Alectai
Speaks Words of Wisdom... On occasion
I apologise for getting sarcastic there.
But in all seriousness, I think this sort of reflexive refusal to think of ourself as an epic hero who is capable of doing heroic deeds kind of holds us back a bit? It's a self-limiting mindset. Drysalt isn't a named character from the Sagas. He isn't a god. He isn't even a Jotun. He's just a monster. Sure, if you live in the Hading he's a big deal, but if you asked someone a couple of Jarldoms away?
In a raw power matchup, absolutely, Drysalt is still likely a couple leagues ahead of us, and stronger than Steinarr was. But IF has repeatedly hit us around the head with the lesson that raw power level comparisons can matter a lot less than what abilities you have and how you are able to use them. We have abilities that Steinar never had, and including some powers which seem like such obvious silver bullets that you can read the "Chekov Firearms and Ammo Co, Ltd." stamped on the casing.
Killing Drysalt wouldn't be some totally unbelievable achievement. It would be one of Halla's more notable heroic deeds in her early twenties. Blackhand was probably knocking off the Drysalts of the world when he was a teenager.
And I apologise for my own snippiness.
That aside, my position boils down to "The needs of the many outweigh the needs of the few." The tendency of the Norse to solve many of their problems with just killing them tends to be bloody, expensive, and not actually very permanent. I want to make sure that Drysalt goes down and stays down this time, and this Secret may be a critical piece to that puzzle.
Taking couple as 'two':
2 Years x 365 Days/Year x 31 exp/Day = 22630 exp
730 Days x 6 Odr/Day = 4380 Odr
Well I guess that's enough exp to guess Hamr, Hugr and Fylgja to 27 with like 13k exp to spare, then perfect every trick we have right now, then get to infusions ~12ish to everything. Plus about 18.25 Bad Events, and probably need a million words or two to get to the end. That'd probably burn out IF's writesight for good.
Don't forget Bad Luck rolls, even hedging as hard as we have, we've gotten at least one in every go, and they've all been Serious Dangers.