- Pronouns
- He/Him
So there's quite a few skills we can rank up. Some.of which might be very useful on this journey. I honestly think dumping xp into sailing could be a worthwhile thing to do, to help against potential bad luck.
You're forgetting the base stats. This trip as a whole provides us a huge pile of xp. If we focus with it a bit, we can raise some of the stuff you list and wind up raising our actual base stats, which is a lot easier now than back home.
So, the whole journey is like 12 days (plus how long it takes us to get back which at minimum is 5 days) that means we get at least 510 XP to distribute over the whole journey that's basically the total we need to push Hamr to 10 (I'm no actually sure how our training items interact with the fact that were traveling).
And 10 seems like a major stepping stone that would be nice to cross.
So, that's actually one way, so the return trip will also gain us xp. If we choose to focus on it we can end this trip with Hugr 11 and either Hamr 10 and Fylgja 9 or Hamr 9 and Fylgja 10, as well as some other stuff. I think the Fylgja 10 is more useful short term, and would favor that over Hamr on this trip (we'd then focus our base stat gains on Hamr once we're home).