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Fated Days are weird for me to conceptualize. Especially when they interact with life extension which might include the apples. And when it interacts with the easy access to resurrection magics. And how it interacts with health and quality of life.

Edit: I can currently conceptualize it as a sort of lottery rather than a hard date. Like, a jar full of stones which you draw from each day. One of them says you will die that day. The rest say you will live another day. And life extension adds live another day stones to the pool. Getting killed works on a different system.
 
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Summer 10/Revenge Raid 3
[X] Keep quiet
0~0~0

The rumbling of water fills your ears as the ground squishes beneath your feet. It will be difficult to fight here, that much is certain, but it'll be just as difficult for your enemies. Thank the Gods for small mercies!

The enemy force numbers sixty-seven exactly while your side numbers eighty-two. Going off numbers alone, this should be over quickly. However, numbers alone rarely win the day. As Steinarr said, victory is achieved through a number of minor factors all adding up to a positive result.

The raiders come into view as you contemplate Steinarr's advice. They've quickly regrouped—a sign of a competent leader among them—and have formed a semi-circle of shields. Not only do they stand on soft ground, but the riverside has a lower elevation then where you'll be coming from.

Quickly coming up with a plan, Dorri splits his forces down the middle and has them both form spearheads. Directing Hymir Evershade to take command of the left charge, Dorri himself leads the right—which is where you find yourself placed. You're near the tip of the spear, about four men to Dorri's left. You'll be in the thick of it, but you wouldn't have it any other way.

Dorri lifts his ornate, bronze-headed spear to the sky and calls for the Gods' attention. Drawing his arm back as far as it can go, he casts the spear forward with all his might. It sails beautifully through the air as all eyes track its movement. The favor of the Gods will be shown through this spear-throw.

As it cracks a shield down the middle, you find yourself breathing a sigh of relief at such a good omen.

Wordless warcries fill the air with ferocity as the two spearheads make their charges in unison. The ground shakes as you add your voice to the mix. You scream for yourself, for your home, for your friends and family alike. But above all else, you scream for your father.

As the lines crash and men scream, you find yourself face to face with a bleach-blonde beard poking out from underneath an iron helm. A gambeson coats his body as he holds a strong shield in one hand and a sword in the other.

You know nothing of this man, beyond the fact that he's going to try his best to kill you—just as you do the same to him. He seems strong, likely about as strong as you are, but he's no Berserk. His skills are unknown, though he's clearly familiar with the sword.

Endurance: (15/15) | Frenzy: (6/6) (+6 to all Combat Rolls) | Armor Health: (42/42) (+9 to Defense)
Orthstirr: (905/944) | Odr: (108)
( ) Frami: 315 | ( ) Virthing: 315 | ( ) Saemd: 314
Sagaseeker has 49 orthstirr in his reservoir.
Emberguard has 13 orthstirr in its reservoir.
Shapeshifting + Runes are granting you (+2 Damage and +5 Attack-Speed)
Your combat pool is 129d6 and you have 18d6 Stoked Dice

What do you want to do?
[ ] (Plan Name)
-[ ] (Dice) Attack
-[ ] (Dice) Defense
-[ ] (Dice) Intercept
-[ ] (Dice) (Trick) (Orthstirr)
-[ ] Tactics Write in

0~0~0

AN: And here we go!

25-minute moratorium
 
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Do we get any info from our Tactics Tricks on this guy?

Still "About as strong as we are?" What the hell are we doing with our life T_T
 
Also, how much of a scrum is this? Basically shieldwall hitting shieldwall or is there some room to maneuver either way?
 
Still "About as strong as we are?" What the hell are we doing with our life T_T

Honestly, probably because we aren't spending all our time sailing around and stabbing people and taking their stuff having adventures. Seriously, look at the amount of training dice we got on that one trip. It was basically the Hyperbolic Longship Chamber.

That being said, I expect we've got a lot of techniques that he hasn't got, and "strength" might be referring to a more rough guesstimate of physical strength/Orthstirr than taking everything into account.

Also, I expect there's a sort of mild "Norns tugging at strings" thing going on where we tend to find our way towards challenging opponents, given how consistently we've been matched with people roughly in our weight class through the quest.

Is the ground giving debuffs or is that narrative?
Can we hover low to the ground?
I don't think our flight tech is good enough for hovering given it's more of missile launch version of flight.

Fairly sure that don't need to go fully airborne to use EWC, we can use it for bursts of speed on the ground, or flying essentially at treetop or grass-skimming height. Also we have it Perfected now, which means we should really be able to use it quite precisely.
 
Shapeshifting + Runes are granting you (+2 to Melee Damage, +1 to Ranged Damage, and +5 Attack-Speed)

We should have +2 ranged damage, not +1, due to the Runes on Emberguard's Helm.

Do we get any info from our Tactics Tricks on this guy?

Yeah, we have a bunch of Tactics Tricks, we'd be using them. At the very least Talent Tell is free and should be automatic, but we'd be spending on at least Effort Gauge as well. We can't really make good plans without this information.

Still "About as strong as we are?" What the hell are we doing with our life T_T

That's probably just judging his Hamr based on previous Tactics results, I think?
 
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Our opponent is as strong as us and they are rocking up in gambeson? Somehow keep forgetting how good halla's gear actually is in comparison to other people.
 
Still "About as strong as we are?" What the hell are we doing with our life T_T
The strongest warriors are always in the front. And by 'strong', I mean physically strong
Is the ground giving debuffs or is that narrative?
More narrative, but narrative is important. The debuffs are applied to the group as a whole during those rolls.
Also, how much of a scrum is this? Basically shieldwall hitting shieldwall or is there some room to maneuver either way?
Fairly dense. If you swung horizontally, you'd hit an ally. The fight hasn't developed yet at all.
@Imperial Fister, when we Sharpen and lightning-charge the Basic Attacks on a Stoking Engage, do those need to be paid for individually per basic attack, or once for the whole Stoked Engage? I assume the former, but just checking.
The former
We should have +2 ranged damage, not +1, due to the Runes on Emberguard's Helm.
Good catch, fixing.

0~0~0

And voting is now open
 
Right, I think... Set up Slipstream and let him take a swing, then parry into Stoking Engage for several hits and follow it up with a Devouring Blaze through him and splashing it into the hostile formation. Devouring Blaze is a cone attack, right?
 
Right, I think... Set up Slipstream and let him take a swing, then parry into Stoking Engage for several hits and follow it up with a Devouring Blaze through him and splashing it into the hostile formation. Devouring Blaze is a cone attack, right?

Devouring Blaze does basically no damage, but this isn't impossible to use it to get some Guard Breaks going...we might want to start with it if that's the goal, though. I'll note that Stoking Engage is actually a lot pricier for less damage than just using some Perfected Firebomb Strikes, but it does build up Stoked Dice, which isn't nothing.
 
Devouring Blaze does basically no damage, but this isn't impossible to get some Guard Breaks going...we might want to start with it if that's the goal, though. I'll note that Stoking Engage is actually a lot pricier for less damage than just using some Perfected Firebomb Strikes, but it does build up Stoked Dice, which isn't nothing.
Wouldn't Perfected Firebomb Strikes do so also since we have Stoker State/Ignition alloyed?
 
Devouring Blaze does basically no damage, but this isn't impossible to use it to get some Guard Breaks going...we might want to start with it if that's the goal, though. I'll note that Stoking Engage is actually a lot pricier for less damage than just using some Perfected Firebomb Strikes, but it does build up Stoked Dice, which isn't nothing.

Yeah, the point is to get a nice pool of Stoked Dice going while hopefully taking him down, because we can convert those Stoked Dice into a powerful attakc.

That being said, Devouring Blaze only does basically no damage by default, how does it scale in damage and AoE when we pour Stoked Dice into it @Imperial Fister
 
Wouldn't Perfected Firebomb Strikes do so also since we have Stoker State/Ignition alloyed?

Oh right. It totally would. Not quite as quickly, but that's still better given what we can do with it.

Yeah, the point is to get a nice pool of Stoked Dice going while hopefully taking him down, because we can convert those Stoked Dice into a powerful attakc.

We'd need to spend 24 Stoked Dice to get an attack that's even as powerful as Sharpened FBS, and, as Bass11 correctly notes, those will still build up Stoked Dice. I think those are the way to go here.

That being said, Devouring Blaze only does basically no damage by default, how does it scale in damage and AoE when we pour Stoked Dice into it @Imperial Fister

We've been told Stoked Dice only scale the AoE, not the damage.
 
she said she was trying to fiddle with aging, yeah. but it doesn't sound like she managed to do much- Idunn's apples were the only solution and she only managed to get a few skins. and it doesn't seem like they really do all that much- the medicine she made for Steinnar from them only got him a few days.
Yeah, well, all I know is, we know Solrun paid a terrible price to Idunn in exchange for something she considered to be worth the trouble. And we know Idunn is the only person in the Norse world known to have an immortality medicine or something close to it. So when someone comes around asking why Solrun seems uncannily well-preserved for her chronlogical age... Well, when you hear hoofbeats, you look for horses, not zebras.

I do think we should try and journey to beseech Idunn for an actual apple
Price is gonna be steep.
 
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