hmm could it be that Horra isn't actually related to them and was able to lie his way in or maybe he is connected to there family by marriage?
 
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