Also wonder how people will react if we actually succeed at Halla getting pregnant on that raw Hamr roll.
Honestly, this might be the worst time to get pregnant lol. Hamingja directly corresponds to quality of our children (ain't that a weird statment to make) and while we have more than most, we still can gain more later.

Plus Halla is like 16, and while a adult, still has much maturing and learning to do. Plus the whole adventuring thing.

So yeah I'm hoping for really good rolls for everything besides getting preggo me eggo. We can do that when Halla is 21 or somthing idk.
 
On the topic of making our children better, I really want Campfire so we can share it with them when they're youngg and get the fire snowball rolling early.
 
After seeing the wacky benefits Fylgja had from going up to four, I'm really down to seeing what sort of gaming change stuff might result from hitting 7 in it.
 
Also wonder how people will react if we actually succeed at Halla getting pregnant on that raw Hamr roll.
It would be a large wrench in our plans for stronger children, threefold. Likely harms our ability to train for skills to pass down, child comes with the fewest passable boons, harms our ability to get Seidr (or however the magic system is spelt) which would let us teach it to our children so we don't have to do a quest for a tutor again for at least the basics.
it would be salvageable by going hard on crafting and runes while raising the youngling.
more worried about the prophetic dream tbh, hope our future is good!
 
On the topic of making our children better, I really want Campfire so we can share it with them when they're youngg and get the fire snowball rolling early.

Definitely something we want, yes. We don't actually know how to set that up, but we definitely want it. We also want the Teaching Skill-Trick as well, but we don't actually need either until the kid is, what, 6 or 7 at a minimum? We need Mastered Reinforce Shield at conception, apparently, so that's a higher priority.

It would be a large wrench in our plans for stronger children, threefold. Likely harms our ability to train for skills to pass down, child comes with the fewest passable boons, harms our ability to get Seidr (or however the magic system is spelt) which would let us teach it to our children so we don't have to do a quest for a tutor again for at least the basics.
it would be salvageable by going hard on crafting and runes while raising the youngling.
more worried about the prophetic dream tbh, hope our future is good!

Why would it harm our ability to train? I mean, I guess in terms of sparring, but we can use most of our training dice on non-combat stuff and hugareida and that would still be fine. Heck, with literally superhuman physicality, pregnancy probably doesn't even slow down her combat or sparring options all that much for most of the pregnancy.
 
Last edited:
All that one does is determine maximum number of children. I'm hoping for a high number there so I can begin my 39 Clues shenanigans.
yeah thats what i meant i want a crazy family tree so if we somehow keep this thing going until character 5 we can solve every problem by just contacting one of Halla's descendants with the right skill set, we will invent easy mode for ourselves.
 
One thing to note is that the Norse considered everyone who shared the same great-grandfather as being related to each other (which meant that vengeance could be claimed by anyone in that family). Past that, no real relations.

So at character 5, all bets are off.
 
I mean, presumably Abjorn's Hamr would also be added, so I think our chances are good. I wonder if this was Steinarr's plan all along.
Definitely something we want, yes. We don't actually know how to set that up, but we definitely want it. We also want the Teaching Skill-Trick as well, but we don't actually need either until the kid is, what, 6 or 7 at a minimum? We need Mastered Reinforce Shield at conception, apparently, so that's a higher priority.
I mean, we want our next character to have that, but our next character having older siblings for free mentors wouldn't be terrible.
 
Why would it harm our ability to train? I mean, I guess in terms of sparring, but we can use most of our training dice on non-combat stuff and that would still be fine.
meant most combat skills will probably be off the menu for train for 4 turns for sure and most of our oppurtunitys for ig proggression are combat locked right now. I want to train seidr badly, cant train sedr until we have enough combat power for the quest, cant train combat if pregnant for 4 turns or raising a 0 year old for 6 turns (they need alot of attention best to train inside the house).
 
meant most combat skills will probably be off the menu for train for 4 turns for sure and most of our oppurtunitys for ig proggression are combat locked right now. I want to train seidr badly, cant train sedr until we have enough combat power for the quest, cant train combat if pregnant for 4 turns or raising a 0 year old for 6 turns (they need alot of attention best to train inside the house).

Why couldn't we train combat, at least early on? Like, maybe in the third trimester, but that's likely a single turn at most. Remember, we're talking someone who is literally vastly physically superhuman, after all (standing casual high jumps of 30 feet or more, just as one example), and even some real women remain very physically active until later in the pregnancy.

We wouldn't want to have a real fight while pregnant if we can avoid it, but training should be mostly fine.

And as for child raising, well, there are thralls (or the freed equivalent)...we're almost certainly gonna have staff here. Halla will want to be involved in her children's lives, but I doubt in a 'no time to train any more' kind of way.
 
Last edited:
As far as learning Campfire... Steiner Almost certainly has it. Sten almost certainly has it. Is there a reason we're not asking them to show us?

We know for a fact that Hallr has it, but it's possible that teachgn it somehow requires a physical body.
 
I mean, actually grinding housecraft and the like so Abjorn's farm doesn't fail wouldn't be terrible.

We're actually already sort of at that point. Our Housecraft is at 3 (and our Hugr at 6) and we have the ability to make tools and clothing and repair other stuff. Within a few turns at 1d6 a turn (which we will be doing, I think) we'll also have the ability to make our own furniture and similar things, and add in a die into Housecraft maybe twice and it goes to 4.

I think we're already better off than most potential 16 year old new wives in this area, or at least on par. Our Management could maybe use another point or two, but we're fine on Housecraft, I think.
 
We're actually already sort of at that point. Our Housecraft is at 3 (and our Hugr at 6) and we have the ability to make tools and clothing and repair other stuff. Within a few turns at 1d6 a turn (which we will be doing, I think) we'll also have the ability to make our own furniture and similar things, and add in a die into Housecraft maybe twice and it goes to 4.

I think we're already better off than most potential 16 year old new wives in this area, or at least on par. Our Management could maybe use another point or two, but we're fine on Housecraft, I think.
Okay, yeah, assuming comparable totals for noncombat things for norsewomen as norsemen have in combat things seems reasonable. we are well behind the average 20 year old norsewoman, but maybe our fine tools will make up for it.
 
Okay, yeah, assuming comparable totals for noncombat things for norsewomen as norsemen have in combat things seems reasonable. we are well behind the average 20 year old norsewoman, but maybe our fine tools will make up for it.

I don't think Norsewomen are as specialized, having a broader set of skills they need...but yes, I'd expect a 20 year old norsewoman to have a Hugr of around 6-ish and 5s or so in Housecraft, Management, and a few other skills. Like usual, we're behind in skills for non-combat stuff, but I think that's unavoidable really under the circumstances.

We compare more favorably with our actual 16 year old peers.
 
grinding house craft could be fun because it probably improve our ability to make money! then we can buy cool things like metal armor, big axe, and elephant. This reminds me that our brother is going into shipbuilding, sailing would be fun.
 
grinding house craft could be fun because it probably improve our ability to make money! then we can buy cool things like metal armor, big axe, and elephant. This reminds me that our brother is going into shipbuilding, sailing would be fun.

We're definitely aiming for Housecraft 4 and the Household Skill-Trick within the next few turns (we're a total of 10 successes away from both, between the two...with mom's help that's 5 dice on average if we do them in one die increments). Going beyond that I'm less convinced is a good idea in the short term. Maybe once we have Reinforce Shield Mastered.
 
Last edited:
Okay, yeah, assuming comparable totals for noncombat things for norsewomen as norsemen have in combat things seems reasonable. we are well behind the average 20 year old norsewoman, but maybe our fine tools will make up for it.
20 years old is like 23 turns away (4 years with presumably 6 turns each minus a turn) and we have like 20 dice for training a turn we can probably catch up and we might get a bunch more dice in over time too!
 
The pregnancy check is a Hamr roll. Between us, who's no slouch, and our titan of a husband.

Our plans aren't getting derailed they're getting sent to fucking orbit hard enough to give Abjorn a munda from it.
 
Back
Top