I apologise for getting sarcastic there.

But in all seriousness, I think this sort of reflexive refusal to think of ourself as an epic hero who is capable of doing heroic deeds kind of holds us back a bit? It's a self-limiting mindset. Drysalt isn't a named character from the Sagas. He isn't a god. He isn't even a Jotun. He's just a monster. Sure, if you live in the Hading he's a big deal, but if you asked someone a couple of Jarldoms away?

In a raw power matchup, absolutely, Drysalt is still likely a couple leagues ahead of us, and stronger than Steinarr was. But IF has repeatedly hit us around the head with the lesson that raw power level comparisons can matter a lot less than what abilities you have and how you are able to use them. We have abilities that Steinar never had, and including some powers which seem like such obvious silver bullets that you can read the "Chekov Firearms and Ammo Co, Ltd." stamped on the casing.

Killing Drysalt wouldn't be some totally unbelievable achievement. It would be one of Halla's more notable heroic deeds in her early twenties. Blackhand was probably knocking off the Drysalts of the world when he was a teenager.

And I apologise for my own snippiness.

That aside, my position boils down to "The needs of the many outweigh the needs of the few." The tendency of the Norse to solve many of their problems with just killing them tends to be bloody, expensive, and not actually very permanent. I want to make sure that Drysalt goes down and stays down this time, and this Secret may be a critical piece to that puzzle.

Taking couple as 'two':

2 Years x 365 Days/Year x 31 exp/Day = 22630 exp
730 Days x 6 Odr/Day = 4380 Odr

Well I guess that's enough exp to guess Hamr, Hugr and Fylgja to 27 with like 13k exp to spare, then perfect every trick we have right now, then get to infusions ~12ish to everything. Plus about 18.25 Bad Events, and probably need a million words or two to get to the end. That'd probably burn out IF's writesight for good.

Don't forget Bad Luck rolls, even hedging as hard as we have, we've gotten at least one in every go, and they've all been Serious Dangers.
 
Killing Drysalt wouldn't be some totally unbelievable achievement. It would be one of Halla's more notable heroic deeds in her early twenties. Blackhand was probably knocking off the Drysalts of the world when he was a teenager.

Uh...Hasvir was unable to kill Drysalt and he gave Blackhand a very tough fight when Blackhand was, by math, at least 40. I think you're severely underestimating Drysalt here. I'm not saying we can't take him, we might be able to especially with a trick or three and Corpsemaker to play tank, but let's not underestimate someone who evidence suggests was and is a very scary dude.
 
And I apologise for my own snippiness.

That aside, my position boils down to "The needs of the many outweigh the needs of the few." The tendency of the Norse to solve many of their problems with just killing them tends to be bloody, expensive, and not actually very permanent. I want to make sure that Drysalt goes down and stays down this time, and this Secret may be a critical piece to that puzzle.
Actually, I don't think the Secret is Drysalt related. I think it is Something Else related, specifically the Crowned Barrows Title that the Hading valley has.

///

As an aside, does Solrun's soul being unreachable mean no afterlife for her? That would be oof.
 
And I apologise for my own snippiness.

That aside, my position boils down to "The needs of the many outweigh the needs of the few." The tendency of the Norse to solve many of their problems with just killing them tends to be bloody, expensive, and not actually very permanent. I want to make sure that Drysalt goes down and stays down this time, and this Secret may be a critical piece to that puzzle.

Fair enough, I completely respect that.

To be clear, I totally respect going for the other side of the vote here as well - and I do actually like the gutsiness of going for the big dramatic death scene. I just decided I wanted to tilt at windmills as part of my perennial thwated scheme for us to be a hotblooded shounen protagonist.

Uh...Hasvir was unable to kill Drysalt and he gave Blackhand a very tough fight when Blackhand was, by math, at least 40. I think you're severely underestimating Drysalt here. I'm not saying we can't take him, we might be able to especially with a trick or three and Corpsemaker to play tank, but let's not underestimate someone who evidence suggests was and is a very scary dude.

Damn your reasoned facts and logic. :mad:

In all seriousness, I think that's a fair point, and I may have been underweighting it a bit, but... what I mean is that it seems like something roughly in keeping of what we'd expect a hero from the Sagas to be able to do as one of their heroic feats against incredible odds. Especially when fate is involved, and if that hero has been shaped by fate to be the arrow of destiny that can kill the monster, which I seriously believe Halla is. Whether through happenstance or @Imperial Fister nudging things, it's like we've been purposely built to be a Drysalt-murder weapon.

Anyway, I think we'll get some kind of big epic showdown whichever side of the vote we go for here, so I'm happy to let the cards fall as they may.
 
I mean.

I'd argue that getting this Secret is the Fates nudging things in our favor. You don't get to complain to the heavens for not delivering you when you ignored the three safety nets they already sent.
 
Taking couple as 'two':

2 Years x 365 Days/Year x 31 exp/Day = 22630 exp
730 Days x 6 Odr/Day = 4380 Odr

Well I guess that's enough exp to guess Hamr, Hugr and Fylgja to 27 with like 13k exp to spare, then perfect every trick we have right now, then get to infusions ~12ish to everything. Plus about 18.25 Bad Events, and probably need a million words or two to get to the end. That'd probably burn out IF's writesight for good.

You hear that IF? Gear up because we are in for the long haul on this next year to come!
 
You hear that IF? Gear up because we are in for the long haul on this next year to come!
Oh look at that, I rolled a 1 on your bad luck check and a 100 on the severity. Looks like Jormungandr has a cold and sneezed you into oblivion.

I'll also be addressing hyperbolic boat chamber with NQ2, as you'll be doing a lot of voyaging in that—depending on the protagonist you next pick.
@Imperial Fister

Could I get that information please?
Ope, sorry.

Ahem, odr at conception gives more dice to the roll. It, also, can have a child start off with odr, though they still need to pay the price to get any more.

0~0~0

Gotta say, folks, very proud of how you handled that brewing argument. Good work.
 
So, does this mean we can hedge to get Triplets for our next batch who are likely going to have a knack for Seidr?
 
Can we go over what we know about Drysalt? Just to get a baseline of what we think his capabilities are.
 
Can we go over what we know about Drysalt? Just to get a baseline of what we think his capabilities are.

Very little. He's a troll, but not a normal one and massacred basically the entire Hading at Runor's command, including Hasvir being unable to take him out. Which, given that Hasvir was a good fight for Blackhand is, uh, concerning. That was, I think, before Blackhand got Ilmarinen's Flame, but he was still well into his 40s and had been an Odr cultivator since his teens or before.
 
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Very little. He's a troll, but not a normal one and massacred basically the entire Hading at Runor's command, including Hasvir being unable to take him out. Which, given that Hasvir was a good fight for Blackhand is, uh, concerning. That was, I think, before Blackhand got Ilmarinen's Flame, but he was still well into his 40s and had been an Odr cultivator since his teens.
At the very least, he'll be smarter, wiser, and have allies. We have our own allies and multiple top tier fighters.

We're gonna need to train up our coordination and leading skills.
 
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