What would Japanese based cultivation be? If you don't mind me asking.

...I honestly want a comparison for every culture/archetype now.
I would assume Onmyodo.
(The way of Yin and Yang), so probably writing with black pencils on white paper.

I.e.
Precise, technical, semi-mass produced but ultimately not that impactful singularly.
 
I would assume Onmyodo.
(The way of Yin and Yang), so probably writing with black pencils on white paper.
That sounds more like Japan's equivalent to runes than cultivation. 🤔 But maybe!

From the examples we know, Christianity and Norse, it appears that cultural cultivation has a major social component. Christianity is powered by Faith, not just personal but from consensus (the monastery failed when ordinary people lost Faith). Norse cultivation is all reputation based.

Therefore I'd guess Japanese cultivation to be heavily focused on bushido/samurai culture.
 
Interesting, so not only is auto repair is a thing, but upping armorcraft ups the auto repair too. That's good to hear.

Oh, right, just a reminder, but Halla doesn't know the rules of runes, IC. We should ask Hallr about it.

Yeah, since we auto-repair at the beginning of turns, we'll hit 5/8 this turn pre-wedding, then 7/8 at the start of next turn before any raiding occurs. That's the earliest we're likely to need it and seems close enough to fixed that I don't think we spend an action for that last point.

And I'm assuming that asking him that is part of the 1d6 invested in learning the Explosive Charm (since I don't see how that makes sense otherwise). If that turns out to not be correct, we can add it as a question to the next plan.

That sounds more like Japan's equivalent to runes than cultivation. 🤔 But maybe!

From the examples we know, Christianity and Norse, it appears that cultural cultivation has a major social component. Christianity is powered by Faith, not just personal but from consensus (the monastery failed when ordinary people lost Faith). Norse cultivation is all reputation based.

From the story, it might have been the Monks' own faith that failed, and their power stat appears to be called Fervor (at least for Knights). And Chinese cultivation seems to be pretty much how it is in a lot of xianxia, which isn't nearly as socially focused as Norse and Christian cultivation. I think they're more based on the culture's ideas about the supernatural than social stuff per se. That can be social, but it isn't always.

Therefore I'd guess Japanese cultivation to be heavily focused on bushido/samurai culture.

This does, however, seem very possible as at least part of how Japanese cultivation works. The kami are very probably also involved in various ways.
 
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If we're getting married soon, do we not want to start investing in getting that Reinforce defense thing to pass down to our kids? Don't know how long we'd normally wait before having children.
 
If we're getting married soon, do we not want to start investing in getting that Reinforce defense thing to pass down to our kids? Don't know how long we'd normally wait before having children.

We do want to work on that, yes, but realistically, even with heavy investment, that's probably at least a few years to complete. If done in a rush (ie: not one die per turn) Mastery takes 54 dice to achieve on average, so we're, again on average, talking the better part of a year even at 10 dice per turn (at 1 die per turn it's only 36, and thus a 'mere' 6 years. We probably combine the two...I'd personally aim to get it by the time we hit 20 or so, which we can likely do with a mix of 1 die every turn and a few turns with heavy investment). We want it, but not more than literally everything else we can grab with 54 dice. Like, we could get Hugr to 7 or Hamr to 6 instead with some dice to spare, or every single skill we want to at least level 2 and then something like 7 of them to level 3.

My personal thought is that, once we have all the skills we want to level 2 (or, more accurately, have spare dice after assigning one die to all those lower than that), we can start putting 1d6 every turn into all our long-term projects, including this one (to be clear, I'd say we have five such projects outside the Ignition stuff...Mastering Reinforce Shield and Halting Vortex, and upping all three base stats). We can probably afford to start at least a couple of those next turn, and Reinforce Shield is first in line as the one of those projects requiring the most successes.

I think the benefit will also accrue even if we pick it up after the kid is born...it's based on us teaching them and them absorbing or inheriting (in a mystical sense) our power/reputation, not actually genetic. We need it competed before we switch to our next character to get the benefit, not before Halla has a single child.
 
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And I'm assuming that asking him that is part of the 1d6 invested in learning the Explosive Charm (since I don't see how that makes sense otherwise). If that turns out to not be correct, we can add it as a question to the next plan.
I would rather not spend another turn on that.
Can we include it in the plan?
After all, it should not cost dice and we are actually trying to decipher the clay sphere's runes.
But there is a difference between knowing the rules or just copying something that we know the effect of.
Just like in coding for computers.

Might even help somewhat?
 
I would rather not spend another turn on that.
Can we include it in the plan?
After all, it should not cost dice and we are actually trying to decipher the clay sphere's runes.
But there is a difference between knowing the rules or just copying something that we know the effect of.
Just like in coding for computers.

Might even help somewhat?

I'm pretty sure it's an inherent part of the action, but adding it to the plan doesn't cost anything, so I suppose I'll add it. I sincerely feel that, especially since we have the rune sequence listed on our sheet, there's no actual other way for the research to make sense that doesn't already involve doing this, though.

Still, added.
 
"Hardened-Soft Meets Black Man's End. Force of Fire is Low-Tide's Gift."
As others have mentioned:

Hardened-Soft: Pottery (or pottery bits) probably. But it could also (esp if it's gunpowder) by the pottery firing process.

Black man's End: Ash, probably. But it could also be charcoal. It could even be a volcano and possible referent to Hallr Blackhand.

Force of Fire: The explosive rune bit.

Low Tide's Gift: Salt, Sand, Hydrogen Sulfide, Mead.. receding/evaporating water.

This might be Greek Fire, in addition to the Gunpowder suggestion. Gunpowder is probably more likely, given explosive nature. Another possibility is a steam explosion(!)
 
How does the runic riddle work? Will we be told if we're wrong? Or do we just keep guessing until we're told we got it right?
 
What would Japanese based cultivation be? If you don't mind me asking.
Well, Japanese cultivation is based on loyalty and, much like their metal, folding oneself.

"A samurai without a master is worthless."
...I honestly want a comparison for every culture/archetype now.
I don't have comparisons readily available, but I can tell you the various cultivation methods.

Europe is split between two — Three, technically — main methods, Christian and Orthodox. There's also the Pagan one… which is slowly, steadily dying out (thanks, Charlemagne, you dick). You've also got your regional differences like the French having an obsession with spears and the English with archery. The Byzantines still practice the old Roman method, well, a variant on it. A major variant.

Moving to the Middle East and Africa… I don't know nearly enough about what in the heck is going on down there in Africa so I don't really want to misrepresent them. But there is an Islam cultivation system! And during the Islamic golden age!

Further East we come to what I refer to as "The Roadblock": India. India is freaking wild in a way nobody else really gets. Hindu Cultivation, stew on that one for a little bit.

Asia proper we've got China, Korea, and Japan. Now, the only reason that Korea is in this is because I have an unusual amount of Korean/Korean-speakers around me (unusual for my area, that is) and I'd like to utilize my resources to their fullest extent.

I've not put a lot of thought into the Americas, yet.
 
Interesting!

What about Australia, Ireland and... I wanna say Hawaii and the island nations between China and Australia?

On a somewhat funny note though, India and Hindu religion strikes again with weirdness in quests with multiple power systems lol.
 
Europe is split between two — Three, technically — main methods, Christian and Orthodox. There's also the Pagan one… which is slowly, steadily dying out (thanks, Charlemagne, you dick). You've also got your regional differences like the French having an obsession with spears and the English with archery. The Byzantines still practice the old Roman method, well, a variant on it. A major variant.
Just like everyone else in Europe, we are of course carefully ignoring my people the Jews, which is no doubt far better than any silly cultivation Christendom gets up to! I get why you're not bothering :V

But I do love the idea of a bunch of Rabbi steady climbing the Tree of Life in order to touch the Ohr, Light which reflects upon Ein Sof, the Infinite, the entity which was and is the purest/oldest expression of Hashem, that Self-Born, Self-Defined Being which existed before Creation. "Before They gave any shape to the world, before They produced any form, They were alone, without form and without resemblance to anything else. Who then can comprehend how They were before the Creation?"

Also! Golem, like proper actual Golem, protector of the Jewish People, and not just the word frequently appropriated and used willy nilly for any Magical Construct :p
 
Also! Golem, like proper actual Golem, protector of the Jewish People, and not just the word frequently appropriated and used willy nilly for any Magical Construct :p

I'm gonna be real here, as awesome as the thought of having a golem that's body is engraved with the most complicated way to refer to God possible is, the counterpoint is that you now have an ethnicity of hair trigger duelists who have cultivation based directly on scholarship and therefore scholarly infighting.
 
[X] Plan Let's Get Married

I would support the niece plan if it didnt involve exploring, our father left to get the jarl to deal with the monsters roaming about but some of them might live longer than in 1 turn. We can explore with Drifa later when its guaranteed to be safe.
 
Four days later, Steinarr squints at his damaged property.

"What in the Nine Realms happened here!?"
"So you remember when the farm's Nisse didn't eat the porridge we gave it that time? It turns out someone kidnapped it and turned it into a horror, then sent it here to try kill everyone while you were away. So I put it out of it's misery. I'm not sure where we're going to get a new Nisse, though. We probably should make a grave for this one first at least."

...Of which, did our Nisse have a name?

Anyway.

So in marrying Abjorn, do we move to Abjorn's farm?
 
[X] Plan Let's Get Married

I would support the niece plan if it didnt involve exploring, our father left to get the jarl to deal with the monsters roaming about but some of them might live longer than in 1 turn. We can explore with Drifa later when its guaranteed to be safe.
At the end of the turn he returned.
0~0~0

Four days later, Steinarr squints at his damaged property.

"What in the Nine Realms happened here!?"

0~0~0
 
I am currently taking a class about African culture and communication for my minor. I think I will take a shot at guessing some aspects of African cultivation. (its a fun class and subject so ill even be source what I can). Hey later me here, I was gonna do this but then realized its a lot of words so I will just touch on ancestral spirits.

Realistically Africa could be real interesting if you choose a more modern cultural make up of Africa, Africans love to say prayers before really any public event. If you have a bit soccer game in the city? You will have a Muslim Imam say a prayer over the loud speaker, then a Christian priest says one, then a traditional African equivalent, a Sikh representative, a Hindu representative, and so on until every religion in the city says a prayer. tho if going for everywhere having the same time frame for a base, well Africa is mostly traditional beliefs in the south west and central regions with the north and east regions having traditional beliefs, Islam, and Christianity (which is the closest to modern African religious make up).

Many African languages do not have words to describe events that will happen more than 6 months from the present. This is due to the belief that the future is the domain of god. even when talking about events that will happen in a weeks time, they follow it with a "if god wills it". This is necessary to introduce the Sasa and the Zamani, the Sasa includes the near future, the present, and recent past think of it as what can be changed, the Zamani is the true past, all events and people will eventually enter the Zamani and at that point they are dead. When you die you remain in the Sasa until the last time your name is said with purpose (If they say your name but cant remember your face, your personality and such it doesn't count). the 'living dead' (the dead still in the Sasa) also appear mostly to the elderly and rarely to the young. (African Religions and Philosophy, Chapter 3 the Concept of Time by John Mbiti).

So ancestral spirits wont really work in African cultivation.
 
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